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Thread Statistics | Show CCP posts - 6 post(s) |

eXtas
Kemono.
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Posted - 2007.01.30 03:16:00 -
[1]
Originally by: Sara Devi
Originally by: Luscious Linda Just Web them they go boom
no they don't. they go zoooom as they coast out of web range.
no they slow down pretty fast, with the inertas they have low mass... but u need beter then a 75% webber
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eXtas
Kemono.
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Posted - 2007.01.30 05:58:00 -
[2]
get over that u cant catch them going back to the gate! who wants to die in a bublecamp without having a chance? I havent used a ship that isnt able to mwd back to the gate for over a year, and u dont need inertas for that.. just a mwd, skills and snakes and youre ship will get back to the gate, even webbed.
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eXtas
Kemono.
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Posted - 2007.01.30 07:18:00 -
[3]
I think webbs are just fine, heavy nos is overpowered tho.. u fly our ceptor into 25km of a bs = dead, u fly youre cruiser within 25km of a bs = dead... kinda sucks :(
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eXtas
Kemono.
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Posted - 2007.02.02 03:12:00 -
[4]
I dont know how u fitt youre huginns but mine dont have any problem catching a nano-bs :) unless he got faction nos that is, and even then u cant noss a huginn so it cant webb because webbs use so litle cap... and if u webb a ship before they press warp they dont insta warp.. they dont really align at all if they were mwd'ing :P
but the nos is totaly overpowered!
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.02.07 12:39:00 -
[5]
Originally by: Baudolino
Originally by: Montaire (...)I cant make a Nano-phoon or a Nano-Domi fight if they dont want to. They can ALLWAYS get to the gate and run(...)If a Nano-Ship doesnt want to fight, you are NOT going to get it to fight. And THAT is what needs fixing.
You can`t see it, but i`m suffering massive convulsions due to laughing..
So you engage a ship at a gate and he doesn`t want to fight. He manages to MWD to the gate, cause you don`t lock and web before he activates module, and you believe there is something wrong with the game???
Get a grip, kid.
Quite understandable that a fast ship is difficult to kill close to a gate.
yeah I totaly agree. not everyone wants to die when they jump into a camp, u can log or if u have a mwd u will probobly get back to the gate. I like the option of geting back to the gate more :)
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.02.08 10:39:00 -
[6]
Originally by: Ryysa
Originally by: Angelic Resolution Hugin all on it's own will get raped
Perhaps you should read the thread better.
Huginn can easily solokill a nanoBS, if it's properly fitted.
yepp I totaly agree, even without faction mods for u whiners :)
2007.02.07 10:15
Victim: xxxxxx Alliance: xxxxx Corp: xxxxxxxxxxx Destroyed: Dominix System: Lirerim Security: 0.6
Involved parties:
Name: eXtas (laid the final blow) Security: 1.9 Alliance: Privateer Alliance Corp: Kemono. Ship: Huginn Weapon: Valkyrie II
Destroyed items:
X-Large Shield Booster II Heavy 'Knave' I Energy Drain Heavy Unstable Power Fluctuator I Gist B-Type 100MN MicroWarpdrive Local Hull Conversion Inertial Stabilizers I Local Hull Conversion Overdrive Injector I Heavy Unstable Power Fluctuator I (Cargo) Local Hull Conversion Nanofiber Structure I (Cargo) Local Hull Conversion Inertial Stabilizers I (Cargo) Fried Interface Circuit, Qty: 117 (Cargo) Alloyed Tritanium Bar, Qty: 81 (Cargo) Hornet II, Qty: 2 (Drone Bay) Vespa II, Qty: 5 (Drone Bay) Berserker I, Qty: 4 (Drone Bay) Ogre I, Qty: 2 (Drone Bay) Hammerhead II (Drone Bay) Valkyrie II (Drone Bay)
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.02.08 14:10:00 -
[7]
Originally by: Angelic Resolution Tested it on SiSi during DT. Hugin pilot tries to get into position, nanophoon warps away giving the huginin a few torps for it's trouble.
Second time: Nanophoon fits 5 ogres, hugin locks the nanophoon down and the hugin got owned by 4 torps, 4 nos and 5 ogres. So for once the nano's didn't do a damn thing (Phoon went to 75% structure or so).
Third time: Nanophoon tried the MWD + torp trick, didn't work. Launch drones, got a little bit webbed but got out of webber range. Hugin got owned by ogres + torps.
Thoughts?
get a new huginn pilot or try to refit the ship...
a) use a setup that dont use cap so u dont care if u are nossed (webbers use 3 cap so they still work fine with 4 heavy nos on u and guns dont use cap) or
b) use a injector
c) use dampners so he cant nos u and heavy drones are slow as f*** anyway and huginn is good at poping them if u fail to make a setup that can outrun them (huginn can go over 5km/s without gang)
d) use faction scrambler and he cant do anything, if u fail to tank the dmg u need to rethink youre setup
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.02.10 06:52:00 -
[8]
Originally by: Aramendel Well, base without the 2 LSE2. A typhoon could also mount one and the domi 2, but it would not make much sense because they already have big HP buffers.
and who flys a vaga without 2 LSE2 ? a vaga will tank a typhoon extremly long and its guns will hitt the phoon easy because of the huge sig... but I am not saying u should engage a phoon with vaga anyway because it will just get nossed :) and for putting a LSE2 on phoon/domi ist kinda pointless because it doesnt have any resists, they might use a shield booster but even then a turret ship will eat tru it easy if it can track (actemp, bthron, vaga...)
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eXtas
Kemono. Privateer Alliance
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Posted - 2007.03.16 12:38:00 -
[9]
a nos nerf is all that is needed... most stupid item in game..
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