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Ginnie
School of Applied Knowledge Caldari State
1
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Posted - 2015.11.24 22:21:06 -
[1] - Quote
For Level 4 missions. I find this to be an excellent tank, but weak on DPS. Cap is not stable at about 3 and half minutes with everything on, which is reasonable to effectively manage by turning the LAR on and off, AB on and off, etc.
I only use the Tech 2 Ammo Scorch and Conflagration. I also switch out the 5 light drones and 5 medium drones depending on the mission. I've also found that the Faction drones (e.g. Navy Acolyte) are very nice.
Thoughts? Any feedback would be most welcome.
HIGH:
Mega Pulse Laser II x8
MED:
100MN Afterburner II Cap Recharger II x3
LOW:
Large Armor Repairer II Reactive Armor Hardener Energized Adaptive Nano Membrane II x3 (switch out for the Tech 2 Hardeners depending on the mission) Heat Sink II x2 Tracking Enhancer II
RIGS:
Large Capacitor Control Circuit I x3 |
Zerinia
Alliance of Free Stars
46
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Posted - 2015.11.25 01:10:47 -
[2] - Quote
Swap out two rigs for t2, take out a cap recharger, put in a tracking computer, Swap TE for a tracking computer. |
Sobaan Tali
Caldari Quick Reaction Force
664
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Posted - 2015.11.25 04:20:17 -
[3] - Quote
Faction drones sound like a good idea, but T2 drones work just as well enough and don't cost as much. Sentries maybe because I'm sure they get better range and tracking, but lights and mediums, you should stick to the T2 ones. They out damage faction ones anyways due to the racial specialization skills effecting the T2 drones, but not the other ones, and the added HP doesn't offer as much survival as you think.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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The Bigpuns
Touring New Eden Haven.
17
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Posted - 2015.11.25 08:32:53 -
[4] - Quote
NGeddon does quite a bit more damage, but worse projection and iirc is also slower and less agile. If you have good drone skills, it's definitely worth a look.
As for op's fit: far too many cap and tank mods. Best way to run missions is to maximise dps and application.
So, swap the three cap rechargers for a cap booster and two tc's. Tank should be a repper and at most 3 mission specific hardeners. Then 4 heatsinks. Rigs can be whatever really, warp speed, agility, gun rigs will all help completion times, tank or cap rigs will help survivability. Faction and deadspace modules aren't out of place on a navy ship too. |
Jacob Holland
Weyland-Vulcan Industries
440
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Posted - 2015.11.25 08:49:22 -
[5] - Quote
There are a lot of cap mods on there, and a lot of EANMs.
Scorch offers damage equivalent to T1 Gamma at Microwave ranges; Radio does offer very little extra (a few extra km) but with instant reload and imperishable crystals you might as well, at Gamma range down to Conflag you'll get more out of Gamma and Multifrequency (Gamma providing the same damage for less cap, Multi simply more damage). If your budget and crystal organisation are up to it then Imperial Navy XRay, Gamma and Multi will all offer more damage than Scorch within their own range brackets - they will also offer more Thermal damage which may be valuable to you.
You may also want to consider switching out the TE for a Cap Power Relay - that offers more cap recharge than your midslot rechargers and would allow you to save midslots for Tracking Computers. |
Bastion Arzi
Angry Mustellid Decayed Orbit
299
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Posted - 2015.11.25 13:13:57 -
[6] - Quote
i have seen a few threads in recent past on napoc fits. a google search may be illuminating. |
elitatwo
Eve Minions The-Company
913
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Posted - 2015.11.26 06:45:34 -
[7] - Quote
Use mega beam lasers with standard, radio and multifrequency.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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Tiddle Jr
Brutor Tribe Minmatar Republic
653
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Posted - 2015.11.29 00:23:41 -
[8] - Quote
T2 CCC's, swap AB with MWD, DCU, take off EANM's and replace them with mission specific hardeners, Beams would grant you better alpha. |
Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2105
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Posted - 2015.11.29 05:54:23 -
[9] - Quote
Nightmares are cheaper than navy apocs... I'd get a nightmare. If the prices were reversed I'd still get a nightmare.
nav.poc... meh
@ChainsawPlankto
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