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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2007.02.05 18:59:00 -
[61]
Originally by: Liquid Vision Edited by: Liquid Vision on 05/02/2007 16:09:33
Originally by: TomB There have been absolutely no changes to loot on NPC's besides the normal bug fixes (battleship NPC dropping small nos..).
Why is it that I believe you less than I believe George Bush?
I mean, something HAS to have been changed. Whether on purpose or by accident, it's happened.
I ran the storyline 'A Case of Kidnapping' like 2 weeks ago or so and got 30 mill just in loot offa it. I ran it 2 days ago and I got 2 mill in loot offa it. That's a DRASTIC difference. Now, I normally would chalk that up to just freaky bad luck, but I've been running my other lvl 4s and having the exact same things happen. Where Enemies Abound would drop mega loot (rightly so considering the difficulty and no bounties) now I'm lucky if the BS'es even drop tags to sell.
Look into it TomB. We're not making this stuff up.
Well that is odd. My Enemies Abound yields exactly the same good loot as always. My Infiltrated Outposts usually give me 1500ish Zyd. And the Deadspace pirate missions have such crappy loot that I don't even take it unless I salvage. And all this has been the same for about 1.5 years... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Venkul Mul
Gallente
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Posted - 2007.02.05 19:35:00 -
[62]
The big problem is that we can only base our opinion on a realtively small number of missions. I dubt that even the most dedicated looter can loot more than 3 level 4 every day. I am more on an average of 1 every day as I am working to rise standing in a different faction.
A good cross section require at least to compare the loot of 100 identical missions.
For that I really hope the developer have a tool generating that without the need to run the actual missions.
In the meantime, to give a small cross section if that don't exist, please after looting and salvaging take a screenshot of the results with he name of the mission.
So, if needed, we can give the data for a minimal spread of results.
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Shadarle
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Posted - 2007.02.05 21:27:00 -
[63]
I've noticed absolutely no change in loot, other than what Leandro has already explained. The change of many belt rats to deadspace rats caused a decrease in loot values, but that happened a while back. Otherwise it is identical to what it always used to be.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Liquid Vision
Caldari Liquid Research
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Posted - 2007.02.05 21:49:00 -
[64]
Edited by: Liquid Vision on 05/02/2007 21:47:35
Originally by: Leandro Salazar
Originally by: Liquid Vision Edited by: Liquid Vision on 05/02/2007 16:09:33
Originally by: TomB There have been absolutely no changes to loot on NPC's besides the normal bug fixes (battleship NPC dropping small nos..).
Why is it that I believe you less than I believe George Bush?
I mean, something HAS to have been changed. Whether on purpose or by accident, it's happened.
I ran the storyline 'A Case of Kidnapping' like 2 weeks ago or so and got 30 mill just in loot offa it. I ran it 2 days ago and I got 2 mill in loot offa it. That's a DRASTIC difference. Now, I normally would chalk that up to just freaky bad luck, but I've been running my other lvl 4s and having the exact same things happen. Where Enemies Abound would drop mega loot (rightly so considering the difficulty and no bounties) now I'm lucky if the BS'es even drop tags to sell.
Look into it TomB. We're not making this stuff up.
Well that is odd. My Enemies Abound yields exactly the same good loot as always. My Infiltrated Outposts usually give me 1500ish Zyd. And the Deadspace pirate missions have such crappy loot that I don't even take it unless I salvage. And all this has been the same for about 1.5 years...
Very odd considering your corp mate (unless that was your alt and you are a skitzophrenic ) just said right above you that he'd seen a drastic reduction in loot.
On my lvl 4s I used to have to make 2-3 trips for a 3 deadspace mission in my looter/salvager Harbinger. Now I only have to make 1 trip and I don't even get it filled up all the way.
It seems to me like CCP decided that they'd kill two birds with one stone. They threw in salvaging which is a HUGE time sink and then they nerfed the loot tables. This way the 0.0 whiners get appeased AND they make everyone work harder and longer for less which leads to more scrips being renewed. And before you say it I'm looking for my tinfoil hat as we speak. Thanks for finally giving me my damn picture! |

Sylper Illysten
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Posted - 2007.02.05 23:22:00 -
[65]
Not up to running level 4's yet, but even in level 3's the loot has dropped in both quality and quantity. Cruiser and BC size NPC's are dropping mostly frigate components if they drop anything at all. Mission LP rewards and ISK seem to have dropped dramatically as well.
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Firane
Imperium Technologies Firmus Ixion
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Posted - 2007.02.06 01:06:00 -
[66]
Posting in a BoB thread. \o/
--- It's great not caring, isn't it?
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Loki Farseer
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Posted - 2007.02.06 01:45:00 -
[67]
I have to disagree with the devs.... the loot tables HAVE to have changed.
Reasoning:
I run alot of missions.. ALOT of missions mostly AE and GE since I run multiple agents in the Motsu region and can cherry-pick what I want. I used to make 30-40 mil soloing LVL 4 AE or GE (GE more so, AE if you were lucky with drops) just with loot. Add salvage at a generic rate of say half the loot amount (actually it's generally a 3 to 1 ratio salvage value over loot value now) which means I should be making 70-90 mil soloing LVL 4 AE and GE if nothing has changed with the loot tables...
Currently I STILL make 30-40 mil soloing LVL 4 AE and GE with both Loot AND Salvage and it takes ALOT longer. To say that the Loot drops have not changed is... mmm well a falsehood at best , and maybe just an oversight. Simple math and an excel spreadsheet over 10-12 missions would show this...
Put simply... if the loot hasn't changed and you added another way of making isk to the missions I should make more money TOTAL... You don't, PERIOD 
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Dahak2150
Chaos Monkeys
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Posted - 2007.02.06 03:29:00 -
[68]
I kinda' wish they'd fix the out-of-role loot. Getting shield tank equipment off of sansha's and bloods, and that sort of jazz. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |

Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2007.02.06 10:09:00 -
[69]
Originally by: Loki Farseer I have to disagree with the devs.... the loot tables HAVE to have changed.
Reasoning:
I run alot of missions.. ALOT of missions mostly AE and GE since I run multiple agents in the Motsu region and can cherry-pick what I want. I used to make 30-40 mil soloing LVL 4 AE or GE (GE more so, AE if you were lucky with drops) just with loot. Add salvage at a generic rate of say half the loot amount (actually it's generally a 3 to 1 ratio salvage value over loot value now) which means I should be making 70-90 mil soloing LVL 4 AE and GE if nothing has changed with the loot tables...
Currently I STILL make 30-40 mil soloing LVL 4 AE and GE with both Loot AND Salvage and it takes ALOT longer. To say that the Loot drops have not changed is... mmm well a falsehood at best , and maybe just an oversight. Simple math and an excel spreadsheet over 10-12 missions would show this...
Put simply... if the loot hasn't changed and you added another way of making isk to the missions I should make more money TOTAL... You don't, PERIOD 
Now while I somewhat doubt your estimate of your previous loot value in the Extravaganzas (In a good haul I pulled in 20 mil from one, usually it was maybe 5-10 and took way too long to be worth my time), maybe, just maybe the reduction in loot value is due to a steep drop in named missile launcher (especially Arbalest) value in recent months (and other modules too, just not as extreme), rather than an actual loot reduction?
Not to mention that you cherry picking the missions with a horrible isk/time ratio doesn't increase your credibility either  --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Bermag
Point-Zero Ratel Alliance
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Posted - 2007.02.06 10:57:00 -
[70]
I did A Case of Kidnapping yesterday and loot were not that bad (got one best named DCU for example) however, I did get some cruiser loot from BS (but that is an acknowledged bug). Frequently got metal scraps when salvaging though but still decent salvaging when not getting metal scrap.
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K'thang
Gallente Ferengi Trade Alliance
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Posted - 2007.02.06 12:47:00 -
[71]
Originally by: Liquid Vision Ever since these last patches I've been getting jack in the way of loot from my Lvl 4s. I'm talking HORRID loot. I'm lucky if I get more than 1 item per BS wreck. I might get a 800mm plate or a L crystal if I'm lucky. Were we all screwed w/o CCP telling us or should I root around and find my tinfoil hat that I threw in the trash after learning about BOB....
Yeah, same here. There used to be 1300-1600m3 worth of loot from a lvl4 mission on average, now it is 600-700m3. I keep a note....
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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2007.02.06 13:13:00 -
[72]
Two other things that reduced loot volume in Revelations:
Ammo volume halved Cap booster volume cut by 20%
That definitely caused a huge reduction in total volume of loot since these two positions usually made up like 75% of the loot volume in the first place.
And I never got much more than 1-2 items out of deadspace pirate ships ever. 3 was the rare exception, 4 was like hitting the jackpot. And it has always been crap 99% of the time.
I am very certain that this perceived loot nerf does not exist and what you all experience is a combination of a lot of other factors, spiced with a good deal of 'omg missions are being nerfed' paranoia. Not a change in the loot tables. Or maybe something changed in highsec, but for me in lowsec it has not changed one bit in over a year (That includes the nonexistant fix for BS dropping frig and cruiser mods...)
In summary, the following things apply:
- No more asteroid rats in missions, this probably has reduced the loot amount in the affected missions by 90% and the loot quality by 99%. But it happened in two steps, the removal of normal space missions like 6-8 months ago, and the return of the missions as deadspace like what, 2-3 months ago? Not a recent issue anyway
- A (sometimes quite steep) drop in price on a lot of loot items that used to be great sellers (named launchers, cargo expanders, cap rechargers, some guns, damage controls, ECMs)
- The reduction in volume on ammo (50%) and cap boosters (20%)
But a change in the loot table? Not at all, at least for me. But I sure as hell wish they WOULD change. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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hotgirl933
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Posted - 2007.02.06 13:40:00 -
[73]
some minor tweaks in base loot tabels havent noticed anything more than anything it seems to be based on the tru sec status of the system u are missioning- ratting in more than anything. Lower it is better the loot generally the higher the incidence of factional gear
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Maestro Ulv
Phaze-9
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Posted - 2007.02.06 15:48:00 -
[74]
When this thread started Id noticed the change, then last night I got some of the greatest loot I've seen in years all from one mission! So, maybe its just unbalanced and not actually changed?
In other words, dunno anymore :(
I'm not bored, I'm merely in the Queue. |

Loki Farseer
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Posted - 2007.02.06 23:16:00 -
[75]
Leandro... my poor novice mission runner..
If you have problems quickly converting all the pretty lil ships in an AE or GE into nice lil loot cans (Pre this Nerfed Kali Crap) or wrecks now (Post the Kali Crap) then stick to easier missions that you can do "quickly". I mass aggro most pockets and kill the crap quickly and move on with a nice tight blob of wrecks to recover. This in some circles is called "Time-Management" and "Learning to run a mission properly." You are right if it has a bad time/isk ratio for you I suggest taking another person along to kill stuff quicker (a la Tank n' Gank) or trying easier missions more suited to your abilities such as:
1. I would recommend Right Hand Zazz... is nice and tame and about 15 min (perfect for those ADHD Days...) 2. If your careful you can pull 1 group at a time in Pirate invasion to make it take much longer. 3. Also The Rogue Slave traders will be right up your alley until you have to run the second part.... which might take a long time if you have to warp out multiple times... . 4. Or maybe take a Rigged out BC and go zipping through those challenging and rewarding lvl 3's... Your choice.
AE with 19 or so BS's pre-kali used to have GREAT loot (Pre-Kali BS's dropped Nice loot)... Not with what BS's drop now, or even BC's loot wise. Now I get 1mn Burners and MWD's off BS wrecks (must have been on the escape pods that didn't get away... or my personal favorite that seems to come up is the small armor repper on Raven NPC BS's (These ******* DESERVE to die for bad fittings...) But no loots haven't changed.. nahh
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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2007.02.06 23:54:00 -
[76]
Originally by: Loki Farseer Leandro... my poor novice mission runner..
If you have problems quickly converting all the pretty lil ships in an AE or GE into nice lil loot cans (Pre this Nerfed Kali Crap) or wrecks now (Post the Kali Crap) then stick to easier missions that you can do "quickly". I mass aggro most pockets and kill the crap quickly and move on with a nice tight blob of wrecks to recover. This in some circles is called "Time-Management" and "Learning to run a mission properly." You are right if it has a bad time/isk ratio for you I suggest taking another person along to kill stuff quicker (a la Tank n' Gank) or trying easier missions more suited to your abilities such as:
1. I would recommend Right Hand Zazz... is nice and tame and about 15 min (perfect for those ADHD Days...) 2. If your careful you can pull 1 group at a time in Pirate invasion to make it take much longer. 3. Also The Rogue Slave traders will be right up your alley until you have to run the second part.... which might take a long time if you have to warp out multiple times... . 4. Or maybe take a Rigged out BC and go zipping through those challenging and rewarding lvl 3's... Your choice.
AE with 19 or so BS's pre-kali used to have GREAT loot (Pre-Kali BS's dropped Nice loot)... Not with what BS's drop now, or even BC's loot wise. Now I get 1mn Burners and MWD's off BS wrecks (must have been on the escape pods that didn't get away... or my personal favorite that seems to come up is the small armor repper on Raven NPC BS's (These ******* DESERVE to die for bad fittings...) But no loots haven't changed.. nahh
Well young grasshopper, I don't know where you run missions and whether maybe your missions are different from mine. I have no problem turning those nice lil ships into nice little wrecks quickly (Last Angel 'ganza I timed was 45ish minutes from undock to dock I think, and that isn't even all that great). It is just that a whole bunch of other missions allow my CNR to turn their nice little ships into nice little wrecks even more quickly and for higher rewards for the time spent (Right Hand of Zazzmatazz being one of them btw :P). And the loot I pulled from those deadspace battleship wrecks has always been crap for me, apart from very isolated cases of one best named item every few missions, and has always included tons of 1MN ABs, small nos and other **** not belonging onto a BS.
So while an Extravaganza leaves you with a decent amount of cash when you are finished, it DOES have a crappy isk/time ratio compared to other missions. But I don't wanna stop you from shooting yourself in the foot. And maybe it is indeed that different regions or different factions yield different loot? I can see a 'Ganza being worth it if there was good loot to be had, just there never was for me so I gave up on them.
What I can say is that my loot in Khanid missions is 100% unchanged, and when I ran out of Irjunen some 4-5 months ago I also got only junk out of deadspace rats. If you got good loot consistently out of Gist and Pith, I would say THAT was the bug, or maybe you are just Fortuna's favorite. I do remember two days on which every deadspace ship I killed dropped a can, and all the cans had loot like it used to come from asteroid rats. That was very very nice but I assume it was a bug and fixed quickly since it stopped just as suddenly as it started. Maybe you experiences something like that for a longer time? --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Actanna Levh
Minmatar Republic Military School
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Posted - 2007.02.07 00:42:00 -
[77]
Interesting. Thanks Zrakor and TomB for those responses. I have had another hard look at my earlier comments then to make sure I was not ranting unnecessarily like a madman.
While a bit off topic (because the discussion relates to level 4 missions rather than 4/10 complexes as such) my comments were in reference to the Mul-Zatah Monasteries in the Bleak Lands.
Specifically I was in need of melted capacitor consoles which, if I cleared the complex, I would be pleased if I managed to locate 6 û 7 of them. Given they could fetch 800K or so apiece each one was highly valuable. Post patch I was locating 1-2 of them which made me grumble and move elsewhere. Changes to salvage were clearly stated in the patch discussion mind you.
With the benefit of more data now it is my understanding the while earlier about 1/6 of Blood Raider salvage was MCCs it is now less, probably in the region of 5-6%. Earlier I would have been locating about 40 pieces of mixed salvage. Now if I assume 2 to be the average at 5% of the drop mix it is at least in the 40 piece ballpark. Obviously since MMCs are the most valuable of the T1 components my earning potential took a hit at the time and it looks as though it was the correct discission to grumble and move on.
MCCs now also drop from Rogue Drones and Sanshas in limited amounts and overall the market seems to have cooled off. One will probably be doing well to get 600K per unit which is more sensible, though this may be more a function of demand for Capacitor Control Circuits than anything to do with supply. I canÆt tell.
In closing then while I am still going to be liquidating those assets in the Bleak Lands because that market niche has been significantly reduced I concede the ôsystemö as a whole seems OK in that regard.
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Wicked Spider
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Posted - 2007.02.07 11:09:00 -
[78]
im just looking at my hangar since patch 39 large remote armor repairers 27 10mn MWD
it seems that some items are prefered to be droped in the loot table like these above im getting other stuff 2 of course but named items are just non exsistant.
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Ryan Scouse'UK
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Posted - 2007.02.07 15:55:00 -
[79]
Edited by: Ryan Scouse''UK on 07/02/2007 15:52:16 back in June 2006 - i noticed loot was at its peak .. you could get those uber uber loot mods.. best dmg control / Tachy beams etc etc these days it does not seem to be the case .
I did Wc 4 times in a ROW in a 0.1 system yes thats low sec not empire... the best i got from a Bs was a standard 425rail .. worth 1mil ... yes it totally sucks the loot at the moment its not even worth looting level 4s at the moment in low sec unless i got a guy to do it for you - just takes far to long.. perhaps in empire.. were you got all the time in the world to mess around..
p.s what is with that overseear? 4mil bounty.. dropped 1 large rep 1 smartbomb... i mean WTF? .. really come on now.. lets not take the **** with the loot tables eh eh ..
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Ryo Jang
Central Defiance
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Posted - 2007.02.08 10:42:00 -
[80]
i have just started level 4's. i had heard that much money can be made from the loot drops, but so far its been nothing but junk. i havent actually seen one single named module.
sorry devs, but something is up here.
for the record, i run lvl 4 missions for the emperor family in soumi.
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000Hunter000
Gallente The Scope
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Posted - 2007.02.08 12:24:00 -
[81]
Hm last evening i did silence the informer L4 and got tons of loot, i think around 1.5k m3 and some nice items too (proto guns n stuff)
Did strike me as beeing a lot of loot compared to some of the other missions so perhaps ccp switched back to the 'normal' loottable as silently as they changed it?  Resized tag... again... hope this pleases the tag ninjas from ccp... again :p
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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2007.02.08 12:39:00 -
[82]
No, it depends on the NPC types in the missions.
1. Deadspace varieties of the standard asteroid pirates (Pith, Cent, Corp, Core, Gist) mostly drop little and junk if anything at all. 2. Mercenaries, Seven and other similar rats drop a lot but mostly junk too. 3. Empire factions drop a lot and more often than not good items. 4. Rogue drones drop their compounds etc, crap at low level and great at high level.
What the people are whining about is 1. I guess, but why they do it is totally beyond me since it has always been like that for me. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Venkul Mul
Gallente
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Posted - 2007.02.08 17:02:00 -
[83]
Leandro, maybe because even without refusing them, I haven't seen a faction mission in the last two monts with the exception of War situation (twice) and The amarrian excavators, both missions with low reward?
It is possible that the perceived lack of rewards in reality is a lack of good missions, but I feel it would be even more strange that working for Republic Fleet both in 0.5 and 0.3 I get only Angels missions (BTW I get mostly angel missions even in Gallente space) and nothing against Amarr.
those missions are so rare?
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Weirda
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.09 00:22:00 -
[84]
Edited by: Weirda on 09/02/2007 00:21:14 maybe instead of doing tinfoil dances, general ranting, and calling DEV liars... just maybe you should file some Bug report then.
it seem that there have been quite a bit of change to their underlying system and way of doing thing recently, and there could be unintended side effect that are cropping up on tranquility different then where they test them.
unfortunately, this post went from being possibly valid concern to a bunch of ad hominem, straw man, slippery slope and outright lie and exaggeration. Weirda might feel that the OP have more the BS to throw around here if it wasn't decend into such blatant trolling us vs. them attempt on state of EVE.
we all in this universe together, and everything that done everywhere affect other... if you are willing to bid a XL Faction booster up extra billion because of lack of losing lot of ship per week or trying to help out younger pilot in you corp get things that they cannot, maybe they WOULDN'T be so expensive. what the 'us' in these 'us vs them' argument fail to understand is that everything they do affect the economy for 'them' and you PVPing anyways (just in the market).
you are welcome for getting you 'damn' picture, and really seem like a customer that Weirda would love to have at place of business... 
EDIT - and FFS, when Weirda start flying in EVE, these ISK/HR amount that all of you complain as 'paltry' were not even conceivable. and the price of all t1 gear actually seem to be quite bit less then it was back then tbh...  __ Weirda Nosferatu - Time for Change
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Liquid Vision
Caldari Liquid Research
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Posted - 2007.02.09 03:34:00 -
[85]
Edited by: Liquid Vision on 09/02/2007 03:31:11
Originally by: Weirda Edited by: Weirda on 09/02/2007 00:21:14 maybe instead of doing tinfoil dances, general ranting, and calling DEV liars... just maybe you should file some Bug report then.
it seem that there have been quite a bit of change to their underlying system and way of doing thing recently, and there could be unintended side effect that are cropping up on tranquility different then where they test them.
unfortunately, this post went from being possibly valid concern to a bunch of ad hominem, straw man, slippery slope and outright lie and exaggeration. Weirda might feel that the OP have more the BS to throw around here if it wasn't decend into such blatant trolling us vs. them attempt on state of EVE.
we all in this universe together, and everything that done everywhere affect other... if you are willing to bid a XL Faction booster up extra billion because of lack of losing lot of ship per week or trying to help out younger pilot in you corp get things that they cannot, maybe they WOULDN'T be so expensive. what the 'us' in these 'us vs them' argument fail to understand is that everything they do affect the economy for 'them' and you PVPing anyways (just in the market).
you are welcome for getting you 'damn' picture, and really seem like a customer that Weirda would love to have at place of business... 
EDIT - and FFS, when Weirda start flying in EVE, these ISK/HR amount that all of you complain as 'paltry' were not even conceivable. and the price of all t1 gear actually seem to be quite bit less then it was back then tbh... 
Seriously, any dumbass that refers to themselves in the 3rd person needs to go jump off a cliff. You aren't cool and nobody gives a damn about "what Weirda think."
Also, if you're going to start attacking other players in the forums. . .try and do a better job of pinning down what they actually say. I never called a single dev a liar. In fact, my OP was partly a joke because I figured it WAS just a bug or something and not CCP intentionally changing things w/o telling us. After that the majority of the posts were just people giving their own experiences. So, thanks for flaming away like an idiot and giving the standard CCP-asskisser response even tho it wasn't warranted. You get a gold star.
Now please, go off and die slowly somewhere and never post on these forums again. Thanks for finally giving me my damn picture! |

Weirda
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.09 04:22:00 -
[86]
Originally by: Liquid Vision Edited by: Liquid Vision on 09/02/2007 03:31:11
Originally by: Weirda Edited by: Weirda on 09/02/2007 00:21:14 maybe instead of doing tinfoil dances, general ranting, and calling DEV liars... just maybe you should file some Bug report then.
it seem that there have been quite a bit of change to their underlying system and way of doing thing recently, and there could be unintended side effect that are cropping up on tranquility different then where they test them.
unfortunately, this post went from being possibly valid concern to a bunch of ad hominem, straw man, slippery slope and outright lie and exaggeration. Weirda might feel that the OP have more the BS to throw around here if it wasn't decend into such blatant trolling us vs. them attempt on state of EVE.
we all in this universe together, and everything that done everywhere affect other... if you are willing to bid a XL Faction booster up extra billion because of lack of losing lot of ship per week or trying to help out younger pilot in you corp get things that they cannot, maybe they WOULDN'T be so expensive. what the 'us' in these 'us vs them' argument fail to understand is that everything they do affect the economy for 'them' and you PVPing anyways (just in the market).
you are welcome for getting you 'damn' picture, and really seem like a customer that Weirda would love to have at place of business... 
EDIT - and FFS, when Weirda start flying in EVE, these ISK/HR amount that all of you complain as 'paltry' were not even conceivable. and the price of all t1 gear actually seem to be quite bit less then it was back then tbh... 
Seriously, any dumbass that refers to themselves in the 3rd person needs to go jump off a cliff. You aren't cool and nobody gives a damn about "what Weirda think."
Also, if you're going to start attacking other players in the forums. . .try and do a better job of pinning down what they actually say. I never called a single dev a liar. In fact, my OP was partly a joke because I figured it WAS just a bug or something and not CCP intentionally changing things w/o telling us. After that the majority of the posts were just people giving their own experiences. So, thanks for flaming away like an idiot and giving the standard CCP-asskisser response even tho it wasn't warranted. You get a gold star.
Now please, go off and die slowly somewhere and never post on these forums again.
Nice Personal Attack. 
you clearly involved in this community well enough to start demanding how it should be.
Weirda refer to you subsequent post quite a bit more then you original post - and it was someone else (and possibly yourself) who quote TomB and basically call them a liar. Sorry if it wasn't you.
you arrogance is beyond Weirda, and what is even worse is you sense of 'entitlement' for grinding those level 4 mission as if you were Atlas carrying the earth.
you really need to get a grip. please re-read what Weirda write, and you response.  __ Weirda Nosferatu - Time for Change
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Liquid Vision
Caldari Liquid Research
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Posted - 2007.02.09 05:04:00 -
[87]
Nice Personal Attack. 
you clearly involved in this community well enough to start demanding how it should be.
Weirda refer to you subsequent post quite a bit more then you original post - and it was someone else (and possibly yourself) who quote TomB and basically call them a liar. Sorry if it wasn't you.
you arrogance is beyond Weirda, and what is even worse is you sense of 'entitlement' for grinding those level 4 mission as if you were Atlas carrying the earth.
you really need to get a grip. please re-read what Weirda write, and you response. 
I don't really understand how wanting you to go off and die a slow and painful death is me trying to dictate how the community should be run. That's between me and you because you decided to be a smart ass.
I'm not DEMANDING anything from anyone. It seems like the only people DEMANDING anything are the folks that are continually crying in their cups about how those dirty mission runners make too much money. They cry and cry and cry and cry and then CCP backs them up by admitting that they want to push everyone to 0.0. Funny, considering that one of CCP's big selling points is that in EVE you can do whatever you want whenever you want and nobody is supposed to be able to tell ya how to play the game.
Still, what chaps my ass more than CCP and their nonsense is all of "you" people that come into every thread that isn't as rosy as Oveur's cheeks after a hard night of drinking and start denouncing everyone. "Tinfoil hat this, carebears that. Go find another game! Learn and adapt!" Yada yada yada. Blah blah blah. Truth is, the whole lot of ya are hypocrites. Everytime an empire dweller asks a question or seems miffed about something you flame them to high heaven and tell 'em to get over it. However, as soon as something happens to alter things in your precious 0.0 or whatever you fools fly off the handle and go bonkers until CCP does exactly what you want.
And yes, Weirda, there IS a sense of entitlement. If you spent forever and a day working towards a dreadnought you'd probably feel entitled to the perks that come along with having those skills. If you spent forever working towards a research agent you'd probably feel entitled to actually having a shot at winning a T2 BPO. . .and we've all seen how THAT works out. I worked my ***** off trying to get good enough to run level 4s like I do nowadays. It wasn't easy and it WAS time-consuming. So, yeah, it doesn't feel so hot when you spend all that time trying to get what others have been getting for YEARS and then it all disappears without even an explanation. I don't care if it's a bug, a problem with the programming, or if its some super secret conspiracy by CCP to get everyone to pack up and move to 0.0 so we can all sing Kum-Bah-Ya together around crokite asteroids. I was just discussing the issue with my fellow mission runners and wondering if anyone had heard some news on what the reason for it was.
So, excuse me for getting a little hot under the collar when a smart ass like you trolls in here talking a bunch of nonsense and acting like you own the place. Next time I'll just ignore the freakish 3rd person talk, your totally inane and asinine arguments, and the fact that you probably didn't start learning English until you reached adulthood. Thanks for finally giving me my damn picture! |
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Ductoris
Forum Moderator Interstellar Services Department

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Posted - 2007.02.09 05:38:00 -
[88]
I was going to try to clean this thread up but it's beyond hope, if you want to restart a thread on level 4 risk/reward your welcome to try again.
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