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ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
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Posted - 2007.01.22 14:55:00 -
[1]
Edited by: ViperVenom on 22/01/2007 15:01:28 Nidhoggur--> I need a good set up also. What is the max fighter range?
Naglfar--> Good set up from POS take down Is shield tank even a option?
Also know that the Nidhoggur is the worst carrier but i like minnie ships
I can fly a Nidhoggur now but im waiting untill i have all my support skills maxed. So that will be around April..lol
And i ask due to the set ups in the sticky su-ck big time. there are no Naglfar set ups period.
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Pan Crastus
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Posted - 2007.01.22 15:12:00 -
[2]
Originally by: ViperVenom Edited by: ViperVenom on 22/01/2007 15:01:28 Nidhoggur--> I need a good set up also. What is the max fighter range?
Don't bother taking that one into a fight, you'll lose it to 3-4 BS unless you have very expensive mods. So a good setup is cap mods / nanos for carebearing.
Quote:
Naglfar--> Good set up from POS take down Is shield tank even a option?
no :) Arty + Launchers + Siege mod, all cap recharger II's or better in the mids, 1 capital repper (for POS loving, 2 if you want to play out of siege mode), 1 damage control II and an appropriate set of hardeners for the POS and CPR's if you need them to sustain the repper in siege mode.
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Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.01.22 15:13:00 -
[3]
Originally by: ViperVenom Nidhoggur--> I need a good set up also. What is the max fighter range?
AFAIK fighters don't have a max range, which is odd as they get a bonus to it. If there target is on-grid they MWD to it, if the target is off-grid they'll warp to it.
Decent Nidhoggur fit:
4x mix Drone Control Units & remote transfers or a gang-link if you want. 1x Cloak
Sensor Booster 5x cap Recharger II
2x Capital Armor Reps 3x Armor Hardner II (exp/kin/therm)
rigs: 3x Capacitor Control Circuit (15% to cap recharge)
Drone bay: 17 assorted fighters & as many other drones as you can cram in (I have 300+ assorted drones/fighters in my carrier, good luck killing them all)
Originally by: ViperVenom Naglfar--> Good set up from POS take down Is shield tank even a option?
... pass.
Originally by: ViperVenom Also know that the Nidhoggur is the worst carrier but i like minnie ships
I can fly a Nidhoggur now but im waiting untill i have all my support skills maxed. So that will be around April..lol
It's due for a boost soon I reckon, Revelations changed Capital transfer modules to have a much shorter cycle time, making the Nidhoggurs already not-so-useful bonus kinda pointless.
-----
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Jan Riksma
Appetite 4 Destruction
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Posted - 2007.01.22 15:18:00 -
[4]
Don't bother taking that one into a fight, you'll lose it to 3-4 BS unless you have very expensive mods. So a good setup is cap mods / nanos for carebearing.
Quote:
Have you ever flown a carrier. No way in hell even the crappiest fitted carrier can loose it to 3-4 bs. Granted i don't fly minnie but my Chimera can tank with ease 9 t2 fitted and using t2 ammo and nossing my ship in the mean time. A Fleet of nano Domi's/Phoon can be tricky though.
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ArmyOfMe
Hybrid Syndicate
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Posted - 2007.01.22 15:21:00 -
[5]
we have a nidhoggur on standby in our gangs a lot and i gotta say its a damn awsome ship to have with us
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Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.01.22 15:27:00 -
[6]
Also, a solo carrier is more often then not, a dead carrier.
People sometimes have the impression that a carrier is a super-tanking jumpdrive solopwnmobile, when infact they are just as vulnerable, if not more vulnerable than a BS.
You wouldn't fly an expensivly fit BS alone into a large enemy gang would you?
That said, a carrier can really turn the tide of any fight provided you have the support to back you up. -----
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Hohenheim OfLight
Pegasus Mining and Securities R0ADKILL
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Posted - 2007.01.22 16:08:00 -
[7]
Originally by: Chronus26
Originally by: ViperVenom Nidhoggur--> I need a good set up also. What is the max fighter range?
AFAIK fighters don't have a max range, which is odd as they get a bonus to it. If there target is on-grid they MWD to it, if the target is off-grid they'll warp to it.
Decent Nidhoggur fit:
4x mix Drone Control Units & remote transfers or a gang-link if you want. 1x Cloak
Sensor Booster 5x cap Recharger II
2x Capital Armor Reps 3x Armor Hardner II (exp/kin/therm)
rigs: 3x Capacitor Control Circuit (15% to cap recharge)
Drone bay: 17 assorted fighters & as many other drones as you can cram in (I have 300+ assorted drones/fighters in my carrier, good luck killing them all)
Originally by: ViperVenom Naglfar--> Good set up from POS take down Is shield tank even a option?
... pass.
Originally by: ViperVenom Also know that the Nidhoggur is the worst carrier but i like minnie ships
I can fly a Nidhoggur now but im waiting untill i have all my support skills maxed. So that will be around April..lol
It's due for a boost soon I reckon, Revelations changed Capital transfer modules to have a much shorter cycle time, making the Nidhoggurs already not-so-useful bonus kinda pointless.
I have to ask am i the only one fitting armor hardners to the nid, more cap is fine and all but surley more res is better? ----------------------------------------------
Gone but not forgotten
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Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.01.22 16:30:00 -
[8]
Originally by: Hohenheim OfLight
Originally by: Chronus26 -Stuffs-
I have to ask am i the only one fitting armor hardners to the nid, more cap is fine and all but surley more res is better?
Buh? My fit had 3 Armor Hardners on it?  -----
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.01.22 18:04:00 -
[9]
Originally by: Pan Crastus
Originally by: ViperVenom Edited by: ViperVenom on 22/01/2007 15:01:28 Nidhoggur--> I need a good set up also. What is the max fighter range?
Don't bother taking that one into a fight, you'll lose it to 3-4 BS unless you have very expensive mods. So a good setup is cap mods / nanos for carebearing.
I point you in the direction of damiges latest vids...
Setup... highs:depends on your role mids:3 cap rechargers 3 sensor boosters. Lows:2 CAR 1 kinetic hardener 1 therm hardener 1 explosive hardener(preferrable faction). rigs:3 cap rigs unless you can hold you tank well,in which case put an explosive resist rig there. __________________________________________ Yes it is great being amarr. |

Valandril
Caldari Resurrection R i s e
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Posted - 2007.01.22 18:34:00 -
[10]
On whatever role ur going: high: how many dcus u can use - 3 at least, rest:remote rep or whatever med: 1xfaction sensor booster, cap rechargers t2/faction low: 2xcar, 1xexplo/therm/kin faction hardeners
Mind that decent tanked bs can tank you and couple bses == death to you. Thats the reason why u should sit in safespot and assign fighters :P
----------------- Flamedrone II belonging to Valandril perfectly strikes you, wrecking your topic.
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Hohenheim OfLight
Pegasus Mining and Securities R0ADKILL
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Posted - 2007.01.22 19:25:00 -
[11]
Originally by: Chronus26
Originally by: Hohenheim OfLight
Originally by: Chronus26 -Stuffs-
I have to ask am i the only one fitting armor hardners to the nid, more cap is fine and all but surley more res is better?
Buh? My fit had 3 Armor Hardners on it? 
sorry ment rigs ever one seams to fit the cap rep rigs, with a centus and exp rig i have got my minin exp res up from 10% base to 70%. surely the res is whats going to save you in the end. ----------------------------------------------
Gone but not forgotten
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.23 00:22:00 -
[12]
Originally by: Chronus26
Originally by: ViperVenom Nidhoggur--> I need a good set up also. What is the max fighter range?
AFAIK fighters don't have a max range, which is odd as they get a bonus to it. If there target is on-grid they MWD to it, if the target is off-grid they'll warp to it.
Decent Nidhoggur fit:
4x mix Drone Control Units & remote transfers or a gang-link if you want. 1x Cloak
Sensor Booster 5x cap Recharger II
2x Capital Armor Reps 3x Armor Hardner II (exp/kin/therm)
rigs: 3x Capacitor Control Circuit (15% to cap recharge)
Drone bay: 17 assorted fighters & as many other drones as you can cram in (I have 300+ assorted drones/fighters in my carrier, good luck killing them all)
Originally by: ViperVenom Naglfar--> Good set up from POS take down Is shield tank even a option?
... pass.
Originally by: ViperVenom Also know that the Nidhoggur is the worst carrier but i like minnie ships
I can fly a Nidhoggur now but im waiting untill i have all my support skills maxed. So that will be around April..lol
It's due for a boost soon I reckon, Revelations changed Capital transfer modules to have a much shorter cycle time, making the Nidhoggurs already not-so-useful bonus kinda pointless.
Sry to say that ... you noob ... never fit cap rechargers on Nidhoggur, fit cap boosters , you ahve enough hold for that and you'll survive LONGER like 10 minutes
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Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.01.23 01:19:00 -
[13]
Originally by: Dragy Sry to say that ... you noob ... never fit cap rechargers on Nidhoggur, fit cap boosters , you ahve enough hold for that and you'll survive LONGER like 10 minutes
First, its posts like that that earn people forum bans.
Second, sure if you want to spend a fortune on cap booster charges after every fight, go for it.
5 heavy electrochems with 800s will gain you 275 Cap/s which is just about equal to my fit with cap Rechargers, except yours is limited by how many charges you have. not to mention you will consume charges at a rate of 20.7 (say 21) per minute. So, based on the current market price for 800s (5350 per unit) your burning 112,350 isk a min. The only benefit I can see is that you could use your rig slots for armor hardener rigs instead of cap recharge.
The way i'm seeing it there is little benefit to your Cap booster fitting for the extra hassle and cost its gonna cause you. Every man to his own I guess.
-----
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Pan Crastus
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Posted - 2007.01.23 07:26:00 -
[14]
Originally by: Jan Riksma
Don't bother taking that one into a fight, you'll lose it to 3-4 BS unless you have very expensive mods. So a good setup is cap mods / nanos for carebearing.
Quote:
Have you ever flown a carrier. No way in hell even the crappiest fitted carrier can loose it to 3-4 bs. Granted i don't fly minnie but my Chimera can tank with ease 9 t2 fitted and using t2 ammo and nossing my ship in the mean time. A Fleet of nano Domi's/Phoon can be tricky though.
a) learn to quote
b) yes, I own and fly a Nidhoggur
c) if you had ever even bothered to try to fit a Nidhoggur before posting here, you'd know that the Chimera has a much, much better tank.
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Jan Riksma
Appetite 4 Destruction
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Posted - 2007.01.23 07:41:00 -
[15]
Originally by: Pan Crastus
Originally by: Jan Riksma
Don't bother taking that one into a fight, you'll lose it to 3-4 BS unless you have very expensive mods. So a good setup is cap mods / nanos for carebearing.
Quote:
Have you ever flown a carrier. No way in hell even the crappiest fitted carrier can loose it to 3-4 bs. Granted i don't fly minnie but my Chimera can tank with ease 9 t2 fitted and using t2 ammo and nossing my ship in the mean time. A Fleet of nano Domi's/Phoon can be tricky though.
a) learn to quote
b) yes, I own and fly a Nidhoggur
c) if you had ever even bothered to try to fit a Nidhoggur before posting here, you'd know that the Chimera has a much, much better tank.
A: Great agruement, so you are a better forum warrior..wow. B: Good for you C: You prolly armor tank it maybe try to slap on a shield tank you might like. Oh wait you have to train long skills for it to use it...forget it.
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.23 10:29:00 -
[16]
Originally by: Chronus26
Originally by: Dragy Sry to say that ... you noob ... never fit cap rechargers on Nidhoggur, fit cap boosters , you ahve enough hold for that and you'll survive LONGER like 10 minutes
First, its posts like that that earn people forum bans.
Second, sure if you want to spend a fortune on cap booster charges after every fight, go for it.
5 heavy electrochems with 800s will gain you 275 Cap/s which is just about equal to my fit with cap Rechargers, except yours is limited by how many charges you have. not to mention you will consume charges at a rate of 20.7 (say 21) per minute. So, based on the current market price for 800s (5350 per unit) your burning 112,350 isk a min. The only benefit I can see is that you could use your rig slots for armor hardener rigs instead of cap recharge.
The way i'm seeing it there is little benefit to your Cap booster fitting for the extra hassle and cost its gonna cause you. Every man to his own I guess.
No. You don't get bann for this kind of posts, not when the one who posts is right. You're forgetting about something very important. Recharge rate drops dramaticly at about 30% and cause everyone's using nos you'll be dead cause you won't have cap. 800 boosters give you cap whenever you're nossed or no. And i think that i'd rather to spend 20mil on a battle rather than lose a 1,5bil worth carrier. Suit yourself.
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Mike Yagon
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.01.23 11:07:00 -
[17]
With the advent of rigs, it's now possible to fit a shield tank on a Naglfar. However, that also means you are going to have to dish out on expensive faction mods, simply because otherwise the shield tank wont work out as well as the armour tank. This means that your fitting will be much, much more expensive than the Naglfar itself, while doing the same job a T2 Fitted armour tanked Naglfar could do. Granted, the shield tank leaves you room to fit more damage mods, but it's not going to make much difference against POSes anyway.
------ In Carebear We Trust |

Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.01.23 12:42:00 -
[18]
Edited by: Chronus26 on 23/01/2007 12:42:03
Originally by: Dragy Sry to say that ... you noob ...
Originally by: Dragy No. You don't get bann for this kind of posts
I point you to the forum rules:
Quote: Personal attacks are prohibited. Commonly known as flaming, personal attacks are posts which are designed to personally berate or insult another.
Reads just like a personal attack to me.
Quote: Recharge rate drops dramaticly at about 30% and cause everyone's using nos you'll be dead cause you won't have cap. 800 boosters give you cap whenever you're nossed or no. And i think that i'd rather to spend 20mil on a battle rather than lose a 1,5bil worth carrier. Suit yourself.
You talk as if the cap you gain from the booster is un-nosable... if you are indeed heavily nosed most of it is gonna disapear just as soon as you gain it. Its not gonna keep you alive any longer. -----
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