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FloppieTheBanjoClown
The Skunkworks
3452
|
Posted - 2016.01.07 18:11:17 -
[31] - Quote
Saredan wrote:the problem is that they don't get enought penalties doing that compared to the amount of money peoples lost when piloting a freighter and the amount of money CODE and other corp gain doing this .
Let's see...
- Drop in sec status that ultimately results in a permanent criminal status. This means they're always vulnerable to attack and can never loiter.
- Killrights that can be make public for whatever price the victim chooses to set
- Destruction of their ship
- Loss of any insurance payment
- 15 minutes in the penalty box, where CONCORD will shoot them for being in space in anything but a pod.
That's actually quite a lot of penalty.
On a side note, an alt of mine got shot by a member of CODE not too long ago (the gank failed, my alt runs a troll tank that looks shitfit but isn't). I set the killright to 315, because that's what it should always be.
Saredan wrote:some peoples begin the game and get ganked by these kind of corporations ...and are not willing to stay enough in the game because of that .
This I can kind of support. I'm not a huge fan of ganking noobs. I'd rather see CODE. self-impose a rule that a character has to be a certain age before they're a gank target, or at give them a few warnings so they can understand the expectation prior to losing their first ship unexpectedly.
Saredan wrote:4 :(optionnal) (don't know if possible) limit the number of client possible running from the same IP adress Terrible idea.
Saredan wrote:make another high sec route around uedama and sivala (gank point) so the traffic can be derived to another route if needed and not making 40 jumps . Yes, because what Eve really needs is alternate routes so that we have to interact with each other even less.
Founding member of the Belligerent Undesirables movement.
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FloppieTheBanjoClown
The Skunkworks
3452
|
Posted - 2016.01.07 18:14:38 -
[32] - Quote
Omar Alharazaad wrote:If ever I can manage to simultaneously annoy 30000 players I will consider myself to have won EVE. Dude, you have no idea how much fun it can be. I got to ride Psychotic Monk's coattails into our 15 minutes of notoriety, and it was a blast. I doubt we ever achieved 30k enraged players, but enraging the entire incursion community at its zenith made for a lot of free publicity and still yields occasional "omg it's Floppie!" comments in local.
Founding member of the Belligerent Undesirables movement.
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Malcanis
Vanishing Point. The Initiative.
17306
|
Posted - 2016.01.07 18:20:24 -
[33] - Quote
Saredan wrote:hello , i was roaming around and i see one night a complete system was LOCKED by these gankers named CODE . the problem is that they don't get enought penalties doing that compared to the amount of money peoples lost when piloting a freighter and the amount of money CODE and other corp gain doing this .
the second problem is : kill rights the kill rights are by far too expensive , we need to be able to punish them for cheap
some peoples begin the game and get ganked by these kind of corporations .
1 : they have no money and want to play the game an progress . 2 : some peoples feel miserable because of this situation and are not willing to stay enough in the game because of that . 3 : by making a better environnement , i'm sure more beginners will stay .
please CCP :
steps to make :
1 : lower the kill rights cost or make it no cost (or make a cost cap ) 2 : lower the kill right cost for a particular pirat each time the same pirat kill someone in high sec . 3 : make a system looking if a high sec system is constantly under pirat attack (of the same persons) and make that CONCORD roam in large fleets in all the system after let say 30 min of repetitive attack of same pirat persons in high sec . 4 :(optionnal) (don't know if possible) limit the number of client possible running from the same IP adress this can prevent a high sec system lock 5 : make another high sec route around uedama and sivala (gank point) so the traffic can be derived to another route if needed and not making 40 jumps .
it is unacceptable that a SINGLE person can lock out a system with 12 accounts . we are 30000 players live and we got annoyed by 1 man with 12 accounts . i know a lot of peoples who say same as me .
gank will still exist , but in a limited way than it is actually .
thanks . viewing my feedback . regards .
A whole complete system? Leaving you barely 1200 other highsec systems to do stuff in?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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FloppieTheBanjoClown
The Skunkworks
3452
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Posted - 2016.01.07 18:23:28 -
[34] - Quote
Ginnie wrote: There really isn't a lot risked in High Sec ganking compared to the ships that are getting ganked. The gankers lose what a destroyer? A rookie ship?
I've gone hunting for multi-billion isk ratting ships in nullsec with bombers and T1 cruisers. Any time one party is prepared for PVP while the other is not, isk value is irrelevant. There SHOULD be a disparity in cost here, because one ship is purpose-built to kill and the other is not.
Ginnie wrote:I regularly review the CONCORD zkillboard page and add the Alliances and Corporations whose players get destroyed in High Sec. I have 50 to 60 Alliances and Corporations with Terrible Standing. I watch Local, when players enter that have the little red box with the white tick mark in the middle, I dock up at a station and wait for them to leave. I also randomly look at players in Local, especially, if I am traveling long distances for an escalated unrated DED site, and add players that have a negative security standing to my contacts list with Terrible Standing as well. I added a guy just the other night with a -9.7 security standing. He was a hunter and was out looking for prey.
This is just...amazing. You invest a lot of time and effort into avoiding people who 99.99% of the time have no idea you even exist. And their mere presence in local is enough to put you to station.
Ginnie wrote:Personally, I would like to see gankers lose something more than a little security standing and a T1 destroyer So tank properly, don't afk in lower-security space, and generally make yourself as unpalatable a target as you can.
Founding member of the Belligerent Undesirables movement.
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FloppieTheBanjoClown
The Skunkworks
3452
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Posted - 2016.01.07 18:25:39 -
[35] - Quote
Malcanis wrote:A whole complete system? Leaving you barely 1200 other highsec systems to do stuff in? More to the point: I really want to understand how 12 accounts locked the system. Could he not jump through the gate? Or does "locked down" mean "ganked someone, making the system too scary for me to go through"
Founding member of the Belligerent Undesirables movement.
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Ginnie
School of Applied Knowledge Caldari State
66
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Posted - 2016.01.07 18:45:23 -
[36] - Quote
FloppieTheBanjoClown wrote:This is just...amazing. You invest a lot of time and effort into avoiding people who 99.99% of the time have no idea you even exist. And their mere presence in local is enough to put you to station.
It really doesn't take that much time...I like to browse zkillboard anyways for the comments and vids, they are fun to read and watch. And that's 50 to 60 Alliances and Corporations since 2009; although, I've added probably 10 or so since I returned in October.
And, since I've been back in October, I've only docked up twice, to be entirely fair. I like to play in remote off the beaten path systems where there is only one or two other people in the system at the same time as myself.
FloppieTheBanjoClown wrote:So tank properly, don't afk in lower-security space, and generally make yourself as unpalatable a target as you can.
I don't mine and don't play AFK, but this is excellent advice whether you are mining, running a mission, or exploring, in general, actually.
All that we see or seem is but a dream within a dream. -Edgar Allan Poe
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Jason Kusion
The Conference Elite CODE.
6
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Posted - 2016.01.07 18:48:18 -
[37] - Quote
Droidster wrote:Jason Kusion wrote:Dear Saredan
I would first like to thank you for acknowledging my solo efforts to eliminate the autopiloting menace. Indeed, it is quite unfair that someone like me can operate 12 accounts while most struggle to operate a single account; However, I'm sure an equally skilled player would be able to evade me with minimal effort. Perhaps you should try getting on my level.
I am pleased to inform you that killrights are not necessary to intervene with our operations. CODE. alliance and our affiliates are almost exclusively -10 security status and all pilots of New Eden are welcome to engage us as they please. Even you are allowed to come blow us up without ever needing to pay for a killright.
I hope you find this information helpful. I look forward to seeing you soon in the tradelanes!
GÖÑJason KusionGÖÑ Ironically this guy and his 12 clones blew me up too last night (and destroyed my implants, I guess out of spite). Its like Jake Kusion, Justin Kusion, Joel Kusion, Jeremiah Kusion, etc, etc. More -10 tards than in one of those incestuous families in West Virginia. I was trying to figure out the math of this. He only got about 300 million in stuff off me, because most of the good stuff got destroyed, but I noticed from his killboard he has destroyed some 8 billion ISK freighters, not even sure how he collects those, another account with a freighter? So, let's say he averages 500 million per gank, then he only needs to gank about 30 high value ships per month to fund his 12-15 accounts, which is 1 per night, and checking the killboard again we see he is killing like 20 ships on some nights, so it looks pretty profitable. I think he must have yet another account which does nothing but make Thrashers.
Related: https://zkillboard.com/kill/51206861/ , https://zkillboard.com/kill/51206864/
Thanks for autopiloting!
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Saredan
Viziam Amarr Empire
1
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Posted - 2016.01.07 20:35:50 -
[38] - Quote
first :yes locked , because , the point is that is a "forced " passage if we want to go jita which is the hearth of the economy second : i don't cry . third : the 12 accounts are easily resubscribed with the loots from killed ships four : simply as this : there is an unbalance between organized gankers risk and gain (even without the 12 accounts in one) five : the 12 accounts/one person is unfair and unbalanced for the "normal" players (that play one or two accounts )
that said , i put myself in the gankers point of and i understand gankers point of view , i see that they had fun doing this it was a nice evening in the ganker side:
if some peoples want to gank in high sec it is permited and game mechanics are what they are. and it is good that that exist , it add freedom to do that kind of thing . but a 12 account gank fleet piloted by 1 person only is where things are not right and just .
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Paranoid Loyd
8091
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Posted - 2016.01.07 20:55:10 -
[39] - Quote
Saredan wrote:second : i don't cry . Yes you do, the OP is the very definition of it. The system is not locked, I go through it regularly. Seems to me you just dont know how to play the game and should figure out how instead of trying to change it.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Avi Shekelstien
new order logistics CODE.
64
|
Posted - 2016.01.07 21:31:06 -
[40] - Quote
Saredan wrote:hello , i was roaming around and i see one night a complete system was LOCKED by these gankers named CODE . the problem is that they don't get enought penalties doing that compared to the amount of money peoples lost when piloting a freighter and the amount of money CODE and other corp gain doing this .
the second problem is : kill rights the kill rights are by far too expensive , we need to be able to punish them for cheap
some peoples begin the game and get ganked by these kind of corporations .
1 : they have no money and want to play the game an progress . 2 : some peoples feel miserable because of this situation and are not willing to stay enough in the game because of that . 3 : by making a better environnement , i'm sure more beginners will stay .
please CCP :
steps to make :
1 : lower the kill rights cost or make it no cost (or make a cost cap ) 2 : lower the kill right cost for a particular pirat each time the same pirat kill someone in high sec . 3 : make a system looking if a high sec system is constantly under pirat attack (of the same persons) and make that CONCORD roam in large fleets in all the system after let say 30 min of repetitive attack of same pirat persons in high sec . 4 :(optionnal) (don't know if possible) limit the number of client possible running from the same IP adress this can prevent a high sec system lock 5 : make another high sec route around uedama and sivala (gank point) so the traffic can be derived to another route if needed and not making 40 jumps .
it is unacceptable that a SINGLE person can lock out a system with 12 accounts . we are 30000 players live and we got annoyed by 1 man with 12 accounts . i know a lot of peoples who say same as me .
gank will still exist , but in a limited way than it is actually .
thanks . viewing my feedback . regards . Next time you fly through uedama join the anti ganking chat channel to get some help. |
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Mortlake
Devils Rejects 666
1015
|
Posted - 2016.01.07 21:31:30 -
[41] - Quote
Saredan wrote:
but a 12 account gank fleet piloted by 1 person only is where things are not right and just .
Would it be ok if 12 different people were involved? Or 2 with 6 accounts each? Where would you draw the line and how would you suggest any limitations placed could be implemented? |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3927
|
Posted - 2016.01.07 21:37:24 -
[42] - Quote
Also, why is it okay for one person to mine with 12 accounts, but not suicide gank, which is a much more involved process. |
Paranoid Loyd
8095
|
Posted - 2016.01.07 21:52:07 -
[43] - Quote
Yeah the best part of the qty argument is to keep said freighter safe only requires one additional account maybe two if you are super vigilant about it. If you really can't afford a second account or don't want one for "reasons" you can still use a courier and play solo just fine.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Blueprint Buyer
School of Applied Knowledge Caldari State
2
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Posted - 2016.01.07 21:55:30 -
[44] - Quote
Isn't multiplexing a ban able offence now? |
Paranoid Loyd
8095
|
Posted - 2016.01.07 21:59:01 -
[45] - Quote
Blueprint Buyer wrote:Isn't multiplexing a ban able offence now?
Broacasting to multiple clients is banned, operating multiple accounts is not. I assume Jason knows the rules considering he streams his ganks and if he was breaking them the AG crowd would be in an uproar by now.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3928
|
Posted - 2016.01.07 22:14:29 -
[46] - Quote
TBH I think the normal condition of the AG crowd is "in uproar". |
FloppieTheBanjoClown
The Skunkworks
3452
|
Posted - 2016.01.07 23:25:21 -
[47] - Quote
Saredan wrote:first :yes locked , because , the point is that is a "forced " passage if we want to go jita which is the hearth of the economy In other words the system isn't actually locked, you're simply afraid to go through it.
Founding member of the Belligerent Undesirables movement.
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Paranoid Loyd
8101
|
Posted - 2016.01.07 23:28:18 -
[48] - Quote
Vimsy Vortis wrote:TBH I think the normal condition of the AG crowd is "in uproar". True, I also chose to ignore the amount of ignorance that abounds with said crowd.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Ozzie Udan
Caldari Provisions Caldari State
30
|
Posted - 2016.01.08 07:44:38 -
[49] - Quote
Avi Shekelstien wrote:Saredan wrote:hello , i was roaming around and i see one night a complete system was LOCKED by these gankers named CODE . the problem is that they don't get enought penalties doing that compared to the amount of money peoples lost when piloting a freighter and the amount of money CODE and other corp gain doing this .
the second problem is : kill rights the kill rights are by far too expensive , we need to be able to punish them for cheap
some peoples begin the game and get ganked by these kind of corporations .
1 : they have no money and want to play the game an progress . 2 : some peoples feel miserable because of this situation and are not willing to stay enough in the game because of that . 3 : by making a better environnement , i'm sure more beginners will stay .
please CCP :
steps to make :
1 : lower the kill rights cost or make it no cost (or make a cost cap ) 2 : lower the kill right cost for a particular pirat each time the same pirat kill someone in high sec . 3 : make a system looking if a high sec system is constantly under pirat attack (of the same persons) and make that CONCORD roam in large fleets in all the system after let say 30 min of repetitive attack of same pirat persons in high sec . 4 :(optionnal) (don't know if possible) limit the number of client possible running from the same IP adress this can prevent a high sec system lock 5 : make another high sec route around uedama and sivala (gank point) so the traffic can be derived to another route if needed and not making 40 jumps .
it is unacceptable that a SINGLE person can lock out a system with 12 accounts . we are 30000 players live and we got annoyed by 1 man with 12 accounts . i know a lot of peoples who say same as me .
gank will still exist , but in a limited way than it is actually .
thanks . viewing my feedback . regards . Next time you fly through uedama join the anti ganking chat channel to get some help.
The anti gank channel may have helped (remember you need to be at your pc and not watching top gear)
On a side note and I hate to say this but code pulled off a gank last night of pure class, remember these guys know how to do this they work together, watching the gank unfold at the gate was a site to see, sorry to the freighter pilot who lost his ship, AG tried to help but to no avail |
Ginnie
School of Applied Knowledge Caldari State
68
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Posted - 2016.01.08 15:18:27 -
[50] - Quote
Speaking of the anti gank channel what is the name of the channel? Is it "anti-ganking"?
Also, speaking of channels in general, is there a way to search channels? Last night, I typed in "anti-gank" and it made a customer channel with only me in it. When I tried "anti-ganking" it put me into a channel with about 200 people. Is this the right one? I just want to confirm!
Thanks!
All that we see or seem is but a dream within a dream. -Edgar Allan Poe
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Zimmer Jones
Lightspeed Enterprises Fidelas Constans
449
|
Posted - 2016.01.08 16:35:45 -
[51] - Quote
I do hauling, I am a hauler, among other things. I haul stupidly, that is, I haul in highsec while constantly wardecced. I survive (this is my main hauler, I do survive) by not shitfitting, ( although I claim to), using alts to scout, packing a good tank and by watching local.
That guy with the 12 alts with the same surname has done you a huge favor: He advertises his presence. You see that many of the same names in local you can safely assume its either a miner or a ganker, and in a .5 system you can write off mining. Permit or no, no one survives in a .5 system mining if that system is as high traffic as uedama or somesuch.
You don't have to sell in jita, there are other trading hubs. You are taking the risk to get maximum profits, which is the playstyle you chose. They are providing that risk, and that is the playstyle they choose. Running 12 alts is actually worthy of respect, it does require alot of juggling.
I can't remember if the standard "won't somebody think of the newbies!" cry has been raised but I usually block that out of memory intentionally for the standard reasons.
to sum up: Get off the spacepark lawn you damn autopiloting kids (shakes well fit & tanked t2 walker/wheelchair).
Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.
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Jonah Gravenstein
Machiavellian Space Bastards
25701
|
Posted - 2016.01.09 16:45:44 -
[52] - Quote
Saredan wrote:first :yes locked , because , the point is that is a "forced " passage if we want to go jita which is the hearth of the economy Nope it's not locked, it's a choke point by design and they're easily traversable 90% of the time if you're the slightest bit competent and not doing something silly.
Quote:second : i don't cry Your OP belies that statement.
Quote:third : the 12 accounts are easily resubscribed with the loots from killed ships four : simply as this : there is an unbalance between organized gankers risk and gain (even without the 12 accounts in one) five : the 12 accounts/one person is unfair and unbalanced for the "normal" players (that play one or two accounts ) And your point is?
It makes no difference if the 12 accounts are 1 person or 12 people, and that it may be able to fund those accounts with loot is irrelevant. You pointed out the cause of any imbalance yourself, the key word is organised.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Avi Shekelstien
New Order Logistics CODE.
65
|
Posted - 2016.01.09 19:58:20 -
[53] - Quote
Ozzie Udan wrote:Avi Shekelstien wrote:Saredan wrote:hello , i was roaming around and i see one night a complete system was LOCKED by these gankers named CODE . the problem is that they don't get enought penalties doing that compared to the amount of money peoples lost when piloting a freighter and the amount of money CODE and other corp gain doing this .
the second problem is : kill rights the kill rights are by far too expensive , we need to be able to punish them for cheap
some peoples begin the game and get ganked by these kind of corporations .
1 : they have no money and want to play the game an progress . 2 : some peoples feel miserable because of this situation and are not willing to stay enough in the game because of that . 3 : by making a better environnement , i'm sure more beginners will stay .
please CCP :
steps to make :
1 : lower the kill rights cost or make it no cost (or make a cost cap ) 2 : lower the kill right cost for a particular pirat each time the same pirat kill someone in high sec . 3 : make a system looking if a high sec system is constantly under pirat attack (of the same persons) and make that CONCORD roam in large fleets in all the system after let say 30 min of repetitive attack of same pirat persons in high sec . 4 :(optionnal) (don't know if possible) limit the number of client possible running from the same IP adress this can prevent a high sec system lock 5 : make another high sec route around uedama and sivala (gank point) so the traffic can be derived to another route if needed and not making 40 jumps .
it is unacceptable that a SINGLE person can lock out a system with 12 accounts . we are 30000 players live and we got annoyed by 1 man with 12 accounts . i know a lot of peoples who say same as me .
gank will still exist , but in a limited way than it is actually .
thanks . viewing my feedback . regards . Next time you fly through uedama join the anti ganking chat channel to get some help. The anti gank channel may have helped (remember you need to be at your pc and not watching top gear) On a side note and I hate to say this but code pulled off a gank last night of pure class, remember these guys know how to do this they work together, watching the gank unfold at the gate was a site to see, sorry to the freighter pilot who lost his ship, AG tried to help but to no avail You should give it a try sometime, it's strangely addictive. |
Avi Shekelstien
New Order Logistics CODE.
65
|
Posted - 2016.01.09 20:01:34 -
[54] - Quote
Oh, and how the fudge can one person manage gank 12 alts at once? If I tried that concord would show up before I got the 3rd alt firing. |
StonerPhReaK
Best Kept Frozen. Bad Intention
343
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Posted - 2016.01.09 22:22:53 -
[55] - Quote
Used the word Hearth, Know where this one came from?
1 guess.
Signature Removal in Progress, Estimated time of completion? Neva
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Capt Starfox
Amok. Goonswarm Federation
921
|
Posted - 2016.01.10 06:20:26 -
[56] - Quote
Saredan wrote: 1 : lower the kill rights cost or make it no cost (or make a cost cap ) 2 : lower the kill right cost for a particular pirat each time the same pirat kill someone in high sec . 3 : make a system looking if a high sec system is constantly under pirat attack (of the same persons) and make that CONCORD roam in large fleets in all the system after let say 30 min of repetitive attack of same pirat persons in high sec . 4 :(optionnal) (don't know if possible) limit the number of client possible running from the same IP adress this can prevent a high sec system lock 5 : make another high sec route around uedama and sivala (gank point) so the traffic can be derived to another route if needed and not making 40 jumps .
it is unacceptable that a SINGLE person can lock out a system with 12 accounts . we are 30000 players live and we got annoyed by 1 man with 12 accounts . i know a lot of peoples who say same as me .
gank will still exist , but in a limited way than it is actually .
1. Killrights don't matter on a flashy red character (-5.5, or whatever it is now). 2. See above. 3. It's called the Star Map. Use it. 4. Bad idea as it would effect all players not just the ones you don't like. 5. Regardless of this being a good or bad idea it's irrelevant as the gank fleet would separate half the bumpers to lock down both systems.
[6.] It's more like 37 accounts bro common.
Not getting ganked comes down the the player, not CCP magic.
I want to take a moment and discuss your overall believe that -10 pirates don't suffer enough 'penalties'. As a -9 something character I can tell you that it does suck at times to be in highsec as flashy red. Granted it isn't very often, but still it does happen at the worst of times.
Abandon all hope ye who x up in fleet
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Jason Kusion
The Conference Elite CODE.
7
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Posted - 2016.01.12 20:31:44 -
[57] - Quote
Avi Shekelstien wrote:Oh, and how the fudge can one person manage gank 12 alts at once? If I tried that concord would show up before I got the 3rd alt firing.
Because I'm not bad at this game. |
Bumblefck
Kerensky Initiatives
10233
|
Posted - 2016.01.12 20:49:41 -
[58] - Quote
Paranoid Loyd wrote:Sipphakta en Gravonere wrote:Nitshe Razvedka wrote:admiral root wrote:OP, please learn to play Eve. Oh, and post on your main or GTFO, too. like you make posting nazi rules, delusions of grandeur you n your pig gtfo Miner, please calm down. There is no need to get all riled up over some pixels. Ganker, please learn to spot bait and not take it.
Mission failed, apparently
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Pook600
Defiance LLC
14
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Posted - 2016.01.12 21:12:55 -
[59] - Quote
Learn PVP Join Corp Wardecc
There, part of the solution. I'm no fan of those clowns, but you people need to save yourselves instead of crying out to CCP.
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Nofear Alt
Science and Trade Institute Caldari State
28
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Posted - 2016.01.22 04:15:03 -
[60] - Quote
Omar Alharazaad wrote:If ever I can manage to simultaneously annoy 30000 players I will consider myself to have won EVE. More accounts is the path to this? Is it possible using only one or two?
Counterpoint to OP: Perhaps using scouts, either alts or I dunno... friends, would mitigate losses far more efficiently than badgering CCP for changes to the playstyle of others. You know the hot spots, obviously, so why not take some precautions when passing through or near them? From the sounds of it you got smurfed right in the smurfhole. Working as intended.
OP: What Omar said
To me, running a freighter through Uedama is like walking down the street, carrying a million pounds, while holding up a sign that you are completely defenceless AND holding a million pounds.
In real life, if you were to want to walk down the street with a million pounds you'd hire some bodyguards, wouldn't advertise the fact, and probably have some people walk ahead to make sure no neighbourhood undesirables were about.
In Eve, it's perfectly possible to do the latter, yet people continue to take the risk....yes it's easier and quicker....but costlier...don't do it peoples!
Personally, I started in a position of strongly disliking CODE, now I have come to see that what they do does add something to the game. I'd still like to try to stop them, which would need a major concerted effort by A-G, but it does bring something to hisec that was missing
Alt and proud
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