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Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
272
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Posted - 2016.01.24 18:56:23 -
[1] - Quote
No fear of bubbles and losing those expensive implants upon blowing up must be nice. Is this considered PvP with an asterisk beside it? |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
272
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Posted - 2016.01.25 14:04:45 -
[2] - Quote
RuleoftheBone wrote:Torothin wrote:No fear of bubbles and losing those expensive implants upon blowing up must be nice. Is this considered PvP with an asterisk beside it? Who bought your character? 
Nobody did. I just don't think low-sec PvPers are as "leet" as they claim to be. As stated earlier, I base my statement on implants. It's so nice to have a full high grade slave set and not have to worry about being podded. Or doing a good RR BS doctrine and not run the risk of being bombed. Must be nice. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
272
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Posted - 2016.01.25 18:19:59 -
[3] - Quote
Darkstar01 wrote:Lan Wang wrote:Darkstar01 wrote:Lan Wang wrote:are people really comparing sov null to lowsec pvp haha, all sov know how to do is blob the hell out of everything And all low-sec PvPers how to do is dock up in the NPC station, and try use gate cannon to their advantage. Generally speaking, 0.0 Sov PvP is much harder because: 1. In Sov systems, none of the Stations are immune. Your enemy can force a fight on you, because you need to defend your station. Especially if your corp / alliance has a lot of assets in that station, and will be locked out if the enemy takes it over. 2. You run into blobs 3. On a small scale pvp, there is no gate turret to help if other people engage first. in sov you have timers, you dont just instantly lose your station so you have plenty of time to move assets and blue ball people, we also have titans and supers in pos's. you dont get blobs in lowsec? blobs aint a difficult thing it doesnt make pvp harder because everyone has scouts and if your fleet hits a blob then they should have had a scout. litterally speaking tidi and 200 man fleets where you just follow a conga line and hit f1 isnt hard gate turrets work both ways, its not really a factor to measure the hardness of pvp, fleets have logi and gate guns are not hard to tank again sov mostly know how to blob and most of the time they are easily fooled by a small scale fc who is organised, sov = throw everything you can at everything. Basically, you've just admitted that when you do a hard comparison of game mechanics, 0.0 Sov pvp is more difficult. Because everything you do in 0.0, you can also do in lowsec. In Lowsec, there are no timers, so your stations and assets are invincible 100% of the time. You don't lose your pods so you can always PvP in high grade Slave / Snake / Crystal implants - even your entire fleet can PvP in Snake / Slave / Crystal implants! In Low Sec, blobs are less deadly, because there are no bubbles! Ships can warp away easier from blobs. Also, Supercap logistics is easier in lowsec, because you can easily set up safe poses in another lowsec system 1 jump away, and cyno your supercap right on the POS. Whereas in 0.0, it might be all hostile space and blobs within jumping distanc e. There are also cyno jammers in 0.0. Of course since you're from lowsec, you would like to think lowsec pvp is the most elite of them all - but I am just doing a hard comparison between game mechanics here. And when you compare the game mechanics between the two, 0.0 is more difficult.
What about the entities in 0.0 who don't want sov and base out of NPC stations? These entities surround themselves around sov holding alliances leading to a target rich environment for them. Their KB stats are different because the kills generally involve less people and revolve around guerrilla warefare tactics meaning they are not a SOV holding F1 monkey and rack up 150 kills in one fight and claim to have awesome k/d ratios just by hitting F1 and following broadcasts. Just because someone partakes in 0.0 pvp does not mean they always partake in sov pvp. Just throwing that out there. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.01.25 18:28:26 -
[4] - Quote
You were basing your argument on 0.0 sov PvP which is F1 monkey PvP. That's equally as bad as low-sec PvP on many levels. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.01.26 19:07:22 -
[5] - Quote
Malcolm from Marketing wrote:Torothin wrote:No fear of bubbles and losing those expensive implants upon blowing up must be nice. Is this considered PvP with an asterisk beside it? Wow theres a name i havnt seen for a while! Back in my Dreddit days this guy was the undisputed king of **** posting, like troll level 11/10 Good to see nothing has changed haha What's happening man, Dreddit Reject your app on principal? 
This is a legit debate. If you have nothing of value to add then please refrain from posting. Thank you. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.01.27 01:47:31 -
[6] - Quote
If I could lose my ship and not fear about losing my 1.5B worth of implants due to no bubbles in null then I wouldn't have made this post. Life must truly be nice as a low sec PvPer. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.01.27 11:20:53 -
[7] - Quote
Scipio Artelius wrote:Torothin wrote:If I could lose my ship and not fear about losing my 1.5B worth of implants due to no bubbles in null then I wouldn't have made this post. Life must truly be nice as a low sec PvPer. In null, just go to an empty system and have no fear of losing anything. Nullsec isn't more dangerous just because there are bubbles. Every space has it's unique risks and styles of gameplay and threads based on claiming others have it easier is just chest beating, yet go and look at your own killboard: 92 losses with 1428 kills. Risk mitigation seems just fine.
So you call it risk mitigation and not the results of a veteran PvPer? |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.01.27 13:26:00 -
[8] - Quote
Nat Silverguard wrote:what's your point OP? you want to prove that null pvper is the bestest pvper ever?!
you're trying a little bit too hard son, lol.
My point is that I have been hearing for the past 6 months how low-sec PvP is the best form of PvP from all these low-sec dwelling residents. My goal of this post was to state the differences and how low-sec PvPers have a distinct advantage from a risk mitigation stand point. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
|
Posted - 2016.01.27 16:12:32 -
[9] - Quote
Nat Silverguard wrote:Torothin wrote:Nat Silverguard wrote:what's your point OP? you want to prove that null pvper is the bestest pvper ever?!
you're trying a little bit too hard son, lol.
My point is that I have been hearing for the past 6 months how low-sec PvP is the best form of PvP from all these low-sec dwelling residents. My goal of this post was to state the differences and how low-sec PvPers have a distinct advantage from a risk mitigation stand point. i think you heard wrong, lowsec is the " best" place to PvP not the best "form", especially in Gal/Cal FW warzone, you just need to undock to pew. risk aversion is relative, although we prefer small ships (and therefore cheap) we lost a bunch of them in a day, after all, FW is a war of attrition.
I can also undock and PvP in fountain. There are 7 different hostile alliances within a 7 jump radius of HQ. But I get what you're saying. FW is fun with that regard especially if all you want to do is log in, undock, and PvP. My situation is hard to find most places in 0.0. I used to do the amarr/minnie fw where the HQ for both sides was 2 jumps apart. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.01.27 21:22:36 -
[10] - Quote
Remiel Pollard wrote:Torothin wrote:Scipio Artelius wrote:Torothin wrote:If I could lose my ship and not fear about losing my 1.5B worth of implants due to no bubbles in null then I wouldn't have made this post. Life must truly be nice as a low sec PvPer. In null, just go to an empty system and have no fear of losing anything. Nullsec isn't more dangerous just because there are bubbles. Every space has it's unique risks and styles of gameplay and threads based on claiming others have it easier is just chest beating, yet go and look at your own killboard: 92 losses with 1428 kills. Risk mitigation seems just fine. So you call it risk mitigation and not the results of a veteran PvPer? Being in a big fleet, shooting lots of structures, all these things and more add up to the typical nulseccer's 90%+ success rate. Meanwhile, if you're solo in low, and doing better than 50% success rate, there's little chance that some nulsec fleet tramp is going to get the better of you. At least, not without a hundred of his buddies. Sometimes, the risk is its own reward, but there is a big difference between risk mitigation, and risk aversion. I suggest you actually spend some time solo in lowsec before you call it 'easy mode'.
You're basing your statement that all null sec pvpers belong to sov holding alliances and are F1 monkeys. I think you need to experience this game more. |

Torothin
TEC-NOLOGY Sorry We're In Your Space Eh
273
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Posted - 2016.02.01 14:47:17 -
[11] - Quote
Tiberius Mathusia wrote:Torothin wrote:No fear of bubbles and losing those expensive implants upon blowing up must be nice. Is this considered PvP with an asterisk beside it? Is putting a bubble on a gate and blapping whatever comes through considered hardmode? The mechanics are different but I wouldn't say one was any easier or harder than the other.
There are also these things called Dictors kind sir. |
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