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Sarab Saeed
Imperial Academy Amarr Empire
33
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Posted - 2015.12.12 22:45:12 -
[1] - Quote
Hi
I've done the starter missions and can't think that I've been shown how to do what I'm about to ask.
If I wish to track other peoples missions so I can go in afterwards and salvage wrecks, how can I scan for this? I'm sure I've read responses where people have suggested this.
So much to take on board with this game and I seem to be forgetting more than I can learn
Only we are responsible for our own actions
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2186
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Posted - 2015.12.12 22:56:29 -
[2] - Quote
mainly you have 2 options
1. ask nicely and someone will give you bookmarks to wrecks. some people will give them to you for free, others will want a percentage, others maybe a flat fee. Can always try joining up with pro synergy (a corp in game), if they are still around. people contract bookmarks to them and a salvager will accept the contract and return a percentage of loot.
2. get an expanded probe launcher and some combat scanner probes and bookmark ships out in space. once you have a few bookmarks I'd switch to something fast with a salvager and go fly around and salvage the wrecks. people will react in very different ways some don't care about it and will just abandon their wrecks so you can tractor beam and loot them. others get mad because you are "stealing"
@ChainsawPlankto
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Orla- King-Griffin
154
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Posted - 2015.12.12 22:59:54 -
[3] - Quote
An expanded probe launcher and combat probes, with their requisite skills of course. I highly recommend you get familiar with their use as it's a valuable skill to have for PvP.
You can't scan the site down unless they are actually in the site or have left something like drones or a mobile depo there (neither npc's nor their wrecks show)
Ninja salvaging is ok isk , better in systems where established players run them though. Best isk actually comes from recovering drones, t2 ones will be your bread and butter, faction and geckos being veritable gold mines for you this early.
This also leads into bear flipping which is good fun if you're the patient sort.
Ah shite...
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Sarab Saeed
Imperial Academy Amarr Empire
33
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Posted - 2015.12.12 23:13:04 -
[4] - Quote
excellent. I have the probe launcher, it was the combat probes that I didn't know existed :)
Thanks people.
ps please don't target me if I come salvaging your wrecks
Only we are responsible for our own actions
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Tfnatt
Sebiestor Tribe Minmatar Republic
0
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Posted - 2015.12.12 23:52:13 -
[5] - Quote
Sarab Saeed wrote:excellent. I have the probe launcher, it was the combat probes that I didn't know existed :) Thanks people. ps please don't target me if I come salvaging your wrecks
They normally won't unless you go suspect for theft and as you grow in skills and confidence you'll soon learn to use that to your advantage and make it all a lot more profitable ;) |
ergherhdfgh
Imperial Academy Amarr Empire
1018
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Posted - 2015.12.13 00:24:59 -
[6] - Quote
Many missions have multiple rooms so once you scan down the ship you'll want to warp in and book mark all of the rooms in most cases.
Like other's have said you'll likely be flying cheap ships and making a decent amount of isk doing so. Therefore I'd not worry about taking the suspect flag if i were you. They can blow up your ship and you won't loose much.
Someone can correct me on this if i wrong since it's not my play style but I think that you get to engage them legally for 15 minutes afterwords. Also keep in mind mission runners almost never fit a point so you likely can just warp off and get in a combat ready ship and come back and have fun with them. |
Donnachadh
United Allegiance of Undesirables
677
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Posted - 2015.12.13 16:39:02 -
[7] - Quote
Sarab Saeed wrote:excellent. I have the probe launcher, it was the combat probes that I didn't know existed :) Thanks people. ps please don't target me if I come salvaging your wrecks
All good information so far I just want to clarify a situation that has gotten several new players I know in trouble of sorts and you mention it here. Every wreck in space is fair game for anyone to salvage and yes that means the yellow ones. If they shoot you for it they will get the visit from Concord unless you have a criminal or suspect flag. Please note I said "salvage" as in to use your salvage beam, if you try to tractor beam the wreck to you or you fly to the wreck and open it and remove the contents (looting) then you have just committed a criminal act by stealing from that person giving them the right to shoot you which may or may not be fun depending on why you are there.
A few other tips. Stay away from the structures in the mission pockets if the mission runner is there. Depending on what ship you are flying, how it is fit and the size of the structure it is possible for the mission runner to kill you by blowing up the structure you are sitting next to. The answer is no Concord will not come after them for it because they were not the cause of your death they structure explosion killed you, the fact that it was done intentionally is not of importance to Concord.
Watch the pockets when you warp into them. Many mission runners are wise to other players that do what you are doing and will leave a nasty surprise in the form of using the NPC in the pocket to protect their loot / salvage. Since they know what they left behind they can easily tank a salvage ship to handle it, you may not be so lucky.
Last one. Remember that the NPC may and usually do switch agro and one of the triggers is the newest ship in the pocket. So be prepared when you warp in to have to warp out just as quickly because the mission runner can tank the damage but you may not be able to. |
Hasikan Miallok
Republic University Minmatar Republic
1748
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Posted - 2015.12.14 05:23:47 -
[8] - Quote
yep pretty much ONLY salvage.
If you loot the only reason they will not shoot you immediately is they may think you are bait for a gank and you have more ships waiting to warp in. |
Sarab Saeed
Imperial Academy Amarr Empire
33
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Posted - 2015.12.14 11:50:42 -
[9] - Quote
Hasikan Miallok wrote:yep pretty much ONLY salvage.
If you loot the only reason they will not shoot you immediately is they may think you are bait for a gank and you have more ships waiting to warp in.
There is so much more to this game than I realised. This sort of things actually happens???
Only we are responsible for our own actions
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Solai
Calibrated Chaos Triumvirate.
334
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Posted - 2015.12.14 12:07:39 -
[10] - Quote
Eve players likely, on average, the most coordinated gamers on the planet. Baiting, and other advanced tactics are common. Some people also run multiple accounts side by side, and do this solo, too.
However, don't let this put too much fear in you, since going through any kind of effort generally requires some kind of payout for players. That payout might be in the form of ISK, or it might be because they find it hilarious when a successful bait results in a loudly complaining victim. You're a low-ISK target for now, so the former isn't currently a threat. But the latter is certainly possible. Always explode gracefully. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
13044
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Posted - 2015.12.14 12:54:08 -
[11] - Quote
Sarab Saeed wrote:Hasikan Miallok wrote:yep pretty much ONLY salvage.
If you loot the only reason they will not shoot you immediately is they may think you are bait for a gank and you have more ships waiting to warp in. There is so much more to this game than I realised. This sort of things actually happens??? Bear flipping (or more commonly suspect baiting ) is the practice of scanning down a mission running carebear* and stealing something to gain a suspect flag.
The aim is to get the mission runner to fire upon you ,creating a limited engagement whereupon most will re-ship into something tailored to kill that specific ship.
Our alliance training initially involved doing this with the restriction that we weren't allowed 're-ship and had to kill a battle ship with a frigate as a sort of right of passage thing. It's interesting gameplay with a lot of nuanced particularities that I really enjoyed.
We are (or were anyway) known for felling outrageously expensive t2 battleships using only an ishkur.
From experience I can tell you about 1 in 8 mission runners will fire on you and about half of them wouldn't unless you're actively antagonistic with them (stealing stuff, chewing on their mobile tractor going "nom nom nom" in local chat, that sort of thing).
Most will either ignore you or immediately warp out.
* carebear is a term used to describe a particular type of pve player , worth noting that it's somewhat derogatory and sometimes synonymous with "coward" or more accurately "risk averse" but is often used in general terms to describe anyone not actively involved in PvP
Better the Devil you know.
=]|[=
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Bastion Arzi
Angry Mustellid Decayed Orbit
309
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Posted - 2015.12.14 13:33:04 -
[12] - Quote
Sarab Saeed wrote:There is so much more to this game than I realised. This sort of things actually happens???
yes, i like an idiot recently died to a baiting skiff who was in hull when the brutix navy warped onto my face
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Solecist Project
The Scope Gallente Federation
27609
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Posted - 2015.12.14 15:08:51 -
[13] - Quote
So me telling you about the expanded probe launcher didn't help much? :)
Glad you're pursuing this. :D
I identify as Sol-kin and I oppose all WiSgender because the white priviledged spacists just want to oppress me with their Avatariarchy. Once the carebears are eradicated, I will stand before them, screaming...
THE GAME ! (:
You lost... :)
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Donnachadh
United Allegiance of Undesirables
681
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Posted - 2015.12.14 15:59:14 -
[14] - Quote
Hasikan Miallok wrote:yep pretty much ONLY salvage.
If you loot the only reason they will not shoot you immediately is they may think you are bait for a gank and you have more ships waiting to warp in. You are so wrong on this, most of them will not shoot you because the loot you are stealing is essentially worthless, and certainly not worth the risks of losing a ship over. |
Sarab Saeed
Imperial Academy Amarr Empire
33
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Posted - 2015.12.14 16:07:05 -
[15] - Quote
Literally every day is a school day. My brain sometimes actually aches with all the things I am trying to get my head around
Only we are responsible for our own actions
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
13044
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Posted - 2015.12.14 16:46:35 -
[16] - Quote
Donnachadh wrote:Hasikan Miallok wrote:yep pretty much ONLY salvage.
If you loot the only reason they will not shoot you immediately is they may think you are bait for a gank and you have more ships waiting to warp in. You are so wrong on this, most of them will not shoot you because the loot you are stealing is essentially worthless, and certainly not worth the risks of losing a ship over. ^^truth
as a suspect the Vast majority will be in such a hurry to get away from you that they'll frequently forget their mtu and drones. Some of the time they're soo skittish they're already aligning out when you land.
About half of the remaining will just freeze (I know lol) , Some will try and ignore you and go about their day, the odd one will chat with you though this happens about as often as them firing at you.
Some will give you the carebear stare ( target lock you with the notion of scaring you off ) and as I said above , about 1 in 8 will actually fire on you and most of them need to be antagonised into it.
Now admittedly my experience is somewhat skewed by being a bigmeanyfacedmercenary and anyone with the forethought to check before shooting would likely be able to figure out I know exactly what I'm doing.
Better the Devil you know.
=]|[=
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Sabriz Adoudel
Black Hydra Consortium.
5597
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Posted - 2015.12.14 23:52:40 -
[17] - Quote
Ralph King-Griffin wrote:Donnachadh wrote:Hasikan Miallok wrote:yep pretty much ONLY salvage.
If you loot the only reason they will not shoot you immediately is they may think you are bait for a gank and you have more ships waiting to warp in. You are so wrong on this, most of them will not shoot you because the loot you are stealing is essentially worthless, and certainly not worth the risks of losing a ship over. ^^truth as a suspect the Vast majority will be in such a hurry to get away from you that they'll frequently forget their mtu and drones. Some of the time they're soo skittish they're already aligning out when you land. About half of the remaining will just freeze (I know lol) , Some will try and ignore you and go about their day, the odd one will chat with you though this happens about as often as them firing at you. Some will give you the carebear stare ( target lock you with the notion of scaring you off ) and as I said above , about 1 in 8 will actually fire on you and most of them need to be antagonised into it. Now admittedly my experience is somewhat skewed by being a bigmeanyfacedmercenary and anyone with the forethought to check before shooting would likely be able to figure out I know exactly what I'm doing.
I'll point out that this is hilarious fun.
Google 'Feyd's Blog' (site is VERY NSFW) for advice on how to do it.
If you do kill someone's mission ship, I highly recommend sending them a followup EVEmail insisting they pay a fine for unwarranted aggression.
People will sometimes wardec you over that (which then gets you another week of shooting them)
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3706
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Posted - 2015.12.15 14:36:19 -
[18] - Quote
If you go into someone else's mission 75% of the time they'll warp away in terror. 20% of the time they'll ignore you and 5% of the time they'll shoot you, not be able to apply damage to you and get soloed by your t1 cruiser.
Mission runners are non-threats unless you also happen to be fighting a someone else in a pvp ship at the same time. You shouldn't ever be afraid of someone in a mission boat shooting you, you should be excited by the prospect. |
Donnachadh
United Allegiance of Undesirables
685
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Posted - 2015.12.15 15:44:56 -
[19] - Quote
Vimsy Vortis wrote:Mission runners are non-threats unless you also happen to be fighting a someone else in a pvp ship at the same time. You shouldn't ever be afraid of someone in a mission boat shooting you, you should be excited by the prospect. As with all blanket statements it would be bad for the OP to believe this. To flatly state that mission runners are a non-threat ignores the reality that there are players who use mission runners (usually an alt) as bait to lure you into a trap with the sole intent of killing you. My son and a group of his friends are particularly good at this and find it amusing to gank the gankers. In the end I agree you should never be afraid of the mission runners, but to flatly dismiss the potential for them being a trap or the dangers the mission runner themselves could be would not be wise. In EvE as with combat everywhere in the real world it is the things you are not prepared for that can cause you the most trouble.
To the damage application thingy, best you go back and re-work your assumptions there. Applying your damage to a wide range hull classes is one of the major goals of a mission fit, and a good mission fit can and does apply it's considerable damage output very effectively to cruiser class and smaller hulls. A wise player has ways to counter this to the point where it becomes manageable but to flatly state that mission ships cannot apply damage is false and could mislead new players like the OP.
Some numbers from a cruise missile fit Golem just for giggles so the OP can look into this and determine the truth for themselves. To help with that and to further cause the OP headaches trying to come to grips with this game here is a link to an excellent source for information on how missiles apply damage and why the explosion radius and explosion velocity can be more important than the actual volley damage. http://wiki.eveuniversity.org/Missile_Damage
With T-2 fury missiles Max volley damage 7,999 hp Exp radius 194 meters Exp velocity 145 meters per second
With T2 precision missiles Max volley damage 5750 Exp radius 101 meters Exp velocity 202 meters per second
Considering drones you would have to be dealing with both of these options can apply damage quite affectively against small fast moving targets. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3708
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Posted - 2015.12.15 16:06:10 -
[20] - Quote
Missiles and drones are pretty much the only major exception to the inability of mission ships to apply theit damage effectively. Turret ships are heavily reliant on range for their damage application and that's something that's become even more true since micro jump drives became a thing. Even so they're still well within the range that you can tank in an assault frigate or afterburning cruiser.
Probably I shouldn't assume that people know about what kinds of things can plausibly hurt them though. |
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