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Thomas Lot
Astrocomical Warped Intentions
18
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Posted - 2016.01.05 19:26:57 -
[1] - Quote
In the Ships/Modules forum a poster seemed to recall that CCP plans to eliminate all off-grid boosts. I'm not sure if this includes fleet mining boosts or not.
Can we get a confirmation or denial of this? If it is not a Dev posting, please cite your source from CCP to show evidence. |
Bumblefck
Kerensky Initiatives
9990
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Posted - 2016.01.05 19:32:47 -
[2] - Quote
All of them are going, or they may not be
Source: My moustachio
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Solecist Project
The Scope Gallente Federation
30400
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Posted - 2016.01.05 19:40:42 -
[3] - Quote
Well I do hope it includes mining boosts ... why should miners be special snowflakes?
RoAnnon wrote:
O Bob, wonGÇÖt you buy a new Svipul for me
I just scanned for sites and I found a C3
The fleet is now forming, FC wants T3s
O Bob, wonGÇÖt you buy a new Svipul for me
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Doc Fury
Furious Enterprises
7934
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Posted - 2016.01.05 20:17:34 -
[4] - Quote
Thomas Lot wrote:In the Ships/Modules forum a poster seemed to recall that CCP plans to eliminate all off-grid boosts. I'm not sure if this includes fleet mining boosts or not.
Can we get a confirmation or denial of this? If it is not a Dev posting, please cite your source from CCP to show evidence.
Why not ask for a confirmation in the Ships/Modules section where you read that?
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper: 'Hodor'.
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Scipio Artelius
The Vendunari End of Life
42867
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Posted - 2016.01.05 20:23:23 -
[5] - Quote
No one can confirm, since no specifics have been released.
The only thing discussed so far is:
Links on grid + area of effect
Come Win At Eve - Join The Vendunari
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Primary This Rifter
4S Corporation Goonswarm Federation
1016
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Posted - 2016.01.06 01:29:35 -
[6] - Quote
Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? Because the Rorqual hasn't yet been changed in such a way as to make this realistic.
Nobody's going to activate industrial core while sitting in a belt unless they're ********. |
Black Pedro
Yammerschooner
2063
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Posted - 2016.01.06 06:24:41 -
[7] - Quote
Primary This Rifter wrote:Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? Because the Rorqual hasn't yet been changed in such a way as to make this realistic. Nobody's going to activate industrial core while sitting in a belt unless they're ********. Risk-free resource gathering boosts is just as bad a mechanic as risk-free PvP boosts in that it provides no interesting game play while actively hurting new and small-group/solo players.
Expect it to go away or change along with PvP off-grid boosting. Exactly how remains to be determined, but the Rorqual is due for some significant changes just like the rest of the capitals. |
Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1569
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Posted - 2016.01.06 07:44:55 -
[8] - Quote
Give people a command battlecruiser that gives the same link bonus as a Rorqual and they'd probably consider it less of an issue.... that the only thing giving equivalent links is a _completely immobilised capital ship_ I'd say system links for industry are a good thing. |
Lan Wang
Knights of the Posing Meat FETID
2242
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Posted - 2016.01.06 09:44:04 -
[9] - Quote
Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes?
they already are :( they can do boosts within pos shields as far as im aware
"Yeah. Put your tears in a jet can and leave them on your undock for your assailants to pick up. If they're camping you, I'm sure they're going to get thirsty." - Darth Squeemus
...............................
Angel Cartel || Serpentis
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Solecist Project
The Scope Gallente Federation
30443
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Posted - 2016.01.06 10:08:15 -
[10] - Quote
Lan Wang wrote:Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? they already are :( they can do boosts within pos shields as far as im aware Yeah but that's a special case, because they're ret... special needs kids.
That'll go away eventually.
You know what's far worse?
I've disconnected midwarp into a site, in a wormhole, and lost everything.
Now I'm sitting there in a pod. Well ... no ... because I ******* LOGGED OFF .......................................
RoAnnon wrote:
O Bob, wonGÇÖt you buy a new Svipul for me
I just scanned for sites and I found a C3
The fleet is now forming, FC wants T3s
O Bob, wonGÇÖt you buy a new Svipul for me
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Lan Wang
Knights of the Posing Meat FETID
2244
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Posted - 2016.01.06 10:13:41 -
[11] - Quote
Solecist Project wrote:Lan Wang wrote:Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? they already are :( they can do boosts within pos shields as far as im aware Yeah but that's a special case, because they're ret... special needs kids. That'll go away eventually. You know what's far worse? I've disconnected midwarp into a site, in a wormhole, and lost everything. Now I'm sitting there in a pod. Well ... no ... because I ******* LOGGED OFF .......................................
nothing worse than being in a pod in wormhole, i feel your pain
"Yeah. Put your tears in a jet can and leave them on your undock for your assailants to pick up. If they're camping you, I'm sure they're going to get thirsty." - Darth Squeemus
...............................
Angel Cartel || Serpentis
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Solecist Project
The Scope Gallente Federation
30443
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Posted - 2016.01.06 10:27:48 -
[12] - Quote
Lan Wang wrote:Solecist Project wrote:Lan Wang wrote:Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? they already are :( they can do boosts within pos shields as far as im aware Yeah but that's a special case, because they're ret... special needs kids. That'll go away eventually. You know what's far worse? I've disconnected midwarp into a site, in a wormhole, and lost everything. Now I'm sitting there in a pod. Well ... no ... because I ******* LOGGED OFF ....................................... nothing worse than being in a pod in wormhole, i feel your pain I AM NOT GOING TO MOVE AWAY FROM THERE UNTIL I GET MY ******* SHIP BACK!
RoAnnon wrote:
O Bob, wonGÇÖt you buy a new Svipul for me
I just scanned for sites and I found a C3
The fleet is now forming, FC wants T3s
O Bob, wonGÇÖt you buy a new Svipul for me
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Scipio Artelius
The Vendunari End of Life
42881
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Posted - 2016.01.06 10:34:07 -
[13] - Quote
Solecist Project wrote:I AM NOT GOING TO MOVE AWAY FROM THERE UNTIL I GET MY ******* SHIP BACK! That sucks.
We had an Alliance member have something similar and he made a similar decision as he didn't want to self destruct out of principle.
Ended up spending about 3 weeks in the WH warping around until he was able to finally get information about a highsec connection and bring an alt in to scan his way out.
Even if you get your ship back, it won't be in the WH. It'll be delivered to a station hangar.
Good luck.
Come Win At Eve - Join The Vendunari
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Solecist Project
The Scope Gallente Federation
30443
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Posted - 2016.01.06 10:43:22 -
[14] - Quote
Scipio Artelius wrote: Even if you get your ship back, it won't be in the WH. It'll be delivered to a station hangar.
Six frostline sites right there.............
Six sites.... right there......... my ship....
I had everything I needed in that ship. A mobile depot, ancillary shield booster, 200 navy cap boosters 20 and invuls to run sites, enough ammunition to last a week, even an armor repper if I needed it ....
I was ready to stay in there, but Bob does not want me ..........
:(
RoAnnon wrote:
O Bob, wonGÇÖt you buy a new Svipul for me
I just scanned for sites and I found a C3
The fleet is now forming, FC wants T3s
O Bob, wonGÇÖt you buy a new Svipul for me
|
Bringer of BadNews
Center for Advanced Studies Gallente Federation
9
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Posted - 2016.01.06 10:54:20 -
[15] - Quote
it won't happen.
the demand for off-grid boosters in the character bazaar is great, people usually pay way overpriced for one too, so I doubt that they will get rid of off-grid boosting, that will mean less money for them. Furthermore, OGB has already been nerfed, and solo pvp is almost a rarity these days compared to 3+ years ago, so there is no real reason to get rid of it. However, they could implement that on-grid boosting gives significant amount of extra-bonuses versus off-grid boosting, while using the same ship types. This can be used tactically, because you can have less and inferior ships engaging larger fleets, while having perhaps a rapier or whatever that has a long web range stay back with the booster to slow enemies down that try to kill it.
They should allow OGB to continue to exist with the same bonuses and if you bring them on field, within 150km or so, they should have significant more bonuses, and as an end result you have :
New challenging tactical playstyle that requires new methods, example interceptors to go for the boosters, while the fleets that use boosters have to resort on defensive tactics as well as how to protect it.
Knowing CCP, they will do it all wrong anyway at the end, getting rid of it all together. |
Nalia White
Tencus
150
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Posted - 2016.01.06 11:48:10 -
[16] - Quote
Bringer of BadNews wrote:it won't happen.
the demand for off-grid boosters in the character bazaar is great, people usually pay way overpriced for one too, so I doubt that they will get rid of off-grid boosting, that will mean less money for them. Furthermore, OGB has already been nerfed, and solo pvp is almost a rarity these days compared to 3+ years ago, so there is no real reason to get rid of it. However, they could implement that on-grid boosting gives significant amount of extra-bonuses versus off-grid boosting, while using the same ship types. This can be used tactically, because you can have less and inferior ships engaging larger fleets, while having perhaps a rapier or whatever that has a long web range stay back with the booster to slow enemies down that try to kill it.
They should allow OGB to continue to exist with the same bonuses and if you bring them on field, within 150km or so, they should have significant more bonuses, and as an end result you have :
New challenging tactical playstyle that requires new methods, example interceptors to go for the boosters, while the fleets that use boosters have to resort on defensive tactics as well as how to protect it.
Knowing CCP, they will do it all wrong anyway at the end, getting rid of it all together.
OGB has been nerfed? You mean the change that these ships can now actualy be scanned down with only a 1 bill investion for a scanning pod? :) |
Black Pedro
Yammerschooner
2066
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Posted - 2016.01.06 11:51:23 -
[17] - Quote
Bringer of BadNews wrote:it won't happen. This isn't speculation. CCP Fozzie has confirmed off-grid links are going away, likely to be turned into an on-grid AoE boosting effect.
It's not clear what will happen to mining links, but most likely some system-wide bonuses will be maintained in the form of the Drilling Platforms announced last Fanfest, a properly vulnerable source as opposed to the invulnerable boosters inside POSes that we have now. Perhaps mining links will be removed, or will co-exist with the Drilling Platforms and just be moved on-grid like the rest of the links.
These new structures, and the capital ship changes are going to have the most significant impact on general gameplay seen in a long time for Eve Online. |
Val'Dore
PlanetCorp InterStellar
1151
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Posted - 2016.01.06 12:14:16 -
[18] - Quote
Let the Rorqual mine directly and it will be in the belts with the rest of them. Problem solved.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
603
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Posted - 2016.01.06 13:11:01 -
[19] - Quote
What miner doesn't have their Orca on site? |
Malcanis
Vanishing Point. The Initiative.
17302
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Posted - 2016.01.06 13:20:29 -
[20] - Quote
Bringer of BadNews wrote:it won't happen.
the demand for off-grid boosters in the character bazaar is great, people usually pay way overpriced for one too, so I doubt that they will get rid of off-grid boosting, that will mean less money for them. Furthermore, OGB has already been nerfed, and solo pvp is almost a rarity these days compared to 3+ years ago, so there is no real reason to get rid of it. However, they could implement that on-grid boosting gives significant amount of extra-bonuses versus off-grid boosting, while using the same ship types. This can be used tactically, because you can have less and inferior ships engaging larger fleets, while having perhaps a rapier or whatever that has a long web range stay back with the booster to slow enemies down that try to kill it.
They should allow OGB to continue to exist with the same bonuses and if you bring them on field, within 150km or so, they should have significant more bonuses, and as an end result you have :
New challenging tactical playstyle that requires new methods, example interceptors to go for the boosters, while the fleets that use boosters have to resort on defensive tactics as well as how to protect it.
Knowing CCP, they will do it all wrong anyway at the end, getting rid of it all together.
It's almost as unlikely as ccp banning multiboxing through isboxer
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Neuntausend
GoonWaffe Goonswarm Federation
501
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Posted - 2016.01.06 13:35:54 -
[21] - Quote
The ORE Command Ships are in a kind of meh state already. Regular Command Ships come at around 350M ISK, and you can use them for boosting, for front-line PvP or even for PvE. Slap 3 links and a tank on a Damnation, and it can still hold its own in the thick of battle, and even if you lose it, it will put you back less than 500M with fittings. An Orca costs 650M, and can pretty much only boost and haul, and is dead meat if caught. A Rorqual comes at 2 Bil, and can barely do anything useful to miners besides boosting (and ore compression, which can be done in a Starbase as well).
However, I'd really like to see both Orcas and Rorquals forced out into the belt if they want to give boosts. In order to make this feasible, though,both would need a significant rework to actually make them useful while out in the field, meaning that they will either need to do more than just give boosts or get a buff to their combat capability/GTFOability, else the price tag - especially for a Rorqual would be too high. |
Solecist Project
The Scope Gallente Federation
30641
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Posted - 2016.01.07 07:55:42 -
[22] - Quote
Rorqual changes will change the landscape of the game considerably.
Not looking forward to it ...
RoAnnon wrote:
O Bob, wonGÇÖt you buy a new Svipul for me
I just scanned for sites and I found a C3
The fleet is now forming, FC wants T3s
O Bob, wonGÇÖt you buy a new Svipul for me
|
Frostys Virpio
KarmaFleet Goonswarm Federation
2479
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Posted - 2016.01.07 19:19:20 -
[23] - Quote
Solecist Project wrote:Rorqual changes will change the landscape of the game considerably.
Not looking forward to it ...
If they don't radically change how they work, people will stop using them. Anchoring yourself on a freely warpable celestial object with little mean of defending yourself. That is not a winning plan if you ask me... |
SurrenderMonkey
Space Llama Industries
1460
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Posted - 2016.01.07 23:52:42 -
[24] - Quote
The command destroyer alone makes it pretty obvious that OGB is not long for this world.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Markus Reese
Deep Core Mining Inc. Caldari State
842
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Posted - 2016.01.08 00:45:46 -
[25] - Quote
It was stated by ccp they are removing OGB and believe that was linked on page one. As for removal, if other tweaks come, it can only be good. I used to fly on grid my boosters. Is great fun.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Tau Cabalander
Retirement Retreat Working Stiffs
5650
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Posted - 2016.01.08 01:50:53 -
[26] - Quote
CCP Fozzie wrote: When we have any timelines to report we'll report them, in the meantime all I can say is that it will happen sometime between now and the end of time. Very likely closer to now than to the end of time, but those things are hard to be certain about.
CCP Fozzie wrote: It's a performance optimization problem. We could turn on range-based boosting in Odyssey [released on Tuesday, June 4th, 2013] but it would melt all the servers.
And this isn't being delayed by Odyssey, the team working on the underlying code that will make ongrid boosting possible (along with many other things) isn't releasing anything in Odyssey. It's just that big of a project.
So like I said before, at some point CCP Veritas will make all my ganglink-related dreams come true but I honestly do not know when that point will be. When Veritas describes a programming challenge as "very hard" I tend to believe him.
Some dev made a comment about brain-in-a-box (a.k.a. BIAB) now making on-grid boosting possible or easier, but I don't remember who it was, or where, so I'm not going to try to search for it. [related: Fanfest 2015: Rewriting Old Dogma]
What CCP Fozzie said at Fanfest 2014 (link has full text):
CCP Fozzie wrote: [Rorqual] got the gang link bonuses, but it kind of also needs to be inside a force field, which is why we gave the mining links the exception when we removed all gang links from force fields.
What CCP Fozzie said at Fanfest 2015
What CCP Fozzie said on the o7 Show, Oct. 29th, 2015:
CCP Fozzie wrote:CCP Guard wrote:... they ask if the Rorqual be getting looked at? Yes! So this is something that I've talked about I think at every Fanfest since I started at CCP, as well. it's up there with gang links as like the, excuse the pun, my white whale; we'll conquer it someday. We're not ready to talk about plans yet for it, but we do have plans, of course some of the plans have been around a while, some of them are newer. I can't promise that it's going to get its changes at the same time as the other capitals -- can only do so much at once -- but I also won't rule it out. We're going to do our very best, and we're gonna start talking to players as soon as we're a little further bit along. It's not quite as far along as the other capital changes, but we do have plans, yes. CCP Nullarbor wrote:It's definitely a ship that needs some love. You know, over the years it has sort of slipped away from its... CCP Guard wrote:Its a ship that has a lot of love with a lot of players according to the questions we got I can say like ... this is something I think I said at last Fanfest as well, but we really believe that fixing the ship has three main pillars: * The ship needs to do powerful things itself on the field, which really means mining a lot itself. * It needs to be able to very effectively support other miners, and other industrial ships, on the field. * It needs to have defensive abilities that are useful enough that you can actually get a reasonable expectation of surviving on the field in nulsec CCP Nullarbor wrote:Instead of just leaving it in a POS If we hit all those three pillars, I think we're going to get a ship that's extremely exciting for our industrial and mining players to use... and I think we can. We've got some stuff in the works for all three. Will post more details when I can find them, like ...
Rorqual Down-Under |
Rowells
ANZAC ALLIANCE Fidelas Constans
2878
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Posted - 2016.01.08 03:43:19 -
[27] - Quote
Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? As soon as they either remove the arbitrary need to seige for proper bonuses or add it as a feature to command ships, then it should be properly balanced. |
Caleb Seremshur
Gladiators of Rage RAZOR Alliance
725
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Posted - 2016.01.08 04:49:41 -
[28] - Quote
Primary This Rifter wrote:Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? Because the Rorqual hasn't yet been changed in such a way as to make this realistic. Nobody's going to activate industrial core while sitting in a belt unless they're ********.
I've seen it.happen. Evidently mining fleets in c1s are safe enough not to prompt many precautions.
Veteran and solo/small gang PVP advocate.
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Tau Cabalander
Retirement Retreat Working Stiffs
5651
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Posted - 2016.01.08 09:45:47 -
[29] - Quote
Caleb Seremshur wrote:Primary This Rifter wrote:Solecist Project wrote:Well I do hope it includes mining boosts ... why should miners be special snowflakes? Because the Rorqual hasn't yet been changed in such a way as to make this realistic. Nobody's going to activate industrial core while sitting in a belt unless they're ********. I've seen it.happen. Evidently mining fleets in c1s are safe enough not to prompt many precautions. Umm ... ah ... erm ... C1 huh. It's hard to get a Hulk in there even.
Not sure if to /facepalm or be impressed.
[Guilty myself of building a Rorqual in a C2 via Orca ferrying materials, then self-destructing the Rorqual when we later moved out. Bought another Rorqual and jumped it into C5 (much easier), and later out. Still have that one. It always lived in a POS though.] |
Isler Twy'Lar
Federation Navy 3rd Fleet
4
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Posted - 2016.03.27 20:39:43 -
[30] - Quote
Val'Dore wrote:Let the Rorqual mine directly and it will be in the belts with the rest of them. Problem solved.
Exactly. Command ships are capable of mixing it up on-grid. What can an Orca do besides pull cans? The Orca should have been a command ship that is actually capable of mining along side exhumers and mining barges. |
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