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Dan Seavey Allier
Seavy Acquisitions
63
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Posted - 2015.10.22 02:50:00 -
[31] - Quote
Wendrika Hydreiga wrote:First of all, Science Fiction. New Eden is a place where you can virtually build ships with 3D Replicators with nothing but a Blueprint and a truckload of raw minerals. And we can use nanomachines, son. Those little buggers can repair anything!
And there's a good reason why you have to repackage ships and modules before you can sell them. It is to make sure the individual components of a ship are maintained and in top condition for reasseambly!
ISK is a funny currency you see, with it's value being several magnitudes above what the common folk uses as currency planetside. A single ISK can pay a frigate crew for an entire month, as such, costs for minor ship maintenance and crew are so nominal that we can ignore them mechanic wise. Not to ention the average ship's life expectancy is measured in hours. No ship lives long enough to become a rackety bucket of flying scrap (unless you are flying Minmatar, then it becomes a feature).
When we do have to preform major repairs on our ships and modules, is because they are so bent up you have to replace entire segments of the thing entirely.
This. A Million times: This.
The best way to circumvent the hurdle of server load and data compiling is a neat nice and tight sliver of lore.
Very well done, Wendrika!
Dan
Honey Never Sleeps.
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Infinity Ziona
Cloakers
2354
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Posted - 2015.10.22 09:17:46 -
[32] - Quote
Memphis Baas wrote:The database would have to track what happens to every ship as it is used, basically. So instead of 5,000 people with 5,000 Kestrel frigates, all identical, you'd have 5,000 people with 5,000 different ships (each ship with some unique state of decay that has to be tracked in the database).
So, yeah, it's a discussion we've had before (deemed not feasible with the current computer hardware), and large (data) tables and charts require expensive server hardware to handle and keep track of. Doesn't quite make sense. All you would need to do is add a single long integer to track an items age after unpackaging. Copy that to packaged item when it's repacked. While its fitted or active in space increase it each tick. Hardly database intensive.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
420
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Posted - 2015.10.22 14:03:45 -
[33] - Quote
Tau Cabalander wrote:Well, CCP is adding rust to skins.
Finally, I can roleplay as a real submarine. |
bbb2020
Carebears with Attitude
88
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Posted - 2015.10.22 14:23:27 -
[34] - Quote
Pretty sure that if ever CCP would ever introduce wear and tear to our ships, the prize will counter react to any RL practice. Just imagine flying around in an old worn out battleship full of rust (sort of old Minmatar design of yesterday). Think a lot of people would pay a handsome price to do that. I know I would. But that will only happens if the effect would follow a sale and the transition to a new owner and if CCP will introduce wear and tear to ships like they seem to do in one of the new winter expansions.
Battle-Ravaged Hulls |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3450
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Posted - 2015.10.22 16:35:15 -
[35] - Quote
It's immersion breaking for brand new, freshly installed modules to always work.
Sometimes they should completely fail the first time you turn them on and damage other modules and kill your NPC crew because they were installed with fasteners made of the wrong material or violently explode permenantly destroying the module because the guy who installed it dropped a pen into it.
Also sometimes I want turning an armor hardener on to shut off my microwarpdrive because there's leakby in the hydraulic system.
This would be super "immersive" and not at all game play ruining. |
Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
1313
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Posted - 2015.10.22 17:28:33 -
[36] - Quote
Fly a couple of different Amarr ships for a month (at least one long and one short-range setup of each size of ship) and make sure to only use T2 and Faction crystals. Then switch to any different faction and neatly repackage all your Amarr ships and equipment. At that point you'll discover the "neat" "feature" of damaged crystals, and you'll probably decide that repeating that feature for every item in game would be horrendous.
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3451
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Posted - 2015.10.22 17:39:11 -
[37] - Quote
Ships in EVE also don't seem to be subject to the "poo where there should not be poo" problem real ships often have. My immersion is ruined because not once have I lost the ability to operate my ship because pressurized human waste is spewing all over people who are trying to operate key systems. |
Leeluvv
Polarized
42
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Posted - 2015.10.22 22:34:56 -
[38] - Quote
Vimsy Vortis wrote:It's immersion breaking for brand new, freshly installed modules to always work...
You're right. The last 12 years have been awful because of this. Oh, wait... |
Infinity Ziona
Cloakers
2355
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Posted - 2015.10.23 08:42:46 -
[39] - Quote
Leeluvv wrote:Vimsy Vortis wrote:It's immersion breaking for brand new, freshly installed modules to always work... You're right. The last 12 years have been awful because of this. Oh, wait... Ironically they have. Had ships not remained pristine, supers and capitals wouldn't have accumulated, inflation would have been better controlled and many less netfbats might have been needed.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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