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Sibyyl
Brave Newbies Inc. Brave Squids
25694
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Posted - 2015.10.12 12:04:28 -
[1] - Quote
Salvos Rhoska wrote:Scipio Artelius wrote:Go and look at their killboards. No one is pvping [gankers] in highsec other than CONCORD and other gankers they work with (for bounty payments I assume).
Anyone is highsec interested in pvp won't bother because they agree with what CODE. does and everyone else prefers to just winge in the forum.
You could make them go -10.0 on the first gank they ever do and it wouldn't change one single thing about pvp in highsec. Fair point insofar as "why" people are not aggressing reds in HS, despite opportunity to do so. I dont have a certain explanation for that, except general HS population risk aversion, people being completely unfamiliar with engagement mechanics, and perhaps being worried about being baited into a fight they cant win (especially in their ubiquitous PvE fits they fly around HS in).
Every single discussion we have on this topic boils down to people remaining in un-wardeccable NPC Corps. Every single one. Every single NPC Corp player who comes into GD will eventually assent and admit that being un-wardeccable is why they stay in the NPC Corp.
This game grew when it fostered the attitude of EVE being harsh and dangerous. It shrinks when CCP attempts to cater to the sort of hisec population that everyone knows will eventually quit the game out of boredom anyway. We have developers from CCP Rise to Falcon insisting with statistics that people don't quit the game over griefing, then instituting policies just to protect the very same fickle-minded playerbase from activities perceived (but not actually responsible) for making them quit.
- If you are into PVP, then you know what harsh and dangerous is. I don't think this discussion has anything to do with risk-averseness as far as picking PVP engagements go. That is a completely separate (but important) discussion.
- If you are not a PVP player, but you're the kind of player who is perfect for EVE, then you will continue to play EVE even when it becomes super dangerous
- If you are not a PVP player and danger is upsetting to you, then EVE isn't the game for you and you would have quit anyway.
When we choose to cater to #3, we lose subscriptions from #1, #2, and #3 because EVE becomes boring. It's as simple as that.
And I wish I could shout you out
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Sibyyl
Brave Newbies Inc. Brave Squids
25698
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Posted - 2015.10.12 12:38:34 -
[2] - Quote
DrysonBennington wrote:I tried dealing with CODE and had a rather good team of Anti-Code pilots going against them in High Sec.
Dryson,
Yourself and Anti-Ganking lost both the propaganda war and the ISK war against CODEdot.
There are many A-Gers who are excellent pilots and good players (Jennifer, Khergit), but I would argue that A-G is largely (and quite ironically) ignored by the very people you're trying to save. How many Industrial pilots have you tried saving who don't even respond in Local because they're totes AFK? Miners?
You've posted a list of things Haulers can do to avoid being ganked. There is already a well-known, long list of remedies for being ganked. Do we really need to rehash it?
And I wish I could shout you out
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Sibyyl
Brave Newbies Inc. Brave Squids
25699
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Posted - 2015.10.12 12:46:43 -
[3] - Quote
Salvos,
Make it so that players less than 30 days old (pick a number) in an NPC Corp in EVE are immune to aggression mechanics of wardecs. No special Corp needs to be engineered into the game.
And I wish I could shout you out
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Sibyyl
Brave Newbies Inc. Brave Squids
25700
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Posted - 2015.10.12 14:58:31 -
[4] - Quote
Anize Oramara wrote:Regarging the wardeccing of NPC corps, what you're effectively doing is removing the one last 'safe' place available to many players. You are forcing a playstyle on to them, you are removing the sand form their sandbox, etc.
This is the intent. EVE should not have any safe places, period. Nothing you achieve should come without the risk of resistance and aggression from another player.
And I wish I could shout you out
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