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![Ryoji Tanakama Ryoji Tanakama](https://images.evetech.net/characters/930433983/portrait?size=64)
Ryoji Tanakama
Caldari Daikoku Fleet Shipyards
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Posted - 2007.01.17 13:50:00 -
[61]
Edited by: Ryoji Tanakama on 17/01/2007 13:51:30 I think its just the fact that the 'avatar heads' for Caldari and Gallente (males for certain but to an extent females too) look a lot better than the old wrinkly Amarr and the somewhat thuggish, weather-worn Minmatar.
I picked Caldari cus I liked the way my head turned out (after toying with all the races and bloodlines). I specialise in shield tanking, can fit an excellent tech 2 armour tank too and have far more SP in gunnery than missiles despite using a raven for mission running for months and months.
I should point out though that one of my goals is to fly all tech 1 ships for each race with the exception of industrials; simply because I like the variety and the difference in playstyle.
Amarr ships, particularly the Abaddon (with support) and the Apocalypse (with an old-style dual-repper perma-tank) are still absolutely awesome for missions. Minmatar are a lot trickier to master, but this is 50% player ability and 50% character skills. In the end though, the minmatar flexibility and diversity is their biggest strength.
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![Jet Collins Jet Collins](https://images.evetech.net/characters/972706396/portrait?size=64)
Jet Collins
Dynamic Endeavors
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Posted - 2007.01.17 13:52:00 -
[62]
Because it takes work to be a good minmatar pilot. Its not all F1-F8 and train just these skills and you are good. Minmatar pilots have to think ![Wink](/images/icon_wink.gif)
Dynamic Endeavors is now Recuiting.!!
Contact me in game for deatails about the corp. Mostly a PvE corp, with Jump clones avaiale in Empire and 0.0. |
![Thalist Kahn Thalist Kahn](https://images.evetech.net/characters/155926264/portrait?size=64)
Thalist Kahn
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Posted - 2007.01.17 13:59:00 -
[63]
Edited by: Thalist Kahn on 17/01/2007 13:57:35 Edited by: Thalist Kahn on 17/01/2007 13:57:06 erm, not many minnie ships? 0.0 pirates love them, sepecially the nanophoon ![Wink](/images/icon_wink.gif)
minmatar ships used to be the gods of small-scale PvP (and the tempest was good for fleets), the trade off being that they need a large amount of skill specialisation to be truly effecive. for example, a raven can be flown reasonably well (for PvE at least) with about 4-5mil SP, whereas a minnie ship like the typhoon needs about 7-9mil SP to be respectable, and 12+ to be truly good
there is also the entertainment value to consider. with a raven all you do is lock, F1-F7, kill, repeat over and over. With minnie ships you need to actually maneuver and use speed and cunning to be truly effective (at least, until the whiners get nanos nerfed aswell). Minnie ships may not be as efficient or as accessible, but the "fun" quotient goes through the roof (rifter is a prime example of this, magnificent ship)
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![50freefly 50freefly](https://images.evetech.net/characters/824621600/portrait?size=64)
50freefly
Caldari Purify
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Posted - 2007.01.17 14:00:00 -
[64]
Edited by: 50freefly on 17/01/2007 14:03:54 Edited by: 50freefly on 17/01/2007 14:01:23 I put a LOT of thought into choosing my race and in the end picked Caldari because at the time I wanted to be a trader (I honestly have no idea what I was doing, I know I wasn't drunk so...) and Caldari backstory and Deteis stats suited that profession, and looked cool to boot. However, I ended up being a combat pilot that flies Gallente blaster ships (Because they are so much fun), so... ![Laughing](/images/icon_lol.gif)
If I had to do it again I am not sure what I'd pick, though it likely would not be Achura, just because I couldn't stand playing such an ugly bloodline (I'm an RPer). Wish it would have occured to me to pick a good RP name... Although I have found a way to make this name work... (Callsigns ftw =))
If the mysterious ! race had been selectable when I created my character I almost certainly would have chosen that instead, with such a rich backstory it's hard to resist...
"In the beginning of time, there was a portrait generating machine. However, people whined and the machine got taken away. Now the people all look like big !'s. Everyone accused them of being noobs, and they were, because no ! could have played the game long enough to know anything!"
But anyways I've found that I'm Matari at heart, as are most people in my corp... ![Very Happy](/images/icon_biggrin.gif)
Anyways try coming to Metropolis lots of Matari ships here...
Originally by: Eight Ace For reasons that have been lost in the mists of time all caldari ships are designed by two people. One does the left hand side and the other does the right.
And they never meet.
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![Matevainat Matevainat](https://images.evetech.net/characters/764096831/portrait?size=64)
Matevainat
terra firma team
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Posted - 2007.01.17 14:03:00 -
[65]
Edited by: Matevainat on 17/01/2007 14:00:20 Edited by: Matevainat on 17/01/2007 13:59:40 oops, alt-post above *puts on a dunce cap and stands in the corner*
this is Matevainat here, not thalist khan
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![Mikal Drey Mikal Drey](https://images.evetech.net/characters/1782503969/portrait?size=64)
Mikal Drey
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Posted - 2007.01.17 14:06:00 -
[66]
Originally by: Ivan Kirilenkov You see less Minmatar than others because The Caldari State(TM) is marching against it's victory!
We SHALL overcome. our ships arent as advanced as others but years of living under Caldari and Amarian slave masters have given us the knowledge of weaponry and ship systems of yours and our own knowlegde of gunpowder and afterburner technology make our ships fully equipped.
Live in the "state" or in the stink of the "empire" and you shall not see us. come to Matari Space and feel the full force of our awesome power.
I shall fly the flag of our forefathers
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![SerialTurd SerialTurd](https://images.evetech.net/characters/787149323/portrait?size=64)
SerialTurd
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Posted - 2007.01.17 14:29:00 -
[67]
I choose gallente because of their lore. I viewed caldari in the same light as teh emipre from star wars. I did not want to be amarr cause they are religious fanatics and I didn't want to be minmatar because they were slaves. The idea of gallente being the only true democratic society was very appealing.
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![sableye sableye](https://images.evetech.net/characters/974920541/portrait?size=64)
sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.01.17 14:36:00 -
[68]
Edited by: sableye on 17/01/2007 14:33:31
Originally by: Ghost Writer
Originally by: Daelmon When I first started I noticed the same thing, and it is mostly because Caldari make up 90% of the player base because of their stats and good PvE ships.
I beg to disagree, Caldari and Gallante make up the largest percentages of the player base due to the EASE of play for either race. Thier ships require little in the way of managment and thus are the easiest to fly, the typical give me an easy kill player flocks to them.
Amarr and Minmatar ships require the most investment in play time and learning to be effective.
gallente ships actually require alot of skill to fly, but anyway this is not reason most pick them the main reasons are they look kinda normal and there descriptions which don'nt make them sound like a slave or a salver I mean not many want to pick that option.
Join The Fight With Promo Today |
![DeckardIRL DeckardIRL](https://images.evetech.net/characters/168674346/portrait?size=64)
DeckardIRL
Bravehearts Xelas Alliance
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Posted - 2007.01.17 14:41:00 -
[69]
Originally by: SerialTurd I choose gallente because of their lore. I viewed caldari in the same light as teh emipre from star wars. I did not want to be amarr cause they are religious fanatics and I didn't want to be minmatar because they were slaves. The idea of gallente being the only true democratic society was very appealing.
Same here...
But as far as ships are concerned it peeps preference. I fly a Raven for all PvE work and the odd gang pvp op... but pvp I use gallente. There is no shortage of peeps in Tempests and Vagabonds that aren't Mimmatar. Temp is a piewats favourite and nanoTemps are flavour of the day atm...
Deck _____________________________________________
Watchin' the Game.... Havin' a Bud....
I shoot better on Bud.....
Eve Info- All you need to know |
![Zar Dim Zar Dim](https://images.evetech.net/characters/691723435/portrait?size=64)
Zar Dim
Minmatar Anus Horriblis
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Posted - 2007.01.17 14:44:00 -
[70]
I had 2 chars - Minmatar and Amarr. They are very well defined one are feudal maniacs and another is space underdogs, i like that. In the end i decided that Minmatars are more cool and dropped amarr char. Still i selected both of my characters for RP reasons.
As for mini ships they are good but do require a lot of SP. So in the end i crosstrained in caldari too, so now i use one for PVP and another for missions. Tbh if you are good with mini ships you are good with anything.
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![Jim McGregor Jim McGregor](https://images.evetech.net/characters/786173472/portrait?size=64)
Jim McGregor
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Posted - 2007.01.17 14:51:00 -
[71]
Minnie is the anti-hero of Eve, and I always pick those in all games. ![Wink](/images/icon_wink.gif) --- Eve Wiki | Eve Tribune |
![Xelios Xelios](https://images.evetech.net/characters/145296828/portrait?size=64)
Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.01.17 15:02:00 -
[72]
You probably just don't notice them. Sometime's it's hard to tell their ships apart from wreckage and debris ![Smile](/images/icon_smile.gif)
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![holla alt holla alt](https://images.evetech.net/characters/212202749/portrait?size=64)
holla alt
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Posted - 2007.01.17 15:19:00 -
[73]
why minmatar?
hands up the other races that fire shells the size of small cars at stuff...
/me looks around and notices no hands
If you're like me and enjoy the warm fuzzy feeling of outrageous calibre weaponry: say yes to minmatar
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![arutha arutha](https://images.evetech.net/characters/225033327/portrait?size=64)
arutha
Infinite Improbability Inc Dusk and Dawn
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Posted - 2007.01.17 15:21:00 -
[74]
minmater rule tbh im always jealous off the minmater bs pilots firing 8 howis at a target . say a cruiser and see it insta poping =p (maelstorm) .caldari and the raven will allways be first choice for pve and lets face it theres more mission runners in the game than pure pvp pilots .
ooo dont make looks deceive im amarr spec mostly . its the noise tachies make when fired lol . love it
if i had the choice again though id love to go minmater .
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![Shinji Seto Shinji Seto](https://images.evetech.net/characters/207136380/portrait?size=64)
Shinji Seto
Minmatar Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.01.17 15:24:00 -
[75]
I fly Minmatar because duct tape is much cheaper than paying mechanics.
"Outlaw" This was the name given to those who roam the universe with only his freedom as his guide. |
![6Bagheera9 6Bagheera9](https://images.evetech.net/characters/836336181/portrait?size=64)
6Bagheera9
Shadows of the Dead Aftermath Alliance
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Posted - 2007.01.17 15:52:00 -
[76]
Originally by: Kagura Nikon There are more Gallente and Minmatar because the girls in teh pictures on race selection are HOTTER!
Just because of that!
I actually picked Minmatar specifically because the Brutor chick was smoking hot. Since then I have grown to love Matari ships more and more. They require more SP and player skill to use effectively, but once you have that you can do more than any other race. My PvP BS of choice is the Typhoon, its the most SP and player skill intensive non-cap ship in the game but is maddeningly tough opponent in the hands of a skilled pilot. It can do the Nano thing better than anyone or tank with the best of them. It also has 3 different weapons systems (making it neigh impossible to completely disable with EW) and 4 mid-slots to play with. One final little known factoid is that its sig. radius of 320m cuts all torp damage by 20% (can you hear the Ravens crying yet?). Come out to 0.0 space, where the PvP vets live, and you'll see far more Matari ships.
P.S. The lagg out here is also much severe and reason enough to move.
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![Father Weebles Father Weebles](https://images.evetech.net/characters/711649546/portrait?size=64)
Father Weebles
Deep Core Mining Inc.
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Posted - 2007.01.17 15:53:00 -
[77]
Originally by: Xelios You probably just don't notice them. Sometime's it's hard to tell their ships apart from wreckage and debris ![Smile](/images/icon_smile.gif)
lolol
I started Caldari, trained Gallente shortly, now going Minie...autocannons roxor ![Embarassed](/images/icon_redface.gif)
"Welcome to EVE, where inflation is out of control."
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![Damion Zyne Damion Zyne](https://images.evetech.net/characters/1202050178/portrait?size=64)
Damion Zyne
Queens of the Stone Age Anarchy Empire
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Posted - 2007.01.17 16:50:00 -
[78]
Take off your aviators.![Cool](/images/icon_cool.gif)
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![XerZex XerZex](https://images.evetech.net/characters/864842436/portrait?size=64)
XerZex
Minmatar Puppets on Steroids Curse Alliance
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Posted - 2007.01.17 17:01:00 -
[79]
uhm, i chose minmatar cos I saw a vagabond in a video, and thought it was hawwwwwt ;) oh and the wolf :) hehe ![Twisted Evil](/images/icon_twisted.gif)
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![pulse1976 pulse1976](https://images.evetech.net/characters/1077027362/portrait?size=64)
pulse1976
Minmatar FarCry Inc Curse Alliance
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Posted - 2007.01.17 17:46:00 -
[80]
Minmatar ships ftw!
I originally chose the Minmatar way due to the promise of guns and guns and guns. After a few weeks I then discovered that for those said guns to work I really needed to high end skills! 2years on I too am flying around in a Typhoon, after trying the Tempest, and have found it to be the best PVE ship for me. Also the love of my life, my Muninn, is currently sat in 0.0 and usually sat a little way out ready to pounce. Yes Minmatar ships require a shed load of skills but when you have the support gunnery skills in place (lvl4/5) and the specialization skills too, you are getting there.
Just to finish off, I concur that Minnie ships are in abundance in 0.0, especially the likes of the Vaga, ruptures, rifters and the 'phoons.
Long live Minmatar! Everyone else might as well go home!
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![Linda Lips Linda Lips](https://images.evetech.net/characters/717767471/portrait?size=64)
Linda Lips
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Posted - 2007.01.18 01:38:00 -
[81]
Originally by: pulse1976 Minmatar ships ftw!
I originally chose the Minmatar way due to the promise of guns and guns and guns. After a few weeks I then discovered that for those said guns to work I really needed to high end skills! 2years on I too am flying around in a Typhoon, after trying the Tempest, and have found it to be the best PVE ship for me. Also the love of my life, my Muninn, is currently sat in 0.0 and usually sat a little way out ready to pounce. Yes Minmatar ships require a shed load of skills but when you have the support gunnery skills in place (lvl4/5) and the specialization skills too, you are getting there.
Just to finish off, I concur that Minnie ships are in abundance in 0.0, especially the likes of the Vaga, ruptures, rifters and the 'phoons.
Long live Minmatar! Everyone else might as well go home!
Same here....only now, after 10 months of intensive training is my rupture rather dangerous in the right situations Ive been waiting till i have respectable skills before i even think about buying a bc/bs. Will get a hurricane soon...the thought of all those turrets makes me feel all warm inside.
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![Soporo Soporo](https://images.evetech.net/characters/597279190/portrait?size=64)
Soporo
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Posted - 2007.01.18 02:49:00 -
[82]
Didmt know SQUAT about EVE when I generated my charracter.
Fortunately some dude who seemed to know what he was talking about told me go for high stats and KEEP CHARISMA LOW.
After some looking around I ended up at Achura. (mistakingly thinking I could later change his portrait to a different Clad subrace type...silly me.)
I had no clue about missiles versus lasers verses hybrids vs arty vs drones or any racial bonuses. |
![mazzilliu mazzilliu](https://images.evetech.net/characters/765935202/portrait?size=64)
mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.01.18 07:05:00 -
[83]
go to minmatar space if you want to see minmatar.
they are usually kept in passably good condition, and their cages are cleaned every other week or so. Don't feed them though.
1000% awesome guide to logging out |
![Domalais Domalais](https://images.evetech.net/characters/923652212/portrait?size=64)
Domalais
Equilibrium LLC United Confederation of Corporations
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Posted - 2007.01.18 08:32:00 -
[84]
Edited by: Domalais on 18/01/2007 08:28:54
Originally by: Kehmor
that is such crap. To fly *some* caldari ships you just need shield tanking and missile skills. But that won't get you very far in a rohk. Ok so you just need Shield, Missile, and Gunnery skills.
But what about my falcon? I armor tank it. Oh ya, that also requires Ewar skills, and lots of. Ok so I only need Missiles, shields, gunnery, armor, and ewar.
You're describing different ships used for different purposes which require different skills. Minmatar ships require all the skills all at the same time. As for drones and those extra 2 slots on your raven, Caldari secondary weapons (including drones) are just icing on the cake for older players and aren't strictly necessary. A young player can be useful and competitive in PvE and PvP without them.
Caldari ships are focused. You can focus a character on missiles and fly kestrel, caracal, drake, raven. Ewar: Griffin, blackbird, scorpion. Railboat: merlin, moa, ferox, rohk.
"Aha!" you say, "but the Merlin and Moa are mixed fits!" Yes, and that's why nobody flys them, their layouts are like Minmatar ships.
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![Nash Leigth Nash Leigth](https://images.evetech.net/characters/134240791/portrait?size=64)
Nash Leigth
Children of Azathoth Brotherhood Of Steel
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Posted - 2007.01.18 22:41:00 -
[85]
Originally by: Linda Lips Ive been playing for nearly a year now and i rarely see any Minmatar ships flying around. I must have seen less than 25 overall. Are there really so few of us? If so, why?!?!!
check out the Gallente low sec - i am sure you won't be disapppointed there ;)
I picked Gallente as at the time I thought memory was one hot attribute to have because I read some guide online that said memory is required for quite a few skills. Little did I know then. I was also seriously considering Amarr at that point, but I liked the attribute distribution better on Gallente characters.
Originally by: Domalais
Minmatar ships require all the skills all at the same time.
I assumed that Minmatar could pick between shield tanking and armor tanking their ships and go exclusively with just one kind of tank. If so, why do you need to have both skill sets simultaneously?
For Gallente, it is particularly important to have strong drone skills, but they can pretty much do without having uber missile skills for a long while. Caldari and Minmatar ship pilots can, on the other hand, do without having uber drone skills. So consider that as Gallente you spend that same time trying to perfect those drone skills as Caldari and Minmatar spend on missiles. Minmatar ships have a good mix of turret and launcher hardpoints. I guess if you don't want to spread your training over missiles and guns as Minmatar, you can just stuff those launcher slots with NOS ![Shocked](/images/icon_eek.gif)
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![Sm0kE Sm0kE](https://images.evetech.net/characters/843192191/portrait?size=64)
Sm0kE
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Posted - 2007.01.18 22:46:00 -
[86]
I just woke up from my cryo-freeze. Have we gotten a boost yet? ------------------------------------------------
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![Sm0kE Sm0kE](https://images.evetech.net/characters/843192191/portrait?size=64)
Sm0kE
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Posted - 2007.01.18 22:48:00 -
[87]
Originally by: Nash Leigth
I assumed that Minmatar could pick between shield tanking and armor tanking their ships and go exclusively with just one kind of tank. If so, why do you need to have both skill sets simultaneously?
For Gallente, it is particularly important to have strong drone skills, but they can pretty much do without having uber missile skills for a long while. Caldari and Minmatar ship pilots can, on the other hand, do without having uber drone skills. So consider that as Gallente you spend that same time trying to perfect those drone skills as Caldari and Minmatar spend on missiles. Minmatar ships have a good mix of turret and launcher hardpoints. I guess if you don't want to spread your training over missiles and guns as Minmatar, you can just stuff those launcher slots with NOS ![Shocked](/images/icon_eek.gif)
We all end up training most of it anyways, but it is discouraging as a young player and figuring out that the best setup for you Minmatar ship is something you haven't trained for at all. Shields? Wtf. Missiles? Meh. I happen to have torps to V, but that's because of the 2 citadels I have to put on my damn naglfar, not because I like fighting in ravens ![Mad](/images/icon_mad.gif)
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![Anator Namon Anator Namon](https://images.evetech.net/characters/541143998/portrait?size=64)
Anator Namon
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Posted - 2007.01.18 22:54:00 -
[88]
Originally by: Nash Leigth
Originally by: Linda Lips Ive been playing for nearly a year now and i rarely see any Minmatar ships flying around. I must have seen less than 25 overall. Are there really so few of us? If so, why?!?!!
check out the Gallente low sec - i am sure you won't be disapppointed there ;)
I picked Gallente as at the time I thought memory was one hot attribute to have because I read some guide online that said memory is required for quite a few skills. Little did I know then. I was also seriously considering Amarr at that point, but I liked the attribute distribution better on Gallente characters.
Originally by: Domalais
Minmatar ships require all the skills all at the same time.
I assumed that Minmatar could pick between shield tanking and armor tanking their ships and go exclusively with just one kind of tank. If so, why do you need to have both skill sets simultaneously?
For Gallente, it is particularly important to have strong drone skills, but they can pretty much do without having uber missile skills for a long while. Caldari and Minmatar ship pilots can, on the other hand, do without having uber drone skills. So consider that as Gallente you spend that same time trying to perfect those drone skills as Caldari and Minmatar spend on missiles. Minmatar ships have a good mix of turret and launcher hardpoints. I guess if you don't want to spread your training over missiles and guns as Minmatar, you can just stuff those launcher slots with NOS ![Shocked](/images/icon_eek.gif)
All depends on the ship. Some Minmatar ships need uber armor skills, some uber shield skills. All (well, almost all) need uber projectil skills. Many need Uber Drone and/or Missile skills also as Projectiles do very poor damage by themselves (generally).
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![Sorela Sorela](https://images.evetech.net/characters/1127954849/portrait?size=64)
Sorela
Gallente
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Posted - 2007.01.18 23:00:00 -
[89]
Honestly I've never seen so many people be so off target.
1) Everyones epeen shrinks a little when they have to fly a ship whos primary component is rust.
2) Gallente women have more clevage.
3) Artillery does not make proper pew-pew noises.
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![hattifnatt hattifnatt](https://images.evetech.net/characters/1026353187/portrait?size=64)
hattifnatt
Gallente The Movement
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Posted - 2007.01.18 23:01:00 -
[90]
Originally by: Sorela Honestly I've never seen so many people be so off target.
1) Everyones epeen shrinks a little when they have to fly a ship whos primary component is rust.
2) Gallente women have more clevage.
3) Artillery does not make proper pew-pew noises.
Qft
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