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Thread Statistics | Show CCP posts - 1 post(s) |
Verus Potestas
Caldari Perkone
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Posted - 2006.12.29 18:11:00 -
[31]
Maybe every MMO on the market shouldn't be clones
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |
Jenna Ashton
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Posted - 2006.12.29 20:58:00 -
[32]
Lvl 5.. cap ship vs NPC cap ship ?
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Breytli Woelin
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Posted - 2006.12.31 18:52:00 -
[33]
Oh boy, another idiot (the original replyer) who stands as the 1 person out of 1000 who wants people in online games to pvp to do anything.
Hate to break this to some of you (and you'll just flame and rant and ignore my point anyway) but pvp doesn't sell subscriptions. Pvp is a small part of successful online games (EQ, WOW anyone?) because it doesn't sell. Pvp in which you lose your items has been tried in EQ and other online games and found to be a subscription killer. All those "carebear grinders" are the ones who make it possible for the 1 in 1000 who wants to pvp nonestop. If I had to face the risk of losing my ship and everything else EVERY time I logged in (i.e. if CCP removed empire and replaced it with free-for-all pvp everywhere), I'd go back to WOW. Odds are pretty good most players would stop playing in trial after getting podded a few times and seeing how pointless it is to try to survive in a game where inevitably experienced pvpers would farm newbies (since most pvpers, in my experience, don't care for fights where real risk is actually involved to them).
If anything, CCP should be providing more content for pvers, because they likely represent the majority. Most will and do try pvp now and then, but only so long as they can choose to. Don't just take my word for it. Bring up a map sometime and look at the number of players in empire compared to low sec and 0.0. Then take a look at other games and see how many players are "carebear grinders" as compared to pvpers.
So far as the original poster: if the purpose for capital ships is purely pvp, well, I can't see any purpose for allowing them in pve. An (extremely unlikely) alternate is to provide lvl 5 missions and new ships comparable to capital ships, but with penalties oriented toward making them unviable for pvp.
If the OP is unhappy however, well, there are other games out there, and all things (like game subscriptions) eventually come to an end.
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j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2006.12.31 19:29:00 -
[34]
"They are not narrow minded enough to force people to do PvP and to force them to have human interaction whenever one plays, making people wait for enough human players to come online for ops in order to have some fun and success. (..)
I never understood why CCP can't have the players have some decent fun (and by that I mean ability to make more than small change) who want to play solo at times."
Seeing the number of solo mission runners kitted out with the most expensive gear available, if your idea of decent fun is indeed "ability to make more than small change" and 'not being forced to PvP or interact with others whenever one plays'... it appears that's already possible. Usage of capital ship is by no means required here to allow that.
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Argenton Sayvers
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Posted - 2007.01.01 00:57:00 -
[35]
Edited by: Argenton Sayvers on 01/01/2007 00:57:45 There are a hundred games out there that cater to the casual carebear with security issues.
If you dont want anything to do with "your pvp playing", what on earth are you doing in our game?
And besides, if you actually understand game mechanics, eve is one of the worst examples for non-interactive afk-timesink-esque grind using armies of alts. I managed to farm about 100m-200m per hour. Mostly afk. In forge. Only 2 accounts.
See usually, i dont shoot people, yet i still "pvp". I trade expensive goods, try to buy rare officer mods for a fraction of the price, sell for several times their value etc. Someone i know managed a stellar heist with a couple pretty worthless t2 BPOs that he sold for not so low prices. And its not over yet...
Eve should be about player interaction. Without player interaction - sorry zrakor - this game is just a laggy mess of poorly designed UI, riddled with bugs.
I think that forcing someone to pvp is a wrong approach - enticing would be better. But if you dont want to interact with people (and i dont mean chatting about your RL), stop trying to ruin our game and find something you enjoy. Grind (call it "ressource management") MMORPGs dont work well for casual players who want to be left alone and play at their own pace. Why not play a good singleplayer game?
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Ennis Metara
Gallente JASDIP
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Posted - 2007.01.01 02:47:00 -
[36]
Originally by: Dau Imperius I'd just like to purchase this ship, and use it to do some missions with friends
For those farsighted among us who missed that the OP is, indeed, experiencing player interaction.
PvP is not the only kind of player interaction available to us. I am not opposed to PvP, and I'll engage when I have to, but I don't seek it out because I know I'm lousy at it (in pretty much every real-time game I've ever played).
My idea of worthwhile player to player interaction is to run a couple of missions with my corp, maybe take part in an organized mining operation, or just chat while managing the industrial end of my operation.
On the other hand, sometimes I like to just go out on my own and blow some stuff up to relieve a bit of stress. I am not playing the game wrong when I do that, any more than a pirate is playing it wrong because he doesn't build mining gear. All three approaches to the game are valid.
It's a big game; there is room for everybody to play the way they like to.
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Nachtjaeger
Minmatar Silent Services Research
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Posted - 2007.01.02 11:43:00 -
[37]
Given the OPs desire to avoid PvP he obviously wouldn't be planning to use his capital ship in low sec or 0.0 to do his missions. As capitals can't be jumped into 0.5 or above i really can't see how he's planning to use one.
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Iva Soreass
Deadly Alliance
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Posted - 2007.01.02 16:26:00 -
[38]
i LOL'd. ----------------------------------------------- "Your momma is so fat, BoB thought she was a region and took her!" |
Adamantina
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Posted - 2007.01.02 19:48:00 -
[39]
Originally by: Argenton Sayvers Edited by: Argenton Sayvers on 01/01/2007 00:57:45 There are a hundred games out there that cater to the casual carebear with security issues.
If you dont want anything to do with "your pvp playing", what on earth are you doing in our game?
Doing all the **** work you don't want to do, so you afford to get all those things that make you feel like 'big elite PvP master'. And making about 500 times more ISK at it to boot.
It's people like you that make people like me feel better about themselves. PvP whine threads are like the Jerry Springer of EVE-O.
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Grey Area
Caldari
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Posted - 2007.01.03 09:28:00 -
[40]
Originally by: Necoria 4. Macro mission running... Passive tanked Ferox/drake with FoF missile and painter for lvl3s anyone. Go in paint nearest, let the FoF go, approach next gate... cant be that hard to code. Same could be applied to the Moros i mentioned earlier.
Problems; How are you going to target the first ship? A passive tanked ship won't take the damage from aggro all. How are you going to automatically move your ship from one gate to the next?
Seriously, stop giving weight to this. It doesn't happen, and it's just a ridiculous argument that's used to bash mission runners in general. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |
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Grey Area
Caldari
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Posted - 2007.01.03 09:33:00 -
[41]
Originally by: Ennis Metara
Originally by: Dau Imperius I'd just like to purchase this ship, and use it to do some missions with friends
For those farsighted among us who missed that the OP is, indeed, experiencing player interaction.
I just wanted to reinforce this. The PVPers always try and paint mission runners as antisocial, friendless loners, and themselves as the exciting gregarious type.
It's a myth. Meeting other people so you can SHOOT at them doesn't make you a socialite, it makes you a socioPATH.
Most mission runners engage with OTHER mission runners on some of the more difficult missions, or just to do the missions faster. Personally I prefer PWP (player WITH player) to PVP. And it STILL comes under the "MM" banner that seems to get trotted out so often. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |
Helen
STK Scientific
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Posted - 2007.01.03 11:04:00 -
[42]
So now pvpers are sociopaths?
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Grey Area
Caldari
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Posted - 2007.01.03 22:57:00 -
[43]
Originally by: Helen So now pvpers are sociopaths?
Well, if you're forcing me to split hairs...those that engage in alliance battles and mutual, BALANCED PVP are, I would say, just playing a game.
Those who gank a hauler, noob or mission runner 1. for very little reward and 2. to get off on the smacktalk it generates...yeah, I'd say that's a fairly snug fitting cap. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |
R3dSh1ft
Caldari FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.01.04 04:19:00 -
[44]
i dont get it, why do you want to make money just to shoot npc ? :S
thats just dull and no challenge except after the first time you do it...
the real game of eve is about fighting the other players in it, nothing wrong with missions but whats the point in the end if you dont do something more fun than shoot un-challenging AI controlled things all day...
seriously im NOT flaming, tell me... i dont understand ______________________________________
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Grey Area
Caldari
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Posted - 2007.01.05 11:59:00 -
[45]
Originally by: R3dSh1ft ...but whats the point in the end if you dont do something more fun than shoot un-challenging AI controlled things all day...
seriously im NOT flaming, tell me... i dont understand
Well, first you'd have to tell me what SORT of PVPer you are...if you're involved in fleet battles against well armed and well prepared opponents, then I can see your point. If you're ganking unprepared targets, be they haulers, noobs, mission runners or simply massively outnumbering travellers at a gatecamp, then I don't see how it's more fun than missioning.
But to answer your actual question, it's just a different mentality. EVE can be played either for the fun of it, or more as a "collector's" kind of game...building up interesting bits and bobs, which, of course, tend to cost a lot of ISK. Despite what people tell you, mission running isn't the biggest cash cow in EVE - it takes a long time to earn ISk that way...and some of us aren't so keen on losing three month's work just to "enjoy" 5 minutes of combat. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |
Noveron
Caldari Celestial Horizon Corp. Ascendant Frontier
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Posted - 2007.01.05 12:55:00 -
[46]
quilan breitly..
Errmm.. Being right or not what I dont understand is how in earth one can get mad and respond the type dudes like quilan or breitly respond..
Is it so bad to state an opinion or request?
Sometimes instead of flaming you just can say "sorry I dont agree, for me its unbalanced" or "yes, its a good idea, I agree with the thread poster.." You can state reasons in favor why or why not.. but personal attacks are kind of overrecting.. dont you guys think so?
We'd like the game one way or another, not a reason to get p*ssed off about it.
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Nicholai Thomasovich
Caldari Acerbus Vindictum
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Posted - 2007.01.23 17:01:00 -
[47]
Originally by: R3dSh1ft i dont get it, why do you want to make money just to shoot npc ? :S
thats just dull and no challenge except after the first time you do it...
the real game of eve is about fighting the other players in it, nothing wrong with missions but whats the point in the end if you dont do something more fun than shoot un-challenging AI controlled things all day...
seriously im NOT flaming, tell me... i dont understand
There's nothing to "understand" about it, except that different people enjoy different things. "Different strokes for different folks." Some people like to mine. Some like to build. Some like to research. Some like to kill noobs. Some like to run missions. Just because you get no enjoyment from killing NPCs doesn't mean that no one else is allowed to.
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Kingpin Jin
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Posted - 2007.01.23 17:38:00 -
[48]
http://www.eve-online.com/faq/faq_01.asp 1.10 What is basic game play like?
Quote: The diversity and flexibility of EVE makes it difficult to categorize it by conventional standards...snip...Financial gains made through such activities can be used to upgrade the ship with weapons and equipment and also to develop the character by purchasing skill packs used for training him or her in various skills he will need to advance in the world of EVE.
Players who wish to explore peaceful paths may continue to upgrade their ships to bigger and better cargo vessels (insert also: "fighting ships") with high-end defenses, purchase advanced mining or research equipment and continue to develop their characters by specializing in their preferred skills.
Battleships present the elusive "end-game" for PVE oriented players. Maybe that's why the average subscription lasts "only" about 7 + months.
This is a trial account as I've been hoping to get back into the game, alas the CTD's prevent this from happening. Downloaded, installed the client, made a new character, pressed "enter" and before the station came into view, a CTD. Re-launched the game, was able to get out of the station and see the other noobships..a CTD. Re-launced the game, hopped three jumps to buy some Hobgoblins, sat in a station for 10 mins... CTD. Re-launched and was able to stay on in studying the new rigs for an hour or so. And don't say "fix your comp/settings", you have no clue...
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Radioactive Babe
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Posted - 2007.01.23 20:29:00 -
[49]
Edited by: Radioactive Babe on 23/01/2007 20:29:37 Edited by: Radioactive Babe on 23/01/2007 20:28:45
Originally by: Grey Area .....Meeting other people so you can SHOOT at them doesn't make you a socialite, it makes you a socioPATH.....
quoteworthy
And in your other post you hit the nail on the head for a lot of the more peaceful players, people are collectors and like to fly the new fancy ships, but not in PvP because they just dont like it ....
PvP involving n00bs or industrials or bubbles is the lamest excuse for PvP that I can think of.... Alliances/corps vs Alliance/corps where one well armed person/gang/blob goes head to head with another person/gang/blob IS PvP, everyone goes into it for the fun of a fight, camping a gate to kill someone in their first badger is NOT fun for the vast majority of EVE's playerbase
(edit)Lev 5 missions should cater for dreads/carriers .... there is an endgame for the alliance people (blob dreads on deathstar POS's etc) where is the endgame for the high SP npcers ... so you have all you skills maxed out in caldari, cant use dreads/carriers for anything so no point training for them ...you might as well train ALL minnie skills(/edit) |
Smoking Mirror
Secret Interests Inc.
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Posted - 2007.01.24 13:09:00 -
[50]
It is fun to see all the "yarr I'm a pvper!" chuff from people who do nothing more than pirate, blob, or gank industrial alliances. Most pvp is just seeing who can get the drop on who, which means it's hours of sitting in pos's or at gates and then a few seconds of gankage if the other FC makes a mistake.
People who think that MMO = pvp or traveling in clone packs of 200 while some midwestern misfit barks orders on teamspeak at them Just Don't Get It. There are many levels of interaction possible, from cooperative gaming to competitive fighting. Channeling everyone into one is a limited and poor game design.
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Mr Li
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Posted - 2007.01.24 17:12:00 -
[51]
so you want to take a Dreadnought (i.e. a ship that was implented because of POS warfare designed for seiges of large, stationary targets) and use it for lvl 4 missions? You are aware that you'd need to pop a cyno to jump into the next system over if you got a mission there. Also, unless your flying a Moros you won't hit anything. The Moros can only do it because of drones.
I'll save my opinion on dreads in missions, however, your asking CCP to let you bring a Dread/Carrier into high-sec space? Impossible. To be brutally honest it can't be done because imagine the carnage these things could reap in a system like jita. Have you ever been to jita 4-4? There's 3 stations on this one moon, and they get a lot of traffic. Sometimes you have what seems like almost a hundred ships outside the station. Do you know how many of those ships a Moros' drones could take out before concord could kill it? Or for that matter a titan and a DD. My lord, that would be awesome, but people would whine.
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Kingpin Jin
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Posted - 2007.01.24 17:32:00 -
[52]
I think most of us are referring allowing capitals in low-sec and in 0.0. I have unused capital and Thanatos skill books still in my hangar... not even sure if I'll ever train them... probably will but I won't be spending my own cash to get a ship.
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Firecrak
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Posted - 2007.01.24 18:55:00 -
[53]
Eve's PVE sucks balls. Its the most repetitive, monotenous and unproductive form of farming/grinding I've had the displeasure of experiencing. Other than the very occasional "good" drop, everything else salvages for miniscule amounts. With rigs, that looting period has been exponentially increased, with minimal reward vs time spent incentives. However...this game has the best, bar none, pvp out there on the market today (save maybe old skool DAOC, pre TOA).
If you want a great game to go bash boozles with your friends or sit around and use your $10-$20 per month subscription fee to chat to someone claiming to be a female but refusing to send you a link to their RL picture, theres a ton of games out there to satiate your carebear heart...WoW comes to mind.
Can I have your stuff please?
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Karille
Contraband Inc. Mercenary Coalition
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Posted - 2007.01.24 22:02:00 -
[54]
You don't want to do missions in a capital ship, trust me. If you're in a Dread you'll have to use BS sized weapons or you won't hurt anything. Since dreads have less high slots you'll do less damage than a BS. If you're in a carrier you will have to lose drones to the npcs in order to take aggro. You will lose so many drones you'll be ripping your hair out. Also, with the speed capital ships move at it'll take longer to do the mission than if you were doing it in a battleship. If you aren't a PvPer you REALLY DO NOT NEED A CAPITAL FIGHTING SHIP. My advice to you is that if you have so much ******* isk saved up form grinding npcs then perhaps you could use it to learn to fight. _________________________________________________________
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Kingpin Jin
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Posted - 2007.01.25 12:22:00 -
[55]
I wasn't planning on a dread... rather a carrier. And yes, you don't need one but it would be fun... something different. Something where you as a player can play god with npcs, yarrr :D Some relaxing fun, that's all.
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Kanuo Ashkeron
Eve Defence Force
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Posted - 2007.01.25 16:41:00 -
[56]
Edited by: Kanuo Ashkeron on 25/01/2007 16:38:53 Edited by: Kanuo Ashkeron on 25/01/2007 16:38:21 I think nobody is forced to PVP in this game (i mean only the combat thing). But why do you want to fly a PVP ship then? There are only the richest of the rich PVP¦ers who fly faction ships, but many PVE¦ers fly them because they have not that risk of loosing them. Do see me whining "Hey CCP drop more factions ships, so that I can buy one every 2 weeks and get it blown up in PVP"?
Kanuo
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Lara Renquist
Minmatar The Phoenix Confederacy
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Posted - 2007.01.25 18:15:00 -
[57]
Capital's in lv 4's would be bad indeed, hope for lv 5's :D
On the PVE VS PVP point, whatabout those mission runners that are doing the lv 4 grinds so one day they have the cash and skill's to pvp effectively?
That's the way i am playing at this moment,.... you can say hey why don't you start pvp'ing already?
well simply put, when i will engage in pvp i want to come in with a bang :D and leave with a bang probably aswell
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