| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Neuntausend
GoonWaffe Goonswarm Federation
909
|
Posted - 2016.04.09 00:27:14 -
[1] - Quote
Yup. First we got the SP transfer, now we get the SP grind. If they keep that up, SP progression over time will be gone soon. Well, it was nice to have a different game around. |

Neuntausend
GoonWaffe Goonswarm Federation
943
|
Posted - 2016.04.09 14:55:01 -
[2] - Quote
Nalia White wrote:I would have loved dailies when i started. I am sure it would help new players tremendously...
This could also be a chance to introduce more dangerous space to new players... create dailies like:
"Visit Poitot, the only named system in Syndicate!"
All ships valid except for shuttle, newbie ships and pods.
T1 frigate would be enough and new players could feel the rush of dangerous space without losing to much :)
That would work for a while, but will it still be engaging gameplay after a couple of days? You log in all you characters, kill a rat, grab an interceptor, fly to poitot, fly to the eve gate, mine a cycles worth of ore, trade a random item on the market, get SP, log off, do the same thing tomorrow. And you will want to do this on every character, as doing this every day can get you 2 skill extractors worth of SP after 7 weeks on top of what your main character is training, assuming the reward stays at "kill rat, get 10k SP per character and day".
And since the reward is SP, you don't have many alternatives. So especially new players who need them will feel like they are running in a treadmill after a week.
The beauty about "leveling" in Eve used to be, that it absolutly didn't matter if you didn't have time to play for a week. In WoW, let's say, if you don't play for a week, you'll be a week behind your friends. If you don't play a week in Eve, you're still on the same level as if you were had you played 12 hours every day.
This system doesn't just set up a reward for logging in every day, it kind of sets up a penalty for not logging in. Because, really - you don't do much beyond logging in. The proposed mechanic doesn't require any knowledge or skill or anything beyond logging in. You log in, you warp into a belt, kill a rat, log out - preferrably in the belt so you'll land next to a rat when you log in tomorrow. Someone linked it above - this is pretty much the Skinnerbox in it's most basic form: Push Button, get food.
Here's my take on this:
- instead of SP, give out "CCP Corp Loyalty Points" (because, that's kind of what it is - you are loyal to the game and CCP if you log in and do stuff every day) which you can trade in for a bunch of unique skins, silly hats, monocles, what have you. - make the tasks varied and change everyday randomly. One day you'll have to mine a certain ore, ice or gas, next day you'll have to kill a specific type of rat (guristas, sanshas, sleeper, drifter...), or find a complex, run an escalation site, produce a module, research a blueprint, fly to poitot, kill a player, anchor a bubble ... with only one of those tasks being valid each day. Of course you won't know exactly what you'll have to do tomorrow.
That way, newbies can still get something worthwhile out of it by selling the stuff on the market, but it won't be such a massive hit if you don't partake. If you do want the loyalty points, you will need to do something at times you may never have done before, but you don't need to grind the same task everyday, and especially with tasks like "visit the eve gate" or "fly to the only named system in syndicate" you will actually create some content without promoting a permabubblecamp in poitot. |

Neuntausend
GoonWaffe Goonswarm Federation
943
|
Posted - 2016.04.10 09:34:38 -
[3] - Quote
With how it's proposed, they aren't rewarding players for being active. They are rewarding them for logging each character in for a minute.
If this goes live in this form, I'll just make sure that each one of my accounts has all 3 character slots used and log them out in a belt. That way, I just need to log in, target, hit F1, log out. 30k SP per account and day for doing nothing beyond logging in for a minute. After a couple of weeks, I can just extract and sell. What a great deal of activity and content, right? |

Neuntausend
GoonWaffe Goonswarm Federation
944
|
Posted - 2016.04.10 09:50:40 -
[4] - Quote
Indahmawar Fazmarai wrote:So you mean that people who can't spend 30 minutes or one hour ingame should not bother to log in? What do you have against busy people?
No, I think people shouldn't be made to log in to do the same mindless stuff every ******* day. Especially if they don't have the time.
People who don't have much time and still want to do mindless work for whatever ******* reason can do several things already in Eve. They can just login to update their market orders or move their PI extractor heads. And they don't even need to do that every day if they don't have time to play.
What purpose does killing the rat serve in this anyway? Is this just a sad alibi for content? Just killing one random rat is not exacly engaging gameplay after all. Why not cut the hypocrisy and give out the reward for just logging in for a minute? Not that I'd be ok with that either, but that way at least people can do what they like in the game, and still get the reward.
The idea is just lazy and uninspired. If they want to implement a daily reward system, they could at least put some effort into it and make it at least somewhat entertaining and interesting. |

Neuntausend
GoonWaffe Goonswarm Federation
944
|
Posted - 2016.04.10 10:07:51 -
[5] - Quote
Indahmawar Fazmarai wrote: This boils down to "people shouldn't".
No, it boils down to "people shouldn't be made to".
It's all about choice - with this system you don't really have one. It's by far the highest reward you can get for a minute of gametime, second to maybe trading. But then again, trading will not be that effective right from the start - you have to build that up.
So, If I had just a couple of minutes, and had the choice between updating my PI, updating my measly 500k profit market orders or killing a rat just to grab the daily reward, I'd be stupid not to go for the latter, as it rewards a whopping 10k SP.
As I said earlier - change the rewards to LP of some sort, bring them in line with other activities and make the possible daily tasks more varied, and I'll be fine with this. If you don't have much time to play and still want to do something that gets you something, you can do it. If you however don't feel like grinding senseless tasks, you can just ignore it, get your money elsewhere and buy the LP store items off the market if you want them.
|

Neuntausend
GoonWaffe Goonswarm Federation
953
|
Posted - 2016.04.10 14:27:56 -
[6] - Quote
Geronimo McVain wrote:IMHO it's just a way to help fresh players. After a year it's nice but not really important to climb mount Skillpoint fast. After a year you have a solid stock of different things you can do. So this helps new players to get there faster by doing some grinding.
Isn't it always? It they really wanted to give the newbies a headstart, they'd just give them 5 or 10M SP and leave the rest of the game alone. That's just the usual strawman fallacy.
On your point of PI - PI is nowhere near on par with this. Name one activity in Eve that can reliably get you three injectors worth of SP on top of what you are training by playing the game one minute per day and character for seven weeks on a single account right from day one. |

Neuntausend
GoonWaffe Goonswarm Federation
956
|
Posted - 2016.04.10 18:19:16 -
[7] - Quote
Leeluvv wrote:Geronimo McVain wrote:...IMHO it's just a way to help fresh players. That is a by-product, not the intent. The primary purpose of this change is to increase the number of active online players that CCP can report.
And with this, it's barely going to work. If every account in Eve had 3 chars, and they would all log in for a minute every day (which won't happen) this will raise the daily average by a bit more than 1000, which is less than stellar. Sure, some players might stay logged after that, but most players won't even bother after a while, because it will become tedious rather quickly.
If they want players to play the game, they should *gasp* add content to the game. Ludicrous idea, I know. |

Neuntausend
GoonWaffe Goonswarm Federation
964
|
Posted - 2016.04.11 16:43:55 -
[8] - Quote
Meryl SinGarda wrote:Like seriously, the only reason this game doesn't have any major revolutionary changes to gameplay is because every single time CCP tries to do something majorly different, people cry and whine about it and then we have the same stagnating content for the next 5 years
Right. An uninspired, repetitive and bland "log in -> get candy" mechanic is certainly a revolutionary development in gameplay and worthy of everyones support. 
It would be a wholly different matter if there were "major revolutionary changes to gameplay" with the focus on the word "gameplay". Logging in to kill a single rat every day is as much gameplay as pushing the same button over and over and over. So, not at all, really. |

Neuntausend
GoonWaffe Goonswarm Federation
964
|
Posted - 2016.04.11 18:04:21 -
[9] - Quote
This isn't even catering to newbies. This is catering to kids with an attention span of a goldfish. |

Neuntausend
GoonWaffe Goonswarm Federation
964
|
Posted - 2016.04.11 18:20:12 -
[10] - Quote
Drago Shouna wrote:So you think that every belt will have a rat waiting for you? Really?
I'm loving the optimism.
In Nullsec, the spawnrate is pretty decent. There may be a miss here and there, but so what? Warp to the next Belt, kill a rat there, log out. Adds 30 seconds to the :effort:. |

Neuntausend
GoonWaffe Goonswarm Federation
966
|
Posted - 2016.04.11 20:57:20 -
[11] - Quote
^^^
See? This person is the type of new player we need. Not the kind that wants everything right now right away so they can be done with the game as quickly as possible.
You got one thing wrong, though - the whales with crazy expensive ships and no knowledge whatsoever aren't the ones taking part in the great wars and great battles you speak of. Most of the time, they don't take part in the game at all, until they get ganked, start a threadnought in the forums and ragequit. That's because they play the game for the "pixelrewards", not for having fun playing the game. |

Neuntausend
GoonWaffe Goonswarm Federation
966
|
Posted - 2016.04.11 21:04:05 -
[12] - Quote
And that all being said - the dailies won't change much, if anything at all. But why would I be rooting for a pointless, lazy and uninspired addition to the game, that will give us nothing?
After all, I really like this game, and care about it somewhat. |

Neuntausend
GoonWaffe Goonswarm Federation
966
|
Posted - 2016.04.11 21:13:06 -
[13] - Quote
Kamahl Daikun wrote:I'm getting the idea that you find every post you make to be an epiphany or a revelation to someone. You probably stare at yourself in the mirror, don't you?
I do not own a mirror, but people keep telling me I am gorgeous. What's your point? |

Neuntausend
GoonWaffe Goonswarm Federation
966
|
Posted - 2016.04.11 21:16:39 -
[14] - Quote
Kamahl Daikun wrote:I was just curious if you'd admit to being full of yourself. This is usually where I'd make a clever jab but I want to see where this is going first.
I am, and rightfully so. Does that offend you? |

Neuntausend
GoonWaffe Goonswarm Federation
966
|
Posted - 2016.04.11 21:20:07 -
[15] - Quote
And here I was hoping it would. But thanks anyway. |

Neuntausend
GoonWaffe Goonswarm Federation
966
|
Posted - 2016.04.11 21:23:29 -
[16] - Quote
You are welcome to try.
On a different matter - don't you think we are derailing the thread a bit, darling? |

Neuntausend
GoonWaffe Goonswarm Federation
967
|
Posted - 2016.04.12 02:06:54 -
[17] - Quote
Maia Kundoshi wrote:originally quickly stated awkwardness at conversation above Yarosara's post ^_^
I am awfully sorry, he can be like that. Some days I don't know why I married him. |

Neuntausend
GoonWaffe Goonswarm Federation
971
|
Posted - 2016.04.13 13:17:13 -
[18] - Quote
Layla Ashley wrote:CCP Rise wrote:(limited one character per account per day, chosen based on which character completes the task first) you cannot do it with all 3 chars on 1 account if i understand it right
Yes, they seem to have changed their mind on that one. That's something, at least. |

Neuntausend
GoonWaffe Goonswarm Federation
971
|
Posted - 2016.04.13 20:53:25 -
[19] - Quote
Also, good job CCP on quietly editing that part in the post. Top of the line communication right there.  |

Neuntausend
GoonWaffe Goonswarm Federation
974
|
Posted - 2016.04.14 03:46:13 -
[20] - Quote
Bianca Niam wrote:I like it. People will be able to (sort of) catch up. 10000 skill points per day. Umm this is bad how?
Same as the people "catching up", the people they are catching up to will be able to get these SP. So, what's your point again?
|
| |
|