| Author | Thread Statistics | Show CCP posts - 6 post(s) | 
      
      
        |  RainReaper
 RRN Assembly INC
 Straw Hat Legion
 
 28
 
 
       | Posted - 2016.03.03 16:38:17 -
          [1] - Quote 
 I have a question. since you are merging reprocessing and compression services will the new module require 10 blocks every hour? Because each induvidual module required 5 blocks att first i guess it would only make sence? Oh and another thing i dont think anyone have brought up. Medium citadels are meant to replace the starbases, and starbase's Repreocessing modules could only reprocess ores and such. Can we reprocess modules and ships inside a Astrahus?
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        |  RainReaper
 RRN Assembly INC
 Straw Hat Legion
 
 29
 
 
       | Posted - 2016.03.13 01:48:28 -
          [2] - Quote 
 ...People really need to calm down in this thread...
 As a "Highsec carebear" who does nothing but mission running and industry I kinda fail to see how these changes will bring Ragnarok to the world of EVE Online.
 Sure NPC station trading taxes are gonna be higher than citadels because they are, as long as you know what to do when your trading, prety much a MAXIMUM safety isk making activity.
 Why would you ever do any kind of trading in a citadel when the Risk in one is higher than a NPC one? The answer is that you would never do that.
 Wich is why CCP had to increase the taxes.
 And like the "Big Guys" have said, why would they ever lock anyone out of a citadel when it would mean that they would gain less money form doing such a thing?
 Sure the thought of giving my money to someone else dosent really make me feel happy, but lets be honest here. If EVE was real, we would kinda already be giving a bit of our earnings to the NPC people.
 So why the shift from NPC to player is aperantly Raganrok to some people I will never know.
 
 And the people who say that they can be locked out and lose a bunch of things need to start reading the god damn dev blogs and they would have found out that as long as the citadel is in the same system as a npc station they can use asset safety to move their things out of that citadel for free.
 If there is one thing i dont like its when people dont know what they are talking about becazuse they where lasy and dident read things they probably should have
 
 and if this post was write poorly, sry im kinda drunk of sleeping medecine right now and its 02:44 as im writing this message
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        |  RainReaper
 RRN Assembly INC
 Straw Hat Legion
 
 35
 
 
       | Posted - 2016.04.08 02:03:08 -
          [3] - Quote 
 
 Krevnos wrote:Archeras Umangiar wrote:Speaking of NPC's, since citadels where called to *replace* or be equal to a station atleast for the medium/large (yes medium so smaller entities can actually do something with it), if they going to be a service for *hiring* Agents? 4's in high-sec, 5's in lowsec (or 4-3-2-1 if wished) and pirate 4's in nullsec? maybe based on the region your in? maybe limited to one per constelation? This should definitely be added as a feature. The number of agents should also be dependent on citadel size.  
 If I could refine ore I mine, Build stuff with said minerals I get from my mining and then be able to run lv 4 soe missions all form my home I dont think I would have a reason to move in like ever :p not that im saying this is bad... like I seriously do hope this will come true!
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