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Anini
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Posted - 2006.12.30 17:46:00 -
[1]
Ok, as the title says, I don't want to fly a RAVEN in missions. So, my question is, what race and what ship is the next best thing? I really like Amarr and Gallente and am thinking about starting a new character just to do missions.
I have been flying a RAVEN in 0.0 ratting for about 3 months now, and I really want a change. I am sick of launching tons of missiles into space waiting forever for them to hit and just plain ass flying real slow.
So, if you could chose between starting fresh as either Amarr or Gallente which race would you choose and why?
BTW, I have the capital built up to slap in some good implants and set the new guy or gal up for success.
Thanks
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.12.30 17:49:00 -
[2]
For some reason, I intensely dislike the Raven myself. Drake passive tank with purger rigs is my personal alternative. _ My skills | Mod/Rig stacknerfing explained |

JoeT
Amarr Short Attention Span
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Posted - 2006.12.30 18:02:00 -
[3]
Either race. Apoc has more then enuff tank :)
I like Gallente's Ishtar for solo running lvl 4's --- If i'm posting on the forums, it's mostly cause i'm at work :D
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Erodmos
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Posted - 2006.12.30 18:28:00 -
[4]
A Dominix with good drone skills can do nearly all missions without to much trubles too. Mostertank + 5x heavy drones (t2 prefered) are maybe not the fastest way for a mission, but its doung the job well. Only mission i skip is World Collide and on a few other missions with drone agro trubles you have to take care.
Erodmos
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Sonreir
Gallente Band of Builders Inc. Firmus Ixion
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Posted - 2006.12.30 22:07:00 -
[5]
I also use a Domi for lvl 4 missions. I skip Worlds Collide and Enemies Abound (never tried the first one and I'm trying to save my Gallente standing, so I don't do the second).
I can run a dual-rep tank non-stop with 4 hardeners and a full rack of Cap Recharger IIs. I'll do even better once I slap a few rigs on this thing.
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Shadarle
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Posted - 2006.12.31 00:27:00 -
[6]
All BS's fly very slowly... so not sure what you're expecting as far as speeds. In fact the new Tier3 BS's seem to be even more sluggish to me.
Why start fresh instead of just training up the new race? You'll have to relearn all the energy/shield/drone/navigation skills... on top of all the learning skills... it's months of training to get good skills for a BS.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Venuz
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Posted - 2006.12.31 02:23:00 -
[7]
I use a close range absolution for my lvl4 missions in 0.0 space and I love it. still haven't run into a mission it can't handle. I find it much better then bs's for lvl4 missions. atleast it's more fun. I suggest you look into using the amarr absolution or the gallente astarte.
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Caldorous
Gallente
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Posted - 2006.12.31 02:42:00 -
[8]
I do angel missions in a myrmidon or dominix, and serpentis missions in eos, astarte and deimos (sometimes, its too expensive to take out of the hangar ) so raven is not the only ship that can do missions  -----------------------------
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Venuz
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Posted - 2006.12.31 03:58:00 -
[9]
Originally by: Venuz I use a close range absolution for my lvl4 missions in 0.0 space and I love it. still haven't run into a mission it can't handle. I find it much better then bs's for lvl4 missions. atleast it's more fun. I suggest you look into using the amarr absolution or the gallente astarte.
EDIT: or you could even look into the Nighthawk, is uses missiles tho :) but it should be able to solo all lvl4 missions.
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Tomas Ysidro
Caldari Contraband Inc. Mercenary Coalition
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Posted - 2006.12.31 04:34:00 -
[10]
I personally use a combo of a Zealot and Nighthawk, steamrolls missions really well. Either of them can solo too, even though a laser ship against Angels will take forever.
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Krav
Egad Inc. Sparta Alliance
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Posted - 2006.12.31 06:37:00 -
[11]
L4 missioning Hyperion 4tw.
'nuff said. Krav =====
Stacking Penalties and you |

j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2006.12.31 07:28:00 -
[12]
"I have been flying a RAVEN in 0.0 ratting for about 3 months now, and I really want a change. I am sick of launching tons of missiles into space waiting forever for them to hit and just plain ass flying real slow.
So, if you could chose between starting fresh as either Amarr or Gallente which race would you choose and why?"
Just to be different, i'd try Minmatar ships instead. They share enough traits with Caldari to make some of your existing skills useful (shield tanking, missiles as secondary weapon) ... you can still pick different damage types with projectile ammo, and the tactics is quite different from slow Caldari ship, focused on speed especially if you try the route of short range cannons rather than artillery.
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2006.12.31 08:41:00 -
[13]
Gallente.
Brutix, ishtar, astarte and Eos all rock. The Domi is also a reliable mission runner.
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Venkul Mul
Gallente
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Posted - 2006.12.31 11:09:00 -
[14]
Edited by: Venkul Mul on 31/12/2006 11:09:40 I am with J0sephine: Minmatar, I have flow Gallente and Caldari, and I am now learning Minmatar.
The option to choose your damage is very important in missions, and so far (up to BC) I like Minmatar arty over hybrids.
I have gone to the lengt of using a Artillery Brutix, and I am thinking about an Myrmidion with artillery instead of hybrids. Good set of drones and good guns strike, whitout unused bonus.
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MoonDigger
New Dawn Corporation
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Posted - 2006.12.31 11:18:00 -
[15]
I have a raven with my other character and my friend flyes minmatar ships. All the shield tanking skills that i have i can use on so many minmatar ships so whene i get finished with haivng all my missiel skills to lvl5 and all my tanking skills to lvl5 i think i will go for minmatar ship as well they seem to do great damage and they look as ugly as caldari so you feel right at home lol. Minmatar for me have the best option if you are already shield tanking.
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Andrue
Amarr
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Posted - 2006.12.31 11:40:00 -
[16]
Huh. I flew an Apoc for two years. Then I decided to train for Raven just as something to do. I would never go back to an Apoc now. All that crystal changing, limited damage options, worrying about tracking. Meh. So much less hassle with a Raven and often a lot easier. -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |

Breytli Woelin
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Posted - 2006.12.31 18:21:00 -
[17]
If you don't want to fly a Raven (and I'd actually do some research before you rule it out, because it's still, hands down, the best mission runner), go Dominix. 375m3 drone bay means you can pack a variety of drones for the variety of rats and ranges you'll find in many of the longer lvl 4 missions. Still haven't seen anything from the new bc and bs that really compare to what the domi and raven can do. Command ships might do those things better, but require a lot more skill. If you don't want to deal with drones as your main dps, however, I'd suggest the Raven. You might not like it now, but your mind is likely to change once you've actually flown one and killed stuff easily that people in other race bs (like those in amarr ships) struggle to kill.
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Hephaesteus
Gallente PILGRIMS Insane Asylum
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Posted - 2006.12.31 19:36:00 -
[18]
Megathron Rokh Dominix Astarte Eos Nighthawk Vulture Eagle
All those ships are good for lvl4 missions each offers a different play style (some more than others) and can be a lot of fun.
Personally i'd say go for the Astarte if you want to see a mission rats ship melt.  -----------------------------------------------
Knowing all, when all is unknown.
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Miri Tirzan
Caldari Reikoku Band of Brothers
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Posted - 2006.12.31 20:34:00 -
[19]
Edited by: Miri Tirzan on 31/12/2006 20:34:02 I like Apoc. It is not the fastest in killing all types of NPCs but with skills it has a hugh cap and great tanking ability. Mostly I go in the room, agro everything, wait till they are all firing and kill them.
Generally I go with:
7xMegaPulse Laser II 1xName Smart Bomb
1xTracking Computer II 3xCAP2
Name LAR Name MAR 3 Hardners Name DC CPR
For drones 2xheavy, 2xmed, and a light. Pick the drones for the NPC and there are only a few missions that are even a challenge, with most being walk thoughs.
With the scanning changes, you do not want to have drones out all the time unless you want to be visited. That sort of kills the use of drone ships for missions. Call me cheap but lasers do not use ammo so they make the mission just a little bit more profitible.
Anyway, Apoc is a great mission running ship, like almost any other BS is if you have the skills.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Vestah
Amarr
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Posted - 2006.12.31 22:17:00 -
[20]
Level 4Ęs are doable with any battleship. I've personally seen autocannon Tempests, railgun Megathrons, and drone Dominix's all do level 4's. Some of them may have a hard time on certain missions, but all setups have their good points and bad points. (I'm not sure if drones still agro the entire map, so drones are extremely bad for certain missions.)
I haven't seen many blaster setup used for level 4's, but I don't doubt it's been done. Close range is harder. When they swarm you up close, your DSP needs to be high enough to quickly kill before your tank breaks. It's easier to control the fight at range, but then again if you can't select the range, as with some deadspace missions, it can be tuff.
I would go Gallente or try hybrid guns if I were you, so your hybrid skills can overlap to Caldari.
---- lasers go pew pew |
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Mastin Dragonfly
Amarr
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Posted - 2007.01.01 00:43:00 -
[21]
After I lost my Nightmare in a lag related incident I decided to try out the Abaddon, despite being very sceptical about it. Haven't done all lvl 4s in it yet as I simply haven't been offered all yet but what I done so far has gone fine (except Pirate Slaughter, that was a struggle, and also the mission in which I lost my Nightmare). With 4 t2 cap chargers, 3 cap recharge rigs and 1 t2 diagnostic system and high cap skills (8032 cap with 215 recharge) I can keep running my 2 tachs, 6 megabeams and LAR and MAR when needed. Not endlessly sustainable, but long enough to clear out the missions I done so far. I know it will never beat a raven at running missions, but I'm happy with how it performs, and still have quite a bit of room to improve it's tank and dps.
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Mara Nelson
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Posted - 2007.01.01 04:24:00 -
[22]
I've been using a Vindicator for level IVs for about 6 months now (and used a Megathron / Navy Megathron for the year before that, and the Domi as my level IV starter ship). Personally I find that guns are superior for missioning than missiles, and the drone advantage of Gallente ships really helps for anything your guns can't hit. It takes alot more training before your guns can hit as hard as missiles, but if you put the training time into them they're worth it. The Vindi / Navy Megathron can mount a tank from hell that will never die either.
I typically do x7 425mm protos / tech II (depending on your CPU demands), a single tractor beam in the highs. A single Gistii A-Type AB in med, along with x3 cap recharger IIs and either a target painter or webber in the 5th med (I really like the target painter, guns totally own cruisers with it). Lows are a centus X-type repairer (with 15% bonus rep rig, it does just under 1500 HPs every 12 or so secs), normally x2 core 64% X-type kinetic and x2 core 64% X-type thermal hardeners (obviously depends on the mission), a corpum energized membrane (35% resist to all with all compensation @ V) and either a second corpum membrane if the mission requires tank but normally a shadow serpentis magnetic field stabilizer. If it's a Guristas or Serpentis mission, that set-up will give you just under 93% kinetic and 93% thermal resist. You can easily tank 10+ BSs at the same time and run your repper all day, especially if you've got a 15% cap rig. I typically carry x5 hammerhead IIs and x3 Ogre IIs. Hammerheads tear up the frigs quickly and then I launch 3 Ogres / 2 hammerheads to take care of cruisers and larger.
Basically, using that Vindi set-up, you can go into any mission (like Guristas Ganza for example) and aggro each entire stage instantly. As soon as everything's on you, you let the drones loose and let them tear everything up without fear of them being shot at. It's so fast at finishing missions that I honestly wonder why people even use the Raven. 80% of mission runners seem to use this ship and it simply isn't effective as other ships out there.
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Slayton Ford
Caldari Ill Tempered Bus Drivers
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Posted - 2007.01.01 08:45:00 -
[23]
Your running a faction ship with faction gear; thats why the rest of mission runners arn't usin it. The thing about a raven is its fairly effective at running missions even with just t1/t2 gear and the SP requirements are lower; something that can't be said about most other BS's.
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Iva Soreass
Deadly Alliance
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Posted - 2007.01.01 13:52:00 -
[24]
Originally by: Mara Nelson I've been using a Vindicator for level IVs for about 6 months now (and used a Megathron / Navy Megathron for the year before that, and the Domi as my level IV starter ship). Personally I find that guns are superior for missioning than missiles, and the drone advantage of Gallente ships really helps for anything your guns can't hit. It takes alot more training before your guns can hit as hard as missiles, but if you put the training time into them they're worth it. The Vindi / Navy Megathron can mount a tank from hell that will never die either.
I typically do x7 425mm protos / tech II (depending on your CPU demands), a single tractor beam in the highs. A single Gistii A-Type AB in med, along with x3 cap recharger IIs and either a target painter or webber in the 5th med (I really like the target painter, guns totally own cruisers with it). Lows are a centus X-type repairer (with 15% bonus rep rig, it does just under 1500 HPs every 12 or so secs), normally x2 core 64% X-type kinetic and x2 core 64% X-type thermal hardeners (obviously depends on the mission), a corpum energized membrane (35% resist to all with all compensation @ V) and either a second corpum membrane if the mission requires tank but normally a shadow serpentis magnetic field stabilizer. If it's a Guristas or Serpentis mission, that set-up will give you just under 93% kinetic and 93% thermal resist. You can easily tank 10+ BSs at the same time and run your repper all day, especially if you've got a 15% cap rig. I typically carry x5 hammerhead IIs and x3 Ogre IIs. Hammerheads tear up the frigs quickly and then I launch 3 Ogres / 2 hammerheads to take care of cruisers and larger.
Basically, using that Vindi set-up, you can go into any mission (like Guristas Ganza for example) and aggro each entire stage instantly. As soon as everything's on you, you let the drones loose and let them tear everything up without fear of them being shot at. It's so fast at finishing missions that I honestly wonder why people even use the Raven. 80% of mission runners seem to use this ship and it simply isn't effective as other ships out there.
This post just makes me wanna push even more to fly mega's//navy mega's//vindi's , this has been my aim to fly since i first clapped eyes on a Mega. Now after reading that i cant wait to have good enough sp to fly it :). ----------------------------------------------- "Your momma is so fat, BoB thought she was a region and took her!" |

Mikal Drey
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Posted - 2007.01.01 17:36:00 -
[25]
hey hey
Matari Pride
Rifter/Thrasher - L1 Rupture - L2 Hurricane/Cyclone - L3 Claymore/Sleipnir/Maelstrom/Tempest - L4
Matari ships seem to be very well suited to PvE situations. We are very versitile and have good speed and agility. High alpha strike means pop go frigates in a voley or 2 and a good mix of drones/missiles/gunZ mean we can face most situations.
The only setup ive ever changed/swapped out is for 2 painful missions - Zazz and Mordus and all i change is resists.
my only gripe with matari ships for anything is that we are skill intensive.
Caldari - easy/low skill Gallente - very good all round ships and very suited to PvP still have a couple of very capable mission ships - dominix/ishtar/rax Matari - versitile but high skills to master them Amarr - suck my willy :) <-- tbh not really heard much about them so no real constructive comment but i dont hear/see many mission runners in amarr ships
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Mara Nelson
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Posted - 2007.01.02 03:21:00 -
[26]
Originally by: Slayton Ford Your running a faction ship with faction gear; thats why the rest of mission runners arn't usin it. The thing about a raven is its fairly effective at running missions even with just t1/t2 gear and the SP requirements are lower; something that can't be said about most other BS's.
You wrongly assume that I've always used a faction ship with faction mods for missions. I started from the bottom, just like everyone else. I couldn't use tech II hardeners when I first started using Domi for level IVs, and for 6 months I used a standard Megathron for mission running (and I lost a few getting to where I am now). A tech I Megathron with good gunnery skills is a challenge for some level IVs, but it can be done. A tech II fitted Megathron can handle them all with relative ease.
You are right, however, that the Raven requires far less skill to fly in order to be effective at level IVs.
That is exactly why I avoided the ship.
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Hotice
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Posted - 2007.01.02 04:14:00 -
[27]
An all around great lvl 4 mission ship is Sleipnir. 7xt2 artillery, gist b type large shield booster, and t2 shield hardeners. There is no mission that you cannot handle with ease. It can do missions with good speed too. Absoultion, Zealot, Astarte, and Ishtar are good ships. However, their are limited by their resistance type and damage type. This make them kind of situational. Sleipnir on the other hand have no problem at all. It is my #1 choice for doing missions.
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Apocryphai
Caldari
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Posted - 2007.01.02 14:34:00 -
[28]
So would the vindi have a much higher DPS than the raven? What about CNR? With comparable skills trained ofc.
Originally by: Victor Valka What the skull-chick said.
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Lrrp
Minmatar Gallente Mercantile Exchange
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Posted - 2007.01.02 16:59:00 -
[29]
Since no one has thrown the Maelstrom into the mix I will do so. Mount 5 1400's and 3 cruise launchers and have some fun. The 1400's take out cruisers 3x as fast as the missiles, while the cruise handle the leakers that get in under the big guns optimum. 6 mid slots give you a very good tank. Minmater ships rule! Me/ducks
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Thaddeus Brutor
Minmatar Republic Military School
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Posted - 2007.01.03 14:06:00 -
[30]
Originally by: Lrrp Since no one has thrown the Maelstrom into the mix I will do so. Mount 5 1400's and 3 cruise launchers and have some fun. The 1400's take out cruisers 3x as fast as the missiles, while the cruise handle the leakers that get in under the big guns optimum. 6 mid slots give you a very good tank. Minmater ships rule! Me/ducks
I was hoping someone might mention the Maelstrom, since that's the BS I'm training towards! I'm planning to fit a pretty nice shield tank on it, and I was going to go ALL 1400mm ATs myself, and leave the drones on the little stuff, but I was just looking mostly at the raunchy tank it should be able to fit. :)
But I'm definitely looking forward to a Maelstrom. And if it sucks, as stated previously, once I'm ready to fly a shield-tanked Maelstrom, I'll be like...
6 days from flying a shield tanked Raven? God, I hate Caldari ships. :P
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