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CCP Phantom
C C P C C P Alliance
6597

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Posted - 2016.03.31 16:46:31 -
[1] - Quote
In the night to March 29, 2016, we saw massive fleet formations clashing into each other in a massive fight for control over the IHub in M-OEE8, region "Tribute". More than 5000 players participated in this battle between defending forces from "The Imperium" and attacking alliances gathered together under the name "Moneybadger Coalition".
After the destruction of a total 3800 ships on both sides worth more than 450 billion ISK during hours of intense battles, The Imperium retreated as the system control was lost to the attacking forces.
In this latest blog we provide a quick overview of the current state of affairs and present impressions from the player community. Check out EVE OnlineGÇÖs Growing New Great War: the Battle of M-OEE8!
This is just the latest battle in the brewing great war. Get ready for more!
CCP Phantom - Senior Community Developer - Volunteer Manager
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Cristl
387
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Posted - 2016.03.31 16:50:44 -
[2] - Quote
And so world war bee begins |
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Chribba
Otherworld Enterprises Otherworld Empire
15290
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Posted - 2016.03.31 17:32:07 -
[3] - Quote
World War Bee! I was watching!
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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Circumstantial Evidence
269
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Posted - 2016.03.31 18:32:16 -
[4] - Quote
Good overview of an unfolding new chapter of EVE player-driven history; months and perhaps years in the making.
Nice new key art for the Citadels expansion... Could we get an even larger version? Perhaps double resolution... ? I'd like to spread it across two screens ;) |

Zappity
Pandemic Horde Inc. Pandemic Horde
2785
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Posted - 2016.03.31 19:47:45 -
[5] - Quote
This dev blog must be wrong because I'm sure I read that there would never be big battles in Aegis sov after Phoebe.
Zappity's Adventures for a taste of lowsec and nullsec.
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BlitZ Kotare
Sniggerdly Pandemic Legion
142
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Posted - 2016.03.31 20:20:19 -
[6] - Quote
Nice dev blog, it's always nice to see things we do being reported on. Any chance we could get some more stats on this and maybe other large battles in the future? Shots fired, missles expended, bombs dropped, pods destroyed, most expensive pod and ship losses, etc would all be neat to know . |

Siobhan MacLeary
Hole Violence Goonswarm Federation
222
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Posted - 2016.03.31 20:26:45 -
[7] - Quote
Good job biting hard onto Reddit's teats and reposting a screed filled with factual errors.
GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave
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DrysonBennington
Eagle's Talon's
275
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Posted - 2016.03.31 21:20:21 -
[8] - Quote
Empires come and empires go....do your part.
Intelligence Page dedicated to Goonswarm POS locations in Deklein.
https://www.facebook.com/Anti-CODE-Alliance-Goonswarm-Intelligence-Office-920258194734964/ |

Rivr Luzade
Kenshin. DARKNESS.
2391
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Posted - 2016.03.31 21:24:23 -
[9] - Quote
I like that you used a screenshot to illustrate the player count in the system with the old map. I've just seen in you use your new map in the o7 and it showed again that the new map is complete rubbish compared to the old map.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Soldarius
O C C U P Y Test Alliance Please Ignore
1489
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Posted - 2016.03.31 21:54:44 -
[10] - Quote
Siobhan MacLeary wrote:Good job biting hard onto Reddit's teats and reposting a screed filled with factual errors.
That stuff you just drank, it ain't cool-aid. Might want to flush out your plastic cup before you use it again.
http://youtu.be/YVkUvmDQ3HY
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TheSmokingHertog
Julia's Interstellar Trade Emperium
375
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Posted - 2016.04.01 02:14:15 -
[11] - Quote
07 - good read
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Indahmawar Fazmarai
4985
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Posted - 2016.04.01 07:00:48 -
[12] - Quote
So, CCP wants to capitalize this war to bring in fresh blood? Well...
One thing has improved since the last big wars, though. Thanks to the downward evolution of server population, these massive battles no longer involve a mere 10% of the server population, but a whole 15% of it! If that doesn't convinces new players to play the game the right way instead of wasting their time and money with highsec or PvE, little else will do. |

Oxide Ammar
238
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Posted - 2016.04.01 09:34:04 -
[13] - Quote
If these wars extended till Citadel patch comes out...Whoever will managed to produce the new capital modules in masses will be having the cutting edge "technology" over the rest and most likely will win the war.
Lady Areola Fappington: -áSolo PVP isn't dead!-á You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.
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RomAvia
Gladius Veritatis Fidelas Constans
0
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Posted - 2016.04.01 09:47:07 -
[14] - Quote
Very impressive... But not a word about hardware failures when servers were blocked... Not a worrd about entire fleets were lost because ships have become unresponsive or because they refused to jump the gates. What can you tell about that CCP? I'm sure this does not sound so pleasing to players who wish to join such battles. |

Sisi Collins
School of Applied Knowledge Caldari State
3
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Posted - 2016.04.01 10:01:55 -
[15] - Quote
RomAvia wrote:Very impressive... But not a word about hardware failures when servers were blocked... Not a worrd about entire fleets were lost because ships have become unresponsive or because they refused to jump the gates. What can you tell about that CCP? I'm sure this does not sound so pleasing to players who wish to join such battles.
Fully agree with you. These issues don't disappear with all changes which CCP has made to servers. Still same lagggs, still same TiDi and non-working ships/modules.
CCP, why not to show true videos of pain which huge amount of players got during this epic battle, even more - in each epic battle in EVE.
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MidnightWyvern
Night Theifs
199
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Posted - 2016.04.01 12:42:18 -
[16] - Quote
Zappity wrote:This dev blog must be wrong because I'm sure I read that there would never be big battles in Aegis sov after Phoebe. Yeah, that's right, **** on those forum whiners.
**** ON THEM.
Sisi Collins wrote: Fully agree with you. These issues don't disappear with all changes which CCP has made to servers. Still same lagggs, still same TiDi and non-working ships/modules.
CCP, why not to show true videos of pain which huge amount of players got during this epic battle, even more - in each epic battle in EVE.
I also love how while throwing steadily increasing numbers of players at that server, with no other game in existence having gotten even close to that many players shooting each other at once, we still come to the forums and ***** CCP out for it not going perfectly every single time.
I love these forums. I really do.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
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March rabbit
Federal Defense Union
1715
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Posted - 2016.04.01 13:19:10 -
[17] - Quote
MidnightWyvern wrote:Zappity wrote:This dev blog must be wrong because I'm sure I read that there would never be big battles in Aegis sov after Phoebe. Yeah, that's right, **** on those forum whiners. **** ON THEM. Sisi Collins wrote: Fully agree with you. These issues don't disappear with all changes which CCP has made to servers. Still same lagggs, still same TiDi and non-working ships/modules.
CCP, why not to show true videos of pain which huge amount of players got during this epic battle, even more - in each epic battle in EVE.
I also love how while throwing steadily increasing numbers of players at that server, with no other game in existence having gotten even close to that many players shooting each other at once, we still come to the forums and ***** CCP out for it not going perfectly every single time. I love these forums. I really do.  Well... If you declare unlimited scale of battles then it's your fault that you cannot properly handle it. Either limit size of battles or improve software/hardware support. Learn from RL: manufacturers always put some limits to their products
The Mittani: "the inappropriate drunked joke"
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Sisi Collins
School of Applied Knowledge Caldari State
4
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Posted - 2016.04.01 14:27:06 -
[18] - Quote
MidnightWyvern wrote:I also love how while throwing steadily increasing numbers of players at that server.... I love these forums. I really do. 
increasing numbers of players??? I remember 45-60k online on TQ , now it's only 30-35k... so it's better to say decreasing number of players due to laggs, too slow improvement of game, endless promises from CCP which they didn't met or announce of one thing and implementing absolutely another : ))) |

Ben Berspanke
New Eden Deep Space Industries Warped Intentions
0
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Posted - 2016.04.02 16:32:55 -
[19] - Quote
TIME DILATION or TIDI is pure crap. You clam its a selling feature of EVE but its nothing but a short sighted solution to an ever growing issue.
The problem was the servers were puking when it couldn't handle the load imposed on it by large fleet fights. Additional players were exposed to what is know was "The Black Screen of Death" or a slide show, or my personal favorite, you HIC bubble stays on for hours upon hours preventing you from leaving grid.
CCP solution was TIDI but it only solved one half the issue which is their servers puking, but the players are left with a HORRIBLE experience every-time.
While you think TIDI is the ultimate solution its a short sighted solution that only solved your issues and left the players to deal with horrible game play and mechanics.
Typical CCP respond to any issue in game, fix their issues first, tell their players to bad, our code doesn't do what we want to do so suck it up.
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sero Hita
Science and Trade Institute Caldari State
143
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Posted - 2016.04.03 11:08:07 -
[20] - Quote
Sisi Collins wrote: increasing numbers of players??? I remember 45-60k online on TQ , now it's only 30-35k... so it's better to say decreasing number of players due to laggs, too slow improvement of game, endless promises from CCP which they didn't met or announce of one thing and implementing absolutely another : )))
Wow that is some ****** paraphrasing...It is pretty clear that he is talking about increasing number of players online on grid at the same time (Which is true), and not the total population. If you had read beyond the comma you would know this. But hell no, lets play pick and paraphrase.... long live selective reading... when put in the context of this sentence:
MidnightWyvern wrote: with no other game in existence having gotten even close to that many players shooting each other at once,
the meaning is clear
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
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sero Hita
Science and Trade Institute Caldari State
143
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Posted - 2016.04.03 11:17:37 -
[21] - Quote
Ben Berspanke wrote:TIME DILATION or TIDI is pure crap. You clam its a selling feature of EVE but its nothing but a short sighted solution to an ever growing issue.
The problem was the servers were puking when it couldn't handle the load imposed on it by large fleet fights. Additional players were exposed to what is know was "The Black Screen of Death" or a slide show, or my personal favorite, you HIC bubble stays on for hours upon hours preventing you from leaving grid.
CCP solution was TIDI but it only solved one half the issue which is their servers puking, but the players are left with a HORRIBLE experience every-time.
While you think TIDI is the ultimate solution its a short sighted solution that only solved your issues and left the players to deal with horrible game play and mechanics.
Typical CCP respond to any issue in game, fix their issues first, tell their players to bad, our code doesn't do what we want to do so suck it up.
The solution that everyone else applies is instancing, with a limitied number of players shielded from each other. I personally would rather suffer with TIDI and still be able to run into every player in the game (outside those on the chinese server ofc). Do you have an suggestion how to avoid TIDI and still keep all players in the same universe? Because it seems like no one else has been able to come up with it.
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
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sero Hita
Science and Trade Institute Caldari State
143
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Posted - 2016.04.03 11:25:22 -
[22] - Quote
On topic: I do not understand why CCP keeps hyping these big battles to attract new players? In my opinion it is very counter productive, as people who join due to this are more likely to be disappointed IMO. The big battles happens once annually/ bi-annually (I know this war might be on for some time, but when it is over the faction will lick their wounds for a year or more, if history is any indicator. I am sure this will be annoy people who join EVE and except the big battles are everyday business. And why wouldn't they, from the hype CCP tries to make in the following of this battle.
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
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War Kitten
Panda McLegion
6189
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Posted - 2016.04.04 14:49:24 -
[23] - Quote
sero Hita wrote:On topic: I do not understand why CCP keeps hyping these big battles to attract new players? In my opinion it is very counter productive, as people who join due to this are more likely to be disappointed IMO. The big battles happens once annually/ bi-annually (I know this war might be on for some time, but when it is over the faction will lick their wounds for a year or more, if history is any indicator. I am sure this will be annoy people who join EVE and except the big battles are everyday business. And why wouldn't they, from the hype CCP tries to make in the following of this battle.
Big battles *are* happening every day, or thereabouts. Check your pings.
Maybe the servers aren't grinding to a halt every day, but the battles are out there. Most of them will be within jump range of Saranen in Lonetrek - because that's where all the bees and bee-supporters have gone to hide. It requires effort to travel long distances, and due to jump fatigue, the CFC's cap fleet that they don't want to use anyway, can't project very far in order to defend... or not engage... or something. Somehow this all makes sense if you're in the CFC and drink the koolaid
#WorldWarBee
I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.
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Casandra Elise McIntire
Science and Trade Institute Caldari State
0
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Posted - 2016.04.04 19:35:13 -
[24] - Quote
Wow, just wow. I understand CCPs need to bring in more players, and trying to keep the game running when it is having such a decline of players.
Seriously though, while players can and should choose sides, take stands and get vocal for those sides. WTF is the games Devs doing being so completely biased. If the CFC, or Imperium, has done something against the EULA or some other aspect of their coalition has violated the rules of the game, then proper action should be taken on a Dev level. Otherwise, CCP should keep there noses out of player politics and keep the biased opinions to themselves.
Personally, if I was seeing that kind of talk as a new player or prospective one, I would close the web pages and never look at Eve again. Player politics need to stay at the player level and Devs should only effect the game through balancing and design.
It really seems CCP is desperate to facilitate a war, and hopefully give a reason for players to stay around, being as they are about to drop a huge cap change into the game that most players seem to be against. So shining a spotlight on a player conflict, taking the side of the larger force and spending time touching on areas that they should abstain from, seems more like the actions of a governing body trying to shift the spotlight off the scandal and onto some poor scapegoat.
No matter what side might be right or have cause, player business is player business, and CCP should only highlight conflicts and fight from a completely non-biased stand. Anything else, and it makes the company look like a bunch of pre-teens and is not the image a successful company should take. |

Theo Sotken
Mother Knows Best Corporation
43
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Posted - 2016.04.06 11:29:36 -
[25] - Quote
Casandra Elise McIntire wrote:Wow, just wow. I understand CCPs need to bring in more players, and trying to keep the game running when it is having such a decline of players.
Seriously though, while players can and should choose sides, take stands and get vocal for those sides. WTF is the games Devs doing being so completely biased. If the CFC, or Imperium, has done something against the EULA or some other aspect of their coalition has violated the rules of the game, then proper action should be taken on a Dev level. Otherwise, CCP should keep there noses out of player politics and keep the biased opinions to themselves.
Personally, if I was seeing that kind of talk as a new player or prospective one, I would close the web pages and never look at Eve again. Player politics need to stay at the player level and Devs should only effect the game through balancing and design.
It really seems CCP is desperate to facilitate a war, and hopefully give a reason for players to stay around, being as they are about to drop a huge cap change into the game that most players seem to be against. So shining a spotlight on a player conflict, taking the side of the larger force and spending time touching on areas that they should abstain from, seems more like the actions of a governing body trying to shift the spotlight off the scandal and onto some poor scapegoat.
No matter what side might be right or have cause, player business is player business, and CCP should only highlight conflicts and fight from a completely non-biased stand. Anything else, and it makes the company look like a bunch of pre-teens and is not the image a successful company should take.
Don't mention the war!
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MidnightWyvern
Night Theifs
201
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Posted - 2016.04.11 14:10:00 -
[26] - Quote
sero Hita wrote:Sisi Collins wrote: increasing numbers of players??? I remember 45-60k online on TQ , now it's only 30-35k... so it's better to say decreasing number of players due to laggs, too slow improvement of game, endless promises from CCP which they didn't met or announce of one thing and implementing absolutely another : )))
Wow that is some ****** paraphrasing...It is pretty clear that he is talking about increasing number of players online on grid at the same time (Which is true), and not the total population. If you had read beyond the comma you would know this. But hell no, lets play pick and paraphrase.... long live selective reading... when put in the context of this sentence: MidnightWyvern wrote: with no other game in existence having gotten even close to that many players shooting each other at once, the meaning is clear Thank you. I was literally at a loss for words when I read that.
March rabbit wrote: Well... If you declare unlimited scale of battles then it's your fault that you cannot properly handle it. Either limit size of battles or improve software/hardware support. Learn from RL: manufacturers always put some limits to their products
Seriously?
Nah, I'm gonna leave that one alone. I need to get ready for work.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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Pandora Carrollon
Kingsman Tailors
156
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Posted - 2016.04.13 17:18:48 -
[27] - Quote
Instancing is more than just a separation technique for dealing with larger player groups, it has other functions as well, such as allowing repetitive runs by the same teams over and over again which is something of a 'run on demand' schema... etc. etc.
EVE does not use that paradigm because it is a sandbox. It's a simple concept.
TIDI is the only reasonable way to fiscally do this kind of thing in the environment. Otherwise, CCP would need to build a super computer out of NVidia Titan X boards and enough power to put half of Iceland into a brownout. While maybe that's a little over the top, it is speaking to the processor power required to do it.
So, if any of you have a better idea that can actually be afforded, I'm sure CCP would love to hear it and might even reward you for it.
What I find most interesting about TiDi is that it turns the massive fleet battles into something almost serene to watch. It runs counter to the massive destruction I was expecting.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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