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Thread Statistics | Show CCP posts - 4 post(s) |

Cearain
Plus 10 NV Cede Nullis
1451
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Posted - 2016.02.09 16:08:50 -
[1] - Quote
I understand the reason for this change is because people who trained into carriers are having what they trained into completely changed. And the new ship that did a carrier's work is now the force aux.
Since you are completely changing what carrier skill points are good for it makes sense you are allowing people to respec. But why do I need Tactical Logistics Reconfiguration in order to respec my carrier skillpoints? Those skill points are still wasted for what I wanted to use them for.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Plus 10 NV Cede Nullis
1452
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Posted - 2016.02.09 19:43:27 -
[2] - Quote
It seems to me that ccp has not really thought this through very well on many levels.
I still do not understand why I need to have Tactical Logistics Reconfiguration in order to get my carrier sp refunded.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Plus 10 NV Cede Nullis
1452
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Posted - 2016.02.09 21:53:49 -
[3] - Quote
Ashterothi wrote:D3m0n sam wrote:Ashterothi wrote:Crosi Wesdo wrote:We can do triage with one ship and launch fighters with the other. What new ability are we gaining? The entire carrier game is changing as far as it looks. You could abstract it far enough and say "you do damage and rep things, what new thing are they adding" if you wish, or you can see it as an unique opportunity to gain a ton of unallocated SP without having to pay diminishing returns. We already trained to both. Why should we have to train it again? As you can read in the history, I myself was banging on that drum, however you cannot ignore the fact that this is additionally a unique opportunity for those who can capitalize on it (get it?).
I am not sure what you mean capitalize on what? I wanted to be able to rep people with a capital ship. So I trained a level 14 skill which only benefits a single ship. Now they are taking away that role of that single ship I trained and replacing it with who knows what.
Now they say I can reassign those points, but only if I train another skill, Tactical Logistics Reconfiguration, which has a prereq or logistics cruisers 5 that I have not trained. Why do I have to do this? Isn't my time spent training carriers wasted just as much whether I train this other skill now or not?
Now if I don't want all those carrier points to go to waste I need to train this other long skill group before citadel hits - whenever that is. If I don't, that level 14 skill goes to waste.
Now maybe it wont go to waste because carriers will be awesome. But really its not looking to good for that. Carriers are now going to start doing more damage. Will they do more damage than dreads which are a capital designed to do damage? Probably not. They will probably do less. And honestly it looks like ccp is going to nerf all the dreads and carriers so that they will be equivalent to the current ships only if you fit expensive capital modules to them.
CCP should just accept that they are massively changing the game where allot of players have invested allot of money and time and try to be accommodating. They said they would take these concerns into account when they announced the cap changes at eve vegas. This solution is not really cutting it. They should dig deeper and come up with something that is more fair to players.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Plus 10 NV Cede Nullis
1452
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Posted - 2016.02.10 14:29:23 -
[4] - Quote
CCP said they would adequately address these issues regarding skills at eve vegas. And everytime these issues came up they have always done that. I still think they will but if this goes through with this alone then its clear something has changed. I think it is wild speculation to blame the guy who came from EA so lets just wait to see if ccp is going to address some of the many inequities clearly identified. They include:
1)Cost of skill books
2) Other skills which are clearly related to how carriers and super carriers currently work such as fighters, fighter bombers, capital remote repair cap energy transfers and tactical logi reconfig etc.
3) Either explain why someone should have to train tactical logistical reconfiguration before they are refunded their carrier sp, or no longer keep that requirement in order to get a refund.
There may be some technical issues with some of these so it may not be possible for ccp to tell us exactly how it will shake out but they should at least give us a tip off that they are going to revisit these issues (and others? I may have missed some.)as per their representations at eve vegas that the players who trained these skills would be treated fairly.
edit: Frosty you are going backwards on this. CCP already acknowledged that their drastic cap changes would warrant some compensation for players who trained carriers. The debate is really just *how* insufficient this proposal in the op is, not whether it is in fact sufficient. CCP has a great track record of treating its players right when it comes to avoiding screwing them out of their sp. If nothing else were done this would be a large departure from their prior history.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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