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Sabahl
Minmatar Shinra Lotka Volterra
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Posted - 2007.01.30 14:27:00 -
[1]
Could the exploration unnerfing be a tad too extreme, perhaps? I just located a deep space Serpentis Hacking Base 1 andpulled 3 interface BPCs from it for a total of 6 runs of interface creation, and 94 Current Amplifiers.
I'm happy and sad at the same time! |

Milkminer
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2007.01.30 14:54:00 -
[2]
What sec status is that from?
Isnt that the lowest type of exploration site?
If so maybe its abit over the top but then again ccp want rigs to be common place so maybe not. And if invension dont pickup exploration will be the only source of T2 rigs .
Originally by: John Moscroft Goons are a renewable resource. There are no recruitment problems.
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Sabahl
Minmatar Shinra Lotka Volterra
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Posted - 2007.01.30 15:00:00 -
[3]
Originally by: Milkminer What sec status is that from?
Isnt that the lowest type of exploration site?
If so maybe its abit over the top but then again ccp want rigs to be common place so maybe not. And if invension dont pickup exploration will be the only source of T2 rigs .
Yup, it was from 0.0. YMMV in higher sec locations, but this is just insane, IMO.
And I was wrong, there were actually 7 runs of interface. 1x 4 run, 1x 1 run and 1x 2 run. |

Milkminer
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2007.01.30 15:01:00 -
[4]
Im glad to hear that exploration reaps rewards now atleast.
All be it after many of us gaveup and spend a fortune 
Any scan probe duration by any chance? T2 of course 
Originally by: John Moscroft Goons are a renewable resource. There are no recruitment problems.
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Sabahl
Minmatar Shinra Lotka Volterra
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Posted - 2007.01.30 15:36:00 -
[5]
Edited by: Sabahl on 30/01/2007 15:32:33 Oh, I also forgot to mention that the site I found (a radar site) has had it's scan resolution/strength SIGNIFICANTLY raised. Before the patch they were topping out at about 0.1 strength. Now the one I found had a strength of 2.0 which made finding it significantly easier.
Just found another radar site, anyway, so will give it a bash and see if that first one was a lucky fluke or not... |

FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.01.30 16:13:00 -
[6]
not good
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Vidar Kentoran
Minmatar Provenance.
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Posted - 2007.01.30 16:16:00 -
[7]
Don't at all see why this is overkill. Invention isn't supposed to be expensive, I'm pretty sure.
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FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.01.30 16:25:00 -
[8]
but the people who dedicated alot of time in it need to get paid
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Anaalys Fluuterby
Caldari
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Posted - 2007.01.30 16:55:00 -
[9]
Originally by: FuzzBuzz but the people who dedicated alot of time in it need to get paid
And anytime something new is introduced you can expect that there will be changes later.
Anyone that dedicates a lot of time/money to be the "first" stands to either gain a huge amount (T1 rigs were selling as high as 1B ISK initially) and at the same time lose a lot (the person stockpiling 400M of probes, just to have their mineral requirements/costs cut but 90%).
Its the way of new things. <-----------> This Month's thread topics:
Populate LowSec Nerf Nanos Nerf Logoffskis
Maybe a new topic will come soon to a forum near you!!! |

FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.01.30 17:31:00 -
[10]
Originally by: Anaalys Fluuterby
Originally by: FuzzBuzz but the people who dedicated alot of time in it need to get paid
And anytime something new is introduced you can expect that there will be changes later.
Anyone that dedicates a lot of time/money to be the "first" stands to either gain a huge amount (T1 rigs were selling as high as 1B ISK initially) and at the same time lose a lot (the person stockpiling 400M of probes, just to have their mineral requirements/costs cut but 90%).
Its the way of new things.
indeed, lets just hope theres still money to be made, since we as explorers do it for the money we will make :) well i do anyway :P
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maarud
Coreli Corporation Corelum Syndicate
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Posted - 2007.01.30 17:48:00 -
[11]
Originally by: Sabahl Edited by: Sabahl on 30/01/2007 15:32:33 Oh, I also forgot to mention that the site I found (a radar site) has had it's scan resolution/strength SIGNIFICANTLY raised. Before the patch they were topping out at about 0.1 strength. Now the one I found had a strength of 2.0 which made finding it significantly easier.
Just found another radar site, anyway, so will give it a bash and see if that first one was a lucky fluke or not...
bah, not good. I really enjoyed the challange of trying to find them, it made the rewards seem worth while when I finnally got something good.
Maarud.
Proudly a Ex-BYDI member |

Devon Rotel
Solstice Systems Development Industries
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Posted - 2007.01.30 17:48:00 -
[12]
*Posted same reply in GD... just I know a lot of people don't like to go im there*
Sabahl.. that worries me.. a lot  Probably wise to stock up while the going's good me thinks.
The thing I am disappointed about however, is that in this one area of the patch we seem to have gone for, what on the surface appears to be, the 'easy fix'. When I read the notes pre-patch I almost suspected as much tbh...
Namely.. there was a shortage of certain parts for building interfaces and Cores for Inventing. Answer.. awh easy, just dump a load more in the Exploration sites.
Seriously this is short sighted and will lead to a mess down the road.
And aside from anything else it puts all the eggs in one basket. I had thought this was a game where there were different ways to achieve a goal? What about the Cosmos 'plexes themselves? The patch has brought no change to the drop rate there (been in there and checked). This is where the main solution should have come.
Dev -If you have a fitting problem, if no skill can help, and if you can find the Contracts, maybe you can do business with... Dev's Cosmos shop- |

Inspiration
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Posted - 2007.01.30 18:17:00 -
[13]
So the 25 odd cans per plex have to be farmed by the whole EVE community? Or is it just a plea to give you a monopoly?
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Devon Rotel
Solstice Systems Development Industries
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Posted - 2007.01.30 18:38:00 -
[14]
 Typical reply
I never said anything about the 'plexes and number of cans having to stay the same. Have you thought about/do you know what the parts are also used for? Have you ever looked at the Cosmos parts market and compared it to the above? Do you know how much work is involved in 'successfully' getting involved in Cosmos building? And by that I do not mean being sat in the plexes 23/7.. becasue I'm not.
I am acutally in favour of more parts being dropped, and being dropped in sensible ratios. Look at my previous posts... Speak to anyone who knows me/has dealt with me.
The patch needed to address only 2 main things. 1 The Cosmos 'plexes and parts 2 A Tweaking in Core points/drops
Exploration alone should not be a simple 'I collect all' button for Invention when it affects many other areas of the game. And anyways, Invention is more about knowledge of what to do and how to do it than anything else.
Dev
-If you have a fitting problem, if no skill can help, and if you can find the Contracts, maybe you can do business with... Dev's Cosmos shop- |

maarud
Coreli Corporation Corelum Syndicate
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Posted - 2007.01.30 18:41:00 -
[15]
Originally by: Inspiration So the 25 odd cans per plex have to be farmed by the whole EVE community? Or is it just a plea to give you a monopoly?
The OP was talking about in exploration sites, not the COSMOS plexes in empire. Maarud.
Proudly a Ex-BYDI member |

Devon Rotel
Solstice Systems Development Industries
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Posted - 2007.01.30 18:53:00 -
[16]
Edited by: Devon Rotel on 30/01/2007 18:52:40
I think that reply was directed at my first post.
edit You proly knew that and were trying to get back on topic tho lol
Dev
-If you have a fitting problem, if no skill can help, and if you can find the Contracts, maybe you can do business with... Dev's Cosmos shop- |

Kaven Kantrix
Two Brothers Mining Corp. Miners With Attitude
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Posted - 2007.01.30 19:06:00 -
[17]
So BPC drop rates were increased a lot.
What about the parts needed to actually build the interfaces? Were they increased as well?
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Liisa
Freelancing Corp Confederation of Independent Corporations
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Posted - 2007.01.30 19:13:00 -
[18]
More like the parts needed were slashed dramatically.
Since I do not have a screen shot of my ship interface bpc from before the patch, I have to go with the numbers I have in my head, but the new requirements are about one fifth of what they used to be. ----------------------------------
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Euthanasia XXX
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Posted - 2007.01.30 20:59:00 -
[19]
Originally by: Liisa More like the parts needed were slashed dramatically.
Since I do not have a screen shot of my ship interface bpc from before the patch, I have to go with the numbers I have in my head, but the new requirements are about one fifth of what they used to be.
Damn that is harsh.
CCP how about letting those that created Interfaces prior to the de-nerf salvage them for close to the original materials?
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maarud
Coreli Corporation Corelum Syndicate
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Posted - 2007.01.30 21:22:00 -
[20]
Originally by: Liisa More like the parts needed were slashed dramatically.
Since I do not have a screen shot of my ship interface bpc from before the patch, I have to go with the numbers I have in my head, but the new requirements are about one fifth of what they used to be.
Confirmed, I was quoting the parts needed for the Ship interface thing and it was at perfect 800 Current Amps, now it's 160 at perfect. Maarud.
Proudly a Ex-BYDI member |
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Sabahl
Minmatar Shinra Lotka Volterra
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Posted - 2007.01.30 21:52:00 -
[21]
I completed the second radar site. got another interface BPC with 4 runs, one data core and around 200 interface manufacturing parts.
The rate limiting step is now, absolutely, the rate of datacore entry into the game. T2 is about to be utterly nuked. Anyone with an agent had better start training up to be able to get RPs because my GOD this is going to be thnew cash cow. |

Preem Palvor
ExploRiggery Inc.
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Posted - 2007.01.30 22:26:00 -
[22]
I personally always liked how there was one item out there that could make exploration so worth while. An average site, for me, takes 35-45min or so to find, from dropping the multispec, to dropping quests, to nailing it at 0km. Then it takes another 20min or so to clear the site (as long as you have some friends around). If the sites yield stuff that is worth 5mil total instead of the usual 20-50mil (I am guesstimating here), then I don't see how anyone would ever want to explore, ever. Just my thoughts. Exploration Items, T1 Rigs, T2 Rig BPCs and More! |

pshepherd
Caldari Dark-Rising Fallen Souls
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Posted - 2007.01.30 23:52:00 -
[23]
Originally by: Sabahl Anyone with an agent had better start training up to be able to get RPs because my GOD this is going to be thnew cash cow.
If everyone does something, prices drop massively. Eve's economy will merely adapt.
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FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.01.31 00:07:00 -
[24]
Originally by: pshepherd
Originally by: Sabahl Anyone with an agent had better start training up to be able to get RPs because my GOD this is going to be thnew cash cow.
If everyone does something, prices drop massively. Eve's economy will merely adapt.
its not the economy its us working for the rewards, if many dont want to work for the rewards people will stop, like most not salvaging anymore since its alot cheaper now theres more people selling there salvage
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maarud
Coreli Corporation Corelum Syndicate
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Posted - 2007.01.31 00:14:00 -
[25]
I'm not into invention to make ISK... well, not completely, my main goal is to be self sufficient.
Maarud.
Proudly a Ex-BYDI member |

J Valkor
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Posted - 2007.01.31 01:43:00 -
[26]
Wait... are you people complaining that the T2 market was nuked?
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Ishiko
Afterlife inc
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Posted - 2007.01.31 02:45:00 -
[27]
Originally by: FuzzBuzz
Originally by: pshepherd
Originally by: Sabahl Anyone with an agent had better start training up to be able to get RPs because my GOD this is going to be thnew cash cow.
If everyone does something, prices drop massively. Eve's economy will merely adapt.
its not the economy its us working for the rewards, if many dont want to work for the rewards people will stop, like most not salvaging anymore since its alot cheaper now theres more people selling there salvage
And when ppl stop working for it, it won't be readily available on the market, so prices will rise. Untill finally it will stabelize.
concerning rigs. Tech 1 rigs are supposed to be easy to get and really cheap to manufacture. If you look at the price for a bpo, you get a idea of how much it should cost. Now tech 2 rigs is where the money is.
And tech 2 market prices will go down, so lot's more ppl will buy tech 2 equipment, resulting in a lot more tech 2 equipment actually beeing flown with in pvp, and beeing lost. This will result in a lot more tech 2 salvaged materials, ... Also, new characters will not have a 500 mil isk gaping bridge to cross to be able to do something.
Take a tech 2 covert ops cloak for example. I still have the first one i bought on my ship. I bought it for 24 mil. The prices ARE trough the roof.
And think of this. What does it matter if rewards go down, when at the same time prices go down aswell?
- "Whatever doesn't kill me 'd better get the hell out of my way-
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FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.01.31 03:04:00 -
[28]
Originally by: Ishiko
Originally by: FuzzBuzz
Originally by: pshepherd
Originally by: Sabahl Anyone with an agent had better start training up to be able to get RPs because my GOD this is going to be thnew cash cow.
If everyone does something, prices drop massively. Eve's economy will merely adapt.
its not the economy its us working for the rewards, if many dont want to work for the rewards people will stop, like most not salvaging anymore since its alot cheaper now theres more people selling there salvage
And when ppl stop working for it, it won't be readily available on the market, so prices will rise. Untill finally it will stabelize.
concerning rigs. Tech 1 rigs are supposed to be easy to get and really cheap to manufacture. If you look at the price for a bpo, you get a idea of how much it should cost. Now tech 2 rigs is where the money is.
And tech 2 market prices will go down, so lot's more ppl will buy tech 2 equipment, resulting in a lot more tech 2 equipment actually beeing flown with in pvp, and beeing lost. This will result in a lot more tech 2 salvaged materials, ... Also, new characters will not have a 500 mil isk gaping bridge to cross to be able to do something.
Take a tech 2 covert ops cloak for example. I still have the first one i bought on my ship. I bought it for 24 mil. The prices ARE trough the roof.
And think of this. What does it matter if rewards go down, when at the same time prices go down aswell?
you go back to ratting or what ever else you did for your isk, but that wont happen anytime soon, but i expect it will be like that evenually
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Sabahl
Minmatar Shinra Lotka Volterra
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Posted - 2007.01.31 10:11:00 -
[29]
I forgot to say that there is still a reason to look for exploration sites. The decryptors drop from the radar sites and the skill books drop from the archeology sites. Also, reports are coming in that th tech 2 rig components are dropping more readily from the arch sites as well (although so are the rig BPCs) so maybe we will see some of these hitting the market soon. |

Brixer
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Posted - 2007.01.31 11:10:00 -
[30]
Yeah.
Is there no middle way? There must be hundreds of those data interface BPCs discovered just the last 11hrs.
I really hope CCP is keeping an eye on this, because if everyone get their own BPC and materials to build rigs and invent T2 stuff there will be no profession at all.
You can build things cheap for your own use, but is that the intetion behind the invention and T2 rig professions ?
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