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Rinai Vero
Moira. Villore Accords
737
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Posted - 2016.04.07 17:19:17 -
[61] - Quote
I'll be pretty excited on the day that my EVE character can be integrated into a Legion style game. Exploration of stations / ruins / asteroids / planets / moons and such would also be cool.
Mechanics wise, you could have DUST clones on your ship that can be launched in pods to explore content. When you launch the pod your ship warps off to a safespot, cloaks (if it has cloaking device), and waits for recall. Meanwhile, you run around in your DUST clone exploring, hacking, killing, finding artifacts. Other players could potentially launch their own DUST clones to follow you down to kill you and steal your loot. If you die, wake up in your ship. If you survive, load back into the pod with your loot and launch to be picked up.
When the return pod launches, you transfer back to your Capsule clone and must pick up the cargo pod in order to get loot. Other players could scan you down at that point, leading to EVE pvp.
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Rek Seven
Art Of Explosions 404 Hole Not Found
2181
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Posted - 2016.04.08 08:50:03 -
[62] - Quote
Would prefer waling in missions or exploration sites!
The ability to get out of your ship and explore the environments we can only read about in chronicles, shoot or talk to pirate npc and customise your character in a more meaningful way, would do a lot to modernise the game and broaden its appeal.
The wishlist is pretty much complete...
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Demica Diaz
SE-1
287
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Posted - 2016.04.08 11:08:57 -
[63] - Quote
If they ever do this then I hope they start small and have long term plan and not start big and have no plan like happened before. But yes, I would love to see WiS or moreso explore ruines and wrecks in character (not in ship).  |

Flamespar
WarRavens Imperium Eden
1345
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Posted - 2016.04.08 11:16:54 -
[64] - Quote
CCP will never do this because they are "laser focussed" and "EVE is about spaceships" and "unannounced project that we will develop for 6 years then cancel"
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar
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Maia Kundoshi
School of Applied Knowledge Caldari State
1
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Posted - 2016.04.08 19:10:24 -
[65] - Quote
And in a surprise twist we learn of a partnership between CCP and EA(Bioware) - and Andromeda multiplayer will actually have thousands of players mess things up on planets and stations alike. As an EVE player and not a ME player, you will not be able to spawn your toon to defend and partake in battle BUT you will be able to defend through station defenses (turret game a - la - space invaders) or hurry to attacked planets to BOMB the hell out of invasion points... and and
I'm sorry, too much sugar. |

Malcanis
Vanishing Point. The Initiative.
17626
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Posted - 2016.04.09 08:13:26 -
[66] - Quote
Maia Kundoshi wrote:And in a surprise twist we learn of a partnership between CCP and EA(Bioware) - and Andromeda multiplayer will actually have thousands of players mess things up on planets and stations alike. As an EVE player and not a ME player, you will not be able to spawn your toon to defend and partake in battle BUT you will be able to defend through station defenses (turret game a - la - space invaders) or hurry to attacked planets to BOMB the hell out of invasion points... and and
I'm sorry, too much sugar.
Partnering with another developer to develop a seperate EVE "ground" game could actually work pretty well.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Cypherous
Liberty Rogues Aprilon Dynasty
176
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Posted - 2016.04.10 10:01:20 -
[67] - Quote
SurrenderMonkey wrote:At this point, I'm almost ready to get on board with the WiS whingers, but only if they were to promise to work on that in lieu of any more UI changes. Dear lord, this D-Scan... 
Amen brother, the new probe UI makes me cry |

Tiberius Seraph
Jiangshi Corporation Warped Intentions
29
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Posted - 2016.04.10 13:51:11 -
[68] - Quote
Indahmawar Fazmarai wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect.
Why would anyone compare games so blatantly different in nature as Mass Effect and EVE is a mystery to me. By what criteria is ME considered a fail game? If you wanted it to be like EVE, of course it has failed, since it was never intended to be like that at all. |

Celgar Thurn
Department 10
185
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Posted - 2016.04.10 14:06:43 -
[69] - Quote
TigerXtrm wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Sadly CCP decided to go in the complete opposite direction. They're removing the station environment completely. All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station. Yeah, I don't know what they were thinking either.
That's interesting. I didn't know 'ship spinning' was being removed from the game again.   Is there a link available for CCP stating that is going to happen ? |

Indahmawar Fazmarai
5026
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Posted - 2016.04.10 14:20:22 -
[70] - Quote
Tiberius Seraph wrote:Indahmawar Fazmarai wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect. Why would anyone compare games so blatantly different in nature as Mass Effect and EVE is a mystery to me. By what criteria is ME considered a fail game? If you wanted it to be like EVE, of course it has failed, since it was never intended to be like that at all.
That's called sarcasm, a form of irony aimed at harming its target by using harsh words meaning the opposite of the literal meaning.
Actually it's a complex case since the first sentence is ironic (being a screensaver is not praiseworthy) and the second sentence is sarcastic as it implies that Citadel is a failure because it does not feature 3D station interiors, unlike the succesful Mass Effect franchise which features them. The sarcasm can be detected since it follows the ironic appreciation of Citadel graphics as screensavers.
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Indahmawar Fazmarai
5026
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Posted - 2016.04.10 14:28:07 -
[71] - Quote
Celgar Thurn wrote:TigerXtrm wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Sadly CCP decided to go in the complete opposite direction. They're removing the station environment completely. All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station. Yeah, I don't know what they were thinking either. That's interesting. I didn't know 'ship spinning' was being removed from the game again.    Is there a link available for CCP stating that is going to happen ?
Apparently only affects Citadels, NPC stations will still have the same features as now. Probably one of the reasons is the impossibility to "spin Titans" in the 3D environment used for spinning smaller ships.
Also the outside view of Citadels is intended to provide limited feedback on what's outside of the station while being docked at it.
Last, CCP Ytterbium mentioned in some tweet or Reddit or some other unofficial source that they're planning to add some interiors to Citadels. Yet take this with a lot of salt since a) Ytterbium will be gone after June, b) that was a developer ocmment on social networks and not a devblog or forum statement and c) it's the first and last time that interiors for Citadels have been mentioned. |

Aszreal
Nobilis Excudo Industria
4
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Posted - 2016.04.11 21:18:12 -
[72] - Quote
I am surprised no one mentioned that Walking in Citadels would help compete with Star Citizen (Eve's better... just sayin'). I know they are two different types of games but still, a space geek with try it all.
<3 Azzy |

Anyura
Dark-Rising
193
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Posted - 2016.04.12 12:37:13 -
[73] - Quote
Khergit Deserters wrote:Where there's walking in citadels, there's slip and fall accidents in citadels. Space Attorney, Esq.-- here's my card.
Where there's walking in citadels, there's other sorts of "accidents" in citadels. It's quite surprising how often an airlock malfunctions around someone with a high bounty on them. |

Mortania
Sebiestor Tribe Minmatar Republic
118
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Posted - 2016.04.16 23:58:23 -
[74] - Quote
It's been FIVE YEARS, can't this die already?
I think it's well proven that:
1) CCP can't do this. 2) It sucks 3) It's a distraction from internet spaceships |

MidnightWyvern
Night Theifs
201
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Posted - 2016.04.17 00:33:06 -
[75] - Quote
TigerXtrm wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Sadly CCP decided to go in the complete opposite direction. They're removing the station environment completely. All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station. Yeah, I don't know what they were thinking either. I JUST watched DaOpa dock in one on Twitch and there was most definitely an interior.
The exterior view is an option you can switch to.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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pushdogg
Tribal Liberation Force Minmatar Republic
194
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Posted - 2016.04.17 02:52:11 -
[76] - Quote
The game is a spaceship game, all of you will get WiS and then complain that that isn't enough.
Can we please lay this walking in stations thing to rest?
GD makes me want to go read Reddit ffs. |

MidnightWyvern
Night Theifs
201
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Posted - 2016.04.17 02:56:17 -
[77] - Quote
pushdogg wrote:The game is a spaceship game, all of you will get WiS and then complain that that isn't enough.
Can we please lay this walking in stations thing to rest?
GD makes me want to go read Reddit ffs. Well I've personally never seen people try and demand anything further than what was presented in 2009, but whatever.
Far more fun to just act elitist because you find a feature to be beneath you.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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DeMichael Crimson
Republic University Minmatar Republic
54065
|
Posted - 2016.04.17 06:24:54 -
[78] - Quote
Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? The very same people who complained when WiS was being worked on ....... both the original attempt (WiS) and the second effort (Exploration Sites).
I think WiS could be much more than just emote / dance / walk around / look at pretty graphics. It could be set up more like a RTS exploration / FPS dungeon crawler with 3rd person camera view options available. You'd have a Fog Of War aspect until after you explored the interior or remembered to buy that map from the shady NPC character hanging round the Elevator to the Captains Quarters.
Years ago CCP asked in a couple of threads for suggestions / ideas for WiS gameplay content, a lot of stuff was suggested and ideas were expanded upon. I'm talking about everything from new skills and implants to station interior deck layouts. Even talk of creating an endless maze in the lowest level of the stations. There's plenty of WiS threads available with the info.
Unfortunately, it's all a pipe dream. CCP even promised to showcase a working model during the second effort (Exploration Sites) that would be better than the Ambulation Demo. All we got was a CGI trailer showing Avatars exploring an alien outpost.
Guess what I'm saying is don't hold your breath. CCP has a bad habit of making lot's of promises which usually end up being abandoned.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Herr Eismann
Lonetrek Blacksoul Federation The Methodical Alliance
5
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Posted - 2016.04.17 07:56:54 -
[79] - Quote
Salt Foambreaker wrote:I'd much rather see crewed ships than WiS.
While a part of me agrees, I'm afraid we're MUCH too deep in the capsuleer lore for it.
As to non-space content in general, I was very surprised to discover that CCP had actually gone through with Captain's Quarters when I returned to the game for the second time a few years ago. I've been the dude who pushes such "superfluous" content in space game forums for over a decade now, but I don't think it's quite the right time for it yet.
We are at the apogee of mechanical polish, yes - which would make it the perfect time to explore such things. However, considering the less-than-ideal TQ population at the moment, I highly doubt it to be economically viable from CCP's perspective. (I've heard it said that the number "doesn't actually matter," but considering the upcoming release of "daily opportunities," I think it's safe to say that it does to CCP.)
For better or worse, Eve is not the sort of product that can depend on quick-turnover customers who are more apt to consume the less-functional decorative content, despite how pretty it is. (Star Trek Online is Eve's opposite in this regard.)
Lt. Col. Ret. Caldari State Protectorate
Enemy to Enemies of Selves
The Colonel's Journal
Bother me // Buy my book
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Indahmawar Fazmarai
5056
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Posted - 2016.04.17 08:07:45 -
[80] - Quote
Mortania wrote:It's been FIVE YEARS, can't this die already?
I think it's well proven that:
1) CCP can't do this. 2) It sucks 3) It's a distraction from internet spaceships
I want WiS. Now give me a single reason why I should not say it openly when I lose nothing for saying it and can't gain nothing by not saying it.
Silence is consent. And I don't consent that CCP doesn't adds avatar gameplay to EVE. |

pushdogg
Tribal Liberation Force Minmatar Republic
197
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Posted - 2016.04.17 08:15:21 -
[81] - Quote
MidnightWyvern wrote:pushdogg wrote:The game is a spaceship game, all of you will get WiS and then complain that that isn't enough.
Can we please lay this walking in stations thing to rest?
GD makes me want to go read Reddit ffs. Well I've personally never seen people try and demand anything further than what was presented in 2009, but whatever. Far more fun to just act elitist because you find a feature to be beneath you.
A feature that belongs in a game where you walk around. If that came off elitist, its because it was.
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MidnightWyvern
Night Theifs
207
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Posted - 2016.04.17 13:53:56 -
[82] - Quote
DeMichael Crimson wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? The very same people who complained when WiS was being worked on ....... both the original attempt (WiS) and the second effort (Exploration Sites).I think WiS could be much more than just emote / dance / walk around / look at pretty graphics. It could be set up more like a RTS exploration / FPS dungeon crawler with 3rd person camera view options available. You'd have a Fog Of War aspect until after you explored the interior or remembered to buy that map from the shady NPC character hanging round the Elevator to the Captains Quarters. Years ago CCP asked in a couple of threads for suggestions / ideas for WiS gameplay content, a lot of stuff was suggested and ideas were expanded upon. I'm talking about everything from new skills and implants to station interior deck layouts. Even talk of creating an endless maze in the lowest level of the stations. There's plenty of WiS threads available with the info. Unfortunately, it's all a pipe dream. CCP even promised to showcase a working model during the second effort (Exploration Sites) that would be better than the Ambulation Demo. All we got was a CGI trailer showing Avatars exploring an alien outpost. Guess what I'm saying is don't hold your breath. CCP has a bad habit of making lot's of promises which usually end up being abandoned. DMC See, what I think would be neat is if WiS social spaces were the bridge between the New Eden games.
Obviously Valkyrie is a standalone, but even if EVE Online and Dust 2.0/NotLegion have no gameplay link until they figure out a balanced way to add it in, they could have shared social space that let players of both games interact directly. That would go a long way toward reinforcing that the games really are part of the same universe, which was an issue we've had with virtually all new adopters of Dust 514.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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Sustrai Aditua
Irubo Kovu
92
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Posted - 2016.04.17 13:54:14 -
[83] - Quote
It's a stupid idea. Anyway. No citadel will be up long enough for it to make a difference. Why spend all that time developing something that'll never be used?
LOL. You future citadel owners are sure optimistic. |

Debora Tsung
Die Woge des Wahnsinns
1486
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Posted - 2016.04.17 15:50:04 -
[84] - Quote
My Golem hasn't grown legs, how would it be able to walk in a space station?
Stupidity should be a bannable offense.
Fighting back is more fun than not.
Sticky: AFK Cloaking Thread It's not pretty, but it's there.
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Mortania
Sebiestor Tribe Minmatar Republic
119
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Posted - 2016.04.17 18:31:25 -
[85] - Quote
Indahmawar Fazmarai wrote: I want WiS. Now give me a single reason why I should not say it openly when I lose nothing for saying it and can't gain nothing by not saying it.
Silence is consent. And I don't consent that CCP doesn't adds avatar gameplay to EVE.
You only think you do, you might be wrong, don't believe everything you think. How much time do you spend in CQ right now?
Also, the team/office that mostly made WiS is gone, they let em all go and White Wolf is dead. CCP Atlanta essentially doesn't exist any more.
They likely spent on the order of 3 million buck to get us CQ, maybe more, maybe a LOT more. |

Nana Skalski
Poseidaon
8974
|
Posted - 2016.04.17 18:44:12 -
[86] - Quote
3 milion? You got that from my older post? From walking is Stations thread? That figure was an aproximation for expansion of CQ, modularity and such. Hmm... Isnt really so big when you think about it.
I spend there all the time I am docked. Its because its more fun to have actual legs and walk on them to see the familiar face in the mirror. It is almost like you would not be a spaceship anymore. 
Having humane needs, what devil would even think about that?
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Mortania
Sebiestor Tribe Minmatar Republic
119
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Posted - 2016.04.18 00:23:31 -
[87] - Quote
Nah, I figure using standard MMR of 10k that they easily spent 300 man months working on it. They had a LOT of artists working on it. The Atlanta studio was close to 100 people at one point, and while they were working on many other things, there was a large portion of them working on what was the base of WiS. 100 people burn through $1MM in a month. $3MM was me trying to find the right balance.
If you want to be by the books, you have to account all of the time Atlanta was open against something, if WiS is the only thing salvageable that came out of that, then the figure for the cost of WiS more like $10-20MM.
I think I've walked 3 times. Once when they first launched and it defaulted to it. Once a few years later because a friend said that they had done some cool stuff with it, and once last week because I hit the wrong button somehow. I literally don't know how to do it on purpose. |

Sentry 10
Escape Velocity
43
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Posted - 2016.04.18 09:07:14 -
[88] - Quote
I think WiS should be an important addition to this game.
A lot of times MMO players log onto their favorite MMO just to chill and be immersed in the game world. Yes, Eve is a game about spaceships, but that's talking about gameplay. Sometimes people log on not necessarily to go out and grind or pvp for several hours, but simply to just be in the world they love after a long day of work, school, or whatever. They log on just to unwind and relax and look at pretty moving pictures of their characters.
Think of the other classic MMOs you've played, and how many people you see just chilling in towns chatting, marketing, or just plain doing nothing. WiS is to give it that "town" feel with other people doing the same.
And before you say "we need to not give people more reasons to not undock", no, just no. If a person's intent is to simply chill in station, they're not going to undock anyway, be it WiS or a boring ship spin interior.
In short WiS is to breathe more life to a game world that people love to be in. Yes I do unwind in my CQ and sit down on the couch. Yes I would love to be able to have WiS as a glorified chat room. I'm sure others have the same sentiment.
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Gimme Sake
State War Academy Caldari State
280
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Posted - 2016.04.18 10:42:02 -
[89] - Quote
LOL this thread...
"Never not blob!" ~ Plato
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Indahmawar Fazmarai
5062
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Posted - 2016.04.18 13:32:25 -
[90] - Quote
Mortania wrote:Indahmawar Fazmarai wrote: I want WiS. Now give me a single reason why I should not say it openly when I lose nothing for saying it and can't gain nothing by not saying it.
Silence is consent. And I don't consent that CCP doesn't adds avatar gameplay to EVE.
You only think you do, you might be wrong, don't believe everything you think. How much time do you spend in CQ right now? Also, the team/office that mostly made WiS is gone, they let em all go and White Wolf is dead. CCP Atlanta essentially doesn't exist any more. They likely spent on the order of 3 million buck to get us CQ, maybe more, maybe a LOT more.
See, the battle for WiS will not be done until either CCP or EVE are gone. Adn when that happens, the failure to implement WiS will be one of the causes of their eventual demise. We are, and have been for nearly 5 years, in the "or else" side of deal that was "WiS or else".
EVE in 2016 is literally a game that is not the EVE CCP wanted to develop in 2003. CCP is doing their best with what was left after Incarnageddon, but this is not how it should have gone. It's plan B time, with a idea that was not in the original inception. And good luck with it...
Of course CCP can't reverse the facts. Their plan to implement avatar content is gone forever. But as I said, I lose nothing to say I want it, and gain nothing to not say it.
You know? Maybe tomorrow someone buys out CCP and devotes 100 devs and 20 million $ to implement WiS in EVE so this old whore looks as if she never had had that ltitle affair with krokodil five years ago... |
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