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Sexy Cakes
Have A Seat
1002
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Posted - 2015.10.11 19:20:51 -
[1] - Quote
The steps to fozzie sov are as follows:
1) Put entosis link (aka jesus laser/sov wand) on a ship
2) Fly to station/ihub/tcu and activate sov wand
3) Nodes spawn randomly throughout the constellation for the structure you reinforced after 24 hours
4) Turn on your sov wand on 20 different nodes and watch a green spinny thing count down from 1 hour - 20 mins depending on things
5) After you have green spinny thinged 20 nodes you win the structure
Review: It pretty much sucks.
Not today spaghetti.
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lost packet
GamCorp Almost Broken
71
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Posted - 2015.10.11 19:26:55 -
[2] - Quote
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Rowells
ANZAC ALLIANCE Fidelas Constans
2771
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Posted - 2015.10.11 19:31:11 -
[3] - Quote
No no no, you got step one all wrong.
Step 1: cry on forums
Then you can put the wang-willy on the space-dilly |
Divine Entervention
Rational Chaos Inc. Phoebe Freeport Republic
671
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Posted - 2015.10.11 19:34:51 -
[4] - Quote
Fozziesov is the greatest change in EvE's history and anyone who disagrees is simply demonstrating his inability to adapt and overcome to new challenges. |
Zappity
Black Aces I N F A M O U S
2493
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Posted - 2015.10.11 19:36:41 -
[5] - Quote
Sov map would seem to disagree with you.
Zappity's Adventures for a taste of lowsec.
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Sexy Cakes
Have A Seat
1002
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Posted - 2015.10.11 19:57:26 -
[6] - Quote
Divine Entervention wrote:Fozziesov is the greatest change in EvE's history and anyone who disagrees is simply demonstrating his inability to adapt and overcome to new challenges.
I actually LOL'ed at this
Thanks
Not today spaghetti.
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Otso Bakarti
Filial Pariahs
333
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Posted - 2015.10.11 20:03:46 -
[7] - Quote
Where's my sarcasm key?
Back from the 90-day suspension for speaking truth to power.
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Servanda
Liga Freier Terraner Northern Coalition.
20
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Posted - 2015.10.11 21:07:16 -
[8] - Quote
Biggest problem with that sovsystem is that you don't need to invest in sov in a meaningfull way. Sure you loose some ISK should your upgrades be destroyed but that is a laughable amount old sov took something way more valuebel either very expensive ships or a lot of time and manpower.
If you can't easily outnumber your enemy 4:1 it's curently more viable to just wait for the enemy to go away or move yourself. If we want there to be conflicts over sov we need something worth fighting for. Citadels might be a good way to go but as long as we have outposts and npc stations in null to base out off there is no reason to put them in harms way.
Sov must be something that will hurt if you loose it not something a bored person can get back in 2 days. |
Sexy Cakes
Have A Seat
1002
|
Posted - 2015.10.11 21:22:33 -
[9] - Quote
Servanda wrote:Biggest problem with that sovsystem is that you don't need to invest in sov in a meaningfull way. Sure you loose some ISK should your upgrades be destroyed but that is a laughable amount old sov took something way more valuebel either very expensive ships or a lot of time and manpower.
If you can't easily outnumber your enemy 4:1 it's curently more viable to just wait for the enemy to go away or move yourself. If we want there to be conflicts over sov we need something worth fighting for. Citadels might be a good way to go but as long as we have outposts and npc stations in null to base out off there is no reason to put them in harms way.
Sov must be something that will hurt if you loose it not something a bored person can get back in 2 days.
Biggest problem is the **** is stupid. I trained all these skills to sit and watch a green spinny thing. At least station smashing had damage notifications and killmails.
Not today spaghetti.
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Yang Aurilen
The Mjolnir Bloc The Bloc
942
|
Posted - 2015.10.11 21:31:09 -
[10] - Quote
Sexy Cakes wrote:The steps to fozzie sov are as follows:
1) Put entosis link (aka jesus laser/sov wand) on a ship
2) Fly to station/ihub/tcu and activate sov wand
3) Nodes spawn randomly throughout the constellation for the structure you reinforced after 24 hours
4) Turn on your sov wand on 20 different nodes and watch a green spinny thing count down from 1 hour - 20 mins depending on things
5) After you have green spinny thinged 20 nodes you win the structure
Review: It pretty much sucks.
I tried that on YAO.... I just went poof. Ergo your suggestion is not fool proof.
Post with your NPC alt main and not your main main alt!
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Miodrag Anovic
Guards Assault Corps Infinity Space.
0
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Posted - 2015.10.11 22:16:28 -
[11] - Quote
Biggest problem of fozzie sov is that is BORING.250 ppl fleet goes out...20 ppl run around chasing noddes while 200+ is sitting under titan or POS waiting and doing nothing.But they must be there in case of enemy show up.So they sitting and doing nothing and nothing and nothing...get it? I have a feeling our game developers dont even play this game or their analitic is childish.They are just changing it so they could say in end of month to their boss they are done something.In my expirience as relative new player who played it for 6 months its downgraded with fun.No wars anymore no big battles .Titans turned into jump bridges,etc.But lets stay on the subject.Ppl are just quitting from game cos claim and wars become BORING..
https://www.youtube.com/watch?v=afnBLjjTMeA
I`ve played Lineage 2 for 6 years and developers chaged it so much that they made me quit bcos its not that game that i loved to play anymore.I just hope you will not make the same mistake.... |
Rowells
ANZAC ALLIANCE Fidelas Constans
2772
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Posted - 2015.10.11 23:25:32 -
[12] - Quote
Because siege fleet was soooooo much fun.
"Cycle your launchers"
...
"Cycle your launchers"
...
... |
Mephiztopheleze
Republic University Minmatar Republic
219
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Posted - 2015.10.11 23:45:29 -
[13] - Quote
I don't recall Dominion sov warfare being exactly superfuntimesgalore, although the risk was still substantially greater once the supers landed onfield. This is a different kind of weaponised boredom with Denying The Enemy Fights still a key strategy. Meanwhile, the enemy is out popping your iHubs and resetting ADM indexes and generally cursing the inhabitants for not coming to defend their stuff.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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Jenn aSide
Ascendent. Test Alliance Please Ignore
12623
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Posted - 2015.10.12 00:24:06 -
[14] - Quote
Rowells wrote:Because siege fleet was soooooo much fun.
"Cycle your launchers"
...
"Cycle your launchers"
...
...
So "Cycle your launchers" vs "do NOTHING...or be sure to be listening on comms while you are tabbed out playing Warships".
I'll take "Cycle your launchers" over that anyday.
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Amyclas Amatin
SUNDERING Goonswarm Federation
701
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Posted - 2015.10.12 00:44:29 -
[15] - Quote
Rowells wrote:Because siege fleet was soooooo much fun.
"Cycle your launchers"
...
"Cycle your launchers"
...
...
Have you been on a fleet where we actually had to entosis things? At least gunfire is therapeutic.
Now I don't really care whether it's entosis or shooting. But... %^%*%^*@ vulnerability "window" mechanics can ^*&^&* my ^&(&*( and go to ^*(&$^#(&$*(#,
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Divine Entervention
Rational Chaos Inc. Phoebe Freeport Republic
674
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Posted - 2015.10.12 00:48:55 -
[16] - Quote
Not getting a fight in fozzie sov is not the product of fozzie sov.
It's the product of risk-averse sov owners afraid to attempt a fight when they're not assured certain victory.
No amount of game mechanics other than forced ejections from pos's and stations while under an entosis link is ever going to completely fix this game's broken, scared community.
At least with fozzie sov a fight tends to get initiated by an attacking force in sub-caps, what the majority of eve is capable of fielding. Prior, it was always large ships and above which sadly, most people can't pilot and aren't willing to risk as frequently as subcaps. |
Miodrag Anovic
Guards Assault Corps Infinity Space.
0
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Posted - 2015.10.12 01:06:58 -
[17] - Quote
Divine Entervention wrote:Not getting a fight in fozzie sov is not the product of fozzie sov.
It's the product of risk-averse sov owners afraid to attempt a fight when they're not assured certain victory.
No amount of game mechanics other than forced ejections from pos's and stations while under an entosis link is ever going to completely fix this game's broken, scared community.
At least with fozzie sov a fight tends to get initiated by an attacking force in sub-caps, what the majority of eve is capable of fielding. Prior, it was always large ships and above which sadly, most people can't pilot and aren't willing to risk as frequently as subcaps.
This is not about getting a fight/not getting a fight...Its about what you do when you are not getting a fight...sitting 2h while someone is chasing nodes and etnosing or all will shoot the damn thing till reinforce and go home that will be considerable more effective and atleast you will not alt/tab with something to kill the time....
And yea this community is neither broken or scared its bored with new sov system.... Next time when we go for a claim i will write you so you can come and enjoy it with us...:D |
Divine Entervention
Rational Chaos Inc. Phoebe Freeport Republic
674
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Posted - 2015.10.12 01:13:19 -
[18] - Quote
Miodrag Anovic wrote:Divine Entervention wrote:Not getting a fight in fozzie sov is not the product of fozzie sov.
It's the product of risk-averse sov owners afraid to attempt a fight when they're not assured certain victory.
No amount of game mechanics other than forced ejections from pos's and stations while under an entosis link is ever going to completely fix this game's broken, scared community.
At least with fozzie sov a fight tends to get initiated by an attacking force in sub-caps, what the majority of eve is capable of fielding. Prior, it was always large ships and above which sadly, most people can't pilot and aren't willing to risk as frequently as subcaps. This is not about getting a fight/not getting a fight...Its about what you do when you are not getting a fight...sitting 2h while someone is chasing nodes and etnosing or all will shoot the damn thing till reinforce and go home that will be considerable more effective and atleast you will not alt/tab with something to kill the time.... And yea this community is neither broken or scared its bored with new sov system.... Next time when we go for a claim i will write you so you can come and enjoy it with us...:D
in your opinion, of course. |
Miodrag Anovic
Guards Assault Corps Infinity Space.
0
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Posted - 2015.10.12 02:02:37 -
[19] - Quote
Divine Entervention wrote:Miodrag Anovic wrote:Divine Entervention wrote:Not getting a fight in fozzie sov is not the product of fozzie sov.
It's the product of risk-averse sov owners afraid to attempt a fight when they're not assured certain victory.
No amount of game mechanics other than forced ejections from pos's and stations while under an entosis link is ever going to completely fix this game's broken, scared community.
At least with fozzie sov a fight tends to get initiated by an attacking force in sub-caps, what the majority of eve is capable of fielding. Prior, it was always large ships and above which sadly, most people can't pilot and aren't willing to risk as frequently as subcaps. This is not about getting a fight/not getting a fight...Its about what you do when you are not getting a fight...sitting 2h while someone is chasing nodes and etnosing or all will shoot the damn thing till reinforce and go home that will be considerable more effective and atleast you will not alt/tab with something to kill the time.... And yea this community is neither broken or scared its bored with new sov system.... Next time when we go for a claim i will write you so you can come and enjoy it with us...:D in your opinion, of course.
M8 this have nothing to do with opinion its reality....I am sitting 2h doing nothing bcos i must sit there and 250 ppl more with me bcos someone made up new sov system...ITS REALITY not opinion....it happened today and yesterday and tomorrow will also...Game is for fun?Changes should be more fun? Wanna see fun?Look my video link from 1st post and u will see a lot of fun :P getting a battle or no you must do the claim thing that last for hours while full fleet have nothing to do with it except to orbit FK and wait....sounds like a fun? and again its reality not opinion....
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Seven Koskanaiken
FinFleet Northern Coalition.
1660
|
Posted - 2015.10.12 02:16:59 -
[20] - Quote
Rowells wrote:Because siege fleet was soooooo much fun.
"Cycle your launchers"
...
"Cycle your launchers"
...
...
Sure, if you chose to wage sovereign war in frigates.
Cutting grass with a pair of scissors isn't fun either. |
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Divine Entervention
Rational Chaos Inc. Phoebe Freeport Republic
674
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Posted - 2015.10.12 02:23:32 -
[21] - Quote
sounds like you need better intel.
With proper information you should know if your entire battlegroup is needed or not.
I'd suggest hiring people in the alliances you're worried about to provide you information, or planting some of your own yourself.
Good luck |
Tiddle Jr
Brutor Tribe Minmatar Republic
583
|
Posted - 2015.10.12 02:31:27 -
[22] - Quote
http://evenews24.com/wp-content/uploads/2015/03/newsovflow2.jpg
https://i.imgflip.com/o722l.jpg
http://tiredretribution.com/wp-content/uploads/2015/07/SOV3.gif
http://i.imgur.com/JecF9ZQ.jpg |
Tiddle Jr
Brutor Tribe Minmatar Republic
583
|
Posted - 2015.10.12 02:33:01 -
[23] - Quote
Sexy Cakes wrote:The steps to fozzie sov are as follows:
1) Put entosis link (aka jesus laser/sov wand) on a ship
2) Fly to station/ihub/tcu and activate sov wand
3) Nodes spawn randomly throughout the constellation for the structure you reinforced after 24 hours
4) Turn on your sov wand on 20 different nodes and watch a green spinny thing count down from 1 hour - 20 mins depending on things
5) After you have green spinny thinged 20 nodes you win the structure
Review: It pretty much sucks.
6) Muppets Show ftw |
Miodrag Anovic
Guards Assault Corps Infinity Space.
0
|
Posted - 2015.10.12 02:46:18 -
[24] - Quote
Divine Entervention wrote:sounds like you need better intel.
With proper information you should know if your entire battlegroup is needed or not.
I'd suggest hiring people in the alliances you're worried about to provide you information, or planting some of your own yourself.
Good luck We are not in war with 10 drunk sailors...what intel can save me? If my enemy see i came with less then full fleet they will undock and crush my fleet.So if i come with anything less than 250 pilots i will get no claim but only wrecks of our ships.It already happened 2x.So there is no variant i can come with 30 pilots fleet...entire battle groups is always needed +dosens dreads and few titans as backup ...And that will change much ,not 250 will get borred for 1-3h but only 30...New sov is boring even for 30...or 5 or 1...its a fact.....so lets make the game more fun and not more boring for unknown reason |
Nafensoriel
KarmaFleet Goonswarm Federation
101
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Posted - 2015.10.12 03:31:59 -
[25] - Quote
Functionally there is extremely little difference between POS SOV and aegissov.
You have multiple "health bars" that you have to burn before the system flips. It doesn't matter that that health bar is a timer instead of an HP pool nor does it matter that weapon used is fixed "dps" the mechanic is identical. Capture multiple targets /win.
This is not a knock against it.. it works for the most part. It is, however, a reason behind why many bittervets subconsciously hate it. It's something we've seen before.. and its even more boring than previously due to the lack of KMs and "things happening".
I understand the devs spent a great deal of time working on this project and honestly I thank them for the effort.. However its obvious that a considerable amount of concessions were made. It would have been better, in this case, to scrap the whole darn thing and come up with an entirely new system.. even if it failed utterly it would have been "new" and thus interesting.
TLDR: Aegissov is POS without having to capture 50 fking moons. It works.. but there are better alternatives.
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Rowells
ANZAC ALLIANCE Fidelas Constans
2774
|
Posted - 2015.10.12 05:30:41 -
[26] - Quote
Jenn aSide wrote:Rowells wrote:Because siege fleet was soooooo much fun.
"Cycle your launchers"
...
"Cycle your launchers"
...
... So "Cycle your launchers" vs "do NOTHING...or be sure to be listening on comms while you are tabbed out playing Warships". I'll take "Cycle your launchers" over that anyday. Cycle your launchers for 100+ people or cycles node for 10.
I'm sure cycling your guns every minute or so didn't stop you from warships. |
Vic Jefferson
Stimulus Rote Kapelle
646
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Posted - 2015.10.12 05:39:21 -
[27] - Quote
Nafensoriel wrote:Functionally there is extremely little difference between POS SOV and aegissov.
Tell that to my now functionally useless (or at least greatly compromised) capital ships.
Aegis sov is more akin to competitive PvE, where you need to (hey, hi Karmafleet member!) stuff as many bodies in every system you own to keep indexes high. People ratting and mining are more important than the number of capitals and batphones you can get over a pos fight - and that is pretty much why many are not in the AegisSov fanclub. Think of how dumb it sounds that the best way to defend your sov is to mine out belts and throw away the ore, whereas structure bashes at least were the pretext of some pretty nice fights.
Vote Vic Jefferson for CSM XI
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Rowells
ANZAC ALLIANCE Fidelas Constans
2774
|
Posted - 2015.10.12 05:47:56 -
[28] - Quote
Seven Koskanaiken wrote:Rowells wrote:Because siege fleet was soooooo much fun.
"Cycle your launchers"
...
"Cycle your launchers"
...
... Sure, if you chose to wage sovereign war in frigates. Cutting grass with a pair of scissors isn't fun either. Oh that's right there were oracle fleets too. |
ImYourMom
Republic University Minmatar Republic
90
|
Posted - 2015.10.12 09:09:58 -
[29] - Quote
Have a look at Sov. Seems to be working as intended.. of course it needs tweaks but it's doing what should of been done years ago making alliances only keep what the can defend and willing to look after. |
Tiddle Jr
Brutor Tribe Minmatar Republic
585
|
Posted - 2015.10.12 09:46:22 -
[30] - Quote
ImYourMom wrote:Have a look at Sov. Seems to be working as intended.. of course it needs tweaks but it's doing what should of been done years ago making alliances only keep what the can defend and willing to look after.
Ofc it is working as intended csuse you have no other ways to deal with it. |
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