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aethyl
Minmatar Dawnwalkers
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Posted - 2007.01.06 19:13:00 -
[1]
I don't see that they do much.
Would you see more solo fights at gates? or no effect?
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kublai
TunDraGon
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Posted - 2007.01.06 19:14:00 -
[2]
Nah, they gotta be there, would be very annoying having to deal with sensor boosted ceptor tacklers at every damn gate.
Gate camping is easy enough as it is atm, this atleast adds SOME challenge (be it not much) http://go-dl1.eve-files.com/media/0612/Forums_sig_for_kublai.jpg
Sig removed, lacks game related content. Please contact [email protected] for more info (including a copy of your picture!) -Pirlouit |

Stakhanov
Gallente Newbies On Xstacy
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Posted - 2007.01.06 19:40:00 -
[3]
Sentries are the essence of lowsec. Without them , Eve would be rather binary - high security and no security. They make piracy possible but hard at the same time. The fact that lowsec can't be really claimed is what allows the pirate way of life.
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aethyl
Minmatar Dawnwalkers
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Posted - 2007.01.06 19:56:00 -
[4]
I already thought they did sensor boosted locks, but ill take the word of an expert that, since i haven't done gate piracy.
It would still be different from 0.0 since you couldn't bubble.
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Destr0math
Tritanium Workers Union
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Posted - 2007.01.06 20:07:00 -
[5]
Originally by: aethyl I already thought they did sensor boosted locks, but ill take the word of an expert that, since i haven't done gate piracy.
It would still be different from 0.0 since you couldn't bubble.
They're thinking about changing that. Soon you WILL be able to drop bubbles in low-sec- you'll just have to tank the sentries. The gate guns are good, don't mess with them. They prevent small ships from being able to give larger ships the runaround.
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2007.01.06 20:11:00 -
[6]
Originally by: aethyl I don't see that they do much.
Lock a billboard and shoot it. (in lowsec)
Come back and tell us if you "don't think they do much".
Seriously, go and do it. Then you can actually know what you are talking about.
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kublai
TunDraGon
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Posted - 2007.01.06 20:11:00 -
[7]
Originally by: Destr0math
Originally by: aethyl I already thought they did sensor boosted locks, but ill take the word of an expert that, since i haven't done gate piracy.
It would still be different from 0.0 since you couldn't bubble.
They're thinking about changing that. Soon you WILL be able to drop bubbles in low-sec- you'll just have to tank the sentries. The gate guns are good, don't mess with them. They prevent small ships from being able to give larger ships the runaround.
Great, let's give people even less reason to enter low sec.
We don't need bubble camps godamnit, it's easy to kill at gates as it is, we need to make low sec belts valuable! http://go-dl1.eve-files.com/media/0612/Forums_sig_for_kublai.jpg
Sig removed, lacks game related content. Please contact [email protected] for more info (including a copy of your picture!) -Pirlouit |

Destr0math
Tritanium Workers Union
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Posted - 2007.01.06 20:12:00 -
[8]
Originally by: kublai
Originally by: Destr0math
Originally by: aethyl I already thought they did sensor boosted locks, but ill take the word of an expert that, since i haven't done gate piracy.
It would still be different from 0.0 since you couldn't bubble.
They're thinking about changing that. Soon you WILL be able to drop bubbles in low-sec- you'll just have to tank the sentries. The gate guns are good, don't mess with them. They prevent small ships from being able to give larger ships the runaround.
Great, let's give people even less reason to enter low sec.
We don't need bubble camps godamnit, it's easy to kill at gates as it is, we need to make low sec belts valuable!
Its the godd**n truth. Put 350k bs's in belts in lowsec. PLEASE.
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Samirol
Turbulent Privateer Alliance
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Posted - 2007.01.06 20:21:00 -
[9]
I am all for 350k bs spawns in low sec. Its worse than 0.0, but more in line with the danger.
Great being a gallente blasterthron pilot, aint it?
Contact mach'ett3 for all your sig needs
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aethyl
Minmatar Dawnwalkers
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Posted - 2007.01.06 20:48:00 -
[10]
Originally by: ScreamingLord Sutch
Originally by: aethyl I don't see that they do much.
Lock a billboard and shoot it. (in lowsec)
Come back and tell us if you "don't think they do much".
Seriously, go and do it. Then you can actually know what you are talking about.
Okay went to .3 space and tanked it in my bs the dps output seemed comparable to an easy level 4. I can see how it would cause problems for smaller ships, but then i already knew that.
But maybe my original post wasn't clear.
What i meant is that its not as if the sentry's stop pirating, but whether they encourage more a group mentality and discourage solo fighting. Gates seem to be an obvious place to find fights, since there is nothing in the belts.
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kublai
TunDraGon
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Posted - 2007.01.06 20:56:00 -
[11]
Originally by: ScreamingLord Sutch
Originally by: aethyl I don't see that they do much.
Lock a billboard and shoot it. (in lowsec)
Come back and tell us if you "don't think they do much".
Seriously, go and do it. Then you can actually know what you are talking about.
I sentry tank in a thorax long enough to kill any t1 hauler (if you ask about freighters I will slap you with a rotten gerbil).
My pilgrim can out repair sentry guns, the billboard and it's missile launcher can be blown up with ease, not to mention perma nossed for infinite cap.
If you can't hack sentry tanking, you are a BAD PLAYER. http://go-dl1.eve-files.com/media/0612/Forums_sig_for_kublai.jpg
Sig removed, lacks game related content. Please contact [email protected] for more info (including a copy of your picture!) -Pirlouit |

Bardi MecAuldnis
Amarr Pirates of Destruction Union
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Posted - 2007.01.06 21:06:00 -
[12]
Originally by: kublai If you can't hack sentry tanking, you are a BAD PLAYER.
...or a frig/dessy pilot. --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |

Riho
Red Wrath Exquisite Malevolance
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Posted - 2007.01.07 11:49:00 -
[13]
Originally by: aethyl I don't see that they do much.
Would you see more solo fights at gates? or no effect?
low sec still has SCURITY.... so nothing wrong there.... come down to 0.0 where real men live :D no sentrys will ever shoot u there.... unless u shoot at a station :P
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Leikeze Mrotserif
Blood Sweat and Tears
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Posted - 2007.01.07 11:56:00 -
[14]
Originally by: Riho
Originally by: aethyl I don't see that they do much.
Would you see more solo fights at gates? or no effect?
low sec still has SCURITY.... so nothing wrong there.... come down to 0.0 where real men live :D no sentrys will ever shoot u there.... unless u shoot at a station :P
Meh, location dont mean anything in terms of being a 'real man'. -------
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Sun Endah
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Posted - 2007.01.07 12:10:00 -
[15]
As stated previously, without sentry guns in low-sec, the only difference between 0.4 and 0.0 would be that you get security status hits... Bad idea. Get a ship that can perma-tank the sentrys and tada, no more worries.
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DaChMon
Caldari Legion of men
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Posted - 2007.01.07 12:50:00 -
[16]
Originally by: kublai
the billboard and it's missile launcher can be blown up with ease, not to mention perma nossed for infinite cap.
If you can blow up a billboard with less then a full gank setup, i will pay you a billion isk. If you do it in a thorax, i will mine arkonor for you 23 hours per day for 90 years...
------ My oppinion, views, flames, whines, discussions, rants and all other postings are not the view of my corp, my alliance, or anyone affiliated with me or my family.
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Robbie Boozecruise
Caldari calon lan
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Posted - 2007.01.07 13:35:00 -
[17]
tanking them is easy with a double repping tank but then you have to kill the person that has come through that is where lies the problem due to having to fit a big tank you have to go for smaller guns that do less dmg and you dont havre the room to fit a full rack of dmg mods. also with guns firing and tank running Cap becomes and issue and with no cap no tank dead BS.
so you either fly a ship that has low dmg to tank the sentries for longer or you go for gank an then hope you can kill the person before you run out of armor and end up getting killed. getting killed by a badger with scrams and jammers 4tl
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tiller
MAFIA Pirate Coalition
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Posted - 2007.01.07 13:40:00 -
[18]
Originally by: kublai not to mention perma nossed for infinite cap.
If you can't hack sentry tanking, you are a BAD PLAYER.
You can't get inf cap from billboard, I believe it has 400 or some similar figure. Never nos the billboard or when it comes to needing to jump to next system the gate won't let you.
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tiller
MAFIA Pirate Coalition
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Posted - 2007.01.07 13:44:00 -
[19]
Edited by: tiller on 07/01/2007 13:45:52
Originally by: Robbie Boozecruise tanking them is easy with a double repping tank but then you have to kill the person that has come through that is where lies the problem due to having to fit a big tank you have to go for smaller guns that do less dmg and you dont havre the room to fit a full rack of dmg mods. also with guns firing and tank running Cap becomes and issue and with no cap no tank dead BS.
so you either fly a ship that has low dmg to tank the sentries for longer or you go for gank an then hope you can kill the person before you run out of armor and end up getting killed. getting killed by a badger with scrams and jammers 4tl
Some of the new BS have insane tanks.. for example, A ROKH with good skills and fitting can tank the sentrys solo for over a hr and still have a dual sensor / disruptor fitted.
Of course you need good skills and implants for this...
The trade off is it does crap dmg and taking another BS solo will be very tough and long process....
With the HP changes in Kali solo gate work against targets your own size became VERY difficult, I'm not sure I would even attempt it any more.
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Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2007.01.07 20:11:00 -
[20]
Originally by: aethyl
Originally by: ScreamingLord Sutch
Originally by: aethyl I don't see that they do much.
Lock a billboard and shoot it. (in lowsec)
Come back and tell us if you "don't think they do much".
Seriously, go and do it. Then you can actually know what you are talking about.
Okay went to .3 space and tanked it in my bs the dps output seemed comparable to an easy level 4. I can see how it would cause problems for smaller ships, but then i already knew that.
But maybe my original post wasn't clear.
What i meant is that its not as if the sentry's stop pirating, but whether they encourage more a group mentality and discourage solo fighting. Gates seem to be an obvious place to find fights, since there is nothing in the belts.
ok you tanked it, great, now get a buddy to fire back at you while your tanking, then experience the full lowsec pirate experience.
then tell us its easy.
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder. |

aethyl
Minmatar Dawnwalkers
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Posted - 2007.01.07 22:06:00 -
[21]
But maybe my original post wasn't clear.
I'll try to rephase myself since my original question seems to have gotten lost or misread (or maybe wasn't interesting).
If sentry guns are removed would this encourage more 1 and 1 fighting at the gates and less group ganking?
I said sentry guns aren't doing much, because well pirates in a group, can hold the gate at will.
I don't feel sentry guns are the difference between lowsec and 0.0. I think that bubbles are.
One poster said that sentry's prevent people from insta locking peeps as they uncloak from jump, then if thats true then they provide quite a benefit for fast warp ships.
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OrangeAfroMan
Minmatar Suffoco Noctis Atrocitas
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Posted - 2007.01.07 23:07:00 -
[22]
Originally by: aethyl I already thought they did sensor boosted locks, but ill take the word of an expert that, since i haven't done gate piracy.
It would still be different from 0.0 since you couldn't bubble.
A sensor boosted Stiletto will last all of 4 seconds under sentry fire.
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JoeT
Amarr Short Attention Span
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Posted - 2007.01.08 01:27:00 -
[23]
Originally by: ScreamingLord Sutch
Originally by: aethyl I don't see that they do much.
Lock a billboard and shoot it. (in lowsec)
Come back and tell us if you "don't think they do much".
Seriously, go and do it. Then you can actually know what you are talking about.
Why shoot it? Blow it up. Much funner. Too bad it spawns back in like 60secs --- If i'm posting on the forums, it's mostly cause i'm at work :D
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JoeT
Amarr Short Attention Span
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Posted - 2007.01.08 01:29:00 -
[24]
Originally by: Riho come down to 0.0 where real men live :
Why is this garbage always said. Most of 0.0 is just blob v blob. And a blob killing solo npcers or haulers.
--- If i'm posting on the forums, it's mostly cause i'm at work :D
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Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2007.01.08 02:41:00 -
[25]
Originally by: aethyl
But maybe my original post wasn't clear.
I'll try to rephase myself since my original question seems to have gotten lost or misread (or maybe wasn't interesting).
If sentry guns are removed would this encourage more 1 and 1 fighting at the gates and less group ganking?
I said sentry guns aren't doing much, because well pirates in a group, can hold the gate at will.
I don't feel sentry guns are the difference between lowsec and 0.0. I think that bubbles are.
One poster said that sentry's prevent people from insta locking peeps as they uncloak from jump, then if thats true then they provide quite a benefit for fast warp ships.
From all the recent updates i thought "group" combat was the major direction for any form of pvp/combat.
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder. |

Shandling
Minmatar Disband
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Posted - 2007.01.08 02:48:00 -
[26]
Originally by: aethyl Okay went to .3 space and tanked it in my bs the dps output seemed comparable to an easy level 4. I can see how it would cause problems for smaller ships, but then i already knew that.
Err...
You can do 0.1 spawns in a T1 frig. Granted, slowly, but low sec belt rats are pitiful.
Only reason to rat there imo is to get killed by pirates. Or work on your sec status slowly if you're afraid of 0.0.
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Shandling
Minmatar Disband
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Posted - 2007.01.08 02:49:00 -
[27]
Originally by: JoeT
Originally by: Riho come down to 0.0 where real men live :
Why is this garbage always said. Most of 0.0 is just blob v blob. And a blob killing solo npcers or haulers.
I live in 0.0 almost entirely (although I do travel into low sec to blow up people who I feel are threatening homeland security, ie. anybody) and I deal with and against mostly small to mid sized gangs.
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Sun Win
Mutually Assured Distraction
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Posted - 2007.01.08 03:10:00 -
[28]
Originally by: aethyl If sentry guns are removed would this encourage more 1 and 1 fighting at the gates and less group ganking?
I said sentry guns aren't doing much, because well pirates in a group, can hold the gate at will.
Anything that makes it easier for a solo pirate will make it WAY easier for a group of pirates. That's just how it is. A well coordinated group can do more than a single player.
No sentry guns would not mean less group ganking, it would mean that the group would include faster tacklers and other ships that currently can't tank sentry guns indefinitely. It would also mean that the pirates could just live on the gates.
Right now, a lot of ships can tank the guns long enough to kill a hauler or to participate in a kill of something their size or bigger. Eventually though, they have to leave the gate. This clears up the gates for awhile.
In addition, sentry guns mean that pilots who choose to fight back, get a bonus. In addition to their OWN DPS, they are getting fire support from the sentries. This is valuable for them.
It also makes sec status more meaningful. Anyone can attack me at gates without a sec status hit and without drawing the wrath of the sentries. I do not get the same protection as a non-outlaw, which is valuable as well.
New to Eve? Learn to Fly - join channel: "Eve University" or read here |

Sun Win
Mutually Assured Distraction
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Posted - 2007.01.08 03:16:00 -
[29]
Originally by: aethyl Okay went to .3 space and tanked it in my bs the dps output seemed comparable to an easy level 4. I can see how it would cause problems for smaller ships, but then i already knew that.
Understand that mission running ships and PvP ships are fundamentally fitted differently. Missions = Tank. PvP = Gank. PvP ships tend to fit for more damage at the expense of tank. You fit a tank only insofar as it'll let you live a little longer to take advantage of all that gank. PvP is about destroying the other guy as fast as possible so that he'll stop shooting you. In small gang PvP damage taken drops quickly, as ships go down.
Missions on the other hand are about outlasting dozens of NPC targets. Damage taken drops gradually, as there are lots and lots of ships so killing one isn't a huge drop in enemy DPS. So you need a tank to last for a lot of hits and the enemy is fragile enough that you don't need as overwhelming damage to win.
Sentry guns change that dynamic. You aren't ever going to kill a Sentry, so now you need to fit out your ship with more tank, at the expense of some of that gank.
This tradeoff helps the innocents jumping into the system by narrowing the class of ships that they need to be ready to handle when they uncloak.
New to Eve? Learn to Fly - join channel: "Eve University" or read here |

Celestal
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Posted - 2007.01.08 04:30:00 -
[30]
because low sec is not 0.0
you honestly dont think this is worthy of debate ?
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Saint Bubba
Minmatar S.Y.N.D.R.O.M.E.
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Posted - 2007.01.08 16:31:00 -
[31]
Originally by: aethyl
Originally by: ScreamingLord Sutch
Originally by: aethyl I don't see that they do much.
Lock a billboard and shoot it. (in lowsec)
Come back and tell us if you "don't think they do much".
Seriously, go and do it. Then you can actually know what you are talking about.
Okay went to .3 space and tanked it in my bs the dps output seemed comparable to an easy level 4. I can see how it would cause problems for smaller ships, but then i already knew that.
But maybe my original post wasn't clear.
What i meant is that its not as if the sentry's stop pirating, but whether they encourage more a group mentality and discourage solo fighting. Gates seem to be an obvious place to find fights, since there is nothing in the belts.
Im in one of the least populated regions and yet to find me a day where I can't find someone in belts...
Originally by: Sakura Nihil
That being said, the PvP Force is strong in this one, I forsee a good future full of whining carebears and jealous PvPers crushed under his heels .
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Saint Bubba
Minmatar S.Y.N.D.R.O.M.E.
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Posted - 2007.01.08 16:33:00 -
[32]
Originally by: DaChMon
Originally by: kublai
the billboard and it's missile launcher can be blown up with ease, not to mention perma nossed for infinite cap.
If you can blow up a billboard with less then a full gank setup, i will pay you a billion isk. If you do it in a thorax, i will mine arkonor for you 23 hours per day for 90 years...
ROFL    
Go kublai!
Originally by: Sakura Nihil
That being said, the PvP Force is strong in this one, I forsee a good future full of whining carebears and jealous PvPers crushed under his heels .
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2007.01.08 16:51:00 -
[33]
removing them wouldn't affect big gate camps much but at the moment if u attack a bs solo at a gate in low sec it's a real challenge to tank it and the bs if he's good. it's still possible to do with most bs in low sec but if u come across a decent fitted/skilled bs u can really struggle where as without guns u can pretty much kill anything on it's own. also a nano'd/stabbed hauler can easily escape a couple of ppl gate camping atm but without guns u could just sit there in a stilleto with +4 scram and mwd and get any t2 hauler etc coming through.
in conclusion. imo they need to be there.
DE
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