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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Amyclas Amatin
SUNDERING Goonswarm Federation
694
|
Posted - 2015.09.24 15:31:44 -
[121] - Quote
We'll adapt to whatever you throw at us.
Please sir, can we have some more?
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Clyde en Marland
Raised By Wolves Inc Nerfed Alliance Go Away
7
|
Posted - 2015.09.24 15:32:10 -
[122] - Quote
CCP Ytterbium wrote:Kazini Jax wrote:"Long story short, we have had long meetings about the structure attack system, and came to the conclusion that, while Entosis Links do indeed achieve our design goals for the Citadels, they are not actually delivering an experience we are satisfied to provide."
CCP was quite satisfied with it otherwise CCP wouldn't have had 'long meetings' about it. It was the user base that doesn't like the stale mechanics of Entosis links. Call it what it is and quit trying to mislead us. This tactic is getting real, REAL old and I am sure it plays a role in your bleeding of users. I know, cause I am ready to permanently close my 3+ accounts over it. To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog. I am a senior game designer, not a PR person. Of course a portion of the player base doesn't like the Entosis mechanics, and of course that played a role in our meetings. Of course player feedback influenced the team decision to adopt straight damage for structures. That doesn't change the fact the team also wanted to bring this straight damage connection back in the game, for the reasons we explained in the blog. We were not trying to mislead you on purpose, we were trying to make you happy. Of all the things you could say, that is what you come up with? How about, thank you? I am not sure how much you realize how open-minded and communicative we are trying to be here. Especially guys like CCP Nullarbor who are doing their very best to tell you guys about changes we are not even sure yet. Ask the CSM to which lengths we are willing to go to adapt our designs to make sure the Citadel release brings the enjoyment you guys deserve. To be selfishly honest here, it would be much simpler for us to cover our ears and just go straight for the initial designs we first thought of. That doesn't require any drastic changes in the concept, no extra damage calculation, no HP mitigation and so on. We wouldn't have to spend time reading the forums, reddit, speaking on Slack, with the CSM or other communication channels we usually monitor. Every time we iterate on a feature we have to spend quite a significant amount of resources to implement it. That costs man-hours. We are willing to go to the extra mile to try and come up with the best feature we possibly can. You have no idea how disheartening this kind of message can be after you've spent months trying to come up with the best possible option. Of course, we can make mistakes, which is why we are trying to be open in our approach, we want, no we need your feedback. But by the love of whatever god you praise, please be constructive when you do so. We deserve some minimum amount of respect, and this kind of posts serves little practical purpose. Thank you.
CCP, you provide us with the following:
- A playground full of wonderful toys
- Hours of entertainment
- Regular updates
- Regular fixes
- Experiments
- Changes when we don't like something, or when something doesn't work
- Daft Xmas presents that exists for no other reason than they're funny (how much work does your humour create you?)
On behalf of R3MUS & NAGA, & anyone of worth who hasn't seen this travesty of an OP, thank you. |
Amyclas Amatin
SUNDERING Goonswarm Federation
694
|
Posted - 2015.09.24 15:42:34 -
[123] - Quote
Clyde en Marland wrote:CCP, you provide us with the following:
- A playground full of wonderful toys
- Hours of entertainment
- Regular updates
- Regular fixes
- Experiments
- Changes when we don't like something, or when something doesn't work
- Daft Xmas presents that exists for no other reason than they're funny (how much work does your humour create you?)
On behalf of R3MUS & NAGA, & anyone of worth who hasn't seen this travesty of an OP, thank you.
Don't forget vigilant anti-monopoly regulations as well.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6841
|
Posted - 2015.09.24 15:45:14 -
[124] - Quote
Sibyyl wrote:There were plenty of people defending trollceptors in the feedback threadnaughts. Of course there were, the people using them. There will always be people defending something that benefits them greatly no matter how ********. LEt's face it though, the idea that a single frigate is all you need to contest sov is way up there with the dumbest **** ever.
Sibyyl wrote:Hindsight is always 20/20 but unfortunately you're mistaking it for prescience. There has never been player consensus for SOV.. you see consensus because a lot of people with strong opinions always seems to have blinders on. It's not hindsight though, it was foresight. We (as in anyone with a remote amount of common sense) knew about trollceptors and the problems they would cause LOOOONG before they existed.
Sibyyl wrote:I'll make a list of fallacies: 1. CCP owes it to the players to listen to them and implement their feedback 2. CCP not listening to players always results in problems 3. CCP listening to players never results in problems 4. CCP must not have had any motivations I am personally not aware of 5. CCP owes it to us to communicate first on the forums because we haven't learned how to use reddit or Twitter 6. The game development process should be perfect 7. As a player I should be consulted before changes are made in the game 8. CCP should have listened to one specific person out of a 1,000 because in hindsight their feedback seems right to me
Really, the entitled folks I see in here are the ones I'd never expect to adopt that position. It's surprising. We don't expect perfection or CCP to listen to everyone or to run everything by us, but the entire entosis system has been a complete ****-up, and much of it could have been prevented by CCP having a basic understanding of what the players enjoy. Most of this was explained to them in great detail by numerous sources and they seemed even more reluctant to listen to players than normal. It's no surprise now that they are already starting to backtrack.
The thing is, I think they should just put their hands up say "we messed it up" and try again, rather than the desperate attempt to save face by taking the shards of the broken mechanics that look OK-ish and build them. I'm certainly not going to pat them on the back and say "well done chaps" for delivering a steaming pile of manure and expecting us to jump into it.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Amyclas Amatin
SUNDERING Goonswarm Federation
694
|
Posted - 2015.09.24 15:50:26 -
[125] - Quote
The only thing I really hate about fozziemechanics is the timezone ****.
I used to reave in one region for 25 and half hours a day for nine days a week.
Now when I get home at odd times, I sometimes end up relegated to strategic ratting duty!
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|
Bluespot85
Cherry Popper Mining Company
14
|
Posted - 2015.09.24 16:55:23 -
[126] - Quote
CCP Ytterbium wrote:Kazini Jax wrote:"Long story short, we have had long meetings about the structure attack system, and came to the conclusion that, while Entosis Links do indeed achieve our design goals for the Citadels, they are not actually delivering an experience we are satisfied to provide."
CCP was quite satisfied with it otherwise CCP wouldn't have had 'long meetings' about it. It was the user base that doesn't like the stale mechanics of Entosis links. Call it what it is and quit trying to mislead us. This tactic is getting real, REAL old and I am sure it plays a role in your bleeding of users. I know, cause I am ready to permanently close my 3+ accounts over it. To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog. I am a senior game designer, not a PR person. Of course a portion of the player base doesn't like the Entosis mechanics, and of course that played a role in our meetings. Of course player feedback influenced the team decision to adopt straight damage for structures. That doesn't change the fact the team also wanted to bring this straight damage connection back in the game, for the reasons we explained in the blog. We were not trying to mislead you on purpose, we were trying to make you happy. Of all the things you could say, that is what you come up with? How about, thank you? I am not sure how much you realize how open-minded and communicative we are trying to be here. Especially guys like CCP Nullarbor who are doing their very best to tell you guys about changes we are not even sure yet. Ask the CSM to which lengths we are willing to go to adapt our designs to make sure the Citadel release brings the enjoyment you guys deserve. To be selfishly honest here, it would be much simpler for us to cover our ears and just go straight for the initial designs we first thought of. That doesn't require any drastic changes in the concept, no extra damage calculation, no HP mitigation and so on. We wouldn't have to spend time reading the forums, reddit, speaking on Slack, with the CSM or other communication channels we usually monitor. Every time we iterate on a feature we have to spend quite a significant amount of resources to implement it. That costs man-hours. We are willing to go to the extra mile to try and come up with the best feature we possibly can. You have no idea how disheartening this kind of message can be after you've spent months trying to come up with the best possible option. Of course, we can make mistakes, which is why we are trying to be open in our approach, we want, no we need your feedback. But by the love of whatever god you praise, please be constructive when you do so. We deserve some minimum amount of respect, and this kind of posts serves little practical purpose. Thank you.
I don't think it's helpful for a CCP employee to be that blunt when addressing the people that pay your wages. Why don't you try a line that involves a $500 pair of jeans instead.
So since being blunt is the new way that CCP commincates, i'll do the same.
Maybe you should try introducing some real content into the game instead of ship skins, nerfs and all the other useless crap that has gone on so far this year. Drip feeding shite content involving drifters that do **** all, player built star gates that never materialise, poorly thought out 0.0 mechanics only serve to **** people off....then again, why change the habits that CCP is so adept at. OOOO look, theres a star going supernova, what fun.
This game is bleeding players, everyone can see it, yet you seem incapable of doing anything about it, try playing the game once in a while and you might learn something.
Nobody can be arsed to go on sisi and test the pile of shite that you conjure up, have you not realised that after 18 years of development? You ignore most of the feedback given...boot.ini anyone?
The real problem with eve online now isn't fozzie sov, it's CCP skylark. The fact that the game is bleeding subs is down the her, it's on her watch that this has happened. You can't improve a game that is supposed to be based on conflict with a woman at the helm. It's generally accepted that women are far less aggresive than men....so why appoint a woman to run a game based on aggression and conflict......now that was a stupid decision. Replacing a guy who looked stoned all the time with a woman.....really? CCP Soniclover would have been the perfect choice, everytime he is allowed to have some input into the game it gets better.
As an organisation you have become known as a bunch of liars. So many features are shown at fanfest that never get introduced.
THAT IS CALLED LIEING. Maybe in Iceland thats the norm.
I didn't write this post for your specific little special feelings, it was written in the hope that someone in your pathetic organisation can actually get a grip without having your hands held by a bunch of brown nosing CSM.
You'll be pleased to know that alot of your customers are trying/looking at other games that your competitors are developing, maybe thats the only way that you clowns will up your game.
Blue
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Alekseyev Karrde
Noir. Mercenary Coalition
1753
|
Posted - 2015.09.24 17:16:16 -
[127] - Quote
Quote:You can't improve a game that is supposed to be based on conflict with a woman at the helm. It's generally accepted that women are far less aggressive than men....so why appoint a woman to run a game based on aggression and conflict......now that was a stupid decision. Replacing a guy who looked stoned all the time with a woman.....really?
I think EVE could stand to lose a few more subscriptions. At least one, anyway.
Hero of the CSM
Alek the Kidnapper
"Alekseyev Karrde: mercenary of my heart."
-Arydanika, Voices from the Void
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Morgan Torry
Arma Purgatorium
246
|
Posted - 2015.09.24 17:17:57 -
[128] - Quote
Bluespot85 wrote:Donald Trump's Press Secretary remarks...
BWAHAHAHAHAHAHAHAHA Just leave, I nearly died from pains in my stomach from laughing so hard.
Arma Purgatorium - What is Podded May Never Die
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Tippia
Sunshine and Lollipops
26335
|
Posted - 2015.09.24 17:37:47 -
[129] - Quote
Bluespot85 wrote:=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡ Sod off.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
191
|
Posted - 2015.09.24 17:51:01 -
[130] - Quote
Bluespot85 wrote:The real problem with eve online now isn't fozzie sov, it's CCP skylark. The fact that the game is bleeding subs is down the her, it's on her watch that this has happened. You can't improve a game that is supposed to be based on conflict with a woman at the helm. It's generally accepted that women are far less aggresive than men....so why appoint a woman to run a game based on aggression and conflict......now that was a stupid decision. Replacing a guy who looked stoned all the time with a woman.....really? Let's have a look at aggressive man's kill board.
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Jonah Gravenstein
Machiavellian Space Bastards
25149
|
Posted - 2015.09.24 17:53:24 -
[131] - Quote
Bluespot85 wrote:I don't think it's helpful for a CCP employee to be that blunt when addressing the people that pay your wages. Why don't you try a line that involves a $500 pair of jeans instead.
So since being blunt is the new way that CCP commincates, i'll do the same. Being blunt leaves no doubt, it is sometimes required. Many of us like that CCP devs aren't afraid to be blunt on occasion, sometimes they get it wrong as in the case of the $1000 designer jeans, but for the most part it is appreciated.
Quote:This game is bleeding players, everyone can see it, yet you seem incapable of doing anything about it, try playing the game once in a while and you might learn something. PCU is not subs, their relationship is not what you think it is.
Quote: ~ redacted sexist attack on a CCP employee ~ ...now that was a stupid decision. ~ followed by an attack on an ex-CCP employee~ The redacted parts of your post certainly were a stupid decision.
Quote:As an organisation you have become known as a bunch of liars. So many features are shown at fanfest that never get introduced.
THAT IS CALLED LIEING. Maybe in Iceland thats the norm. Oh boy.
Quote:I didn't write this post for your specific little special feelings, it was written in the hope that someone in your pathetic organisation can actually get a grip without having your hands held by a bunch of brown nosing CSM.
You'll be pleased to know that alot of your customers are trying/looking at other games that your competitors are developing, maybe thats the only way that you clowns will up your game.
Blue If they're anywhere near as bigoted and vile as you appear to be, then good riddance. Please feel free to contract me all of your stuff at your earliest convenience.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Markus Reese
Deep Core Mining Inc. Caldari State
624
|
Posted - 2015.09.24 17:58:41 -
[132] - Quote
Amyclas Amatin wrote:The only thing I really hate about fozziemechanics is the timezone ****.
I used to reave in one region for 25 and half hours a day for nine days a week.
Now when I get home at odd times, I sometimes end up relegated to strategic ratting duty!
That is the one part that did have me scratching my head. It makes sense for reinforcement timers to have it so a person can set what time zone it comes out of reinforcement. Really basic stuff, in event of a fuel infusion, why can the computer in the pos do that? For entosis, it is something i didn't look enough into. They should always be vulnerable initially.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
6388
|
Posted - 2015.09.24 18:18:12 -
[133] - Quote
Removed some off topic posts.
ISD Dorrim Barstorlode
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Dersen Lowery
Scanners Live in Vain
1760
|
Posted - 2015.09.24 18:18:39 -
[134] - Quote
Captain StringfellowHawk wrote:Since we are being Blunt here, I should not have to Sign up for Reddit, join slack or other social media that you guys are more active on Compared to your own Official Forums. It's amazing how much more communicative you are outside of your own forums compared to on here.
Let's not think about why. Let's just complain. Because that logic can't possibly be why so much CCP feedback flows through just about every other channel before it reaches this one.
Talk about censorship all you want; the problem is that the official forums are about 5% helpful and 95% toxic.
Change that, and we won't have to ~demand~ that CCP interact with us. They will.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Sarah Flynt
125
|
Posted - 2015.09.24 18:26:57 -
[135] - Quote
Bluespot85 wrote:Lots of sexist junk and:
As an organisation you have become known as a bunch of liars. So many features are shown at fanfest that never get introduced.
THAT IS CALLED LIEING. Maybe in Iceland thats the norm. Hear hear, a CODE. alt accuses others of lying. YMMD
Use the one of his main instead. Only the finest elite PVP.
Bluespot85 wrote:You'll be pleased to know that alot of your customers are trying/looking at other games that your competitors are developing, maybe thats the only way that you clowns will up your game. Don't let the door hit you on your way out.
Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !
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Unsuccessful At Everything
The Troll Bridge
23077
|
Posted - 2015.09.24 18:41:07 -
[136] - Quote
CCP Manifest wrote:CCP Ytterbium wrote: I am a senior game designer, not a PR person. Confirmed. Ytterbium is not a PR person.
Well he ******* should be. I respect blunt talk like that more than I respect the 'smoke being blown up my ***' that you get from other companies.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Otso Bakarti
Filial Pariahs
305
|
Posted - 2015.09.24 19:17:41 -
[137] - Quote
Once you have the wolf by the ears, it's not wise to let go.
Back from the 90-day suspension for speaking truth to power.
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Kazini Jax
Starlight Operations
20
|
Posted - 2015.09.24 19:26:26 -
[138] - Quote
CCP Ytterbium wrote:Kazini Jax wrote:"Long story short, we have had long meetings about the structure attack system, and came to the conclusion that, while Entosis Links do indeed achieve our design goals for the Citadels, they are not actually delivering an experience we are satisfied to provide."
CCP was quite satisfied with it otherwise CCP wouldn't have had 'long meetings' about it. It was the user base that doesn't like the stale mechanics of Entosis links. Call it what it is and quit trying to mislead us. This tactic is getting real, REAL old and I am sure it plays a role in your bleeding of users. I know, cause I am ready to permanently close my 3+ accounts over it. To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog. I am a senior game designer, not a PR person. Of course a portion of the player base doesn't like the Entosis mechanics, and of course that played a role in our meetings. Of course player feedback influenced the team decision to adopt straight damage for structures. That doesn't change the fact the team also wanted to bring this straight damage connection back in the game, for the reasons we explained in the blog. We were not trying to mislead you on purpose, we were trying to make you happy. Of all the things you could say, that is what you come up with? How about, thank you? I am not sure how much you realize how open-minded and communicative we are trying to be here. Especially guys like CCP Nullarbor who are doing their very best to tell you guys about changes we are not even sure yet. Ask the CSM to which lengths we are willing to go to adapt our designs to make sure the Citadel release brings the enjoyment you guys deserve. To be selfishly honest here, it would be much simpler for us to cover our ears and just go straight for the initial designs we first thought of. That doesn't require any drastic changes in the concept, no extra damage calculation, no HP mitigation and so on. We wouldn't have to spend time reading the forums, reddit, speaking on Slack, with the CSM or other communication channels we usually monitor. Every time we iterate on a feature we have to spend quite a significant amount of resources to implement it. That costs man-hours. We are willing to go to the extra mile to try and come up with the best feature we possibly can. You have no idea how disheartening this kind of message can be after you've spent months trying to come up with the best possible option. Of course, we can make mistakes, which is why we are trying to be open in our approach, we want, no we need your feedback. But by the love of whatever god you praise, please be constructive when you do so. We deserve some minimum amount of respect, and this kind of posts serves little practical purpose. Thank you.
"To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog."
You mean you look the desire to NOT lie to people? How sad Yea, that's a real special little feeling only I must desire. That is a **** poor, condescending BS answer!
Here is what I have read:
CCP devs are fine with lying and will use their position as an excuse to not be truthful. All you had to do was say 'we realized we were wrong' instead of pretend. WTF is so bad about just admitting when you were wrong? I would have more respect for you as a company.
Everyone else is just fine with being lied to by corporations. Everyone bitches about corporations lying to them but aren't willing to call them out on it. In fact, quite the opposite. You support them when it serves your desire.
A lot of reductio ad absurdum.
You lost my respect and my money
The rest of your are just making excuse to be apathetic, sad little consumers. Pathetic! |
Tippia
Sunshine and Lollipops
26349
|
Posted - 2015.09.24 19:42:33 -
[139] - Quote
Kazini Jax wrote:Here is what I have read:
Some CCP devs are fine with lying and will use their position as an excuse to not be truthful. All you had to do was say 'we realized we were wrong' instead of pretend. GǪand the lie isGǪ?
Quote:A lot of reductio ad absurdum. Where?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Malcanis
Vanishing Point. The Initiative.
17072
|
Posted - 2015.09.24 19:42:54 -
[140] - Quote
"When you realise you've put your foot in your mouth, chew harder!"
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Zihao
Garoun Investment Bank Gallente Federation
154
|
Posted - 2015.09.24 20:05:07 -
[141] - Quote
Kazini Jax wrote:The rest of your are just making excuse to be apathetic, sad little consumers. Pathetic!
How dare we not share your preferences and cynicism! |
Darek Castigatus
Immortalis Inc. Shadow Cartel
689
|
Posted - 2015.09.24 20:14:05 -
[142] - Quote
Kazini Jax wrote:CCP Ytterbium wrote:Kazini Jax wrote:"Long story short, we have had long meetings about the structure attack system, and came to the conclusion that, while Entosis Links do indeed achieve our design goals for the Citadels, they are not actually delivering an experience we are satisfied to provide."
CCP was quite satisfied with it otherwise CCP wouldn't have had 'long meetings' about it. It was the user base that doesn't like the stale mechanics of Entosis links. Call it what it is and quit trying to mislead us. This tactic is getting real, REAL old and I am sure it plays a role in your bleeding of users. I know, cause I am ready to permanently close my 3+ accounts over it. To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog. I am a senior game designer, not a PR person. Of course a portion of the player base doesn't like the Entosis mechanics, and of course that played a role in our meetings. Of course player feedback influenced the team decision to adopt straight damage for structures. That doesn't change the fact the team also wanted to bring this straight damage connection back in the game, for the reasons we explained in the blog. We were not trying to mislead you on purpose, we were trying to make you happy. Of all the things you could say, that is what you come up with? How about, thank you? I am not sure how much you realize how open-minded and communicative we are trying to be here. Especially guys like CCP Nullarbor who are doing their very best to tell you guys about changes we are not even sure yet. Ask the CSM to which lengths we are willing to go to adapt our designs to make sure the Citadel release brings the enjoyment you guys deserve. To be selfishly honest here, it would be much simpler for us to cover our ears and just go straight for the initial designs we first thought of. That doesn't require any drastic changes in the concept, no extra damage calculation, no HP mitigation and so on. We wouldn't have to spend time reading the forums, reddit, speaking on Slack, with the CSM or other communication channels we usually monitor. Every time we iterate on a feature we have to spend quite a significant amount of resources to implement it. That costs man-hours. We are willing to go to the extra mile to try and come up with the best feature we possibly can. You have no idea how disheartening this kind of message can be after you've spent months trying to come up with the best possible option. Of course, we can make mistakes, which is why we are trying to be open in our approach, we want, no we need your feedback. But by the love of whatever god you praise, please be constructive when you do so. We deserve some minimum amount of respect, and this kind of posts serves little practical purpose. Thank you. "To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog." You mean you lack the desire to not lie to people? How sad Yea, to not be lied to is a real special little feeling only I must desire. That is a **** poor, condescending BS answer! Here is what I have read: Some CCP devs are fine with lying and will use their position as an excuse to not be truthful. All you had to do was say 'we realized we were wrong' instead of pretend. WTF is so bad about just admitting when you were wrong? I would have more respect for you as a company. Everyone else is just fine with being lied to by corporations. Everyone bitches about corporations lying to them but aren't willing to call them out on it. In fact, quite the opposite. You support them when it serves your desire. A lot of reductio ad absurdum. Sorry, I am not going to be such a sad human as to not stand up for what is right. You lost my respect and my money. The rest of your are just making excuse to be apathetic, sad little consumers. Pathetic!
I'll just bring the excavator over so you can dig yourself an even deeper hole....you utter fuckwit.
Pirates - The Invisible Fist of Darwin
you're welcome
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Memphis Baas
591
|
Posted - 2015.09.24 20:30:28 -
[143] - Quote
NOOOO! Please don't go; your respect, we can't live without it. CCP can't do anything without your respect! And your $15/mo. It's the end of the world for them. |
Kazini Jax
Starlight Operations
21
|
Posted - 2015.09.24 20:51:07 -
[144] - Quote
4 accounts permanently closed. RIP Eve. |
Tippia
Sunshine and Lollipops
26350
|
Posted - 2015.09.24 20:53:07 -
[145] - Quote
Kazini Jax wrote:4 accounts permanently closed. =ƒì+=ƒÄë=ƒÄå
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Arec Bardwin
1863
|
Posted - 2015.09.24 20:54:43 -
[146] - Quote
Hi, is this the thread that ordered the portable gallows?
Kazini Jax wrote:4 accounts permanently closed. RIP Eve. Can I have your stuff? |
Memphis Baas
592
|
Posted - 2015.09.24 20:56:04 -
[147] - Quote
Permanently, or like in 2010, when (looking at your posting history) CCP lost your respect because (looking at your killboard stats) you lost your battlecruiser to a player in wormhole space? |
Marsha Mallow
2552
|
Posted - 2015.09.24 20:59:34 -
[148] - Quote
Kazini Jax wrote:4 accounts permanently closed. RIP Eve. Hand over the Fedos
Unsuccessful At Everything wrote: TO THE PITCHFORKMOBILE!
Benny Ohu wrote: fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
Jenn aSide wrote: does anyone have any assless chaps I could borrow?
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Dominous Nolen
Powder and Ball Alchemist Industries
79
|
Posted - 2015.09.24 21:01:08 -
[149] - Quote
CCP Ytterbium wrote: To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog.
http://img4.wikia.nocookie.net/__cb20100622142514/xorviel/images/d/d0/Orson_Welles_Citizen_Kane_clapping_.gif
This is EVE, Not Hello Kitty: Island Adventure
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Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
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Jonah Gravenstein
Machiavellian Space Bastards
25154
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Posted - 2015.09.24 21:11:55 -
[150] - Quote
Kazini Jax wrote:4 accounts permanently closed. RIP Eve. The collective IQ just went up.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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