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Tone Tsero
Nitta Ltd
0
|
Posted - 2015.12.07 10:05:27 -
[1] - Quote
My Amarr standigns are poor, .67 with Diplomacy 5, way negative without.
So I grind L4 missions for Ammar until I get an L4 storyline, complete it and standing rises to .9. Hurray! Do one mission against Amarr for SOE and standing drops to .41.
No credit for all the standard mission I do for a faction, and not enough increase from the storyline to counteract one mission against that faction.
So, where does this leave us? Mission runners are forced into declining missions against factions they have low standings with, which just cuts down significantly the missions they can accept, so they end up having to repeat the same few missions over and over.
I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks
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Solecist Project
The Scope Gallente Federation
25785
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Posted - 2015.12.07 10:08:11 -
[2] - Quote
It's more realistic to get slapped for running missions for the enemy.
Why do you believe it would be more realistic to have it easier to gain standings? |

Xenuria
KarmaFleet Goonswarm Federation
1025
|
Posted - 2015.12.07 10:08:51 -
[3] - Quote
Tone Tsero wrote:My Amarr standigns are poor, .67 with Diplomacy 5, way negative without.
So I grind L4 missions for Ammar until I get an L4 storyline, complete it and standing rises to .9. Hurray! Do one mission against Amarr for SOE and standing drops to .41.
No credit for all the standard mission I do for a faction, and not enough increase from the storyline to counteract one mission against that faction.
So, where does this leave us? Mission runners are forced into declining missions against factions they have low standings with, which just cuts down significantly the missions they can accept, so they end up having to repeat the same few missions over and over.
I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks
Standings are rather strange in how they calculate, they haven't yet been shifted to the new system afaik. Keep in mind that EvE is not an elder scroll game, it isn't designed to allow maxing of everything. Some standings can be increased at the small cost of others but you will always be without max standing for every faction. It's just not mathematically possible, unfortunately.
CSM 11 Candidate
My Lore Predictions
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DeMichael Crimson
Republic University Minmatar Republic
52991
|
Posted - 2015.12.07 12:10:49 -
[4] - Quote
'The Plan' has proven itself time and time again to be the quickest and easiest way to not only repair negative Faction standings, it will also boost positive Faction standings as well.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
563
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Posted - 2015.12.07 13:04:24 -
[5] - Quote
No, the very old way it was where only positive standing was gained was scrapped for a reason.... that reason is easy... your choices NEED to have consequences, yes even running missions. To get rid of it really waters down the game taking any choice and negative consequences away from you, effectively suiting you up in bubble wrap so your choices dont come back to bite you.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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Yourmoney Mywallet
Jita Institute of Applied Monetary Manipulation
717
|
Posted - 2015.12.07 13:43:32 -
[6] - Quote
'nuff said, really. |

Jenn aSide
Ascendent. Test Alliance Please Ignore
13100
|
Posted - 2015.12.07 14:06:27 -
[7] - Quote
Tone Tsero wrote:My Amarr standigns are poor, .67 with Diplomacy 5, way negative without.
So I grind L4 missions for Ammar until I get an L4 storyline, complete it and standing rises to .9. Hurray! Do one mission against Amarr for SOE and standing drops to .41.
No credit for all the standard mission I do for a faction, and not enough increase from the storyline to counteract one mission against that faction.
So, where does this leave us? Mission runners are forced into declining missions against factions they have low standings with, which just cuts down significantly the missions they can accept, so they end up having to repeat the same few missions over and over.
I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks
Standings are just like money. Hard to gain, REALLY easy to lose.
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Imiarr Timshae
Funny Men In Funny Hats
350
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Posted - 2015.12.07 19:08:30 -
[8] - Quote
Also weighing in on this, the derived standings mechanics mean if you gain to amarr, you also gain to Caldari and lose to Gallente/Minmatar, and vice versa.
Meaning if standard missions gave out faction as per OP's suggestion, it would be impossible to run missions for anyone without wrecking faction standings to someone by nature of the derived mechanics.
As it stands if you just don't run storylines for anyone, you never get disliked by anyone, and you can then leverage mechanics which offer faction standing without the related derived gains or losses (Epic Arcs) to become liked by everyone.
Regards,
Personal Standings Services - Free 3rd Party & Collateral Holding Service - 7+ Day Old Corps for Highsec POS Sales
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Imiarr Timshae
Funny Men In Funny Hats
350
|
Posted - 2015.12.07 19:13:07 -
[9] - Quote
Xenuria wrote: Some standings can be increased at the small cost of others but you will always be without max standing for every faction. It's just not mathematically possible, unfortunately.
That depends on your definition of "every faction". Many players in this context refer to the big 4 Caldari Amarr Minmatar Gallente as "Every faction". Epic arc mechanics allow you to be positive to all of these factions at once and significantly so.
You can also use the same mechanics to be high to all highsec factions such as SoE, Ammatar, Khanid etc by running storylines for these factions and getting extremely high with them while running Epic arcs periodically to keep "the big 4" high.
It takes forever but at least in the sense of "Every faction" excluding pirates and fringe groups like Thukker and so forth, it's very possible.
Personal Standings Services - Free 3rd Party & Collateral Holding Service - 7+ Day Old Corps for Highsec POS Sales
|

Tau Cabalander
Retirement Retreat Working Stiffs
5577
|
Posted - 2015.12.07 19:26:37 -
[10] - Quote
There is a difference between various missions for a faction.
Kill missions affect standing a HUGE amount: every ship destroyed earns a standing loss, and structures earn a HUGE loss. These NPC tend to drop faction dog tags, so if you pick-up a lot of those, that is your problem.
Storyline missions also affect faction standing, but losses are through derived standing, which results in less standing loss.
Example: I run Sisters Of EVE storyline missions to gain standing with Gallente and Minmatar to a lesser amount. I decline all missions [once every 4 hours per agent] vs. player factions (look for the faction icon in the mission brief).
Combat missions with no player faction standing loss: NPC pirates (icon = pirate faction standing loss), Rogue Drones (no icon), Mercenaries (no icon - can also drop dog tags, but there is no standing penalty), unaffiliated factions (no icon).
There are a few "combat" courier missions with hostile NPC, that don't result in any standing loss if the NPC are not attacked, but these missions are few. |

Bagrat Skalski
Koinuun Kotei
10439
|
Posted - 2015.12.07 20:35:52 -
[11] - Quote
Dont run faction missions, problem solved. 
Custom ship skins, character creator style "repaint". Bring it!
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Otso Bakarti
Filial Pariahs
509
|
Posted - 2015.12.07 22:06:04 -
[12] - Quote
Xenuria wrote:Tone Tsero wrote:My Amarr standigns are poor, .67 with Diplomacy 5, way negative without.
So I grind L4 missions for Ammar until I get an L4 storyline, complete it and standing rises to .9. Hurray! Do one mission against Amarr for SOE and standing drops to .41.
No credit for all the standard mission I do for a faction, and not enough increase from the storyline to counteract one mission against that faction.
So, where does this leave us? Mission runners are forced into declining missions against factions they have low standings with, which just cuts down significantly the missions they can accept, so they end up having to repeat the same few missions over and over.
I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks
Standings are rather strange in how they calculate, they haven't yet been shifted to the new system afaik. Keep in mind that EvE is not an elder scroll game, it isn't designed to allow maxing of everything. Some standings can be increased at the small cost of others but you will always be without max standing for every faction. It's just not mathematically possible, unfortunately. I didn't really have anything to add, I just wanted to say, "Grrrr Goons!" So...
GRRRR GOONS!!
TYVM 
Paranoia strikes deep....
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Hasikan Miallok
Republic University Minmatar Republic
1716
|
Posted - 2015.12.08 00:48:20 -
[13] - Quote
There are a few very rare anti-faction missions you can do with no standing hit.
For example Blitzing this level 2 has no standing loss .
However generally if you care about opposing standings you decline opposing faction missions. |

King Aires
Chicks on Speed Mordus Angels
58
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Posted - 2015.12.08 00:54:19 -
[14] - Quote
DeMichael Crimson wrote:'The Plan' has proven itself time and time again to be the quickest and easiest way to not only repair negative Faction standings, it will also boost positive Faction standings as well. DMC
This man knows what the f*** he is talking about. Listen and learn. |

Sobaan Tali
Caldari Quick Reaction Force
692
|
Posted - 2015.12.08 04:17:17 -
[15] - Quote
As you near better and better standings with someone, it get's progressively harder to continue to increase positively. However, in turn it simultaneously gets easier and easier to loose said standings. The same will be true in the reverse. For instance, having poor standings than the default neutral, 0, means that actions that cause the standings to deteriorate further will have increasingly less impact on your final standings, while positive gains will feel far more impacting than they normally would. The opposite occurs when your standings are above 0, and that effect continues to amplify as your standings near +10.
While actions you take that affect standings with others are often static numbers, they will differ from one another in severity depending on what you did and with whom. Also, the way that affects your standings in multiplicative, not additive, so the same action will not elevate or lower standings by the same amount every time you cause them to occur.
Think of it as a hidden multiplier being added to the equation every time you incur a standings change. If your standings are under 0, they increase gains and decrease losses. Above 0, and the multiplier increases losses and decreases gains. The multiplier also raises and lowers it's own amount separately, increasing as you either get closer to -10 or +10, then begins to return to a smaller amount as it nears the middle, again the neutral which is 0. It's almost similar in a way to how stacking penalties work. Diminishing returns, in complicated sort of way.
DMC's "Plan" is probably the absolutely best and fastest-to-run how-to on getting better standings with a host faction that you're going to find out there. I highly recommend you take a look at it, as others have suggested. I've been (slowly, lazily) repairing my standings with Gal/Min myself and it's still surprisingly faster than I thought it would be (think the Maker for -10 raw cap, or even that couldn't save me).
Several Social skills, like Social, Diplomacy, and Connections can not only help raise your "effective" standings with factions that you are in the negative with, but help increase positive gains to make it somewhat easier to get back to being neutral and even friendly.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Shallanna Yassavi
Imperial Academy Amarr Empire
47
|
Posted - 2015.12.08 08:34:51 -
[16] - Quote
Don't shoot NPCs of factions whose space you want to fly around in. That tanks your standings hard.
Also, if you get "Pick your Poison", save the Amarrian ambassador.
A signature :o
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Dextrome Thorphan
Intrepid Crossing
142
|
Posted - 2015.12.08 09:14:20 -
[17] - Quote
Tone Tsero wrote:My Amarr standigns are poor, .67 with Diplomacy 5, way negative without.
So I grind L4 missions for Ammar until I get an L4 storyline, complete it and standing rises to .9. Hurray! Do one mission against Amarr for SOE and standing drops to .41.
No credit for all the standard mission I do for a faction, and not enough increase from the storyline to counteract one mission against that faction.
So, where does this leave us? Mission runners are forced into declining missions against factions they have low standings with, which just cuts down significantly the missions they can accept, so they end up having to repeat the same few missions over and over.
I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks
Makes perfect sense to me that if you kill a bunch of ships belonging to a certain faction that you will lose standing towards that faction....
I'm pretty sure if you start killing your coworkers irl you will lose standing with your company, despite all your years of loyal service. |

Herzog Wolfhammer
Sigma Special Tactics Group
7214
|
Posted - 2015.12.08 09:30:01 -
[18] - Quote
Tone Tsero wrote:My Amarr standigns are poor, .67 with Diplomacy 5, way negative without.
So I grind L4 missions for Ammar until I get an L4 storyline, complete it and standing rises to .9. Hurray! Do one mission against Amarr for SOE and standing drops to .41.
No credit for all the standard mission I do for a faction, and not enough increase from the storyline to counteract one mission against that faction.
So, where does this leave us? Mission runners are forced into declining missions against factions they have low standings with, which just cuts down significantly the missions they can accept, so they end up having to repeat the same few missions over and over.
I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks
You were on the right track running SoE missions there but you still have to be careful with the missions they give.
Bring back DEEEEP Space!
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Orgah
Brutor Tribe Minmatar Republic
15
|
Posted - 2015.12.08 09:40:39 -
[19] - Quote
Tone Tsero wrote:I believe there should be some faction credit for running missions for a faction, maybe not as much as you lose, but it would make it realistic to accept all missions and maintain positive standings.
Thanks No.
You chose to support a NPC faction through actions against other NPC faction, so deal with the consequences.
In fact, NPC standings are nearly meaningless now, and should matter more. |

Xenuria
KarmaFleet Goonswarm Federation
1027
|
Posted - 2015.12.09 12:20:38 -
[20] - Quote
Imiarr Timshae wrote:Xenuria wrote: Some standings can be increased at the small cost of others but you will always be without max standing for every faction. It's just not mathematically possible, unfortunately. That depends on your definition of "every faction". Many players in this context refer to the big 4 Caldari Amarr Minmatar Gallente as "Every faction". Epic arc mechanics allow you to be positive to all of these factions at once and significantly so. You can also use the same mechanics to be high to all highsec factions such as SoE, Ammatar, Khanid etc by running storylines for these factions and getting extremely high with them while running Epic arcs periodically to keep "the big 4" high. It takes forever but at least in the sense of "Every faction" excluding pirates and fringe groups like Thukker and so forth, it's very possible.
Show me somebody with 10.00 Jove Standing while also having at least 9.00 in all 4 major factions.
CSM 11 Candidate
My Lore Predictions
|

Hasikan Miallok
Republic University Minmatar Republic
1730
|
Posted - 2015.12.09 13:15:35 -
[21] - Quote
Xenuria wrote:Imiarr Timshae wrote:Xenuria wrote: Some standings can be increased at the small cost of others but you will always be without max standing for every faction. It's just not mathematically possible, unfortunately. That depends on your definition of "every faction". Many players in this context refer to the big 4 Caldari Amarr Minmatar Gallente as "Every faction". Epic arc mechanics allow you to be positive to all of these factions at once and significantly so. You can also use the same mechanics to be high to all highsec factions such as SoE, Ammatar, Khanid etc by running storylines for these factions and getting extremely high with them while running Epic arcs periodically to keep "the big 4" high. It takes forever but at least in the sense of "Every faction" excluding pirates and fringe groups like Thukker and so forth, it's very possible. Show me somebody with 10.00 Jove Standing while also having at least 9.00 in all 4 major factions.
I am unclear why anyone would care about Jove Standing at all ?
Or is this a semantic argument based on the fact that "every faction" technically includes Jove?
|

DeMichael Crimson
Republic University Minmatar Republic
53040
|
Posted - 2015.12.09 17:43:30 -
[22] - Quote
Xenuria wrote:Imiarr Timshae wrote:Xenuria wrote: Some standings can be increased at the small cost of others but you will always be without max standing for every faction. It's just not mathematically possible, unfortunately. That depends on your definition of "every faction". Many players in this context refer to the big 4 Caldari Amarr Minmatar Gallente as "Every faction". Epic arc mechanics allow you to be positive to all of these factions at once and significantly so. You can also use the same mechanics to be high to all highsec factions such as SoE, Ammatar, Khanid etc by running storylines for these factions and getting extremely high with them while running Epic arcs periodically to keep "the big 4" high. It takes forever but at least in the sense of "Every faction" excluding pirates and fringe groups like Thukker and so forth, it's very possible. Show me somebody with 10.00 Jove Standing while also having at least 9.00 in all 4 major factions. Jove isn't one of the Empire Factions. There's actually only 8 Factions, otherwise known as Empire Factions, that control high sec systems :
1 - Amarr Empire 2 - Caldari State 3 - Gallente Federation 4 - Minmatar Republic 5 - Ammatar Mandate 6 - Khanid Kingdom 7 - The Interbus 8 - Concord Assembly
Gaining very high standings with the top 4 Empire Factions (Amarr, Caldari, Gallente, Minmatar) is easily obtainable, especially with the Epic Arcs. Over time the next 2 Empire Factions (Ammatar, Khanid) can also achieve high standings. Currently the only way to gain positive Faction standing with The Interbus is through derived standing gains. As for the last Empire Faction - Concord - there's no option available in-game to gain Faction standing.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Ginnie
School of Applied Knowledge Caldari State
24
|
Posted - 2015.12.09 17:46:32 -
[23] - Quote
I have very low standing with the Gallente (-8) and Minmater (-7) because I do run faction missions. I think they are fun and very rewarding; the dog tags are worth a lot on the market because everyone is so concerned about their faction standings they don't run missions that drop them. High demand with low supply equals a nice profit margin.
IMHO, I am better off running missions for one NPC corp, or at least corps under the same faction, for the standing and LPs. It takes times to build up faction standing to at least 4 in order to run level 4 missions for any NPC corp under a particular faction.
But to directly respond to the original post, yes it is much easier and quicker to loose standing, then to build up standing. It's definitely not a 1-to-1 ratio.
All that we see or seem is but a dream within a dream. -Edgar Allan Poe
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The Golden Serpent
Order of Jamyl
149
|
Posted - 2015.12.10 04:34:35 -
[24] - Quote
Think you can betray the Amarr Empire so lightly, think again! |

Owen Levanth
Sagittarius Unlimited Exploration
432
|
Posted - 2015.12.10 09:39:15 -
[25] - Quote
Solecist Project wrote:It's more realistic to get slapped for running missions for the enemy.
Why do you believe it would be more realistic to have it easier to gain standings?
Well, it wouldn't be realistic, but it would be nicer gameplay. Because let's face it, over the last years CCP has taken out most of the advantages high standings had, anyway. (POS, jump clones)
It's more sensible to make standings easier to achieve and hold now, since standings have dropped so much in value. |
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