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Smabs
Higher Than Everest BricK sQuAD.
8
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Posted - 2011.12.20 02:12:00 -
[1] - Quote
The patch really fixed a lot of problems for hybrids, especially for large. Talos looks amazing as a fast small gang ship. Medium rails are still pretty bad. Medium blasters have improved a lot now. Small hybrids are borderline OP. I don't see how hybrids could be considered bad anymore.
It'll take a while for people to adapt but I honestly believe we'll be seeing a lot less hurricanes flying around in 2-3 months. |

Smabs
Higher Than Everest BricK sQuAD.
8
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Posted - 2011.12.20 04:48:00 -
[2] - Quote
Quote:Hurricanes can role with 2x Neuts, Selectable Dmg Types, Great Range and Great Speed. It's 2x DPS Bonus makes the thing an absolutely brutal DPS Pump more so with the new Hail Ammo. The Duel Neuts are absolutely incredible. It also see's use as a fleet ship, with it's 60k EHP 720mm Whelp Fits.
No Gallente Battlecruiser has this kind of Field Control or Utility of use. The Brutix is slow and vulnerable to Nuets and can't Nuet back as well as has no web in the Shield Fit and no Speed in the Armor Fit. The Myrmidon has a tiny bit more DPS if you fit it with Hybrids but has always been a slow close range brawler that does not scale well in active fits. She won't be nipping at the Canes heels yet.
The Hybrid Buff was good but it is not pushing the Powerhouse of the Cane or Drake for that matter off of any field. They both can do things that Blasters can not and what they can do is more in demand.
I was talking more about the tier 3 battlecruisers than the brutix and myrm. Obviously those ships aren't going to push autocannon canes off the field. But oracles, talos', tornados and nagas will simply because they are faster and have much better damage projection across much better ranges. Oracle gangs with logistic support have already been wiping out gangs of hurricanes and you can get better range, speed and damage with a tornado whilst having only slightly less tank. |

Smabs
Higher Than Everest BricK sQuAD.
8
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Posted - 2011.12.20 07:35:00 -
[3] - Quote
Gallente ships are already the second fastest in the game and are so close to agility compared to minmatar that it's barely noticeable. How much faster do they need to be? |

Smabs
Higher Than Everest BricK sQuAD.
8
|
Posted - 2011.12.21 01:56:00 -
[4] - Quote
Confirming that gallente ships don't actually get extra hit points when you fit shield extenders to them :/ |

Smabs
Higher Than Everest BricK sQuAD.
8
|
Posted - 2011.12.21 04:50:00 -
[5] - Quote
I think as long as you fit two nanos, 1 gyro and no damage control you're doing pretty well.
Edit: Real pvp'ers don't use multiple damage mods for no reason. |

Smabs
Higher Than Everest BricK sQuAD.
8
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Posted - 2011.12.27 04:35:00 -
[6] - Quote
What I was saying there is that autocannon hurricanes will be replaced by tier 3 battlecruisers for quite a lot of small gangs.
edit: they're obviously not going to get replaced by brutixes and myrmidons |

Smabs
Higher Than Everest BricK sQuAD.
36
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Posted - 2012.01.03 12:37:00 -
[7] - Quote
You know flying anything slower than a vaga into vfk is pretty stupid with 600 cfc active. I don't see how that has much bearing on what he's saying.
People are a bit quick to discount new ideas. Maybe a group of megas would make a decent gang these days. It's probably not optimal but it's definitely viable with the fitting, tracking and damage buff. |

Smabs
Higher Than Everest BricK sQuAD.
36
|
Posted - 2012.02.01 09:33:00 -
[8] - Quote
Quote:blasters still have tracking issues in orbit inside optimal
as a general rule you want to be either aligning or using 'keep at range' with most blaster ships, including the small ones in a frigate vs frigate fight. Otherwise you're not really taking advantage of the huge dps numbers. This is for when you're taking on a ship that's in the same class. Obviously with a frigate vs cruiser or cruiser vs battleship you'd want to be orbiting.
Blasters really don't need further buffing imo. Medium rails are still kinda rubbish so that could probably use some attention. |
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