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Author |
Thread Statistics | Show CCP posts - 29 post(s) |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
186
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Posted - 2015.10.26 18:06:02 -
[1] - Quote
The price for the Citadel BPOs are fair. But the copying/ME/PE stats are far too short considering the price of the BPO and structure. A few BPOs in circulation would be able to satisfy market demand.
Why should I train Outpost Construction V?
T2 salvage requirements for T2 Citadel Rigs are quiet high (already missed the boat in both primary and secondary markets, good job market friends )
Will current station components get converted to the new ones on patch day?
Will Citadels in Amarr space require slaves or janitors? |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
186
|
Posted - 2015.10.26 21:41:14 -
[2] - Quote
Indahmawar Fazmarai wrote:Can you imagine someone joining EVE just to owe one of this new structures...? Neither I... 
When the story breaks out about the fight that resulted in the destruction of the first XL citadel with x number of supers docked. I would say Hells Yah! Or the number of supers/capitals/sub caps expended in its destruction.
Or a coalitions attempt to dead zone an asset holding system to force users to pay for relocation fees effectively shotguning the losing groups assets all over new eden. I would say Hells Yah! |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
186
|
Posted - 2015.10.27 02:39:15 -
[3] - Quote
Siobhan MacLeary wrote:Soleil Fournier wrote:CCP Ytterbium wrote:Aryth wrote:These seem awfully cheap at the medium level given their really small vulnerability window. Is there a concern we end up with a very spammable and essentially throwaway level of citadels? They are destructible, so the smaller sizes should be relatively spammable. Also remember 600m ISK it the base hull price. And you thought the sov grind was hellacious in dominion. Think about 20 medium citadels in a system you need to clear out. Each having a different vulnerability timer set for maximum trolling. That means 20 initial reinforcement fights, 20 command node huntings, 20 second reinforcement fights, another 20 command node hunting parties....the implications on the grind here are pretty scarry. Maybe not for highsec, but sov definately will suffer from this type of issue. Then think about the next 5 systems next to it that have the same setup, and that they won't ever go offline because the hulls don't take fuel. There are rich players/alliances out there that will do this, because it has been a strategy employed before with towers to wear out the opponent without ever fighting. A hard cap doesn't make sense. But I think the above scenerio should at least be discussed before the sov grind gets sent into overdrive. Citadels don't require anything except straight damage application to destroy.
Bring all the DPS you want, you are still committed for 30 minutes. For the tiny window of the medium and 20 in a system, it would take dedicated attacks over 3 weeks to clear out. Not counting more being spammed as they will be relatively cheap. |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
186
|
Posted - 2015.10.27 17:23:08 -
[4] - Quote
Does the citadel need to be manned by a player for the weapons / defenses to work?
Will groups in High Sec (During War), Low, WH, and, Null be forced to have station alts sitting in these things 23/7 in order to blap anyone on grid? |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
186
|
Posted - 2015.10.27 17:39:41 -
[5] - Quote
Corraidhin Farsaidh wrote:Obil Que wrote:Sir SmashAlot wrote:Does the citadel need to be manned by a player for the weapons / defenses to work?
Will groups in High Sec (During War), Low, WH, and, Null be forced to have station alts sitting in these things 23/7 in order to blap anyone on grid? Yes. This has been the case since the first devblog You don't have to man them 23/7, only during your vulnerable windows (3 hours / wk for a M) I'm assuming ships can still scan citadels outside the vuln window though, so if you want to stop intel gathering in WH's for instance then an alt would be required to blap nosy parkers...
I figured as such, thank you! I am sure there will be no shortage of players wanting to "pilot" a citadel understanding the potential firepower they could hold. |
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