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Swiftstrike1
Swiftstrike Incorporated
903
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Posted - 2016.03.06 00:58:34 -
[1] - Quote
Problem: The default sell value in multi sell window is the highest available buy order, but this is often much less than the items for sale are actually worth. It takes a very long time to manually adjust all the various lines in a large collection.
Solution: Add an option to set the price of all items simultaneously as a percentage relative to average market prices.
Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.
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Swiftstrike1
Swiftstrike Incorporated
903
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Posted - 2016.03.06 23:35:47 -
[2] - Quote
Zhilia Mann wrote:No. You want to play the market instead of taking the easy way out? Then play the market.
Iain Cariaba wrote:No. Maximizing your isk/hr ratio takes at least some effort. So by that logic:
The autopilot should be removed from the game because letting the client plan your route for you is taking the easy way out...
Approach, Orbit, Keep at Range, etc... should all go away because you can fly your ship manually and flying properly should take at least some effort...
Weapon groups should be a thing of the past because firing all your guns at once is definitely taking the easy way out and should totally take at least some effort....
The whole purpose of the multi-sell feature is to make it easier to sell things. Surely anything that enhances or furthers that same goal is a worthy addition to the multi-sell feature.
Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.
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Swiftstrike1
Swiftstrike Incorporated
903
|
Posted - 2016.03.07 18:27:27 -
[3] - Quote
I respectfully disagree with your opinion.
There is no skill in cranking a handle until the number at the end of the line reads 5% (for example). Anyone can set a number, but not everybody can determine what the number should be in order to maximise your profits.
What I am proposing does not help players to make that determination (i.e. make market trading "easier"). It would simply make things faster ... for everyone... including existing market traders!
When more people can efficiently sell things faster we get a more competitive market. That's a good thing for consumers i.e. the vast majority of players.
Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.
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