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Banroh
Eggers Den
10
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Posted - 2011.12.15 06:39:00 -
[31] - Quote
Demand for those ships is player created illusion. Battlecruisers are fine if you think it in terms of mechanics and difficulty. All respect to fcs leading bigger than vanguard fleets tho.
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Ad'Hakim Tahous
Science and Trade Institute Caldari State
15
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Posted - 2011.12.15 07:11:00 -
[32] - Quote
Hello Bansh:
There is another 'option' as you are skilling up to run incursions: Sleeper Sites in higher-end Wormholes.
I'm not suggesting that these sites would be as well-paying as running Incursions. With the right mix of pilots/ships/FC a pilot can make absurd ISK/Hr running incursions.
However, if you hook up with a competent corp that includes W-space operations in the mix of corporate activities, you have a chance to learn the basic fleet-based mechanics: target prioritization, ship positioning, shield/armor/capacitor repping, watchlist prioritization, overview setup, voice comm protocols.
There is more to it than just skills in the queue and modules on the ships.
It is also about knowing (thru experience) what to do when everything suddenly goes in the crapper as someone shoots the wrong trigger too soon and two of your fleet's logistics ships suffer a sudden disconnect.
Who knows? You might get lucky and find a corp that has W-space ops and runs Incursions as well......
Best of luck, and don't get discouraged. |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
354
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Posted - 2011.12.15 10:52:00 -
[33] - Quote
Bansh Corva wrote:So you're saying I might be able to get away with fitting my Mael with Meta4's and not waiting the last 9 days for large 5 to finish? :P
You will get into fleets easily enough if you find the assault & HQ fleets.
Vanguard systems are pretty much "owned" by shiny fleets: you'll be contested and you'll lose until you just give up and leave. The shiny fleets will love you because you shave seconds off their 3 minute completion time.
Assaults require larger fleets, which means herding more people, which means more people coming and going due to biobreaks, playtime start and end hours, etc. Theoretically a shiny assault fleet will get a higher ISK/hr income than a vanguard fleet, but it's hard to keep 20 people focussed on the game for that long: this is true across all MMOs.
The shorter version of my story is: focus on getting into an Assault system fleet, you'll do just fine with your "welfare ship" as we call it. Assault and HQ fleets tend to be more about socialising and chewing fat than about ISK/hr. People are more relaxed, generally more forgiving of mistakes, and your time in fleet will actually be fun.
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Linda Shadowborn
Dark Steel Industries
36
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Posted - 2011.12.15 17:16:00 -
[34] - Quote
I started doing incursions in lvl 4 basi. Yes lvl 5 is a huge upgrade since you can now much more easily give cap to nightmares and other cap hungry ships but 4 will get you invites.
As for how hard? Well I never had run them before, read about them yes.. never flown logis before (but i always play healers in mmos so its kinda second nature) and.. well i got a lot of "good going logis" the first days. so.. yeah it isnt hard.
what IS hard is finding the good fleets that actually make the money, that comes with being good at what you do and meeting the right people :) |
BearJews
YOU BETTER
5
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Posted - 2011.12.15 18:27:00 -
[35] - Quote
The only hard part is getting invited and having a stable fleet for a couple of hours to make good isk
You don't need to be in a super shiny fleet, that's just a bunch of vets getting together in their little elitest group making as much isk as possible which is cool. But if you don't have at least 15mil sp and a t3 or better keep doing missions/wh/ratting until you get trained and have a good ship, something that spits out at least 500 dps.
Personally i fly a tengu with almost perfect missile skills. While this isn't the optimal ship, it's no slouch even if it is missiles. This ship does a TON of damage in OTAs with fury ammo. |
Jack Miton
Lapse Of Sanity Narwhals Ate My Duck
19
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Posted - 2011.12.15 20:36:00 -
[36] - Quote
Ad'Hakim Tahous wrote:There is another 'option' as you are skilling up to run incursions: Sleeper Sites in higher-end Wormholes.
I'm not suggesting that these sites would be as well-paying as running Incursions. With the right mix of pilots/ships/FC a pilot can make absurd ISK/Hr running incursions.
high end WHs will make you a lot more isk than incursions if you know what youre doing. i havn't done PVE for less than 500mil/hour is a good while. |
Ammzi
Imperial Guardians Blazing Angels Alliance
185
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Posted - 2011.12.15 21:17:00 -
[37] - Quote
Jack Miton wrote:HS Incursions are not difficult at all. They are a **** easy method of printing isk and driving up plex prices.
Logi 4 is fine for incursions but if you are a logi pilot, you really should train it to 5.
The reason people fly multi billion ISK faction BSs is that they make a crap load of ISK off incursions with no risk of ever losing a ship unless they are total failtards.
Incursions suffer greatly from elitism and you will get shunned for flying T1 ships or T2 fits. This is not because youre not going to be effective, just mainly because incursion runners are basically just HS carebears who can now afford shiny things and think it makes them 'super pro' and that you are by definition a noob for not spending that extra 2bil on your vindicator to make the fleet run 10 micro seconds faster.
Incursions are an excellent way to make isk for sure, but once you have enough isk, go find something interesting to do in eve and some non incursion runners to do it with.
You're one of the most butthurt people about incursions I have yet to meet. Awesome your tears are excellent. quote CCP Spitfire
"Hello Im Blue,"
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Substantia Nigra
NFI industrial Revival Of The Talocan Empire
193
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Posted - 2011.12.15 21:35:00 -
[38] - Quote
Mara Rinn wrote: Vanguard systems are pretty much "owned" by shiny fleets ... Assaults require ... The shorter version of my story is: focus on getting into an Assault system fleet, you'll do just fine with your "welfare ship" ...
Thanks Mara. All true, but an observation I had never really twigged to, along with a credible explanation of why ... excellent.
We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |
Substantia Nigra
NFI industrial Revival Of The Talocan Empire
194
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Posted - 2011.12.15 21:59:00 -
[39] - Quote
Jack Miton wrote:HS Incursions are not difficult at all. They are a **** easy method of printing isk and driving up plex prices.
Like everything / anything in eve, they **are** easy if you got the right skills and resources to direct at them.
There are many avenues in eve for making isk. They differ in skills and resources needed and appeal to different people. Incursions are not for everyone and most incursion runners, myself included, are not fulltime incursion-heads.
As for driving up plex prices. Well eve has an economy, things change, and stuff happens. Adapt and adjust.
Anyways Jack, if you're PvE-ing for >500M per hour why would you be wanting to moan about plex prices ... one-hour of your uber time buys you another plex.
Jack Miton wrote:Logi 4 is fine for incursions but if you are a logi pilot, you really should train it to 5.
Agreed.
Jack Miton wrote:The reason people fly multi billion ISK faction BSs is that they make a crap load of ISK off incursions with no risk of ever losing a ship unless they are total failtards. Incursions suffer greatly from elitism and you will get shunned for flying T1 ships or T2 fits. This is not because youre not going to be effective, just mainly because incursion runners are basically just HS carebears who can now afford shiny things and think it makes them 'super pro' and that you are by definition a noob for not spending that extra 2bil on your vindicator to make the fleet run 10 micro seconds faster.
Ahhh, is this what ppl mean when they talk about 'bitter vet'?
People fly expensive ships for incursions because that greatly increases their utility, and profit, within the fleets needed to run incursions. Top-line ships clear VG sites the quickest and win competed sites from lesser fleets. Incursion-running, especially high turnover VG sites, is a competitive activity. Why would you begrudge people from wanting to win those competitions?
W-space mercenary work is also competitive. Those duck eating narwhals are not going to be terribly attracted to a rifter pilot for a POS-takedown. Sure, ppl may bleat that there's more risk in a POS takedown and therefore it's ok to be elitist ... but a well orchestrated POS takedown usually loses about as many ships as a well run incursion fleet.
It's not incursions that suffer from elitism. If anyone suffers it's the less elite folk who have trouble meeting their expectations in such a highly competitive environment.
Jack Miton wrote:Incursions are an excellent way to make isk for sure, but once you have enough isk, go find something interesting to do in eve and some non incursion runners to do it with.
I agree with the concept here, if not the tenor.
I could not bear to incursion all the time, but I do enjoy regular incursion-fests in between my w-space and my nullsec activities. As for only working with non-incursion runners, nah, I'd prefer to work with people who are open and adaptable to the changing circumstances that surround them.
Jack Miton wrote:high end WHs will make you a lot more isk than incursions if you know what youre doing. i havn't done PVE for less than 500mil/hour is a good while.
I agree that w-space, well managed, can bring you significantly more wealth than incursions.
PvE for better than 500 M/hr is mega uber impressive. I will continue to aspire to such godlike performance, all the while wallowing in my mediocre reality.
We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |
Cambarus
Baros Reloaded
54
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Posted - 2011.12.16 16:22:00 -
[40] - Quote
Alyssa Yotosala wrote: Are high sec incursions difficult? If you are solo, then yes, extremely difficult.
Pfft, nah |
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The Djego
Hellequin Inc. Mean Coalition
2
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Posted - 2011.12.17 11:30:00 -
[41] - Quote
Spineker wrote:Run a few and become a FC. Good FC's always have a good fleet.
This is correct, if you can FC reasonable well, you will always have a fleet and if this fleet sucks or owns depends on you(prepare to fly logi as FC a lot, since it is something you will run out most of the time).
As for shiny vs normal, decide yourself. If you see 2 people xing up in a channel one in a all out gank fitted faction BS that can bring 90% webs or long range webs or considerable more damage at all kind of ranges compared to a T1 with most of the time T1 guns and sub optimal fittings, what would you chose as a FC?
Cambarus wrote:Alyssa Yotosala wrote: Are high sec incursions difficult? If you are solo, then yes, extremely difficult.
Pfft, nah
This made me smile.
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Sokniw
Dead Pod Syndrome MORE.DPS
0
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Posted - 2011.12.17 12:53:00 -
[42] - Quote
easiest way into an incursion, take your lvl4 logi, get a basi and fit it to what people recommend spend a little extra isk on faction mods and what not. and there ya go, if you have to spend 500mil fitting a ship you will make that back in 5 hours.
i love incursions and people sit here and say best fleets get the money and there always contested. i do incursions almost everyday for at least an hour a day. Some days yes, it can be busy and alot of contests but i still make 40-100+ in that hour.
and some days i log on and im in a fleet with blitz fleet and no contests and man is that money nice. But dont let it stop you from trying incursions definitly something to try.
are incursion hard, yes they are but with the right fleet they will seem too easy. but with the wrong fleet and somone not paying attention you could easily loose a ship. |
LePak Muule
Tax Evade Are US
0
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Posted - 2011.12.24 02:48:00 -
[43] - Quote
Logi 4 basi is totally fine. The amount of fail logistic pilots is astounding, if you're competent people will remember you and you'll get invites to more exclusive channels.
http://jestertrek.blogspot.com/2011/09/guide-introduction-to-incursions-part-4.html ^ great guide for people thinking about doing logistics.
http://img683.imageshack.us/img683/8250/logicheatsheet.jpg ^ This is an example setup of your screen setup if you decide to do logi work in assaults/hq's.
Incursions are pretty damned fun when comparing the other pve options around. Trust me, a logi 4 basi will be in way more demand than a maelstrom. |
Ammzi
Imperial Guardians
190
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Posted - 2011.12.24 11:22:00 -
[44] - Quote
That's a great logi overview screenshot. I approve! This would also come in handy: http://incursionguide.wordpress.com/ quote CCP Spitfire
"Hello Im Blue,"
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