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Thread Statistics | Show CCP posts - 8 post(s) |

NerdusMaximus
Science and Trade Institute Caldari State
1
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Posted - 2015.10.16 02:29:52 -
[1] - Quote
This is a terrible idea.
It's cheap and nasty monetization. It reeks of some third-rate, bargain bin, Korean MMO pay2win scheme. No amount of crying "b-but the character bazaar!" is gonna change the fact that this is quite deliberately geared towards new players, exploiting their frustration with the learning curve for money.
New players want to sit in new ships the same way a kid wants to eat candy for his dinner. Ultimately, he will just be left feeling hungry. Don't be a bad parent CCP. |

NerdusMaximus
Science and Trade Institute Caldari State
2
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Posted - 2015.10.16 02:52:39 -
[2] - Quote
Tyberius Franklin wrote:The ironic thing here is that the skill packets those new players would buy are not for sale via real money or aur. If you actually want SP, the place you go is the market to exchange isk. And best of all, this provides yet another incentive corps can offer to new players.
Oh please, don't be so naive. New players will be a massive well of demand for the Packets, in order for older players to fill the demand they will have to buy the Extractors via Aurum.
It's a very roundabout way of doing it, but ultimately it comes down to CCP exploiting that initial demand for their own profit. It's not a demand they should be fulfilling, because of course every new player wants the shiny ships, the best skills. Every new player in every game wants the best, most powerful stuff. You don't actually give it to them. Goodness me.
That's not to say they shouldn't be trimming the fat in regards to boring (but often necessary) skills that have little interesting gameplay pay offs. There's so many long trains that have little at the end to show for it. Why aren't CCP focusing on making the skill progression more rewarding? Instead they are lining their pockets with the boredom of waiting, like every freemium iPhone game you ever heard of. |

NerdusMaximus
Science and Trade Institute Caldari State
2
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Posted - 2015.10.16 03:08:26 -
[3] - Quote
Tyberius Franklin wrote:I never said new players wouldn't want the packets, they just can't get them for aur as they aren't being sold for aur. That the demand may push vets to spend aur is a non issue as it's at best exploiting the customers who know what they are getting into and capable of making informed decisions.
At that point if the vets are being exploited it's their own fault.
As far as not giving things to people, it's not, it's putting a resource harvested by players out there to supply everyone's demand for it, like anything else on the market.
Except the way you "harvest" this resource is
1: Giving CCP your money for the account. 2: Waiting. 3: Giving CCP more of your money.
Compelling gameplay. Exceptional interactive design brought to you by Crowd Control Productions. |

NerdusMaximus
Science and Trade Institute Caldari State
4
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Posted - 2015.10.16 03:17:10 -
[4] - Quote
Tyberius Franklin wrote:Question, how often have you protested the existence of PLEX?
PLEX and the Character Bazaar are a necessary evil - because the players will do it anyway. This goes from sanitizing and tolerating a crappy market to actively encouraging it. In a perfect world PLEX and the Bazaar wouldn't need to exist. |
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