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Capt Rob
Minmatar Black Omega Security The OSS
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Posted - 2007.01.24 02:25:00 -
[31]
i concurr make em 10k and 90%, thats decent enough
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LeroyJenkins
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Posted - 2007.01.24 03:32:00 -
[32]
I would like to see them dynamic 95% at 5 k 90% at 7.5k 80% 10k 60% at 15k going to 40% at 25K and a skill to change the fall off that would give you up to like a 30k range with a shaper fall of near the end of the range. but on the negative make webs and scams effect each other that they reduce the range of each other if fitted to the same ship. again another specialstion that might come as well as a webbing bubble. Very dangerous to use. but can be stratically placed but not within say 30k of a warp bubble and and could possibly be place in in empire..... You could also have a webber bubble for dictors. I know these all have major draw backs but it could make for some interesting new stratergise
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maarud
Coreli Corporation Corelum Syndicate
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Posted - 2007.01.24 08:48:00 -
[33]
Originally by: madaluap make em 90%, 10k range...
more range would **** up my stabber 
Not if they make the skill requirement high enough and keep the % low enough, like 70/75%. Maarud.
Proudly a Ex-BYDI member |

Waut
0utbreak
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Posted - 2007.01.24 17:13:00 -
[34]
There is no sane reason to fit a tech 2 web at the moment
In Soviet EVE, roids pop YOU
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Nomakai Delateriel
Amarr
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Posted - 2007.01.24 17:54:00 -
[35]
Since webbers are pretty balanced against anything except MWDing "soopa battleships" personally I'd add an idea that we've seen in other places.
New "Graviton webber". 13-20km range. 10-50% (50 is probably over the top, but just as suggested upper limit) speed reduction, 20-40% (or maybe even more) added Mass but boosted agility to compensate so it doesn't completely lose maneuverability. Will not nerf base speed by a whole lot, but will be a killer against MWDing ships. Cutting down MWD speed to maybe half or even a third would probably reduce the nano-battleship fad to more acceptable levels.
Just a suggestion thou.
______________________________________________ -The more it changes, the more it stays the same. Mankind and all its activities. War and Peace, Love and Hate. Ever changing, ever the same. |

Isyel
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.01.24 18:13:00 -
[36]
Originally by: Nomakai Delateriel Since webbers are pretty balanced against anything except MWDing "soopa battleships" personally I'd add an idea that we've seen in other places.
New "Graviton webber". 13-20km range. 10-50% (50 is probably over the top, but just as suggested upper limit) speed reduction, 20-40% (or maybe even more) added Mass but boosted agility to compensate so it doesn't completely lose maneuverability. Will not nerf base speed by a whole lot, but will be a killer against MWDing ships. Cutting down MWD speed to maybe half or even a third would probably reduce the nano-battleship fad to more acceptable levels.
Just a suggestion thou.
Yeah screw every ship that has to be fast to compete with a BS just for nerfing fast BSs.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
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John Blackthorn
Foundation R0ADKILL
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Posted - 2007.01.24 18:25:00 -
[37]
T2 webs should be about 15% better than t1 versions in my opinion.. The t1 is 78% at 10km range.. the t2 version should be about 85% and 12km range.
I think all the named equipment hsould varry up to 10% better than t1, and t2 should be about 15% better than t1. I think too many times they (ccp) make to big of increase in the stats.
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Nomakai Delateriel
Amarr
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Posted - 2007.01.24 18:27:00 -
[38]
Originally by: Isyel
Originally by: Nomakai Delateriel Since webbers are pretty balanced against anything except MWDing "soopa battleships" personally I'd add an idea that we've seen in other places.
New "Graviton webber". 13-20km range. 10-50% (50 is probably over the top, but just as suggested upper limit) speed reduction, 20-40% (or maybe even more) added Mass but boosted agility to compensate so it doesn't completely lose maneuverability. Will not nerf base speed by a whole lot, but will be a killer against MWDing ships. Cutting down MWD speed to maybe half or even a third would probably reduce the nano-battleship fad to more acceptable levels.
Just a suggestion thou.
Yeah screw every ship that has to be fast to compete with a BS just for nerfing fast BSs. 
Well, then a weaker model of this but with an increased stacking penalty on iStabs and Nanos.
I have no wish to nerf interceptors (except maybe a bit ) but having iStabbathons, iStabbanix and iStabbaphoons flying around and going 4km/s or faster is simply unacceptable.
______________________________________________ -The more it changes, the more it stays the same. Mankind and all its activities. War and Peace, Love and Hate. Ever changing, ever the same. |

Ogdru Jahad
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.01.24 19:20:00 -
[39]
Originally by: LUGAL MOP'N'GLO
Originally by: Sari Yanma Edited by: Sari Yanma on 23/01/2007 19:21:26 I don't like being webbed but I agree.
A lower power but bigger range would be a nice T2.
A 20km with 60% (or even 50%) power could be an interesting dynamic, for example.
Furthermore, Amarr favor medium range. A serie of web with much bigger range and much lower efficiency could be helpful. A 50km / 20% could help keep your target a bit longer into your optimal, and within your tracking.
20km web intersting? Dynamic? Yaaaaa No.
Think about it for one second, everyone and anyone can use webbers. You want a ceptor to be able to web AND scram you at 20km? I think not. You want a BS to be able to web an inty tackling? No.
You want a huginn to be able to web you at 68km? LOL! Bring it on, my huginn will never die!
Actually say hello to 5 medium friends of mine :P
Whats that i hear you doing ? CURSING? LAWL! Such Profanity... Recons 5 ftw :P and 58.5km nossing for the annoyance. -
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