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Ghargon
The Sausage Smuggling Syndicate
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Posted - 2007.01.08 14:28:00 -
[1]
Right now from what ive been reading the Hyperion as a ship has nothing over the mega, with regards to the extra cost involved in obtaining one. The one exception seems to be that when fitted with rigs the Hyperion seems to become alot better. So basically what i'm asking here is for people to post their setups and in particular post which rigs they use/ would use and why.
Personally i'm currently using the following:
Hi: 8x Electron Blaster Cannon II
Mid: 1x 100mn MWD, 1x Heavy Electrochemical Cap booster, 1x warp disruptor, 2x Stasis webbifiers
Low: 2x Large Armour Rep II, 1x Damage control II, 2x Energized adaptive nano II's, 1x Magnetic field Stabilizer.
Now currently i have not fitted any rigs on but what i am leaning towards after some testing is fitting on 2 auxiliary nano pumps and either an explosive hardening rig or a hybrid tracking speed rig. My only problem with fitting so many armour rigs is that the ship becomes alot slower and for a blaster ship this can easily mean a quick ride to the cloneing station. So any ideas / advice would be very welcome.
I never think of the future - It comes soon enough |
dalman
Finite Horizon
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Posted - 2007.01.08 14:55:00 -
[2]
Hyperion setup
8x Neutrons II
1x EM II 2x Invulni II 1x shield booster /shield extender /mwd 1x cap injector /sensor booster
3-4x damagemods 0-1x damage control 1-3x CPU to fit it and powerdiags
Seriously, all ppl asking for advice should rly think about the purpose of their setups. Take your setup in this case for example. There's 3 things that strike me about it immediately: * 8 electrons with just 1 damagemod doesn't deal any awesome damage, so that's not rly any better than on other ships. * Electron range is very limited, and moving inside range and stopping so you can finally hit takes alot of time - the result is that you're more or less useless in a gang of more than 2 members. * Even though you can only use 3 slots for hardeners you get an awesome tank with the ship bonus - and more so with armor rigs. But can you sustain it? That one injector won't feed your 2 reps + guns. And in a fight you'll typicly be nossed as well to a point where it's doubtful if you have cap to run 1 rep.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Gzashon
The Nine Gates Executive Outcomes
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Posted - 2007.01.09 06:38:00 -
[3]
Originally by: dalman Hyperion setup
8x Neutrons II
1x EM II 2x Invulni II 1x shield booster /shield extender /mwd 1x cap injector /sensor booster
3-4x damagemods 0-1x damage control 1-3x CPU to fit it and powerdiags
Seriously, all ppl asking for advice should rly think about the purpose of their setups. Take your setup in this case for example. There's 3 things that strike me about it immediately: * 8 electrons with just 1 damagemod doesn't deal any awesome damage, so that's not rly any better than on other ships. * Electron range is very limited, and moving inside range and stopping so you can finally hit takes alot of time - the result is that you're more or less useless in a gang of more than 2 members. * Even though you can only use 3 slots for hardeners you get an awesome tank with the ship bonus - and more so with armor rigs. But can you sustain it? That one injector won't feed your 2 reps + guns. And in a fight you'll typicly be nossed as well to a point where it's doubtful if you have cap to run 1 rep.
Swap 2 guns for NOS.
...and omg shield booster / extender / invuln...this is not a raven.
...armor rep bonus.
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dalman
Finite Horizon
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Posted - 2007.01.09 08:38:00 -
[4]
Originally by: Gzashon Swap 2 guns for NOS.
...and omg shield booster / extender / invuln...this is not a raven.
...armor rep bonus.
But lol!
Thanks for giving a prime example on what I wrote. That ppl should rly think about the purpose of their setups (and that includes devs).
What exactly do you intend to do with your ship? In many situations (part of a gang), a shieldtanked hyperion (such as mine above) is much better than an armortanked hyperion/megathron. Obviously, in many other situation that shieldtanked hyperion is useless. But take a step back and see how you say to fit 2 nos. I'm not saying that's wrong. But what I'm saying is that the devs set out to create the ultimate blasterboat by giving it 8 turrets. And they failed miserably again. As you yourself here say that you'll need to ignore the 8 turret hardpoints if you really want to use the rep-bonus on the ship. That's my point. Re-think what you want to use the ship for, how to fit the ship for that - and if the ship actually is any good for that.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Lucus Ranger
Gallente The Collective Against ALL Authorities
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Posted - 2007.01.09 11:39:00 -
[5]
Well here's a fit I relativly like, a bit pricey tho atm..
8x Neutron Blaster Cannon II MWD, 2x Web, Injector, Scram 2x Large Armour Reps, 2x EANM, 2x Mag Stab II
5x Bersk II or 5x Ogre II
3 Ancillery Current Rigs (PG Rigs) Might want to wait till these come down in price...
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Sphynx Stormlord
Gallente Anqara Industries Serenus Letum
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Posted - 2007.01.09 11:46:00 -
[6]
I see several setups with double webs. Is that realy preferable than having a web and a tracking computer?
I would imagine that the extra tracking would be quite useful at the stage when you have just reached a target, have it webbed, and are slowing down from mwd'ing.
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2007.01.09 11:49:00 -
[7]
Originally by: dalman Hyperion setup
8x Neutrons II
1x EM II 2x Invulni II 1x shield booster /shield extender /mwd 1x cap injector /sensor booster
3-4x damagemods 0-1x damage control 1-3x CPU to fit it and powerdiags
Seriously, all ppl asking for advice should rly think about the purpose of their setups. Take your setup in this case for example. There's 3 things that strike me about it immediately: * 8 electrons with just 1 damagemod doesn't deal any awesome damage, so that's not rly any better than on other ships. * Electron range is very limited, and moving inside range and stopping so you can finally hit takes alot of time - the result is that you're more or less useless in a gang of more than 2 members. * Even though you can only use 3 slots for hardeners you get an awesome tank with the ship bonus - and more so with armor rigs. But can you sustain it? That one injector won't feed your 2 reps + guns. And in a fight you'll typicly be nossed as well to a point where it's doubtful if you have cap to run 1 rep.
I understand what your saying but you really don't have a clue about blaster ships from the sound of it.
Electron blaster II's with void do good damage. your right not awesome dmg but when you can tank as well as the hyp can then you will outlast your opponents by far.
a shield tank on that thing is just silly unless your in a fleet where it possibly will be useful.
to answer the op i have been using it with a similar setup but u can fit 3 ion II's as well as 5 electrons i believe.
rigs wise i can't remember the names of them and can't check cos in work but if your flying it mostly solo like i do i'd suggest the armour ones and just buy a faction mwd or something to compensate for the speed, tbh once u've got them webbed speed doesn't matter that much.
i've been experimenting with the armor hp one, the rep amount one and the rep cycle time reduction one. makes for one hell of a tank.
DE
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Lucus Ranger
Gallente The Collective Against ALL Authorities
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Posted - 2007.01.09 11:50:00 -
[8]
Originally by: Sphynx Stormlord I see several setups with double webs. Is that realy preferable than having a web and a tracking computer?
I would imagine that the extra tracking would be quite useful at the stage when you have just reached a target, have it webbed, and are slowing down from mwd'ing.
I've tried both and really prefer duel web, not to mention on set-ups cpu gets REALLY tight.
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dalman
Finite Horizon
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Posted - 2007.01.09 16:30:00 -
[9]
Originally by: DarkElf I understand what your saying but you really don't have a clue about blaster ships from the sound of it.
Electron blaster II's with void do good damage. your right not awesome dmg but when you can tank as well as the hyp can then you will outlast your opponents by far.
But ghad damn! No you don't understand what I'm saying, not to mention what I know.
Electron blasters has **** all range. If you are in a gang with say another 5 BS, the target will be in structure before you hardly have managed to hit it with a single shot. To be useful then you need bigger weapons. That mess up your fitting and ability to fit tank, unless you wanna splash out on rigs. A Shieldtanked hyperion like above, can fit a tank that is at least as useful as yours in that situation and 3 damagemods to really do damage.
If you're talking solo... I'm sorry, but 8x electrons with one damagemod does not really deal good damage either (and yes I've had large blaster spec 5 trained since 2 years back). My solosetups would on the contrary not have any problems at all to beat this hyperion 1vs1 (that you manage to kill an NPCer solo in it means nothing, you could as well use a T1 cruiser for that, duh).
And hence your setup is borked. It is not good for gangs. It is not good for solo. So how exactly is it useful at all?
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Ifni
Developmental Neogenics Amalgamated
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Posted - 2007.01.09 16:48:00 -
[10]
Originally by: dalman Electron blasters has **** all range. If you are in a gang with say another 5 BS, the target will be in structure before you hardly have managed to hit it with a single shot. To be useful then you need bigger weapons. That mess up your fitting and ability to fit tank, unless you wanna splash out on rigs. A Shieldtanked hyperion like above, can fit a tank that is at least as useful as yours in that situation and 3 damagemods to really do damage.
If you're talking solo... I'm sorry, but 8x electrons with one damagemod does not really deal good damage either (and yes I've had large blaster spec 5 trained since 2 years back). My solosetups would on the contrary not have any problems at all to beat this hyperion 1vs1 (that you manage to kill an NPCer solo in it means nothing, you could as well use a T1 cruiser for that, duh).
And hence your setup is borked. It is not good for gangs. It is not good for solo. So how exactly is it useful at all?
Dalman, whislt I respect your heritage, I have to disagree with you on this one. My Hyperion setup has enough grid for 4 Electrons and 4 Ions, and uses all 6 slots to tank with. Whilst I understand the shield tank works, it makes me feel dirty.
I've seen alot of the stats of you roaming solo in your Dominix, so I feel confident in knowing you will be able to sympathise with the opinions voiced in this thread.
I will however freely admit, that whilst the Hyperion doesn't hit quite as hard as the Megathron, it does add some spice to the mixture, and give you alot more grid to play with.
You take what is offered. And that must sometimes be enough. |
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Zoe Sedai
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Posted - 2007.01.09 16:58:00 -
[11]
Originally by: dalman
Originally by: DarkElf I understand what your saying but you really don't have a clue about blaster ships from the sound of it.
Electron blaster II's with void do good damage. your right not awesome dmg but when you can tank as well as the hyp can then you will outlast your opponents by far.
But ghad damn! No you don't understand what I'm saying, not to mention what I know.
Electron blasters has **** all range. If you are in a gang with say another 5 BS, the target will be in structure before you hardly have managed to hit it with a single shot. To be useful then you need bigger weapons. That mess up your fitting and ability to fit tank, unless you wanna splash out on rigs. A Shieldtanked hyperion like above, can fit a tank that is at least as useful as yours in that situation and 3 damagemods to really do damage.
If you're talking solo... I'm sorry, but 8x electrons with one damagemod does not really deal good damage either (and yes I've had large blaster spec 5 trained since 2 years back). My solosetups would on the contrary not have any problems at all to beat this hyperion 1vs1 (that you manage to kill an NPCer solo in it means nothing, you could as well use a T1 cruiser for that, duh).
And hence your setup is borked. It is not good for gangs. It is not good for solo. So how exactly is it useful at all?
With no MWD/Web/Scram, you're not killing anything. No pilot in their right mind is going to let a Hype get right up on them, unless they plan on orbiting at 500m and laughing as your guns can't possibly track them. Even then they could warp out at any given time.
Realistically, a Thorax could probably kill that setup with if they fit T2 and went for gank setup, and any half-decent battleship pilot would eat it alive. You can try and justify it as a gang setup all day (though personally I think blaster setups w/o a mwd are pointless), but as a solo setup its terrible.
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dalman
Finite Horizon
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Posted - 2007.01.09 17:32:00 -
[12]
Originally by: Ifni My Hyperion setup has enough grid for 4 Electrons and 4 Ions, and uses all 6 slots to tank with. Whilst I understand the shield tank works, it makes me feel dirty.
Yea, if I'd fly hyperion solo, I'd prolly run a 6-slot tank as well. I don't know how you do it, perhaps you run heavy + medium cap injector fitted? But I mean, otherwise you don't have enough cap to run it. Or perhaps you go with just 1 rep and plate or something. But when you start looking at the stats of an electron without damagemods, it's time to ask yourself if that hurt the enemy more than a nos? And especially as that would give you cap as well. And then it's really time to ask what the heck the purpose of the hyperion is. The points of introducing the hyperion at all was to have 8 turrets and rep bonus. My opinion is that these 2 points can't be fully used at the same time. It's really no different to ships that get a split weapon bonus (and which in most cases have other advantages that the hyperion lacks). And hence I see the hyperion (and maelstrom) as prime examples of how CCP introduce stuff just for the purpose of introducing 'new content'(lol) without thinking it through.
Zoe Sedai, read -> post, k? Any pilot that'd shieldtank a hyperion for solo use deserves to lose 99% of his isk and skillpoints in the process.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Syrin
SouthStar Business Solutions Inc. Interstellar Starbase Syndicate
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Posted - 2007.01.09 19:05:00 -
[13]
Originally by: Lucus Ranger Well here's a fit I relativly like, a bit pricey tho atm..
8x Neutron Blaster Cannon II MWD, 2x Web, Injector, Scram 2x Large Armour Reps, 2x EANM, 2x Mag Stab II
5x Bersk II or 5x Ogre II
3 Ancillery Current Rigs (PG Rigs) Might want to wait till these come down in price...
This setup is the dogs danglies.. with the exception that it can only fit 4 heavies.
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2007.01.09 19:22:00 -
[14]
Dalman as i sau your point about a gang is very valid which is exactly why i don't use the hyperion for gang work. but, when running solo your dead wrong. u can run a twin large rep tank while injecting very comfortably.
and if electron dmg sucks so bad then why do most of the well known b'thron pilots use them. you should try running the figures on quickfit or similar program and u'll realise the difference isn't quite what u think.
also since kali, solo pvp is more about tank than gank in my opinion. with the increase in hp it takes too long to kill someone with gank setup.
i guess we just have different opinions here but to be honest fitting a shield tank on a hyperion is a complete waste of an awesome bonus and u should just train caldari bs to 4 and use a rokh if u wanna do that.
the hyperion with my setup can tank gate guns easily with 1 repairer and tank another ship with the second which it can sustain for a good time with decent cap skills.
The great thing about eve is everyone never agrees.
DE
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Grimpak
Gallente Twisted Attitude Apocalyptica.
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Posted - 2007.01.09 19:35:00 -
[15]
Originally by: Syrin
Originally by: Lucus Ranger Well here's a fit I relativly like, a bit pricey tho atm..
8x Neutron Blaster Cannon II MWD, 2x Web, Injector, Scram 2x Large Armour Reps, 2x EANM, 2x Mag Stab II
5x Bersk II or 5x Ogre II
3 Ancillery Current Rigs (PG Rigs) Might want to wait till these come down in price...
This setup is the dogs danglies.. with the exception that it can only fit 4 heavies.
tbh I prefer to slap some sort of Ewar drones instead heavy drones.
maybe med damp ones or med tracking disruptor drones. -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons
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Zoe Sedai
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Posted - 2007.01.09 20:30:00 -
[16]
Originally by: dalman Zoe Sedai, read -> post, k? Any pilot that'd shieldtank a hyperion for solo use deserves to lose 99% of his isk and skillpoints in the process.
Originally by: dalman
If you're talking solo... I'm sorry, but 8x electrons with one damagemod does not really deal good damage either (and yes I've had large blaster spec 5 trained since 2 years back). My solosetups would on the contrary not have any problems at all to beat this hyperion 1vs1 (that you manage to kill an NPCer solo in it means nothing, you could as well use a T1 cruiser for that, duh).
So you're not talking about solo at all, eh? Maybe you should read your own posts
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Horza Otho
Minmatar Infortunatus Eventus
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Posted - 2007.01.09 21:41:00 -
[17]
As much as i respect you Dalman and what you can do in a domi, stick with a Domi... please don't touch a hype :| --- Eris Discordia is miiiiiine |
Kunming
Outcasts
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Posted - 2007.01.09 21:53:00 -
[18]
Originally by: Horza Otho As much as i respect you Dalman and what you can do in a domi, stick with a Domi... please don't touch a hype :|
Well hes not all full of ****, before KALI I used to shield tank a brutix and kill faction BSs. I am as well ****ed at the devs who ultimately limited the versatility of the ship by giving it an armor rep bonus.
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Lucus Ranger
Gallente The Collective Against ALL Authorities
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Posted - 2007.01.09 22:27:00 -
[19]
Originally by: Syrin
Originally by: Lucus Ranger Well here's a fit I relativly like, a bit pricey tho atm..
8x Neutron Blaster Cannon II MWD, 2x Web, Injector, Scram 2x Large Armour Reps, 2x EANM, 2x Mag Stab II
5x Bersk II or 5x Ogre II
3 Ancillery Current Rigs (PG Rigs) Might want to wait till these come down in price...
This setup is the dogs danglies.. with the exception that it can only fit 4 heavies.
your right, I forgot, think I got a bit carried away... so yes 4x Heavy Drones or even 2 waves of meds, but I prefer the heavies..
EWAR drones aren't a bad idea either tbh..
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Leviathan9
Gallente Royal Hiigaran Navy
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Posted - 2007.01.09 22:47:00 -
[20]
Originally by: Gzashon
Originally by: dalman Hyperion setup
8x Neutrons II
1x EM II 2x Invulni II 1x shield booster /shield extender /mwd 1x cap injector /sensor booster
3-4x damagemods 0-1x damage control 1-3x CPU to fit it and powerdiags
Seriously, all ppl asking for advice should rly think about the purpose of their setups. Take your setup in this case for example. There's 3 things that strike me about it immediately: * 8 electrons with just 1 damagemod doesn't deal any awesome damage, so that's not rly any better than on other ships. * Electron range is very limited, and moving inside range and stopping so you can finally hit takes alot of time - the result is that you're more or less useless in a gang of more than 2 members. * Even though you can only use 3 slots for hardeners you get an awesome tank with the ship bonus - and more so with armor rigs. But can you sustain it? That one injector won't feed your 2 reps + guns. And in a fight you'll typicly be nossed as well to a point where it's doubtful if you have cap to run 1 rep.
Gah, Gallente armor tank not shield.... You should be podded a million times for that!
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.01.09 22:56:00 -
[21]
Edited by: madaluap on 09/01/2007 22:56:09 I have never flown the hyperion with its current layer. (I was flying the hyperion with mega skin on testserver). I can tell everyone that I sense a strong lack of ion blaster 2 cannons in this thread.
Ion makes megathron and hyperion shine. Not some ghey electron, shortrange, i-cannot-be-used-in-gangs setup, that force heavy tanking upon a blasterboat. Also no gank gank gank, ow whats that...its more than 1 bs im facing and actually a ecm boat...
Ion gives out loads of dps, and give room for heavy plating+okish tank...makes these kind of ships really strong.
That said, I dont understand the use of the hyperion. Personally I still prefer my megathron and ill take 5* beserker 2 + tracking bonus, anytime over some ghey repping bonus. The megathron price makes me a lot happier aswell.
_________________________________________________ Breetime
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Benglada
Infinitus Odium
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Posted - 2007.01.09 23:53:00 -
[22]
this thread makes me want to train for a rokh.
*slit wrists* ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
Sig By Ortos |
Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.01.10 12:48:00 -
[23]
I'm with Dalman here, my fav hyperion setup is neutrons, and mwd, injector, web, disruptor, xl booster...3 magnetic field stabs.
I don't fly Gallente to tank people. ;p
-Bart
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2007.01.10 13:41:00 -
[24]
Originally by: Benglada this thread makes me want to train for a rokh.
*slit wrists*
i already have
and to those ppl saying they don't think the hyp is worth trying. just try it. try fitting a twin large rep setup with the usual others and laugh as u tank gate guns and the bs ur killing quite easily while steadily killing him with ur electron II's and void.
and to all those plp saying electrons are rubbish i say wow you must be right, i guess farjung is a complete noob for using them on almost every mega he's ever flown. how could he have been so stupid?
DE
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dalman
Finite Horizon
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Posted - 2007.01.10 14:48:00 -
[25]
Originally by: DarkElf and to all those plp saying electrons are rubbish i say wow you must be right, i guess farjung is a complete noob for using them on almost every mega he's ever flown. how could he have been so stupid?
Sigh. I've killed loads of stuff using electrons (or dual heavies as they were named in the early days). But EVE has changed alot since then. 1vs1 etc doesn't exist as it did back then, and the mods and ships are greatly changed as well. Electrons doesn't work in gang any more, that's a fact (unless you're in a remote repping gang perhaps).
Yes, farjung is running electrons on his pimped factionship in his video. So would I do as well on a faction mega. That's very irrelevant to this discussion, based on three things I'd say: * He is solo (or in 2-man gang). * You can't make a heavy tank on a blasterthron with other blasters. And you can't pimp a ship in other way really. See? And basicly, with such a pimped tank you can tank twice the incomming damage of a normal tank, while doing a bit less damage. So, if you're not gonna run a 5B worth setup yourself, this is no argument in this thread. * Farjung also in that video run 2 shadow serpentis damage mods (or even officer ones?). That results in alot more damage than what we're talking here - just one or even no standard damagemod.
Originally by: DarkElf and to those ppl saying they don't think the hyp is worth trying. just try it. try fitting a twin large rep setup with the usual others and laugh as u tank gate guns and the bs ur killing quite easily while steadily killing him with ur electron II's and void.
That just does it. Are you basing your argument on killing ******* noobs and travelfitted ships in low-sec empire? WTF? You can almost do that in a velator, doh. Pick a real fight already.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Lexor SLice
Black Nova Corp Band of Brothers
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Posted - 2007.01.10 18:36:00 -
[26]
Edited by: Lexor SLice on 10/01/2007 18:33:21 Breathe Dalman, just leave it alone.
my hyperion, the t2 one at least
4x ion II 4x neutron II
1x quad lif mwd 1x fleeting web 1x 20km scram 1x best named painter 1x heavy electrochem incjector
1x Large rep II 1x Large 'accom' 2x EANM II with all comps @ 5 1x Internal force field array 1x magstab II
4x praetor II in bay. or anything but ogre's or wasps tbh.
rigs are:
2x t1 PG rigs 1x Hybrid dmg rig. ____________________________________________
Your signature graphic file size is too large -Zhuge
Sad Panda =( |
Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.01.15 18:52:00 -
[27]
Originally by: Lexor SLice Edited by: Lexor SLice on 10/01/2007 18:33:21 Breathe Dalman, just leave it alone.
my hyperion, the t2 one at least
4x ion II 4x neutron II
1x quad lif mwd 1x fleeting web 1x 20km scram 1x best named painter 1x heavy electrochem incjector
1x Large rep II 1x Large 'accom' 2x EANM II with all comps @ 5 1x Internal force field array 1x magstab II
4x praetor II in bay. or anything but ogre's or wasps tbh.
rigs are:
2x t1 PG rigs 1x Hybrid dmg rig.
Painter seems to be a waste of a mid... I would prefer a sensor booster there.
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Mighty Baz
HUSARIA
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Posted - 2007.01.16 09:58:00 -
[28]
7x neutron II 1x med faction smartbomb
1x mwd II 1x fleeting web 1x 20km scram 1x painter II 1x med electrochem incjector (2x 400)
1x Large rep II or a faction 2x EANM II 1x Internal force field array 2x magstab II
4x ogre II in bay.
rigs are: aux nano pump x3 (1280 armor per cycle)
______________________________________________ Husaria recruits based on legendary XVI century Polish winged cavalry |
Kunming
Outcasts
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Posted - 2007.01.16 12:01:00 -
[29]
Originally by: Mighty Baz
7x neutron II 1x med faction smartbomb
1x mwd II 1x fleeting web 1x 20km scram 1x painter II 1x med electrochem incjector (2x 400)
1x Large rep II or a faction 2x EANM II 1x Internal force field array 2x magstab II
4x ogre II in bay.
rigs are: aux nano pump x3 (1280 armor per cycle)
A med injector wont ever be enough for ur cap needs, not to mention 1 heavy nos and you are sucked dry. BTW anything other than 8 guns in the HIs and you might as well use another ship, no idea what the med SB is supposed to do, it cant even pop torps and cruise are too fast for the timing.
Personally I like the dual heavy injector setup with electrons, large t2 rep + large accomo rep. Without rigs that is, fit 2 T1 PG rigs and you can upgrade to 6 netrons + 2 ions I believe. Last rig can be explosive resistance.
Whats really **** about the hyperion is that it simply flies like a brick, too much mass so you dont get much out of MWD. The ship has so many cons that you need more than just 3 rigs to fix it! If this ship didnt had any armor rep bonus I would shield tank it with a speed/gank setup.
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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