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Thread Statistics | Show CCP posts - 0 post(s) |

clandestinity
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Posted - 2003.12.04 06:42:00 -
[1]
I just downloaded 1323 and in the right click menu the warp to selection has a sub menu with 20k, 30k, 40k, 50k!!!! 
    That's awesome!
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Kalki Nibiru
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Posted - 2003.12.04 06:50:00 -
[2]
Sweet. Now we are going to have some great battles with frigates warping in at 20k. Short range cruisers warping in at 20k, long range at 30k. And battleships warping in from anywhere from 20-50k.
Couple this with the targeting changes and everything else thats being put in...........man this game is going to kick ass in the future.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Jarjar
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Posted - 2003.12.04 07:07:00 -
[3]
"I am in such a good mood today, that I think I'll go ahead and code this selectable warp range in tonight ;-)" - Chandra Omg it wasn't even a joke? 
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dalman
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Posted - 2003.12.04 07:58:00 -
[4]
    
M.I.A. since 2004-07-30 |

pooti
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Posted - 2003.12.04 08:37:00 -
[5]
yayay!
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Majin Buu
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Posted - 2003.12.04 08:46:00 -
[6]
great!!! ive been asking for this for ages     
BoB KillBoard |

Lifewire
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Posted - 2003.12.04 09:14:00 -
[7]
Nice...go on with this CCP and there is a chance to fix the encounter and combat system of EVE and keep ur jobs 
I will pay for EVE 5 years if u guys manage it to make pvp fair for all. Encounter distance 100k should be added if the grids dont make to many problems. And 20k removed to make real blockades of jumpgates possible. 20k are nothing with mwd...only 8000 meters to jump at 12 km distance. 10 seconds invulnerable, 1-2 seconds targeting. Make it possible to do blockades and this game gets frontlines and fair combat.
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Drutort
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Posted - 2003.12.04 09:25:00 -
[8]
they need a 80km added on 
because in battle you probably have the other players all over the place and they can still be say 20km from others and be within range to you when you do 50km
now if we could have a random +-20km left/right so to speak so that you dont seem to warp in to the same spot in the range heh
have option to warp in at X range + random left/right range support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Nicholas Marshal
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Posted - 2003.12.04 09:34:00 -
[9]
This is a great addition. Much needed.
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Miso
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Posted - 2003.12.04 09:38:00 -
[10]
Best idea ever. -------------------------------------------- Dead
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McWatt
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Posted - 2003.12.04 10:02:00 -
[11]
Edited by: McWatt on 04/12/2003 10:02:31 great!
small changes:
20km --> 25 (or 30)
add 75 km
--> good game!!!
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j0sephine
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Posted - 2003.12.04 10:04:00 -
[12]
"Best idea ever."
... Still like the idea of edible warming oil better, myself; but i'll give that one the second best spot. ;s
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Shaelin Corpius
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Posted - 2003.12.04 11:01:00 -
[13]
Finally, ya. been waiting long time for this as well.
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Miso
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Posted - 2003.12.04 11:02:00 -
[14]
Quote: "Best idea ever."
... Still like the idea of edible warming oil better, myself; but i'll give that one the second best spot. ;s
This is why I love you. -------------------------------------------- Dead
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KIAEddZ
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Posted - 2003.12.04 11:18:00 -
[15]
Anyone else so hoping that Miso and Josephine are actually different genders?
Otherwise I am muchly not liking the mental image ;(
http://oldforums.eveonline.com/?a=topic&threadID=176347
www.kia-corp.co.uk/killboard
CEO of KIA Corp - Been doing it for the Laydeez since 1993, now we i |

Nicholas Marshal
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Posted - 2003.12.04 11:19:00 -
[16]
you don't like Lesbisans ???
PHOOOAAARRRWWW !
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Lola
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Posted - 2003.12.04 11:20:00 -
[17]
Quote: Anyone else so hoping that Miso and Josephine are actually different genders?
Otherwise I am muchly not liking the mental image ;(
Is it really so bad if they are both female? ----------------------------------------- Sig rented by Drethen Nerevitas. |

Fare Dwath
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Posted - 2003.12.04 11:30:00 -
[18]
Nice... now you can warp closer to a station if you are 20-30km away from it =) And also warp to nowhere in space... like not at a station or planet... just nowhere and meet eachother and pvp.. =) ______________________________________________
"Everything that has a beginning, has an end." |

Fare Dwath
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Posted - 2003.12.04 11:32:00 -
[19]
Nice... now you can warp closer to a station if you are 20-30km away from it =) And also warp to nowhere in space... like not at a station or planet... just nowhere and meet eachother and pvp.. =) ______________________________________________
"Everything that has a beginning, has an end." |

Nirvy
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Posted - 2003.12.04 11:55:00 -
[20]
ok now this is a good idea  Mercenary | The Azath |

Jarjar
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Posted - 2003.12.04 12:01:00 -
[21]
Quote: Nice... now you can warp closer to a station if you are 20-30km away from it =) And also warp to nowhere in space... like not at a station or planet... just nowhere and meet eachother and pvp.. =)
Erm; You can't warp unless you are 150+ km from the target. 50km is not nowhere in space.
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j0sephine
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Posted - 2003.12.04 12:19:00 -
[22]
"Anyone else so hoping that Miso and Josephine are actually different genders?
Otherwise I am muchly not liking the mental image ;("
*laughs* No worry Mr.Eddz, Miso is way too busy spending all day dolefully looking into eyes of Ms.Constantine, and dribbling at the 4 ft square picture of her on the bedroom wall. :s
*hides from Miso's wrath*
(... not to mention i owe the backrub someone of different gender first, anyway >>;
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StealthNet
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Posted - 2003.12.04 12:22:00 -
[23]
Quote:
Quote: Anyone else so hoping that Miso and Josephine are actually different genders?
Otherwise I am muchly not liking the mental image ;(
Is it really so bad if they are both female?
errrr.... ok... now, we need proof 
BTW, while at it, why not code a simple drop from warp button or right click menu option ?  _______________________________________________
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Miso
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Posted - 2003.12.04 12:45:00 -
[24]
Ok,
Look at my avatar and sig
Look at j0sephine's avatar and sig
If you you're still unsure about our gender, buy some glasses...
Miso x x x -------------------------------------------- Dead
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LocalHost
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Posted - 2003.12.04 15:08:00 -
[25]
Can anyone say SWEET!!! |Father of 1|Master of All| |

LocalHost
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Posted - 2003.12.04 15:16:00 -
[26]
Quote: Ok, Look at my avatar and sig Look at j0sephine's avatar and sig If you you're still unsure about our gender, buy some glasses... Miso x x x
I myself am not only sure about your gender I'm even feeling hot and bothered by it.
Is that creepy to say? Oh well. Maybe I need a spanking!
|Father of 1|Master of All| |

Bad Harlequin
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Posted - 2003.12.04 15:43:00 -
[27]
Quote: "I am in such a good mood today, that I think I'll go ahead and code this selectable warp range in tonight ;-)" - Chandra Omg it wasn't even a joke? 
 if this keeps up the falling numbers on TQ will be due to everyone playing on Chaos 
You are in a maze of twisty little asteroids, all alike. |

Adliger Krieger
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Posted - 2003.12.04 16:39:00 -
[28]
Good idea, but I think CCP took the easy way out on this issue. This should have been implemented as a skill.
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Shock
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Posted - 2003.12.04 16:48:00 -
[29]
Quote: Nice...go on with this CCP and there is a chance to fix the encounter and combat system of EVE and keep ur jobs 
I will pay for EVE 5 years if u guys manage it to make pvp fair for all. Encounter distance 100k should be added if the grids dont make to many problems. And 20k removed to make real blockades of jumpgates possible. 20k are nothing with mwd...only 8000 meters to jump at 12 km distance. 10 seconds invulnerable, 1-2 seconds targeting. Make it possible to do blockades and this game gets frontlines and fair combat.
It was my understanding that the invul timer was going to be removed. --- soonÖ |

Shock
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Posted - 2003.12.04 16:49:00 -
[30]
Quote: Nice...go on with this CCP and there is a chance to fix the encounter and combat system of EVE and keep ur jobs 
I will pay for EVE 5 years if u guys manage it to make pvp fair for all. Encounter distance 100k should be added if the grids dont make to many problems. And 20k removed to make real blockades of jumpgates possible. 20k are nothing with mwd...only 8000 meters to jump at 12 km distance. 10 seconds invulnerable, 1-2 seconds targeting. Make it possible to do blockades and this game gets frontlines and fair combat.
It was my understanding that the invul timer was going to be removed.
Anyway, pirates should not blockade as much, it's bad for their own business. --- soonÖ |

Morkt Drakt
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Posted - 2003.12.04 17:01:00 -
[31]
As ive been hankering after this since "ever" im just adding a "Yahooo" for the sake of it.
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Scragg
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Posted - 2003.12.04 18:25:00 -
[32]
Kewl so now me and the other two CC guys can warp to places we know the CA have defenseless indies, fire from 50K away and use our four micro warps to run away. 
OK.. OK... this is kewl. This should add an entirely new dimesion to combat. Range will be a much bigger factor.
Scragg, Tyrell Corporation Vice-Director Military Operations |

SwitchBl4d3
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Posted - 2003.12.04 18:47:00 -
[33]
chix wit dix "Teh lord of Nonni"
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John Zeppe
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Posted - 2003.12.04 19:11:00 -
[34]
Quote: Good idea, but I think CCP took the easy way out on this issue. This should have been implemented as a skill.
Default range: 20km Skill: +10km / skill level?
Or wait, that'd suck when hauling/traveling... 
Erm, as a skill, how? 
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Rohann
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Posted - 2003.12.04 19:44:00 -
[35]
Does this work with autopilot too or just a single warp?
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Deadflip2
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Posted - 2003.12.04 20:34:00 -
[36]
Quote: "Anyone else so hoping that Miso and Josephine are actually different genders?
Otherwise I am muchly not liking the mental image ;("
*laughs* No worry Mr.Eddz, Miso is way too busy spending all day dolefully looking into eyes of Ms.Constantine, and dribbling at the 4 ft square picture of her on the bedroom wall. :s
*hides from Miso's wrath*
(... not to mention i owe the backrub someone of different gender first, anyway >>;
judging from their behavure i suggest their not man or female, prolly a man playing mosta the time and his wife taking over at some other times.... (for both of ehm!) if thats not the case proof it!  --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Riffix
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Posted - 2003.12.04 21:04:00 -
[37]
Quote:
BTW, while at it, why not code a simple drop from warp button or right click menu option ? 
I have wondered this for a long time but I think the problem has to do with the way the game is designed.
I think that in Eve warp works differently than regular travel and the system looks at it as a you are leaving point A and will appear at point B in x seconds and it does not keep track of where you are between that time. We just get a nice show created by the client on our machine to make it look like we are actually travelling through that space.
So in short I don't think it is possible given the way the system is setup. However, if I am wrong would LOVE for them to put that in. I have found myself doubleclicking on the wrong object more than once and found myself warping to another part of the system I never wanted to go.
Of course, if it is possible they should also make interdiction devices that players can place that will grab passing ships out of warp which would make for a more interesting and strategic game.
"Lead, follow, or get the #@$@#$ out of the way" |

Artean
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Posted - 2003.12.04 21:19:00 -
[38]
Ahhhh! 
Its about ****** *** *****-*** and *** ****** time. ........ There is a fine line between gate camping and just standing by a gate, looking like an idiot... |

Riffix
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Posted - 2003.12.04 22:13:00 -
[39]
Edited by: Riffix on 04/12/2003 22:14:13
Quote:
BTW, while at it, why not code a simple drop from warp button or right click menu option ? 
I have wondered this for a long time but I think the problem has to do with the way the game is designed.
I think that in Eve warp works differently than regular travel and the system looks at it as a you are leaving point A and will appear at point B in x seconds and it does not keep track of where you are between that time. We just get a nice show created by the client on our machine to make it look like we are actually travelling through that space.
So in short I don't think it is possible given the way the system is setup. However, if I am wrong would LOVE for them to put that in. I have found myself doubleclicking on the wrong object more than once and found myself warping to another part of the system I never wanted to go.
Of course, if it is possible they should also make interdiction devices that players can place that will grab passing ships out of warp which would make for a more interesting and strategic game.
EDIT: Well color me Caldari! I just read this in the latest dev chat posted on evegate:
"< LeKjart> but also, we now have the cancel warp option < LeKjart> running on Castor. Just do 'Stop My Ship' if you are in alignment mode < LeKjart> and you will drop out of warp mode " I don't know if this only pertains to before you actually go to warp but it appears it just MIGHT be possible....
Read the rest of the dev chat here.
"Lead, follow, or get the #@$@#$ out of the way" |

StealthNet
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Posted - 2003.12.04 22:58:00 -
[40]
Quote: Ok,
Look at my avatar and sig
Look at j0sephine's avatar and sig
If you you're still unsure about our gender, buy some glasses...
Miso x x x

/emote grabs a pair of glasses...
Ok. It seems female... but is that you ?  _______________________________________________
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