
wamingo
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Posted - 2003.12.08 03:01:00 -
[1]
The problem still isn't mineral prices. The problem is demand for produced items. There is none of it. The mineral prices has to ten fold or more to make a difference Reasons: Too much loot makes probably more than 50% of the item prints obsolete. The higher level ships completely out-performs the lower level ships and classes rendering the lower level ships obsolete. People much too rarely lose their stuff, especially not when it's higher level. The higher the level the more careful people are. People use their higher level stuff to make more money and at best risk lower level stuff in pvp or whatever thus making way too much money with very little or no risk at all. There are too many prints on the market. Too many prints plus too little demand equals people will undercut eachothers prices and end up with prices no one can afford to sell at... Only (med-large)corporations spend lots of items/ships but they're all completely self sufficient!! They have all the prints they'll ever need. All the mineral stashes they'll ever want... They never buy anything from other corps and in fact they only grab money from the rest of the galaxy with minerals such as zyd and mega, from newbee's and smaller corps, and never give back... Imagine microsoft some day in the future owned enough of everything to supply itself and its employees with EVERYTHING: food, oil, homes without a dime ever going out, not to anyone, not the population and not the government... Obviously such a world would never work... And it won't either in EVE. The little office space and factory costs don't really do much to dent the wallets of the corps in eve, agreed?
lemme sum up the problems in few words...
Too many prints... Too many bpc's... Too much loot... Too much advantage in higher class and level ships. yet... Too much to risk... thus... Too little pvp... Too borked insurance... Too salty...
BUT... much of this is about to be alleviated in tech 2... Mainly: Mobile Refineries = megacyte and zyd enmass. Frigs and cruisers will get more meaning vs larger ships. Especially in regard to speed. tech 2 bp's will be limited, unlike tech 1, and the loot drops will be much fewer, if any at all (?). So, is the economy failing, yes but it's not dead, and it can yet be saved.
-- I won't not promise to avoid refraining from harming you! .... What? |