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Xantia Naari
Varmland nation
0
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Posted - 2016.03.08 15:47:00 -
[1] - Quote
I have three simple ideas. They are not the 3 things I would want to change the most. Just some tweeks to the game.
The fleet watchlist. It would be great if I could color code those that you add so you can tell them apart. For example, when running HQ incursion sites logies have a lot of people on their watchlist (The anchor, The FC, New guys and other logi). Beeing able to tell people apart easely would be great.
I don't know if this is possible, but it would be nice if wrecks that are abandoned could be distingused from privat wrecks when combat scanning. This would open up an alternative way for new guys to make some isk if there are some philantropist who don't bother salaving their wrecks but chose to give them away.
When running level 4 security missions and hording all the loot they generate, players will end up with hundredes upon hundreds of different moduls, ammo and what not. This is the same regardless of what faction you choose. Or atleast more or less. Missions for Brutor tribe will give you slightly more of one kind of modules then missions for caldari navy and vice verse, but there will still be hundreds upon hundreds of all kinds of stuff. So what do people do with it all? well stuff below tier 3 is reprocessed and the other stuff is sold of, but mission runners rarely have the skills to have hundreds of sell orders open at once. You see where I'm going with this... My wish is that the variety in security mission loot was more NPC corp dependent. This would spread players out more instead of focusing in certain systems like Funtanainen. The possibility to focus on getting specific kinds of modules in the loot inorder to fill a market nish would add alot more dimensions for the common mission runner and new eve player. |
Xantia Naari
Varmland nation
0
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Posted - 2016.03.10 02:55:13 -
[2] - Quote
After reading many of the suggestions concerning changes to PvP I find that many ask for things that border to: "CCP, make PvP so I can eat the cake and keep it at the same time" Other comments are like: "CCP, make PvP so that I never lose a fight and so that those who get killed by me enjoy it"
Please try to come up with more specific tweeks instead of general and obvious things. |
Xantia Naari
Varmland nation
0
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Posted - 2016.04.06 14:57:42 -
[3] - Quote
1. I would like to nerf the targeting time of fits that more or less insta-lock to more then 3,5 s. It should not be possible to catch everything on gate camps. Some things need to be able to slipp through.
2. Possibility to color and group people on the fleet-watch list
3. I want an ingame fitting application, so that I can test fits, see the stats and such, before buying the modules. I can not believe this does not exist by now. Why!? I do not want more third party API applications. I want more first party EVE online applications. Don't outsource your own jobs CCP, unless you intend to fully integrate the products into the game.
additional: I would like to see more science lore explanations as to how the futuristic technology in game supposedly works. Also, it would be cool with some more dynamic missions that involve resent events covered by the scope. (something along the line with what you did with the wyvern that was stolen by the Guristas, but keep building on the story. Don't just abandon it).
Thank you |
Xantia Naari
Varmland nation
0
|
Posted - 2016.04.06 15:15:11 -
[4] - Quote
J'Poll wrote:1. Remove Concord. 2. Ban all carebears (as in people who are 200% against any form of PvP possibility) 3. Remove high-sec.
and then EVE will never get a singel new player. It will be filled with bitter vets like yourself for a month before shutting down for good |
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