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Kumu Honua
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Posted - 2007.01.31 15:33:00 -
[1]
For anyone serious about filling these contracts, what do you look for in the way of payment, amount of jumps, size of package, ratio of collateral, security status of pickup/delivery?
What does it take to get you to move a contract?
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Wibiq
Cloak and Daggers
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Posted - 2007.01.31 15:43:00 -
[2]
I occasionnally look at the courier contracts to see if anything looks worthwhile. In 5 months of looking I have yet to see one that is worthwhile. It just isn't worth it to run 10 jumps in a hauler with a multimillion isk collateral requirement for 100k, and those are the courier contracts that I see. Maybe I'm looking in the wrong place but for a hauler, filling buy orders seems far more lucrative than contracts. Add to that the fact that the rumor is that low sec/no sec couriers are pirate bait...why bother?
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defiler
Caldari Mad Hermit
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Posted - 2007.01.31 15:59:00 -
[3]
Well, speaking from my experience as a contract issuer... I've issued many, many courier contracts over the past few years, most are accepted and completed within two days and to date only one has failed and that was the one that was up when Revelations was deployed...
Granted, most of my contracts have been relatively small ones, say at most 50-100 m3, usually just a few modules/BPCs I need. If it's more I tend to split it into several contracts if I really need the stuff but still can't be bothered to get it myself to increase the likelihood of someone accepting. Some say there's "rules" for how much reward you should pay for a certain distance/volume, but that has never mattered to me, I usually pay just 1 M reward (no more than 5 even for big packages) regardless of distance or size (but remember, rarely over 100). The thing that does matter is where you want it delivered from and to.
Let's say you want something delivered 20 jumps to your home system, maybe there's a big route to lowsec/0.0 two or three jumps away from you? If so, consider setting the destination to a system along that route, that really seems to help. Sure, you have to pick it up there, but it's still better than 20 jumps, right?
Mad Hermit - Minding our own business since 2004. |

Kumu Honua
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Posted - 2007.01.31 16:00:00 -
[4]
This is one reason I ask.
I check couriers frequently. Mostly to see if there is any packages going my way when I go on my R&D agent feeding runs.
I also run into the piddly rewards, large amount of jumps, giant m3's, dangerous sec status, and huge collaterals.
My question remains though.
What is worth it?
I personally look for courier missions that are 50K per jump at a minimum. If the collateral is high I also expect a premium on the reward to balance the risk. I will only accept lowsec couriers that are small so that they can fit in a fast frigate.
What kind of guidelines are a good idea? How can we get people to start making courier missions that are worth the time/effort?
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Vizranuh
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Posted - 2007.01.31 16:02:00 -
[5]
Yeah, unfortunately, contracts like those all seem like scams. Like a previous posted said, people will ask for millions for a small amount of shipment. How is one supposed to trust someone asking 40mil col, for a 100k payment? It just screams scam.
So yeah, until it's completely foolproof to not scam people with those types of missions, I doubt many will do them. --
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Sphynx Stormlord
Gallente Anqara Industries
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Posted - 2007.01.31 16:05:00 -
[6]
Edited by: Sphynx Stormlord on 31/01/2007 16:02:56 Courier missions are quite useful, and generally get completed fairly quickly, with respect to the ones I create, at least.
As someone who occasionally feels a bit lazy, I would say that generally having the reward to be at least a mil, is enough to get a mission done; possibly more for high collatral or low sec. Although if it is low volume and from one trade hub to another, one can get away with lower rewards, as there are lots of people making that trip regularly anyway.
One has to remember that the reason one mostly sees crappy courier mission contracts available is because the decent ones get accepted very quickly, and then are no longer available.
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Apis Dorsetta
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Posted - 2007.01.31 16:10:00 -
[7]
I will take any courier contract as long as a) the reward is at least 2 times the collateral and b) I can fit it into my probe. I probably wouldnt accept a contract if the collateral was more than 500K or going into 0.0 either, low sec is no prob.
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Kerin Blackhand
Valehaven Ltd
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Posted - 2007.01.31 16:11:00 -
[8]
Originally by: Wibiq Maybe I'm looking in the wrong place but for a hauler, filling buy orders seems far more lucrative than contracts. Add to that the fact that the rumor is that low sec/no sec couriers are pirate bait...why bother?
QFT.
When I can easily make at least 2mil on a buy/sell run of the same length (or shorter!), why would I pony up my own money as collateral to make 1/10 the profit? I have yet to find a courier contract tempting. It's all well and good to set the collateral high enough to cover the cost of your goods, but you need to also pay me for my time and the use of my ubertanked Mastodon.
I guess it comes down to the fact that the folks that place those contracts want their stuff to get to its destination safely but don't really care all that much about it since the collateral acts as insurance on the goods, so they're not willing to pay for "premium hauling". For that reason I consider courier contracts as aimed at people below the level of serious trader/hauler, since they're not the ones you have to worry about running off with your cargo. I leave the contracts for the noob scrubs with their Hoarders and Itty IIIs.
--------
Originally by: Brer Lapin Hi I'm Scissors,
Paper's fine but rock needs a nerf.
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Vasiliyan
PAX Interstellar Services
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Posted - 2007.01.31 16:17:00 -
[9]
I suspect the reason why you see only bad contracts on offer is that the good ones get snapped up rapidly.
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WredStorm
Gallente Garoun Investment Bank
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Posted - 2007.01.31 16:40:00 -
[10]
500k ISK per jump, all in high-security, with a starting point very close to where I am or will be and you'll have the attention of me and my Obelisk.
Unfortunately, most people have no interest in paying that much per jump, so I rarely see anything worth doing.
Where do I get 500k ISK per jump from? It's real simple, that is about how much I make if I fill buy orders or simply buy stuff up cheap and bring it back to a central location and put it on sale myself for competitive prices.
The majority of courier contracts I see are either into/out of low or 0 security areas, or are only paying a couple hundred thousand ISK. If I want to make a couple hundred thousand I can just go run a couple of missions in less time and for more fun. I suspect most of those type of contracts are targeting the smaller haulers, which is fine... they just don't grab my attention at all.
Wred
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Dhalia Dal
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Posted - 2007.01.31 16:43:00 -
[11]
I issue about 10-20 Courier contracts a week, and they all get taken and delivered. They are mostly smaller cargo amounts <50m. Offer a decent reward for the risk involved and it will get done.
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Stakhanov
Gallente
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Posted - 2007.01.31 17:03:00 -
[12]
I always set courrier reward to 100k , for small (frigate hold) cargo , less than 20 jumps , highsec to lowsec delivery , no more than 5m in collateral (usually less than 2m) and most contracts are taken - either by clever travellers (happening to move my way) or hard-working , borderline masochistic dedicated haulers 
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Fabrica
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Posted - 2007.01.31 17:10:00 -
[13]
My thoughts on this are if you were to post something in real life you get insurance if the item(s) you are posting are worth something, but in eve, when paying 200mil collateral for a 200k payoff it is a bit neglegable. There are other things to take into account, such as sec status, cost of your ship/modules, if you come under attack moving the goods etc, so if you get killed not only have you lost your ship/mods and 200mil it was all for a 200k payout. Thats why i dont accept anything, because the risk reward ratio is totally out of balance.
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Doomicon
Federal Navy Academy
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Posted - 2007.01.31 17:20:00 -
[14]
For me Ima newb, and have taken just about every courier contract I could afford with at least a 100k payout. Thou when a good one comes along, it helps to NOT get too excited and dump your entire bankroll on three Courier Contracts before checking the destination. Thou actually completing the last five 0.0 jumps in mah noob "Itty" 2 in one peice was fun :-)
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Ilea Celentay
Veiled Justice
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Posted - 2007.01.31 17:45:00 -
[15]
I used to look at Courier missions often when I had alot more Eve game time...
I like many others always found the stupid ones that required massive collateral with little to no decent reward, and then worse still some involved low-sec or 0.0 jumps. In the low-sec/0.0 Courier missions, I don't think I would ever bother, since you, specially where the Collateral is massive and the reward small.
For empire couriers then like others have mentions something more than a level 4 agent would give is a reasonable cost. So long as the collateral is relative to reward. Ofc, player items are often a lot more important/expensive then those of NPC (Where are the faction mod NPC courier missions?!) so its hard to judge.
Throwing some numbers around I would say that the reward should be no less than 10% of the collateral, in low sec/0.0 courier missions you really have to think of the risk said player would take moving through it. If the item is important and worth 100m Collateral, then surely paying 30m(?) - saving you potentially 70m if you where to re-buy the item would be worth it?
I think the hardest part is, that NPC missions what you move is normally useless to the player. And they aim for standing. (though doesn't that count now since you can have Player corp standings?) Where as PC courier missions often move something that would be worth stealing if the collateral was anything less than local buy orders for the item.
Faction Ship Info || Rig Factory |

Soporo
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Posted - 2007.01.31 17:53:00 -
[16]
Courier contracts are even harder now, and less likely to be profitable because of the FOTM Empire WarDeccing/Privarteers,etc. Not to mention, people put idiotically low rewards on most of them. |

Hasak Rain
Amarr
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Posted - 2007.01.31 18:08:00 -
[17]
Edited by: Hasak Rain on 31/01/2007 18:05:39
Originally by: Wibiq Edited by: Wibiq on 31/01/2007 15:51:38 I occasionnally look at the courier contracts to see if anything looks worthwhile. In 5 months of looking I have yet to see one that is worthwhile. It just isn't worth it to run 10 jumps in a hauler with a multimillion isk collateral requirement for 100k, and those are the courier contracts that I see. Maybe I'm looking in the wrong place but for a hauler, filling buy orders seems far more lucrative than contracts. Add to that the fact that the rumor is that low sec/no sec couriers are pirate bait...why bother?
So to actually answer the question: a payout better than a noob agent would give you for the time involved.
Bingo we have a winner.
Plus there is also the fact that I can make 25-30 times that 100K isk "reward" by mining in high sec in the same amount of time and 20.000.000+ in collateral isn't necessary to do it either.
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Richard Masterson
FW Inc Kith of Venal
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Posted - 2007.01.31 18:18:00 -
[18]
I have a freighter alt that I occasionally browse the courier contracts with.
To all courier contract creators who think they can get somthing for nothing:
1. The mission reward better be damn well worth it. 500k to move 100000 m3 20 jumps is NOT worth it to someone who spent close to a bil on the ship.
2. The collateral had better not be ridiculous. I'm not going to put up 300 mil in collateral for 1 mil in rewards.
3. NO ONE, unless they are REALLY STUPID, is going to accept a courier mission with a package size requiring a freighter that goes through low sec. Divide up your parcels into smaller packages. (Say, that can fit into an itty 4 loaded down with stabs.)
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Starleena
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Posted - 2007.01.31 18:19:00 -
[19]
Collateral to high, payment to low. Thats the main reason I dident run many lowsec curriers. Whats funny is the ones I did run, I never got attacked untill after I delivered the goods! Go figure!
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Asharaak
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Posted - 2007.01.31 18:26:00 -
[20]
There are a few decent courier requirements out there, but yeah, most aren't worth the time or effort.
These two I did shortly after the Revelations deployment were enough to tempt me:
313m3, about 8-10 jumps, 124m collateral, 6.2m payout (pickup in 0.3) 359m3, maybe 12 jumps, 146m collateral, 7.3m payout (empire route)
Happened to be passing and it wasn't far out of my way. 5% of value for transport seemed pretty fair to me. Felt like money for nothing tbh.
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El Verbatim
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Posted - 2007.02.01 11:58:00 -
[21]
Edited by: El Verbatim on 01/02/2007 11:56:11 I dont' have a problem getting my courier missions delivered to me.
Reward: around 100k for 7-10 jumps into low-sec (2 jumps deep), 50-75k Isk for 4 jumps or so Collateral: lower then 5 mil Isk cargo: 0.1 m3 till max of 100m3. More chance to get one delivered if it can be transported into a frig
I mainly use courier missions as I can't go to high sec anymore and can't be bothered to send an alt there. These courier missions are usually taken within 2 days, some even within 1 or 2 hours.
It might help that if they look at my contract history that they see that I created a lot of courier missions which all got finished successfully and hardly any that failed. Smells less of a courier scam into low-sec.
I don't use the courier missions for the big cargo hauling where only freighters are an option. Those I can understand need a higher reward. The low cargo ones are usually taken by fairly new people that risk going into low-sec.
To avoid too high collaterals, I usually split the courier up into 3 or 4 when I think that gives me a higher chance of getting one delivered, only to see that 1 guy took them all in 1 go within 1 day and delivered the stuff within the hour.
I've even been sending evemails with contract links to a dedicated courier runner who has done a fair share of couriers for me. Works great.
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