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Gavascon
need more power inc. Murder By Numbers Alliance
10
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Posted - 2016.03.17 09:05:51 -
[1] - Quote
i read most of what's been previously posted and would add the following: (keep in mind i've been playing for 7 years 9 months)
eve is a 100% pvp experience for ALL players.
miners shoot asteroids and defend themselves from computer generated pirates. mission runners shoot computer generated enemies. incursions are small gang pvp against pve computer generated invaders with superior AI w-space is loaded with sleeper sites....also for pvp style fighting.
there is no reason for miners not to be able to fly frigates and/or cruisers to be used during a time of war. the only thing stopping players from defending themselves is fear of loss. yet, by defending themselves (even if they lose) they earn respect.
so many players "vanish" from the game once a war dec is dropped. some leave their respective corporations to evade it entirely (never quite understood why those pilots don't take the war with them as corporations do when they leave an alliance - but that's another subject entirely). the pilots that leave a corporation during war weren't loyal. leaving gets rid of the "dead wood" and makes the corp stronger because those that stay are truly dedicated to the corporations' goals.
as for war cost: it's a graduated scale based upon corp/alliance size with a cap. generally, we spend 50 million for 1 week of war. what do we get? kill mails, loot drops and sometimes a payment to end the war. loot drops can be worth hundreds of millions. loot drops are sold - which fuel the war chest. profitable - you bet!
for those who "cry"/"whine" about war, think twice. because you're already shooting something of one type or another. the fact that you are shooting another player instead of an asteroid, mission rat, sansha incursion or sleeper shouldn't make any difference to you at all.
i'd hope some of you would try to defend yourselves at a time of war. you might like it. it's certainly a lot more challenging than the same grind of sitting in an asteroid belt/ice field for hours, grinding the same missions (which never seem to change) or running incursions for hours. |

Gavascon
need more power inc. Murder By Numbers Alliance
11
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Posted - 2016.03.17 10:07:38 -
[2] - Quote
Geronimo McVain wrote:Gavascon wrote: as for war cost: it's a graduated scale based upon corp/alliance size with a cap. generally, we spend 50 million for 1 week of war. what do we get? kill mails, loot drops and sometimes a payment to end the war. loot drops can be worth hundreds of millions. loot drops are sold - which fuel the war chest. profitable - you bet!
for those who "cry"/"whine" about war, think twice. because you're already shooting something of one type or another. the fact that you are shooting another player instead of an asteroid, mission rat, sansha incursion or sleeper shouldn't make any difference to you at all.
Are the sleepers paying to have fun the way they want to play? You are confusing bots with players. Bots are contend by CCP, players are here to have fun on their own and not for you to have fun with. The main problem is, that the defender has no way to stop a war or he might go at it and, if he wins, have his way of fun and you need to look for another target. Just a question: If the defender hires mercs that appear on your doorstep and flatten you: would you drop the wardecc or would you keep it on to reduce your losses with some ganked ships? And what will other corps do? If you wardecc someone the right answer in Eve is to fight it out not to play hide an seek depending on who has more bang at the moment. Are YOU using your main to ferry goods while you are deccing someone else?
sleepers are computer generated pirates which players destroy/salvage to make t3 cruisers. players aren't bots. a defending corp can stop a war by negotiating a surrender. defenders get ally's all the time. we view it as more free targets. we'll adapt to who's been hired and alter strategy accordingly. will we dock up? sure... drop a dec? never. how do i handle war? that's not something i'm going to share in a public forum. |

Gavascon
need more power inc. Murder By Numbers Alliance
12
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Posted - 2016.03.19 11:07:54 -
[3] - Quote
well, after reading several pages of gripes and suggestions i have come to a serious rationalization.
all of you are attempting to seek a balance, or level of fairness, to the war dec system.
point 1) EVE IS NOT FAIR. never has been, never will be. please embrace this concept with open arms.
point 2) Eve is a game of wealth and power. most of the posts here relate to a few pilots's concerns about being "powerless" against larger corporations or mercs. welcome to eve. you are jealous about a corporation, or alliance, being able to accomplish their goals and realizing it is now more difficult to accomplish yours. they have what you don't have.....wealth and power. as such, many want to restrict/limit this imbalance in an attempt to make things equal. please see point 1. however, the game provides "the little guy" with tools to become "the big guy". that's called the ally system.
point 3) in a feeble attempt to "make things fair", there have been suggestions about skill based war dec queues. seriously? if anyone trained every skill available it would take over 20 years to accomplish. you want to add another one? in real life the over abundance of law creates bureaucratic red tape which delays things getting done. wouldn't a new skill delay what needs to be done? yes, it would.
point 3) what makes eve so good is the lack of "rules". let's try to keep it that way.
end rationalization. |

Gavascon
need more power inc. Murder By Numbers Alliance
13
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Posted - 2016.03.19 12:34:35 -
[4] - Quote
Smitty Uitra wrote:Gavascon wrote:well, after reading several pages of gripes and suggestions i have come to a serious rationalization.
point 3) in a feeble attempt to "make things fair", there have been suggestions about skill based war dec queues. seriously? if anyone trained every skill available it would take over 20 years to accomplish. you want to add another one?
end rationalization. Not that I agree or disagree with your points as a whole, I would like to ask when the last time you logged into Eve was. The reason I ask is because with the addition of skill injectors it would only take a minute to train all of the skills in the game, if someone wanted to do so. When someone is talking and they make a highly false claim I just stop listening\reading.
Was on before downtime. Yes, there are skill injectors. But skills aren't the problem. The issue is how players won't find solutions to their in-game problems. They want "government" to do that for them. There are many solutions available to players before war comes their way & after war arrives. |

Gavascon
need more power inc. Murder By Numbers Alliance
14
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Posted - 2016.03.19 17:54:47 -
[5] - Quote
To clarify:
Some people were discussing the limitation of outstanding war decs a corp/alliance can have.
A skill for this was suggested.
As no one has this skill, there's nothing to extract. Nothing to inject. The skill would have to be trained. That takes time. |
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