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Reficul Lived
Amarr Red Blade Industries United Corporations of Eve
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Posted - 2007.01.22 22:52:00 -
[31]
HAHAHA the clone issue, there is only one image that keeps popping into my mind to solve this issue, and it is funny as hell.
People will all wear helmets like special ed kids.
The special brain flashy thing would be in the helmet resulting in the same effect as the pods when you die.
If that is the case, I just hope I can buy different helmets, don't wanna walk around in a fotball helmet and all.
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Nero Scuro
Caldari Murder of Crows E N I G M A
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Posted - 2007.01.22 22:53:00 -
[32]
I couldn't be bothered to read everything you wrote, but so long as it involved smashing into other people's ships, cutting their hull apart and boarding them at the head of a *****-team of armored marines and battling your way through the corridors leaving a bloodly swathe of corpses in your wake - taking out any doors in your way with real-time environmental destruction - before finally storming the bridge and annihilating all resistance in an orgy of carnage, then I agree with you wholeheartedly. ___
The world isn't going to end; we're not that lucky... |

Lord Evangelian
LEAP Corp
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Posted - 2007.01.22 22:57:00 -
[33]
Thats exactly what I ment when I was talking about War deccing and Outpost take over...
It would make things more intresting, so that you may thave the big guns with lots of BS ect, but if you have no one actually defending your fort...it can be taken 
Lord Evangelian Killboard |

Kylania
Gallente Phoenix Industries
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Posted - 2007.01.22 22:57:00 -
[34]
Originally by: Soporo
Better not be any DANCING. Or RINGS. Or MARRIAGE. Or excessive pink and purple FLUFF.
The great thing about "fluff" based roleplaying in MMORPGs is that it has absolutely no impact on those that just want CounterStrike in Space.
Adding things like dancing, rings and marriage would take nothing at all away from EVE, but would add a lot to roleplayers who look for more social aspects of a game than pew pew pew. -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |

Nero Scuro
Caldari Murder of Crows E N I G M A
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Posted - 2007.01.22 22:58:00 -
[35]
Originally by: Kylania
Originally by: Soporo
Better not be any DANCING. Or RINGS. Or MARRIAGE. Or excessive pink and purple FLUFF.
The great thing about "fluff" based roleplaying in MMORPGs is that it has absolutely no impact on those that just want CounterStrike in Space.
Adding things like dancing, rings and marriage would take nothing at all away from EVE, but would add a lot to roleplayers who look for more social aspects of a game than pew pew pew.
It's already been said that there will NEVER be dancing in EVE.
Thank ****. ___
The world isn't going to end; we're not that lucky... |

Lord Evangelian
LEAP Corp
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Posted - 2007.01.22 23:02:00 -
[36]
Originally by: Jasmina Melt Excuse me if I overread it, but why would somebody pay a ridiciously high ransom for their alliance leader? 
If he gets killed... oh well, time to buy a new implant set but that's it.
This includes some way of 'self-destruct' for the player itself of course. 
Because being able to catch a player and take away his control so to speak will never happen I guess. That's just too severe.
I thought about it, Thats the point, they wont always get kidnapped and even if they do....the worst is they will be killed, if they dont want to be killed, they sit it out, utherwise they pay the price. no one has to stay locked up under ransom. Its the same with people ransoming pilots in Low sec, They dont stay ransomed, they pay up or die...simple

Lord Evangelian Killboard |

Einheriar Ulrich
Minmatar FATAL REVELATIONS FATAL Alliance
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Posted - 2007.01.22 23:11:00 -
[37]
Originally by: Kylania
Originally by: Soporo
Better not be any DANCING. Or RINGS. Or MARRIAGE. Or excessive pink and purple FLUFF.
The great thing about "fluff" based roleplaying in MMORPGs is that it has absolutely no impact on those that just want CounterStrike in Space.
Adding things like dancing, rings and marriage would take nothing at all away from EVE, but would add a lot to roleplayers who look for more social aspects of a game than pew pew pew.
I just vomitted
I once had a sig...it deleted
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Lord Evangelian
LEAP Corp
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Posted - 2007.01.22 23:18:00 -
[38]
Originally by: Kylania
Originally by: Soporo
Better not be any DANCING. Or RINGS. Or MARRIAGE. Or excessive pink and purple FLUFF.
The great thing about "fluff" based roleplaying in MMORPGs is that it has absolutely no impact on those that just want CounterStrike in Space.
Adding things like dancing, rings and marriage would take nothing at all away from EVE, but would add a lot to roleplayers who look for more social aspects of a game than pew pew pew.
Another reason why I was sayign to reshape gameplay, offering more, so it would then appeal to a larger audience. They are add-ins, they wont effect people who just want to fly spaceships and destroy stuff.
(I think anotehr reason why some veteran players dont want new modes is becuase they like being KING OF TEH HILL, theese new game modes would force them to keep up with the new skills, they can bet popped in stations..but not in space....it would give somthign with no weaknesses a type of weakness for a while...)
Lord Evangelian Killboard |

Einheriar Ulrich
Minmatar FATAL REVELATIONS FATAL Alliance
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Posted - 2007.01.22 23:21:00 -
[39]
Edited by: Einheriar Ulrich on 22/01/2007 23:17:54 The great feel about EVE...is..its not like any other MMORPG out there....Its Not NWN,WOW or any other fairytale game with pointy ears emoting their feelings to everyone near.

I once had a sig...it deleted
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Falcione
Mortis Angelus Curse Alliance
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Posted - 2007.01.22 23:31:00 -
[40]
I just want to see Mind Clash finally... ----------- My Bio in Progress Prologue / CH.1 |

Ekscalybur
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Posted - 2007.01.23 00:15:00 -
[41]
Why would I continue to pay a monthly fee for a halfassed FPS game? Especially considering most other FPS's are free to play online. And if the FPS isn't halfassed, EvE would shortly become halfassed because all dev time would have to be focused on the FPS part of it to make it not halfassed. Which still leaves me paying for an FPS game when all others are free..... and most likely better.
Why are so many people who play Eve, claim to really enjoy Eve, so hellbent on having the developers create an entirely new game with this walking in stations junk? If you want to play an FPS, why not just load one up?
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Kung Zao
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Posted - 2007.01.23 00:18:00 -
[42]
omg this is years away are you KIDDING me? :D save this and repost when it's even remotely relvant.
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Lord Evangelian
LEAP Corp
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Posted - 2007.01.23 01:00:00 -
[43]
Edited by: Lord Evangelian on 23/01/2007 00:59:04 And what is the problem with discussing it now, they discussed large features in other things before they happened so when it did they have swift efficient valid arguments to give to the makers and developers. Some people like giving input rather than just complaining about things after its happened. Using my philosophy, you cant complain about things that go wrong when you have the opertunity to put them right.
EXAMPLE -You cannot complain about the state the world is in with litter pollution if you drop litter your self and contribute to it, or if you donÆt stop others from dropping it.
You sir have no right to complain (if you do) when and if this mode of play is released, because you did not put your likes and dislikes across when it was in the discussion phrase.
Lord Evangelian Killboard |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.01.23 01:03:00 -
[44]
There better not be any melee, I didn't get all this gear to be doing actual manual asswhooping.
Ourselves Alone |

Constable Detritus
Minmatar Katsu Corporation Pure.
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Posted - 2007.01.23 01:06:00 -
[45]
Originally by: Ekscalybur Why would I continue to pay a monthly fee for a halfassed FPS game? Especially considering most other FPS's are free to play online. And if the FPS isn't halfassed, EvE would shortly become halfassed because all dev time would have to be focused on the FPS part of it to make it not halfassed. Which still leaves me paying for an FPS game when all others are free..... and most likely better.
Why are so many people who play Eve, claim to really enjoy Eve, so hellbent on having the developers create an entirely new game with this walking in stations junk? If you want to play an FPS, why not just load one up?
Maybe CCP should make it a Standalone FPS, interacting with EVE. Might be like this:
Alliance A attacks Alliance B's Outpost, they bring Dreads, BS, all that nifty stuff that pewpews. Their transports are on standby to unload the troops into the station, but those small missile and gun batteries on the stations hull would still be killing those transports. The battlecruisers and anything above cant target those batteries directly, thus A calls in the AFs and Destroyers, which can take out those nasty defenses. Once an area of the hull is cleared, the transports undock from the carriers and go straight for the hull's weak spots.
Meanwhile, some 30 FPS guys notice there is ground fighting to begin, and log into the "slots" A has rented for some amount of ISK. They dont know who they attack or where or why. Their consciousnesses (?) are sent to the carrier which now provides with clones. They pick up their equipment A provides them, and head for the transport. Once seated, they get the orders from the responsible Alliance guy ("Squad A take on the sheild thingies, Squad B go for the cantina and get some exotic dancers, we want at least 35 of them! Don't forget the Spirits!"). Alliance A has the possibility to assign a number of slots and positions to certain people, maybe alliance members who will be able to participate in the battle and lead the Rent-A-Guns.
They are slowboating to the station, get raped by one of B's interceptors, wake up at the Carrier again, but already are seated in the next transport. Once the transport clenches itself to the outer hull, the heavy weapons guy (What, noone has an engineering kit to cut through the hull?? WTF?"), rinse and repeat, they are back at the hull, cutting their way through steel. They reach the inside perimeter, and a base of Operations is set up (Respawn point etc.). Until now, they have not been noticed, but soon enough some patrol discovers the base and calls reinforcements. Sadly for B, they have only rented 20 slots, and cannot reinforce until a given amount of time is over. Sadly for A, B has rented these two squadslots to a single clan, and those two squads have a walk in the park wiping out those 30 unorganised, random, untrained guys A has rented.
I might add some stuff later, but 2am is the time and I'm most likely to falls asleep soon. ______________________________________ Talking much means less time thinking.
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Lord Evangelian
LEAP Corp
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Posted - 2007.01.23 01:14:00 -
[46]
He gets the idea, People are saying eve is dead, mainly becuase people have had years to perfect specific fighting styles ship commands, ect what if now we actually can train up chars to take out outposts from the inside out. This make for new roles. REAL bounty hunters could go to stations and ask have you seen this chracter. (holds up a holoemitter with the chras portrait on it and there name...) when he finds him he can kill him, or have a fire fight frantically chasing him through to station trying to get him before he docks inhis ship and has to follow him in space.
I dont see why any one would not wanna do that. The only people who should be scared are those people who have alot to loose and stay docked instations for weeks doolallying becuase no one can get them.
Any computer-gamer who loves Startrek and even starwars should find this concept exciting. They are both not only based in space, every so often you do get them walking around stations getting in to extream diplomattic situations, stranded under enemy fire waiting for reinforcements to get there to bail them out.
I know Im excited. Just trying to get people to add things that they would like to see in it. I have listed what I would like to see. Any one else...?
Lord Evangelian Killboard |

Aaron Static
Igneus Auctorita
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Posted - 2007.01.23 01:32:00 -
[47]
Some great ideas!
I dont like the kidnap idea though as it could be exploited by griefers too much, I think...
Personally, I think that corps and alliances in eve need more things to fight about, other than just ISK, resources or territory. And walking around in stations could help that alot..
Example 1 (more spies ftw): Let's say I'm a member of a big 0.0-claiming alliance, who is bordering with another alliance but we are NAP'd. My CEO sends me on a mission to infiltrate one of their stations and retrieve information about recent fleet movements and production taking place as there is suspicion they are violating the NAP. CCP gives us a way (using skills, cloaking and stuff) to dock at the station without being seen, but of course station services are unavailable. I have to get in the station at a time when local is quiet and try my hardest not to be seen. Somewhere in the station would be a computer terminal that I have to hack into and retrieve the information I'm looking for... On my way out with the information I am spotted by someone and alarms are raised.
Diplomats meet, fingers are pointed.. war is declared
That would be so much damn fun, and make alliance-warfare have so much more meaning
- Igneus Auctorita Video - |

Lord Evangelian
LEAP Corp
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Posted - 2007.01.23 01:45:00 -
[48]
Edited by: Lord Evangelian on 23/01/2007 01:43:33 ingenuious, not only would you have to evade enemy personell, but becuase your tresspassing and breaking the NAP, I dont think you shouldn't get any Concord help if attacked. Like a sort of 15 Minute agro frozen on 15 Min Agression, and it only starts to decrease once you are undocked...
Lord Evangelian Killboard |

Psychotic Penguin
Gallente Welsh Commanders
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Posted - 2007.01.23 02:23:00 -
[49]
Originally by: Nero Scuro
Originally by: Kylania
Originally by: Soporo
Better not be any DANCING. Or RINGS. Or MARRIAGE. Or excessive pink and purple FLUFF.
The great thing about "fluff" based roleplaying in MMORPGs is that it has absolutely no impact on those that just want CounterStrike in Space.
Adding things like dancing, rings and marriage would take nothing at all away from EVE, but would add a lot to roleplayers who look for more social aspects of a game than pew pew pew.
It's already been said that there will NEVER be dancing in EVE.
Thank ****.
Not even animated exotic dancers?  ____________________________________________________ Reality is for those who have no imagination. |

Maximillian Pele
Caldari Jewel Enterprises
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Posted - 2007.01.23 02:31:00 -
[50]
Dancing in EvE is fine as long as you can roll grenades.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Tractormech
Caldari the Gaurds of Honor New Eve Order
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Posted - 2007.01.23 02:47:00 -
[51]
Great. WOW in space.
I think if they do any form of out of ship combat, and i hope to god they don't, it should be more of an RTS genre. Your a Pod Pilot with more isk than god even if you are comparitavely poor, why would you walk about by yourself in a hostile area? And there should never be combat inside stations, only planets if it ever happens.
In your scenario, why would 2 people meet in a station to discuss things if there was a risk involved? It would be easier to make agreements over game chat or teamspeak.
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Kldraina
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Posted - 2007.01.23 06:49:00 -
[52]
Couple of things: 1) Pod pilots should never be required to leave their ships if they don't want to be involved in "walking in stations". 2) Pod pilots are bloody rich. Any combat fought "on foot" should be done RTS style with players commanding squads (or bigger). Just as we have crews for ships, we should have hired guards/soldiers/waiters to do our bidding. I do love the idea of expanding the game into "land" based play with kidnapping, assasination, and battling armies. 3) I believe the kidnapping and assasination should only be used for attacking other players hired hands, not for direct assault against a player. Though it might be neat if it were possible to attack a player's docked ships. |

Lord Evangelian
LEAP Corp
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Posted - 2007.01.23 08:56:00 -
[53]
Originally by: Kldraina Couple of things: 1) Pod pilots should never be required to leave their ships if they don't want to be involved in "walking in stations". 2) Pod pilots are bloody rich. Any combat fought "on foot" should be done RTS style with players commanding squads (or bigger). Just as we have crews for ships, we should have hired guards/soldiers/waiters to do our bidding. I do love the idea of expanding the game into "land" based play with kidnapping, assasination, and battling armies. 3) I believe the kidnapping and assasination should only be used for attacking other players hired hands, not for direct assault against a player. Though it might be neat if it were possible to attack a player's docked ships.
That idea for making a landbased exansion is awsome, That would be a good way to put colonies on planets. Perhaps you are limit to what you can do on your own, but with the help of a corporation you can enhabit entiere planets making that your HOME world. Perhaps with that only happening in 0.0 space so limits peoples colonies being destroyed in 0.0. If theres alot talking about this I'll start a new topic.
Lord Evangelian Killboard |

Glarion Garnier
Solar Wind
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Posted - 2007.01.23 12:39:00 -
[54]
The only form that FPS game play with in eve that comes to my mind is the infiltration of starbases. Getting thru the standard corrdidor layout and the DEFENSIVE measures the owners have tactically installed. This fps side would only happen and only when you storm a station or a pos.
Can you say strategical Sentry gun emplacements etc. And if you fail you dont cannot take control of the station / pos. You can keep trying multiple times offcourse.
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Boro'uzhka Cydonian
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Posted - 2007.01.23 15:47:00 -
[55]
I'd definitely like to see Concord officers walking around and patrolling in uniform, and intervening in fights between players.
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Marcusi
Ars Caelestis Curse Alliance
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Posted - 2007.01.24 19:52:00 -
[56]
IMO, I hate the dev's idea of walking in space station, much less trying to make it functional for actual play that matters.
There are so many things that don't work right with what we have, I just see no benefit in spending ANY resources on extraneous fluff. ___________________________
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Aksen
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Posted - 2007.01.25 01:36:00 -
[57]
I actually don't think combat is necessary in stations, plenty of interesting things can happen without guns. A griefer with a powerful weapon could cost other players tons of money in implants, and thus plenty of people wouldn't enter stations. As an alternative, perhaps there are high and low security stations? just thinking out loud.
I liked an idea someone had regarding infiltration. It would be interesting if a certain degree of sensetive information were to be automatically stored at your corporation's offices? They'd have to hire NPC guards, or guard it themselves. When a player is caught by the police, he is punished in some way: he has to pay a fine, or perhaps death IS in order.
The important thing to bear in mind, is that this should not be seperate gameplay. it must augment the spaceflight gameplay enough that there is an advantage to playing both in the station and in your ship. It needs to be discussed so we can find a way to benefit/augment any goals a current player might have.
I really look forward to seeing my cruiser in the hanger, to scale :) taking a lift up to it and seeing how huge it really is.
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Erim Solfara
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Posted - 2007.01.25 02:19:00 -
[58]
has no-one suggested we can remotely control robotic proxies for our in-station affairs? I'd like to see that... ---------------------------------------- Proposed new ship class |

Reggie Stoneloader
eXceed Inc.
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Posted - 2007.01.25 03:59:00 -
[59]
The only way I'll get on board with this is if I can have a genetically engineered ninjutsu cyborg gorilla as my jump clone.
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EPSILON DELTA
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Posted - 2007.01.25 05:59:00 -
[60]
With all the whinage about performance issues and bugs, one has to wonder how many eons will pass before CCP finally finishes the EVE first person shooter.
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