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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Black Projects
Interstellar Expeditionary Group Einstein-Rosen Brigade
1
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Posted - 2016.02.10 20:26:21 -
[61] - Quote
The XML API is not reporting character skills correctly. CharacterInfo returns the correct # of SP I have after extracting some skills and then re-injecting the points into new ones, but CharacterSheet still reports me having points in the skills I extracted.
Thus, EveMon is pretty broken right now, as it's showing me as having 5m+ more SP than I actually have. |

John WarpingSlow
Excognative Ignorance Short Bus Syndicate
96
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Posted - 2016.02.10 21:59:35 -
[62] - Quote
More asset/Search tab pain:
Every time I go to open my assets (which is sitting on the search tab) it runs a search for EVERYTHING and then insists on displaying a fully expanded result set of everything the search returned. Every time this "All" search runs it freezes my client completely for 7 seconds.
Further: Search for a given item, the results are returned nice and quick, no problem here at this step...
Right click on the station it found, Set Destination, and the search engine clears the search line, searches for everything and insists on displaying the fully expanded results again, along with the client freeze that accompanies it.
I'm at the point of cursing a blue streak about this one...
Edited to add: You need a fair number of assets scattered all over the place in many stations in order for this problem to manifest. |

FallenAngel89
Protocol X
0
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Posted - 2016.02.10 22:16:19 -
[63] - Quote
not really an issue, so you guys can do what you want with my post BUT the new orca skin looks disgusting please put back the old skin! thanks |

Calavoow2
Catastrophic Overview Failure
0
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Posted - 2016.02.10 22:41:40 -
[64] - Quote
When tracking an ship in space with the new camera, the camera stops tracking the ship as soon as the user presses warp to somewhere. This means you can see when someone presses warp to when you are tracking a ship. But most importantly, you cannot track where people are warping any more with the tracking camera. You used to be able to track a ship until it disappeared off grid, so that you could get a good sense of direction where they warped (the middle of the screen would point at it). |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
124
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Posted - 2016.02.10 23:05:24 -
[65] - Quote
FallenAngel89 wrote:not really an issue, so you guys can do what you want with my post BUT the new orca skin looks disgusting please put back the old skin! thanks I haven't played since the patch. So i couldn't see it myself. Can you please make a screenshot and link it here? Also i think it's more a bug then a feature.
"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen."(Zitat eines Singles)
"Wirklich coolen Leuten ist es egal, ob sie cool sind."(Zitat von einem, dem es egal ist)
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Sasha Seraph
FaintHeart Industries
3
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Posted - 2016.02.11 00:58:51 -
[66] - Quote
After assuming control of a POS battery... and then relinguishing control...
The batteries remain displayed on the right side of the HUD, until a dock and undock. Gate session changed.. sometimes worked.. sometimes not.
the Hide Buttons/Show Buttons arrow have disappeared from my HUD...
No reboots, clear cache, etc has returned it.
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Annia Aurel
Wildly Inappropriate Goonswarm Federation
12
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Posted - 2016.02.11 16:49:25 -
[67] - Quote
XML API character sheet seems to have been fixed, shows correct total SP now and extracted skills at level zero.
Tyvm. |

gravim bain
Perkone Caldari State
0
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Posted - 2016.02.11 17:46:16 -
[68] - Quote
gravim bain wrote:An issue with the XML API has come up when trying to get a moon's 'name', planet number and moon number, no longer works. https://api.eveonline.com/eve/CharacterName.xml.aspx?IDs=40182191error code="0" General Error: Scotty the docking manager heard you were talking **** about him behind his back and refuses to service your request.
This issues seems to have been resolved now! Thx guys! |

Black Projects
Interstellar Expeditionary Group Einstein-Rosen Brigade
1
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Posted - 2016.02.11 17:53:23 -
[69] - Quote
Black Projects wrote:The XML API is not reporting character skills correctly. CharacterInfo returns the correct # of SP I have after extracting some skills and then re-injecting the points into new ones, but CharacterSheet still reports me having points in the skills I extracted.
Thus, EveMon is pretty broken right now, as it's showing me as having 5m+ more SP than I actually have.
This appears to have been fixed now, thanks for the quick resolution, devs. |

Sgt Ocker
Kenshin. DARKNESS.
819
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Posted - 2016.02.12 05:22:58 -
[70] - Quote
CCP Phantom wrote:Known issues
New Camera:
Speed offset stops working when in very fast ships (Workaround: "Track" any object to make the speed offset work again) Drone orbit stutters when "look at" is used on orbiting Drones Tactical overlay turns on automatically after each jump Holding C to choose tracking target shows broken string Anomalies cannot be tracked Zoom resets to full when you dock and undock FOV zoom just before jumping results in weird FOV "Look At" and "Track" appear in right-click context menu on systems in the map (and to items in the asset window!) [/list] You forgot the worst and possibly most reported issue The ungodly noise when using tactical.
Why this was ever put on TQ when one of the workarounds for an issue, is to switch to the "old" camera (personally, I hope the "old" camera is with us for a long time yet - The new one just ain't up to scratch)
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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KodiakR6
Nucleotide
0
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Posted - 2016.02.12 19:42:46 -
[71] - Quote
I filed a ticket for this, but when I injected the SP's into this toon, tng skills paused, it got a partial fill, then the SP's disappeared and just went poof. What the hell?
I did one injector and wont apply anymore until I get reimbursed the 350k SPs that disappeared. There was nothing clear on the forums or release notes about something like this or steps to do to avoid this - I looked.
I'm sure others have had similar incidences. |

Alexis Nightwish
413
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Posted - 2016.02.12 22:50:36 -
[72] - Quote
Big Bob Watts wrote:Tracking doesn't work on the old camera anymore. After disabling the new camera make sure that whatever key you want for tracking is set correctly:
Shortcuts > Navigation > Tracking Camera: Toggle point camera to selected item
Then restart your client. That's what fixed it for me.
CCP approaches problems in one of two ways: nudge or cludge
EVE Online's "I win!" Button
Fixing bombs, not the bombers
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Dignz
Discoverings SpaceMonkey's Alliance
1
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Posted - 2016.02.13 00:35:17 -
[73] - Quote
hilo jadaveon Alleile wrote:Dignz wrote:I've updated to the patch yesterday and my client is stuck on
Login complete, processing bulk data.
I've let it sit there for a while. No change, Verified game files, cleared cache, uninstalled/reinstalled. No change. It was working the day before patch. :/ my same issue i've tried quick fixes and ran the repair tool and let it there for an hour it never went passed that phase,  the screen tends to freeze or glitch or rubberband after 5 secs of processing bulk data window pops up
Issue is still present. Still am not able to log in to the game.
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Grookshank
Jump Drive Appreciation Society
64
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Posted - 2016.02.13 10:26:36 -
[74] - Quote
Grookshank wrote:Just copying my bugreport in here.
Since the last patch I can't use my asset window anymore. It now seems to automatically search and gets stuck, if you open a container with 100s of items in it.
Reproduction Steps * have a container with a few 100 items * open asset window * open tab "search" * open the station with the container * open the container
Result: The window gets stuck and does not display anything. If I close and open it again, it starts automatically searching again and gets stuck again. As a result, I can't use the asset window at all anymore.
I have waited around half an hour now and opened/closed the window multiple times: It is dead, Jim.
Issue still persists. I can't use the asset search since the patch. Bug report got closed as "can't reproduce". |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
124
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Posted - 2016.02.13 13:54:36 -
[75] - Quote
The Warpspeed box in the comparing window doesn't work.
"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen."(Zitat eines Singles)
"Wirklich coolen Leuten ist es egal, ob sie cool sind."(Zitat von einem, dem es egal ist)
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marly cortez
Mercurialis Inc. RAZOR Alliance
125
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Posted - 2016.02.13 15:28:24 -
[76] - Quote
My Caps refuse to be born.
Just an odd issue that came to light today for the first time, Tried to deliver a Moros today,,,several times into the Capitals Hangar only to be presented with an error notice stating there was insufficient room available, result the Moros would not deliver.
Cleared out the hangar and it then delivered without issue, Interesting thing is that once done we put everything back into the hangar again just to see if it really was a 'To Much Stuff' issue, all went in without a problem along with several other dreads, carriers, Parts and several Cap ship worth of minerals.
Conclusion, if it will not deliver temp clear the hangar to solve the problem. |

Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
27
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Posted - 2016.02.13 18:13:21 -
[77] - Quote
Can we please make the anchor points in exploration CLEARLY visible. As it is they are nearly black at times. The signature target needs visibility buff still as well.
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Dum Bhar
Caldari Provisions Caldari State
0
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Posted - 2016.02.14 00:49:36 -
[78] - Quote
There seems to be an even larger shortage of duct tape for Minmatar engineers the previously thought. For the artillery cannons seem to be floating away from the hull...
Something doesn't seem right...
That little bit floating under the hull about a third from the front is a 650 arty. |

Wynta
KarmaFleet Goonswarm Federation
25
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Posted - 2016.02.14 10:50:26 -
[79] - Quote
Out of no where my Geckos are gaining aggro on any rat below Battlecruiser size even if I have ECM Burst or Remote Sebo active.
As soon as I switch from a Gecko to 2 CNI Wasps, the issue goes away and the CNI's have no aggro, even with no ECM Burst or Remote Sebo.
Before the patch there was rarely any aggro problems, even without a module dedicated to keeping aggro, and when there was an aggro problem it was one or two ships, not 6-8.
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HeXxploiT
Little Red X
219
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Posted - 2016.02.14 17:37:44 -
[80] - Quote
Suddenly today I can't place new or modify market orders. I remembered reading that others were having this issue the other day but up until last night everything was fine for me.
Well I decided just for the hell of it to log and try again before submitting a report. To my surprise all the orders i had attempted to place including buys and sells had actually been submitted even though previously they were neither giving me a response upon oking the order nor were they showing up on the market screen for me after placing a couple of them.
Weird & flippen dangerous glitch for a trader.... |
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Hirisho Presolana
The Rogue Shades
0
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Posted - 2016.02.14 21:14:45 -
[81] - Quote
the retriever hull seems to miss animations
when i complete a skill training, i get 2 notifications instead of one. |

Swiftstrike1
Swiftstrike Incorporated
903
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Posted - 2016.02.14 21:51:34 -
[82] - Quote
When I have multiple clients open, any of them can and will randomly decide that it doesn't want to display when I alt+tab between them. It's as if the window refuses to come to the front.
Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.
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Aren Duran
Synapspace
0
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Posted - 2016.02.15 08:03:00 -
[83] - Quote
Quote:Due to Minmatar engineers running out of duct tape, fitting a Loki with an Emergent Locus Analyzer will have a misaligned front section
That was fixed, but turrets I had on it still show up misaligned and just floating in space below the ship. Removing and refitting them has no affect.
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Mintoko
Taedium In Perpetuam
38
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Posted - 2016.02.16 05:02:13 -
[84] - Quote
The character sheet API is not updating for extracted skills. It still shows the old levels after 3 days. |

Valleriani
Polarized
18
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Posted - 2016.02.16 12:02:30 -
[85] - Quote
Old Dscan window isn't working, at least in wormholes. Hitting scan just makes it cycle forever without updating.
New Dscan window works fine. |

Sten Taxi
Hotline K162
31
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Posted - 2016.02.16 12:07:49 -
[86] - Quote
Dscan not working (old) |

Feminacious
Paisti Paisti Syndicate
2
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Posted - 2016.02.16 12:25:03 -
[87] - Quote
Valleriani wrote:Old Dscan window isn't working, at least in wormholes. Hitting scan just makes it cycle forever without updating.
New Dscan window works fine.
Does not work "fine" - works S-L-O-W-L-Y, they have added some stupid effect there to make it appear much slower.
BRING BACK THE OLD SCAN |

Valleriani
Polarized
18
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Posted - 2016.02.16 12:33:27 -
[88] - Quote
Feminacious wrote:Valleriani wrote:Old Dscan window isn't working, at least in wormholes. Hitting scan just makes it cycle forever without updating.
New Dscan window works fine. Does not work "fine" - works S-L-O-W-L-Y, they have added some stupid effect there to make it appear much slower. BRING BACK THE OLD SCAN
I agree, the new dscan window has a wierd fade in effect. It makes it feel slowly. The object of the dscan window is to see targets quickly.
The fail of the new dscan window is that when you are dscanning it can take 3-4 seconds to fully populate if there is a few objects on the list which isn't good at all. It feels slow, but it's because they picked beauty over functionality which doesn't really work here. It needs to be changed. |

Druson Zod
9
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Posted - 2016.02.16 12:44:53 -
[89] - Quote
Submitted Bug EBR-67828 for problem with legacy Directional Scanner:
= = =
Problem started after the patch following downtime on 2016.02.16
The legacy Directional Scan window becomes non-responsive after clicking the [Scan] button.
- Verified with multiple other people - Issues thread for february release already has posts on page 5 mentioning this https://forums.eveonline.com/default.aspx?g=posts&t=468458&p=5
Reproduction Steps:
- Uncheck "Use the New Probe and Directional Scanners" on the general tab under settings - Undock - Open the legacy Directional Scan window. - Click [ Scan ] - Try to interact with the Directional Scan dialog. It is now unresponsive.
I accidentally my ship, is that bad?
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ExSariel
Changer of Ways
1
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Posted - 2016.02.16 12:48:19 -
[90] - Quote
Fix the D-scan now, it's very hard to detect new object, in W-space it is fatal  |
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