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Thread Statistics | Show CCP posts - 0 post(s) |
SurrenderMonkey
Space Llama Industries
1824
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Posted - 2016.02.09 16:34:32 -
[1] - Quote
Frank Truck wrote:Someone didn't read carefully enough.
The DR applies to the total amount TRAINED USING INJECTORS
Not your total SP.
Er... I'm pretty sure that's what he's complaining about. He probably wants to use it as an intracharacter SP remap and is butthurt that it's lossy.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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SurrenderMonkey
Space Llama Industries
1843
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Posted - 2016.02.10 17:03:08 -
[2] - Quote
pajedas wrote:Cidanel Afuran wrote:Then you're complaining just to complain. Ignore the skill injectors, play the game and have fun. Stop whining. How is your posting in my thread any different than what you're calling, "whining"? Go bother someone else as you are not answering my question, you're just trolling.
Your question has been thoroughly answered. The fact that you didn't like the answer does not mean it was not answered.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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SurrenderMonkey
Space Llama Industries
1856
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Posted - 2016.02.10 23:19:33 -
[3] - Quote
pajedas wrote:Tyberius Franklin wrote:Those SP earned from that method aren't changing. It's the ones liberated from that mechanism that introduce loss. That leaves aside the fact that prior to this mechanic there were potential losses which already violated the idea of "no exceptions." A loss through not having an up to date clone or T3 loss? Those are slightly more dramatic and don't involve a medical procedure inside of a sterile lab. The T3 loss tied to SP loss was one of the worst ideas ever.Your argument is invalid.
No amount of fairy-tale roleplay rationalizations are going to get you lossless transfers.
You're not supposed to be able to losslessly remap your own SP. Decisions in Eve are supposed to have enduring consequence. In this case, wanting to remap your SP comes at the cost of a portion of that SP.
Get the **** over it.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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SurrenderMonkey
Space Llama Industries
1856
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Posted - 2016.02.10 23:53:45 -
[4] - Quote
pajedas wrote:
If you can't differentiate the difference between loss by death, which was found to be flawed (due to technology) and changed.
Med clones were removed because they effectively added an escalating cost-of-living to PvP. This being a PvP game, a mechanic that actively discouraged it by doing nothing but adding an expense that had to be met to PvP was deemed to be poor for gameplay.
This, along with the lack of meaningful decisions to be made regarding med clones (the correct answer was ALWAYS to upgrade your clone after a podding) is why they were removed.
Neither of these issues exist with skill injectors.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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SurrenderMonkey
Space Llama Industries
1883
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Posted - 2016.02.12 16:02:00 -
[5] - Quote
pajedas wrote:Loss of Skill Points
Focus People!!!
Loss of skillpoints on injection is necessary to prevent trivial intracharacter remapping, which would be bad for gameplay.
You're more or less the only person in the thread who doesn't seem to grasp this.
No amount of roleplay rationalization is sufficient to counteract a gameplay necessity, so you can quit presenting those as if they matter.
It's not going anywhere. Change your huggies and move on.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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SurrenderMonkey
Space Llama Industries
1897
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Posted - 2016.02.12 23:31:29 -
[6] - Quote
pajedas wrote:Lan Wang wrote:so you're bitter because it didnt benefit you like you would have preferred, or didnt you read before you reinjected? You're the perfect example of someone who doesn't bother to read a thread before making some snarky comment. Of course I read the description before I used it and got what I expected. I'm asking people to look at the " big picture".
The big picture is that is that lossless on-demand skill point remapping would be bad for the game.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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