| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

flaming phantom
Minmatar Tyrell Corp INTERDICTION
|
Posted - 2007.02.11 06:47:00 -
[1]
ok well i want one, and im not going to "experiment" when im using stuff this expensive.
for highs im set with the cov op t2 cloak, and 650 arty t2.
for meds ive read that 2 webbers is good to use, and maybe a (named) warp disruptor. target painting also gets bonuses. then ive been told that a AB/MWD is good for getting out of there aqs seeing they wont get away most likely with 2 webs, but in most cases i dont see were this would apply, then theres people that say EW is good to use, but that isnt always reliable. i also read that a sensor booster is a waste becasue after coming out of cloak and then targeting and all that would barely help you. and yes its paper thin but to tank or not is a question?
for lows, go with this tank instead or soup it up with gyros?
so questions to answer is to EW, shield or armor tnak or no defence at all? disruptor or not? AB/MWD or not, and if yes which 1? and wether i armor tank or not-gyros or something else?
|

flaming phantom
Minmatar Tyrell Corp INTERDICTION
|
Posted - 2007.02.11 06:53:00 -
[2]
what about this for meds and lows?
med: 2 web, named scrambler, biggest shield extender i can fit, invulnerability field
low:co proccessor or pds as neccesarey, then gyros |

Tiuwaz
Minmatar The Nest Interstellar Alcohol Conglomerate
|
Posted - 2007.02.11 06:56:00 -
[3]
high: 3x 720II, cloak Med: 10mn mwd II, 2 sensor damps II, 2 fleeting webs, 1x TS disruptor or t2 disruptor Low: mix of nanos/istab (1x signal amp if you want a slightly faster locktime) ___________________________________
|

Benglada
Infinitus Odium Curse Alliance
|
Posted - 2007.02.11 06:56:00 -
[4]
Edited by: Benglada on 11/02/2007 06:53:47 Solo? 1 covops cloak, 220mm IIs/
2x stasis web 20km scram MWD 2x large shield extender
all gyros in low?
Edit: why does everyone put artys when you need to be within 20km to scram ANYWAY? it never made sense to me. ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
Sig nerfz0r - maximum allowed siz0r is 24000 bytz0r. - Devil ([email protected]) Sig By Ortos |

Tiuwaz
Minmatar The Nest Interstellar Alcohol Conglomerate
|
Posted - 2007.02.11 06:59:00 -
[5]
Originally by: Benglada Edited by: Benglada on 11/02/2007 06:53:47 Solo? 1 covops cloak, 220mm IIs/
2x stasis web 20km scram MWD 2x large shield extender
all gyros in low?
Edit: why does everyone put artys when you need to be within 20km to scram ANYWAY? it never made sense to me.
because you normally should be farther away than 20 km? ___________________________________
|

VJ Maverick
Caldari Maverick Specialized Services
|
Posted - 2007.02.11 07:01:00 -
[6]
I like this mid slot arrangement for a solo U-boat setup:
Meds:
2 x T2 RSD web scram 2 x sensor booster
Keep at range at 18-19 km and let loose with the artillery. To make doubel sure that the target stays where you put it, swap out a sensor booster for a second web.
|

Kleene
|
Posted - 2007.02.13 13:52:00 -
[7]
for solo ganking I am using (still only tested on friends)
650mm arties T2, cloak AB, 3x sensor damps, web, faction disruptor (or t2) med repairer, 1-2x CPR, 1-2x gyro II
you can damp most ships below 20km and stay out of their locking range while killing them. it's a bit like an arazu but without the damper bonus. i don't see the use of only 2 damps because a lot of ships will still be able to lock you.
comments are more than welcome.
|

Socrates Nacht
Caldari Red Light Enterprises
|
Posted - 2007.02.13 14:14:00 -
[8]
Originally by: Kleene for solo ganking I am using (still only tested on friends)
650mm arties T2, cloak AB, 3x sensor damps, web, faction disruptor (or t2) med repairer, 1-2x CPR, 1-2x gyro II
you can damp most ships below 20km and stay out of their locking range while killing them. it's a bit like an arazu but without the damper bonus. i don't see the use of only 2 damps because a lot of ships will still be able to lock you.
comments are more than welcome.
Gyros and speed mods in lows,MWD, 720mms, and 2x web and 2x damps with 2x damp rigs.
Higher alpha and dps, better range control, faster, and same dampy goodness.
|

Marine Raider
Minmatar Fatalix Inc. Schism.
|
Posted - 2007.02.13 15:01:00 -
[9]
Here's my setup that I will be using for for a small 2 or 3 man gang with some fellow recons (Arazu/Pilgrim...). Mainly has a tank for survivability since that would be the best thing for the gang.
Hi: 3x650 IIs Cov Ops Cloak
Med: 2 Webs (X5 or Fleeting) Best named Large Extender Best Named Large Booster Named Invuln Shield *Open Mid* - Dunno what to put here...ab/mwd/sb?
Lo: 2 T2 Gyro Named Nano Named I-stab _______________________________________________
Raiders Company - WE SET THE PACE USMC
|

Sin inStyle
|
Posted - 2007.02.13 19:07:00 -
[10]
3x 720mm t2 1x cov ops cloak ----------------- 2x fleeting webs 3x sensor damps t2 1x faction disruptor (26km+) ----------------- 2x gyro t2 1x med armor rep t2 1x pdu t2
The reason people use arties is because you want to be as far away from their dampened lock range as possable. This ship doesnt tank and not sure why people try to force it to. By using 720s your range is dictated by ammo and scram distence. The more money you dump into a long range disruptor the more likely you will be out of lock range with 3 damps on them. and if at that point your still getting locked just warp. if unlucky and they have spent isk on same disruptor or better then keep webbed and high tail it the few KM you gotta travel to get out of its range. Thats 1km if your sporting a domination and so are they.
This is posted by an alt
|

Toaster Oven
|
Posted - 2007.02.13 20:25:00 -
[11]
For solo I use ACs. Arties don't make sense to me unless running in gang. Anything I can kill in a reasonable time with the uber DPS coming from 3x 720 or 650IIs and some drones won't be too hard to tank. So ACs for me, rip em up as fast as possible, grab the loot, and get out before reinforcements arrive.
3x 425mm Autocannon II Covert Ops Cloak II
10mn MWD II 2x LSE II Invulnerability Field II Fleeting Web Warp Disruptor II
Damage Control II 3x Gyrostab II
2x Polycarbon rigs
Uncloak, MWD, and bump em while your sensors are recalibrating so they don't get away. Works well as Rapier is a fairly speedy ship. Floppy bunny ears 4tw 
|

Arian Snow
The Nest Interstellar Alcohol Conglomerate
|
Posted - 2007.02.13 23:15:00 -
[12]
Edited by: Arian Snow on 13/02/2007 23:13:11 Edited by: Arian Snow on 13/02/2007 23:12:00
Originally by: Toaster Oven For solo I use ACs. Arties don't make sense to me unless running in gang. Anything I can kill in a reasonable time with the uber DPS coming from 3x 720 or 650IIs and some drones won't be too hard to tank. So ACs for me, rip em up as fast as possible, grab the loot, and get out before reinforcements arrive.
3x 425mm Autocannon II Covert Ops Cloak II
10mn MWD II 2x LSE II Invulnerability Field II Fleeting Web Warp Disruptor II
Damage Control II 3x Gyrostab II
2x Polycarbon rigs
Uncloak, MWD, and bump em while your sensors are recalibrating so they don't get away. Works well as Rapier is a fairly speedy ship. Floppy bunny ears 4tw 
You wont kill any decent BS/BC with that... you dps is low, your tank is soso, you dont have any damps or anything. Your only advantage is your speed, but that will be killed with nos. I dont get it tbh.
I dont remember I dont recall I dont have memory of anything at all! |

Ryysa
North Face Force
|
Posted - 2007.02.13 23:20:00 -
[13]
Edited by: Ryysa on 13/02/2007 23:16:54 3x 220mm ac II, cloak mwd, 24km scram, 2x web, 2x lse II 2x istab, gyro II, pdu II or 2x gyro II.
2x mwd/ab speed rigs.
Soloing in a rapier is retarded though, get a huginn for soloing or a vagabond.
N.F.F. Recruitment |

Toaster Oven
|
Posted - 2007.02.14 00:11:00 -
[14]
Originally by: Arian Snow You wont kill any decent BS/BC with that... you dps is low, your tank is soso, you dont have any damps or anything. Your only advantage is your speed, but that will be killed with nos. I dont get it tbh.
And you are somehow gonna magically kill BS/BC with an artillery setup? 
|

Masu'di
Es and Whizz
|
Posted - 2007.02.14 00:11:00 -
[15]
Originally by: Toaster Oven For solo I use ACs. Arties don't make sense to me unless running in gang. Anything I can kill in a reasonable time with the uber DPS coming from 3x 720 or 650IIs and some drones won't be too hard to tank. So ACs for me, rip em up as fast as possible, grab the loot, and get out before reinforcements arrive.
3x 425mm Autocannon II Covert Ops Cloak II
10mn MWD II 2x LSE II Invulnerability Field II Fleeting Web Warp Disruptor II
Damage Control II 3x Gyrostab II
2x Polycarbon rigs
Uncloak, MWD, and bump em while your sensors are recalibrating so they don't get away. Works well as Rapier is a fairly speedy ship. Floppy bunny ears 4tw 
amen, though i sometimes fit a sensor booster, or an armour repairer if im deep in 0.0
|

VJ Maverick
Caldari Maverick Specialized Services
|
Posted - 2007.02.14 01:06:00 -
[16]
No tank whatsoever for solo work. All damage and EWar. Webs, scrams, damps. If you start taking damage, it's time to GTFO! I would fit a light repair drone if you're far away from friendly territory and take some damage. Warp to some safe place deploy, patch yourself up and you're good to go.
|

Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2007.02.14 01:57:00 -
[17]
Originally by: VJ Maverick I would fit a light repair drone if you're far away from friendly territory and take some damage. Warp to some safe place deploy, patch yourself up and you're good to go.
Doesn't work that way. You can't repair yourself with your own repair drones. Why not, you ask yourself ? Me too. _ MySkills | Module/Rig stacknerfing explained |

VJ Maverick
Caldari Maverick Specialized Services
|
Posted - 2007.02.14 03:00:00 -
[18]
Originally by: Akita T
Originally by: VJ Maverick I would fit a light repair drone if you're far away from friendly territory and take some damage. Warp to some safe place deploy, patch yourself up and you're good to go.
Doesn't work that way. You can't repair yourself with your own repair drones. Why not, you ask yourself ? Me too.
Really? That's utter BS! Scratch that, then. All the more reason to bolt when you start taking hits. I still stand by the "no tank" rationale.
|

Socrates Nacht
Caldari Red Light Enterprises
|
Posted - 2007.02.14 04:11:00 -
[19]
Originally by: Toaster Oven
Originally by: Arian Snow You wont kill any decent BS/BC with that... you dps is low, your tank is soso, you dont have any damps or anything. Your only advantage is your speed, but that will be killed with nos. I dont get it tbh.
And you are somehow gonna magically kill BS/BC with an artillery setup? 
Yes.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |