| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
797
|
Posted - 2016.02.12 14:25:36 -
[1] - Quote
Is there more coming on remote capital reps? The bonuses a force aux gets to those don't seem like the remote capital reps are going to be nerfed much, which suggests that supercarrier spidertanking won't go away. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
797
|
Posted - 2016.02.12 14:28:58 -
[2] - Quote
Custos Stratos wrote:What if we already have all the Fighter skills? Do we have to skill the new skills as well or do we also get Light and Support Fighters? you have to train the new skills for the new fighters, why would you expect anything else |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
798
|
Posted - 2016.02.12 19:02:15 -
[3] - Quote
Custos Stratos wrote:EvilweaselFinance wrote:Custos Stratos wrote:What if we already have all the Fighter skills? Do we have to skill the new skills as well or do we also get Light and Support Fighters? you have to train the new skills for the new fighters, why would you expect anything else Because the Fighter Bomber skill also becomes the new Heavy Fighter skill. I would expect players to get the Light and Support Fighter skill at the lvl they have Fighter skill now tbh. that skill is changing name and still applying to the exact same thing
jesus, the entitlement mentality of people where every little change must be accompanied with gift-wrapped SP that newbies will not get is insane |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
798
|
Posted - 2016.02.12 19:07:10 -
[4] - Quote
Skia Aumer wrote:Rowells wrote:Skia Aumer wrote:Capital Emergency Hull Energizer Doomsday immunity. Did I read that correct?
Also, I can refit a new one after 20 sec cycle is over, and start a new cycle - is that legit? It makes my ship almost invulnerable if I click fast enough. Which makes me think I've got something wrong. I think once a module is burnt out, you need to refit it with services. And if you have a weapons timer, you can't do that. If you're job is to literally DD troll Titans, then maybe. Alright, it makes my ship invulnerable if I manage to de-agress. Still sounds like BS. Edit: Last time my supercarrier died, it lasted a lot longer than 60 second under focus fire. And its loss I could predict maybe 15 minutes (!) in advance. So de-agressing is not that hard. i don't know about your titan, but MY TITAN would not last long being in hull only even if it was invulnerable for 20 of every 60 seconds without crazy amounts of on-field reps |
| |
|