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Battlecheese
Caldari Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.02.16 11:44:00 -
[1]
Thank goodness.
They have been overpowered long before the recent nano-fad.
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Jennifer Meek
Gallente Planck Bubble Generation Technologies
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Posted - 2007.02.16 11:48:00 -
[2]
Yes, because people escaping from a 50 person gate camp is so wrong. ---
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smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 11:49:00 -
[3]
I quite like the idea of mwd costing more cap the faster you go. It's logical, plus it actually helps out those people that use their brains and adjust mwd speed downwards every so often.
sgb
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smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 11:50:00 -
[4]
Originally by: Jennifer Meek Yes, because people escaping from a 50 person gate camp is so wrong.
omg a flame! How original.
MWD being used to escape a gate camp will probably not be affected by the changes. From what I was reading in the dev blog it is prolonged use of excessive speeds both away from and during battle that is up for a hit with the bat Seems fair to me.
sgb
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Bellum Eternus
Gallente CRICE Corporation Lotka Volterra
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Posted - 2007.02.16 12:29:00 -
[5]
Originally by: Battlecheese Thank goodness.
They have been overpowered long before the recent nano-fad.
No no no. You're f#cking it all up. MWDs have nothing to do with it. Get a clue.
If at first you don't succeed, get a bigger hammer. |

smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 12:34:00 -
[6]
Originally by: Bellum Eternus
Originally by: Battlecheese Thank goodness.
They have been overpowered long before the recent nano-fad.
No no no. You're f#cking it all up. MWDs have nothing to do with it. Get a clue.
Correct, but if they cost more cap the faster you go, they can be a solution without being part of the problem...
sgb
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Jadiin
Mindstar Technology United Confederation of Corporations
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Posted - 2007.02.16 12:34:00 -
[7]
Someone like to explain to the less informed what this is about.
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smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 12:35:00 -
[8]
Read the dev blog. If you have trouble finding this, look about 3 inches to the left of these words.
sgb
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AKULA UrQuan
Caldari STK Scientific INVICTUS.
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Posted - 2007.02.16 12:41:00 -
[9]
Long as they remove the -25% cap penility.
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Bellum Eternus
Gallente CRICE Corporation Lotka Volterra
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Posted - 2007.02.16 12:43:00 -
[10]
Originally by: smallgreenblur
Originally by: Bellum Eternus
Originally by: Battlecheese Thank goodness.
They have been overpowered long before the recent nano-fad.
No no no. You're f#cking it all up. MWDs have nothing to do with it. Get a clue.
Correct, but if they cost more cap the faster you go, they can be a solution without being part of the problem...
sgb
But if that concept (more cap the faster you go) is employed correctly, then MWDs arn't getting any sort of nerf at all, since they'll operate exactly as they do now, unless you're going four billion km/sec.
If at first you don't succeed, get a bigger hammer. |

Phoenicia
Macabre Votum Tactical Narcotics Team
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Posted - 2007.02.16 12:49:00 -
[11]
And people thought the DEIMOS couldn't get any worse....
Peace is a lie, there is only BOOBIES! |

DarkElf
Caldari Veto. Academy
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Posted - 2007.02.16 12:53:00 -
[12]
Can everyone stop assuming what's gonna happen. it's all still being discussed atm. they haven't even said they are going to nerf mwd's yet and even if they do it might well not affect ships that use it as they do now just to get to their target
wait to hear what's actually happening before jumping to conclusions
DE
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smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 12:57:00 -
[13]
Originally by: Bellum Eternus
Originally by: smallgreenblur
Originally by: Bellum Eternus
Originally by: Battlecheese Thank goodness.
They have been overpowered long before the recent nano-fad.
No no no. You're f#cking it all up. MWDs have nothing to do with it. Get a clue.
Correct, but if they cost more cap the faster you go, they can be a solution without being part of the problem...
sgb
But if that concept (more cap the faster you go) is employed correctly, then MWDs arn't getting any sort of nerf at all, since they'll operate exactly as they do now, unless you're going four billion km/sec.
exactly. perfect imo.
sgb
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Bronson Hughes
Caldari Knights of the Wild
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Posted - 2007.02.16 13:03:00 -
[14]
Originally by: DarkElf Can everyone stop assuming what's gonna happen. it's all still being discussed atm. they haven't even said they are going to nerf mwd's yet and even if they do it might well not affect ships that use it as they do now just to get to their target
wait to hear what's actually happening before jumping to conclusions
DE
QFT.
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smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 13:13:00 -
[15]
Originally by: Bronson Hughes
Originally by: DarkElf Can everyone stop assuming what's gonna happen. it's all still being discussed atm. they haven't even said they are going to nerf mwd's yet and even if they do it might well not affect ships that use it as they do now just to get to their target
wait to hear what's actually happening before jumping to conclusions
DE
QFT.
Damn you evil speculating people! Stop it right now!
sgb
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Ren Tales
Null Horizon
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Posted - 2007.02.16 13:21:00 -
[16]
Edited by: Ren Tales on 16/02/2007 13:18:22 Edited by: Ren Tales on 16/02/2007 13:18:09 I don't think MWD is a problem at all. For one thing, nerfing MWD makes the crow suck, and that makes me sad. I know the crow is very very hard to kill, but I always thought that it (and similarly, the vagabond) fit a unique role, and I would hate to see it damaged just because some morons decided that a really speedy battleship would be cool.
Its speed mods and speed rigs that are the problem. A MWD nerf would hurt alot more ships than just the nanoships. Pre-rev, MWD was NOT A PROBLEM. What changed with Rev? Better speed mods, MWD rigs. What needs to happen is a speed cap on larger ships of some kind. Some sort of high mass formula that kicks in with the higher tier MWDs. They give the same speed at base, but do far less the higher above their base speed you get. This prevents the MWD nerf from slamming frigates, on which I think MWD works perfectly. What does a sig incread mean to a bs? Next to nothing. What does it mean on a frigate? EVERYTHING! MWD use on a frigate is brilliant and well balanced. On a Battleship? It's slipshod at best. ----
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smallgreenblur
Minmatar Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 13:25:00 -
[17]
I posted about this on the nano thread, but if you think about it a mwd change that kills very high speed setups but doesn't really affect the more 'normal' speed setups is exactly what is needed. I'm less inclined to be happy about across the board 'mwd nerfs' since those will hurt every other ship and still leave nano-bs on top in terms of speed.
sgb
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Atomine Elektrine
Gallente Heroes Die
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Posted - 2007.02.16 13:28:00 -
[18]
nerfing mwd that way is GOOD idea actually. 
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Riho
Red Wrath Exquisite Malevolence
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Posted - 2007.02.16 13:42:00 -
[19]
if they nerf MWDs.. then they nerf alot of things... my deimos will be close to useless carp then when i cant even use MWD to get close.
i dont use nanos on eny of my ships but i do use a MWD... nerf nanos and istabs not MWDs
Great being Gallente... aint it ? ----------------- <------ Hijack free space :) ----------------- |

R'adeh
Gallente Gekidoku Koroshiya Buntai
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Posted - 2007.02.16 13:51:00 -
[20]
Originally by: Phoenicia And people thought the DEIMOS couldn't get any worse....
   _______________________________________________
My views are my own and I don't represent my corp. |

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.02.16 14:26:00 -
[21]
Originally by: R'adeh
Originally by: Phoenicia And people thought the DEIMOS couldn't get any worse....
  
deimos will get better with that! Use you head at least ONCE! With a MWD nerf much less ships will use them. So a single MWD pulse will be enough to reach target. So the blaster ships won't usually need to keep MWD online for so much time! So less cap usage.
Stop thinking as the only ships taht use MWD were yours!
If brute force doesn't solve your problem.. then you are not using enough!! |

Battlecheese
Caldari Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.02.16 14:43:00 -
[22]
Originally by: Kagura Nikon deimos will get better with that! Use you head at least ONCE! With a MWD nerf much less ships will use them. So a single MWD pulse will be enough to reach target. So the blaster ships won't usually need to keep MWD online for so much time! So less cap usage.
Tactics and interesting combat ftw.
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Tasty Burger
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Posted - 2007.02.16 15:08:00 -
[23]
Yes, please nerf guerilla fighting. Its not fiar!! - It's great being Minmatar, ain't it? |

Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2007.02.16 15:11:00 -
[24]
Originally by: smallgreenblur Read the dev blog. If you have trouble finding this, look about 3 inches to the left of these words.
sgb
I'm reading this on a 5 1/2 inch monitor. 3 inches to the left of your words is my coffee machine... ------
Shakor Clan Information Portal |

hydraSlav
Synergy Evolved Serenity Fallen
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Posted - 2007.02.16 15:18:00 -
[25]
There is nothing wrong with MWD There is nothing wrong with Nanos The problem is the post-Kali i-stabs
Nanos and MWDs were there way before Kali, and so what? Yes, you had several nano-ships, like Nanophoons. Minmatar are supposed to be speed-kings, so there was nothing really wrong with a Nanophoon, especially considering it was flying at "manageable" speeds of 3-5km/s.
The current "speed-fad" was caused by the broken i-stabs that were unexpectedly changed in Kali with no proper thoughts behind them, and after that, everyone and his cousin started speed tanking. Remove the i-stabs to pre-Kali role, and MWD with nanos are not a problem anymore.
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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Feric Jaggar
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Posted - 2007.02.16 15:34:00 -
[26]
I want my MWD.
Leave it alone!
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Battlecheese
Caldari Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.02.16 15:34:00 -
[27]
Inertia-stabs were made useful at all in kali. This has highlighted existing MWD use issues, but the correct fix is not to nerf the istabs back down.
Please read the blog.
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Heikki
Gallente Wreckless Abandon The UnAssociated
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Posted - 2007.02.16 15:36:00 -
[28]
Tuxford idea really shines; if implemented correctly, it will both get rid of speedy BSes, while even boosting traditional Blaster MWD setups.
So, the idea (or one of the many considered) was to tie MWD's cap usage to the ship's current speed. To me this sounds like MWD's first pulse would use very little of cap, but 2nd and further successive (when already at high speed) pulses would eat enormous amounts of cap.
Apparently goal for tweaking would be pre-Rev statistics, so plausible result could be: - Small ships like ceptors won't probably notice any change, unless they have full snakes and rigs -> still viable for tackling etc - Battleships can do very low cost initial MWD pulse towards the target -> boost for AC/blasterships - Travel fitted BSes could still run few cycles in order to escape from a camp
Or in other words, the only 'nerf' would be: - Big or really fast ships couldn't maintain high (orbit) speeds and stay invulnerable in combat
Of course it would imply that setting up an effective solo-BS will be more difficult. Yet with territorial-control based world, gate camp should be allowed to have some effect for defending your home.
-Lasse who thinks his 13.5km/s Mega should be nerfed.
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DarkElf
Caldari Veto. Academy
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Posted - 2007.02.16 16:02:00 -
[29]
Originally by: Riho if they nerf MWDs.. then they nerf alot of things... my deimos will be close to useless carp then when i cant even use MWD to get close.
i dont use nanos on eny of my ships but i do use a MWD... nerf nanos and istabs not MWDs
stop whining and read the proposed changes. they do not want to nerf ships like the deimos they want to stop the insane speeds/ they are working on a way to nerf it without affecting ships like mega and deimos etc.
my god the forums are full of a bunch of whiney kids that read about something in the pipeline and instantly assume waaaaaa my deimos is gonna be carp now. it's useless anyway, buy a better ship 
DE
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Zeophyte
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Posted - 2007.02.16 16:14:00 -
[30]
I think its a great idea will be sweet for blasterboats if they get it right, the point is u shouldnt be able to run mwd for ever and this seems like a perfect idea + that crow nerf has been long time coming altho i feel sorry for the vaga but it still needed some kind of nerf
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