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Thread Statistics | Show CCP posts - 42 post(s) |
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Wrangler

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Posted - 2007.01.30 11:43:00 -
[1]
The third Revelations patch has been deployed and Tranquility has returned to service. If you have an issue after the deployment, please check the Known Issues page to see if the Dev Team is already aware of it and submit a bug report. If you are unsure of what has been changed in this patch, please take a look at the Patch Notes page.
Please keep feedback constructive and on-topic. Negative, spam or off-topic posts will be removed.
The Dev Team will be monitoring this thread throughout the next few days to keep abreast of the patch deployment and status.
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads - Knowledge Base Player Guide - Policies - Join ISD - Fan Submissions - DevFinder LiteÖ |
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Jiekon

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Posted - 2007.01.30 11:59:00 -
[2]
We have noticed some issues regarding the character sheet not displaying properly. This is currently being investigated. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Wrangler

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Posted - 2007.01.30 12:04:00 -
[3]
Please update the patch notes page, some post patch additions has been.. uhm, added. 
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads - Knowledge Base Player Guide - Policies - Join ISD - Fan Submissions - DevFinder LiteÖ |
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Jiekon

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Posted - 2007.01.30 12:09:00 -
[4]
We are currently throttling user logins. This will mean queues for most people when they try to connect.
This is in place to prevent node and/or cluster crashes. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 12:14:00 -
[5]
Originally by: Helison From patch-notes:
Quote: It is no longer possible to launch a probe from a Scan Probe Launcher then use a ship with a Recon Probe Launcher to scan.
What does this mean???
It means you cannot switch ships in order to utilize the shorter scan speed of recon probe launchers. If you switch ships after launching a probe, you will lose communications with the probe ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Wrangler

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Posted - 2007.01.30 12:19:00 -
[6]
Please delete the MachoNet folder from your cache dir.
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads - Knowledge Base Player Guide - Policies - Join ISD - Fan Submissions - DevFinder LiteÖ |
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Jiekon

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Posted - 2007.01.30 12:24:00 -
[7]
Originally by: Omber Zombie IG Browser bookmarks have been deleted, and you can't remake them (click add and nothing happens)
Adding a bookmark throws an exception. This is being looked into. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 12:31:00 -
[8]
Originally by: Shao Lyn Cyno Generator Module does not go "green" with activation on Recon ship with Cloak fitted. Cyno field works, Cloak works. Just don't get the module green glow when active. Time and fuel reduction are still correct.
It goes green for me, Falcon + covert ops cloak + cyno ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 12:41:00 -
[9]
Originally by: andromeky i cant loggin now
i downloaded patch without any issues. i started up my husbands account to change a skill and closed EVE. proceded to restart eve to log myself in and i annot log in. It goes as far as authenticating whatever it is it authenticates n stops dead in the water. Ive rebooted computer 4 times and tried again and i cannot get thru to logging in.
HELP!!!!! 
Please run the log server and get a log of this. Please send a detailed bug report so we can look into this issue ASAP.
Please also make sure you have deleted your Machonet folder. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 12:45:00 -
[10]
Originally by: andromeky Edited by: andromeky on 30/01/2007 12:40:44 lol. whats the log server. talk to me like im female!!! (i am female.. )
just deleted the machonet folder and still no luck. i get in a bit faster and a bit further (1 method past authentication) then stop again.
tell where to find the log server and illget it donne.LOL
The logserver.exe file is located in your eve folder. Please see the link in my sig on how to use it :) ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 12:54:00 -
[11]
Originally by: siliconix Edited by: siliconix on 30/01/2007 12:45:28 Edited by: siliconix on 30/01/2007 12:45:15 Shields and cap doesnt seem to recharge when docking/undocking.
I'm unable to reproduce this on TQ or Singularity. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 13:03:00 -
[12]
Originally by: andromeky log report sent. will wait for results 
Can you pelase zip the file and resend. It may have been too big for our system and it wasn't displaying correctly. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Wrangler

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Posted - 2007.01.30 13:04:00 -
[13]
The following was removed from the patch notes because it didn't make it to the patch. We're sorry we didn't fix it sooner and hope it hasn't caused you any inconvenience. 
- Mission bookmarks should no longer drop you 90km or further, from acceleration gates.
- The level 4 Assault-type missions have been changed. The encounter difficulty was modified, as well as some object names and gate types. The distance between beacons and gates have been greatly reduced.
- The distance between gate and beacon in the level 2 and 3 'Illegal Activity' mission #3 has been reduced.
- The commodity in the 'Flu Outbreak' mission has been changed from Antibiotics to Antiviral Drugs.
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads - Knowledge Base Player Guide - Policies - Join ISD - Fan Submissions - DevFinder LiteÖ |
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Jiekon

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Posted - 2007.01.30 13:21:00 -
[14]
Originally by: Sonos SAGD why did you remove snowballs?
I was saving mine as collectors items and would have used them had i known that they were gonna be deleted in 1.3?
technically from a roleplaying standpoint how can snowballs melt when ice for pos fuel not?
Snowballs were only as big as your head. these took 2 years to melt.
Ice for POS fuel is 1,000 m3 a LOT bigger than your head. Thus takes a LOT longer to melt.
They were removed due to the number of people using them to coax people into shooting back in empire space and thus, getting concorded. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 13:26:00 -
[15]
Originally by: Baleorg what about 2006 ones? they got an internal timestamp?
They were made from the same chunk of snow.
lets not derail the thread. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 13:49:00 -
[16]
Originally by: Glaive
Originally by: Beldaws Ok, we have a MAJOR problem!
The patch has removed Stront from the building requirements for the new scanner probes. Stront isn't a Tech2 component. I understand removing Nanotransistors and Hypersynaptic Fibers, but you weren't susposed to remove Stront!
I've invested Billions in Stront to build these probes and have tons of probes on the market that I paid over 80k to build which now can be build for 20k. I don't mind you taking away the Nanotransistors and Hypersynaptic fibers because I can use those for other things, but what the heck am I going to do with billions of isk worth of now useless Stront! I won't even be able to sell the stront for what I paid for it. Now that the probes don't take stront, the stront prices are going to crash. Either way I'm going to loose billions on this goof up.
Please put stront back in as a building material for the new probes.
Patch Notes: "Tech2 components required for the production of the new scanner probes (Sift, Comb, Pursuit, Quest) have been removed. Mineral requirements have also been reduced and balanced accordingly."
AArrrgh! Tell me this is an unintentional error - although I've not spent as much on Stront as some people obviously have, I have however spent quite a portion of my own meagre wealth over the last week or so buying over 5000 units of the stuff. Since when is Stront classed as a Tech II component? 
No, this is intentional. All t2 materials and ice products were removed from Exploration Probes. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 13:50:00 -
[17]
Originally by: Devie Viviem The patch was downloaded but it failed verification indicating that the file is corrupt. Would you like to download the file again?
been getting this for the past hour or so on both clients...any ideas?
Try downloading a fresh client I do not know why you would be getting corrupt patches :( ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 13:51:00 -
[18]
Originally by: DethApostle Edited by: DethApostle on 30/01/2007 13:40:45 I'm still getting random crash to desktops after installing the new patch. :( 1st time (about 20 minutes ago)was in the middle of a mission. 2nd time (just now) was dropping out of warp near a station.
The rest of the patch seems cool though, but this is just darn annoying! (I have already deleted the Machonet folder too btw)
Please file a bug report with a log server so we can better identify why you are crashing. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 13:57:00 -
[19]
Originally by: Da Z Was trash it always above make active on the ships interface ?
yes ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 14:00:00 -
[20]
Originally by: oil Edited by: oil on 30/01/2007 13:51:08 changing buyorders the change pricewindow just freezes up sometimes. only way to get rid of the window is relogging. happened 4 times in a row now. i waited 15 minutes each time.
1 order change goes without trouble, the next is freaked and needs a relog.
Unable to reproduce this on SISI or TQ but please, pelase file a bug report with a log server file so we can check into it :) ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 14:11:00 -
[21]
Originally by: The Antitrust Been involved in a little empire war battle, the wartargets are set as neutral but they show up as wartargets in the overview, removing the neutrals from the overview removes the wartargets too, show wartargets option is checked in the settings. Is this intended? :P
Please try unchecking all the options then rechecking them all and trying again. War targets were showing up for me ok when i turned off "show neutrals"
________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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BH Movius

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Posted - 2007.01.30 14:36:00 -
[22]
Please use .zip format when downloading files in bugreports - even if .rar is smaller. Thank you.
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Jiekon

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Posted - 2007.01.30 14:48:00 -
[23]
Originally by: Meyesta Office unrented during the DT or before no idea when haven't been on for 24 hours. No mail was recieved. Not so bad, just get the office back and get items out of impound.
However, then went to deliever on Blueprints that were in research at a POS in the system. The BPO's should have been returned to the hanger. The delievery log says they were returned to the POS labs. Checked both POS labs neither show up they arn't in the corp hangers in the station where they should have actually been returned and they arn't in the corp delieveries. Check the corp interface and the items just are no were to be found.
Any ideas. The thing I'm most worried about is all the other BPO's that are still in research or manufacture that were meant to goto the corp hanger.
Any idea's where they may be 
Please file a petition about the lost BPO's no idea why this owuld have happened though, ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 14:49:00 -
[24]
Originally by: LiLi Marr re-sent again zipped
Gottit this time, thank you! it's been sent to the appropriate programmer to be analysed. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 15:06:00 -
[25]
I'd just like to post and inform you that it is highly recommended to only download patches from the official website. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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wystler
Forum Moderator Interstellar Services Department

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Posted - 2007.01.30 15:07:00 -
[26]
Please DO NOT post link to third party downloads of the EVE patch. We respect that your intentions are good, however many accounts have been compromised previously by using altered downloads and we wish to minimise the exposure to such risk as much as we can, thank you. -wystler
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Jiekon

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Posted - 2007.01.30 15:58:00 -
[27]
Originally by: andromeky small update- i managed to log into my account on my husbands computer but still no luck on mine. i can login with his account but mine just will not work. will be interesting to see what the issue is in the end. 
Could you try installing a fresh new client into a new folder then try that and see if it works. If it does i can only assume there is soemthign wrong with the install you have on the machine just now.
We're still looking into the issue that's been picked up in the log file though. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 15:59:00 -
[28]
Originally by: Krell Vashari More of an annoyance than a bug, and obviously to do with the new overview NPC setting options; every time I do a mission where there is an NPC that drops mission specific loot, it doesn't appear on the overview. I have to find it by panning the camera, right clicking, and add it to overview. Normal NPCs show up fine, just the most improtant ones don't. 
Very irritating! 
I think you can work around this by unchecking then rechecking all the overview options. I'm pretty sure it's caused by the client keeping the old cache instead of deleting it. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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kieron

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Posted - 2007.01.30 16:42:00 -
[29]
Originally by: Baleorg Edited by: Baleorg on 30/01/2007 12:59:42 interesting thing that alone 33mb of the patch is sound.. what did you change ?
Originally by: Patch Notes
New Player Experience The character creation information text is now spoken.
kieron Community Manager, EVE Online |
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Jiekon

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Posted - 2007.01.30 16:44:00 -
[30]
If the conqureable station version was not fixed, please file a bug report and i`ll stab someone in teh face later about it :) ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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kieron

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Posted - 2007.01.30 17:08:00 -
[31]
There will be a small patch deployed tomorrow, 31 January, during the normal maintenance downtime. The maintenance period should not be extended to deploy the patch.
The following issues will be resolved:
- The old machonet cache did not expire after patching the client. This has resulted in a number of errors.
- Changing colums in the overview settings can cause the client to crash to desktop.
- In-Game Browser bookmarks cannot be created.
kieron Community Manager, EVE Online |
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Jiekon

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Posted - 2007.01.30 17:09:00 -
[32]
Originally by: VeNT ok, probes etc working now but getting loads of errors.
Best idea is to file a bug report with the logserver file showing the errors.
I removed the ones you posted. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 17:17:00 -
[33]
pick the server from the drop down list again try to conncect even if it says unknown if it doesn't work it's likely a network issue between you and the server.
What country are you located in and what is your ISP? ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 17:31:00 -
[34]
Originally by: VeniVici I was checking the new Jita->Motsu pathing and noticed that despite you making a Komo gate in Muvolailen, the in-space right click menu doesn't list Komo and still lists Isenairos startgate with no Warp-to option. Just thought you should know so you can fix the fix. 
Reproduce: Go to Muvolailen Set Destination->Komo Right click in space Notice that next jump is Komo (and AP will take you there), but Komo isn't listed in the menu, only Isenairos.
Did you delete the Machonet folder? ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Jiekon

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Posted - 2007.01.30 18:19:00 -
[35]
Originally by: Beldaws No way! This is clearly a bug. If you look at the other probes sold by the NPCs they have had the T2 components removed from their build requirements but they still require Stront.
This bug needs to be fixed ASAP!
this is not a bug, it is by design. ________________________________ ~Jiekon ~CCP QA Known Issues Easy steps to bug reporting How to use the log server
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Zulupark

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Posted - 2007.01.30 20:18:00 -
[36]
Could you list an example of what NPC's these are please?
Originally by: Agem Arees Edited by: Agem Arees on 30/01/2007 20:07:09 1) It seems thas some mission NPC were moved to "Mission Generic" group, which is not appearing in overview by default. It is possible to add these ships manually by right-clicking and selecting "Add Mission Generic ... to Overview", but I couldn't do it through overview settings - I simply couldn't find the checkbuttons for this group. Maybe this would be resolved if the cache was cleared, I skipped that part for now.
2) Unless salvaging mercenaries was meant to be painful by design :), you should remove the 160m3 empty cargo space requirement for salvaging battleships. This is caused by probability of getting metal scraps as a result, as far as I can guess.
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Jiekon

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Posted - 2007.01.30 22:14:00 -
[37]
Originally by: RobW1 Why were the tutorials amended so that they "spoke" the tutorial?
33 Mb worth of USELESS download !
With all the bugs in this game that are CRYING out to be fixed, and something as worthless as this is added.... it's shameful.
Yeah, cause the guys n girls who work on the new player experience know how to fix bugs. It's 2 seperate departments.
Did you miss the fixes that went into this patch? ________________________________ ~Jiekon ~CCP QA
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Jiekon

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Posted - 2007.01.30 22:16:00 -
[38]
Originally by: Hockston Axe Edited by: Hockston Axe on 30/01/2007 21:55:41
Originally by: VeniVici
Originally by: Zulupark Edited by: Zulupark on 30/01/2007 20:15:15
Originally by: Agem Arees Edited by: Agem Arees on 30/01/2007 20:07:09 1) It seems thas some mission NPC were moved to "Mission Generic" group, which is not appearing in overview by default. It is possible to add these ships manually by right-clicking and selecting "Add Mission Generic ... to Overview", but I couldn't do it through overview settings - I simply couldn't find the checkbuttons for this group. Maybe this would be resolved if the cache was cleared, I skipped that part for now.
Could you list an example of what NPC's these are please?
Angel Webifiers - Mission Generic Frigate
Also, was the change in salvage volume supposed to help salvagers or traders? B/c now I'm getting drops of metal scraps from Angels where before I was not...resulting in harder to manage volumes of salvage. Traders though get to make more profit even though they don't have to spend 1.5 hours salvaging larger missions while the salvagers just have to deal w/ the same headaches. Just looking for clarification on the target demographic for this change is all. I'll make do either way.
Mercs Rogue Agent
anything now named Generic mission npc. And they drop metal scraps I've never ever gotten a metal scrap from a mission before.  
why would angel webifiers be changed? they were fine before as angel small wrecks.
metal scraps= bad bad bad bad
edit: I cleared the machonet folder after installing the patch before playing and there simply isn't an overview checkbox for the new mission generic group.
They should show up under NPC > Mission NPC please uncheck it and check it again and see if that works. ________________________________ ~Jiekon ~CCP QA
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Jiekon

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Posted - 2007.01.30 22:27:00 -
[39]
Originally by: ToxicFire Price History "TABLES" on the market are now empty not showing any data
It's showing ok for me in Rens, looking up tritanium
Got any info on what items have no history? or what region? ________________________________ ~Jiekon ~CCP QA
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Jiekon

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Posted - 2007.01.30 23:08:00 -
[40]
please bug report that :) ________________________________ ~Jiekon ~CCP QA
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Jiekon

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Posted - 2007.01.31 09:27:00 -
[41]
Originally by: Helmut 314
Originally by: Alain DeMorgan POS low-fuel notification evemails appear to be sent only to those who have been explicitly granted the "config starbase equipment" role.
If you have that role only because you have a title that grants it, or because you are a director, then you do not get the notification. That also means that directors can't ever receive notification, because you can't individually grant roles to them.
This needs to be fixed NOW and not in three months time or whatever!
File a bug report about ANY bugs you find and they will be passed onto the relevant people. This will ensure that they are fixed as soon as possible. ________________________________ ~Jiekon ~CCP QA
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kieron

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Posted - 2007.01.31 19:16:00 -
[42]
Known Issues have been updated with the issues remaining after the most recent Revelations patch deployment. Please check the information contained there before posting post-patch issues. Thanks!
kieron Community Manager, EVE Online |
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