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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.11 04:53:00 -
[31]
Originally by: Crumplecorn
Originally by: Marcus TheMartin
Originally by: Crumplecorn I agree that being just another cog in the machine of a large corp/alliance is a fairly pointless way to play the game.
So I'm not part of a big corp/alliance, I'm doing my own thing.
Freedom to choose is great, eh?
yes but it is quite lonesome
It can be, but you can't have it all.
Unless, of course, you lead the machine. Then you have a community all around you, and you can lead them in doing whatever you want. But we can have only so many leaders, and right now none of them are me.
restricting the number of corp players that any corp can have to say 30 and alliances to say five corps - would deem that corps have to look at the gameplay in a far more tactical and intelligent maanner ...!
perhaps this could be done in empire space from 0.4 to 0.1 where there would be a restriction on corp numbers and people can get their hand in at running a corp before if the demand is there they move to 0.0 space ...!
there is absolutely no need for empire corps numbering 100's or even thousands of players...! use empire 0.4 to 0.1 for players to open small corps or practise runninga corp and if the demand is there they can choose to move to 0.0 and expand their corp accordingly having A - prolly made a five corp alliance B - mastered the basics and decided which way they want to run this.
There are many benefits from this ...at the moment specifically in moon mining .. all the good moons in empire are taken by the large corps that live in empire that have loads of assets ..! ok limiting corp numbers wont actually stop big corps from pos moon mining overnight but if your corp is rtestricted to 30 your going to find it hard to runa pos that is like thrity jumps away (in empre) - but a well organised small corp of thirty people will very easily be able to destroy that pos to secure their empire 0.3 system...!
This owuld actually be a tactic ... find a pos in s system - check to see who owns it - 9/10 chance if its a big corp the moon will be a good one - set up your corp and work towards to blowing up the pos .. !
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Phoenix Lord
The Arrow Project The ARR0W Project
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Posted - 2007.02.11 04:58:00 -
[32]
Restricting numbers wont matter..
Multiple alliances would just ally together and use one main channel, TADA! you have the same thing all over.
Arrow Capital Ship Sales |
banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.11 05:02:00 -
[33]
Originally by: Saladin I will start this by saying I am a t2 bpo owner, so you may want to take what I say with a grain of salt. Its not a great bpo, I don't have mountains of cash, but it generates moderate income.
Now, if all ships had zero resists, and resists became something granted by implants/mods, then instead of t2 ships being overpriced, the better implants/mods will be. Then the price of those will be the new point of argument.
Now of course this can spread the wealth more, but then it will accomplish what agent missions (after they were overhauled) accomplished - massive inflation. When agent missions were not that rewarding, some of the top of the line HACs could be bought for 70-90M. After they overhauled it and everyone started earning a lot of cash, prices shot up. There is no reason to believe the same would not happen with the said implants/mods.
In the first week EvE went live there were a group of people who perpetrated a huge insurance scam and made a lot of money. CCP at the time decided to fix the situation by rolling back the server by one day. At the time, I was in a reaper, with 20k in my wallet working my way towards a probe that was on the market for 50k. So what did CCP do to compensate everyone for the rollback? They gave everyone 300k in their wallet (iirc). I was very pleased, logged in and went to buy that probe. It was now on sale for 120k instead.
I am not saying that there is no problem right now, I'm just saying I do not agree with the OPs solution.
Who is going to sell a 50% resist mission implant when the 50% mission implant gives you like a massive defense advantage on any ship you use with it ...!
It will be realtive in regards to implants as they are now ..! the prices will be determined by the difficulty of the mission cycles you need to do get the implants ...!
Thats not incluidng tech two modulations that offer resist percentages - with BPC's being offered in R an D as opposed to BPO's also in missions etc the tech two modulation production will be accessible to EVERYONE and thus the prices will not be over priced as the HACS are and every otger ship where the bpo is given out randomly ..!
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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.11 05:08:00 -
[34]
Originally by: Phoenix Lord Restricting numbers wont matter..
Multiple alliances would just ally together and use one main channel, TADA! you have the same thing all over.
That would be fine ... if they pact together .... as a non certified agreement and expected .. but it will mean that the alliances are still seperate and war DECS would be only by that alliance and not the pact of alliances ..!.. so once one alliaance starts to make more isk than another or is doing all the work in defending the systems you would start to see the non certified pacts breaking down very quickly ...and one alliance perhaps ammassing with another and moving to 0.0 etc etc ..!
But war decs would only be one alliance i think you would find rather tan the pact of alliances maany political finacial points would be raised and you would find pacts not wworking at all well ..!
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Ruiryu
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Posted - 2007.02.11 05:09:00 -
[35]
Ok judging by your characters history you were given this account. I draw these conclusions by the amount of b****ing and whining you do.
You are the newest forum idiot.
You are trying to cry out loudly for attention. Simply put this game is the way it is b/c the masses like it. You think an MMORPG should be played like a single player game. I know this b/c I have followed some of your other posts, and find it incredibly mind numbing to read more then 3 sentences of your ranting of how you think the game should be for YOU.
Wake up. If you don't like something to bad. Stop spamming the crap out of the forums to rant about pointless stuff. Its nice you think this game should be more simple and people shouldn't be allowed to form hugh alliances, but face it. Your just unhappy b/c you can't solo wtfpwn stuff. Just stop posting, is the best thing you can possibly do, or better yet, if your this unhappy with the way the game mechanics are, go play WoW. There you can lone wolf it all you want
Enjoy the game your way but stop trying to change or fix things that don't need attention, just b/c you feel they don't benefit you.
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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.02.11 05:12:00 -
[36]
This could also be restricted by having one five corp alliance per system rule in empire ...!
regards BG
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Soporo
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Posted - 2007.02.11 06:57:00 -
[37]
Quote: I think banannagirl is on the nail - now if i could just fire up her engines a bit more we could spend less time gabbing and more time you know doing it...!
Regards Melon Boy
Thanx Melon
Meet you at our favourite Nebula where we can watch the ships go by ....!
regards BG
Great, EVE fruit sex, or is it veggies.
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