
Soldarius
Naliao Inc. Test Alliance Please Ignore
1399
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Posted - 2015.10.25 20:16:22 -
[1] - Quote
Force Auxillary Caps - more capital ships. But more specialized rather jack of all trades and master of most. Good idea. Also gives more things for cap pilots to train towards. I am excited to see what you have planned for this new role.
No more EWAR immunity - This is so awesome! I've been a proponent of exactly this for years. So very glad to see it happening. However, I see no reason to make titans quite so easy to tackle. IIRC, a focused-point HIC has a 100 warp core disruption strength. So give Titans a 100pt warp core strength. Big ships, big stats.
No more refitting under fire - Good choice. I support this. But, just running your triage or siege module should not grant a weapons timer. Firing weapons should generate a weapons timer. Remote reps could generate a weapons timer. Just sitting with your triage running.... well.... bait I guess.
EWAR Resistance: For caps, this is perfect. Just what is needed. This could also be applied to subcaps. But it would have to be very carefully balanced to avoid completely nullifying EWAR in those cases.
New and rebalanced capital modules. Cool. Another good idea. Will High-Angle weapon batteries be equivalent to Rapid launchers in purpose and general usage?
And that new fighter management mock-up looks really sweet. Can we get that for carriers and sub-caps, too?
Fighter abilities seems like a lot of technical overhead. Some of the effects listed would probably be either OP or just weird to have on fighters. MJD? Why would they not have an MWD? Some abilities are just things they should never go without. Bombs on fighters is a very bad idea. Can we not just stick with racial variants having racial benefits?
Nice work on the control scheme, tactical overlay, and camera control. Can I presume that will be the end of the 100km Look At distance limit? Please say so.
New Doomsdays: omg yes. Sickle will be oh so sweet when it sweeps through a fleet and wrecks all the things. Will it discriminate between friendlies and enemies? Because i fnot, that would really be great. IT would penalize poor targetting and reward good targeting. Cap Overload looks like it can be pretty awesome. Big AoE centered on the firing ship. Maybe call it Hammer of Thor? Hand of God... hue. Ok I'll just warp back. Pike: ok. Cool.
More projected EWAR. Ok I'm down with that.
Overall, I like what I'm reading.
http://youtu.be/YVkUvmDQ3HY
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