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hydraSlav
Synergy Evolved Serenity Fallen
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Posted - 2007.02.16 16:39:00 -
[31]
Originally by: Heikki To me this sounds like MWD's first pulse would use very little of cap, but 2nd and further successive (when already at high speed) pulses would eat enormous amounts of cap.
I like that
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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Bardi MecAuldnis
Amarr Pirates of Destruction Union Freelancer Alliance
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Posted - 2007.02.16 17:03:00 -
[32]
What people are failing to see, is that if there is progressive cap use, that means that you can scale your speed and have effectively an AB with greater adjustability. You no longer have to suffer the full cap penalty if you just want to go a little faster. I think that would help ships like the Deimos.
But what do I know about speed and cap use, I'm just a silly Amarr --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |

Sean Dillon
Caldari LEGI0N
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Posted - 2007.02.16 17:36:00 -
[33]
Tuxford is a moron, he wants to nerf nano battleships so what does he do? He nerfs all other ******* ships that use MWD.
Instead of making low slots modules more/less effective depending on ship mass he nerfs the MWD itself.
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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.02.16 17:41:00 -
[34]
Originally by: Sean Dillon Tuxford is a moron, he wants to nerf nano battleships so what does he do? He nerfs all other ******* ships that use MWD.
Instead of making low slots modules more/less effective depending on ship mass he nerfs the MWD itself.
no his is on the right path. Making this and making nano speed bonus be apercentage one will solve completely the problem without affecting ANYGHTING.. ZIP.. NADA the other ships, in fact improving a little bit ...
If brute force doesn't solve your problem.. then you are not using enough!! |

Father Weebles
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Posted - 2007.02.16 17:47:00 -
[35]
Originally by: Phoenicia And people thought the DEIMOS couldn't get any worse....

"Welcome to EVE, where inflation is out of control."
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Father Weebles
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Posted - 2007.02.16 17:52:00 -
[36]
Originally by: smallgreenblur I quite like the idea of mwd costing more cap the faster you go. It's logical, plus it actually helps out those people that use their brains and adjust mwd speed downwards every so often.
sgb
that means no more 24/7 mwdin crows at 18km ohnoes!
"Welcome to EVE, where inflation is out of control."
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.16 17:56:00 -
[37]
Originally by: Darius Shakor
Originally by: smallgreenblur Read the dev blog. If you have trouble finding this, look about 3 inches to the left of these words.
sgb
I'm reading this on a 5 1/2 inch monitor. 3 inches to the left of your words is my coffee machine...
Well what does it say? Never again are you allowed to whine about not training Combat Skills |

Tisanta
Amarr Dragonfire Intergalactic Crusaders of Krom
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Posted - 2007.02.16 18:02:00 -
[38]
Originally by: Phoenicia And people thought the DEIMOS couldn't get any worse....
if anything this is a boost to the deimos.. simply because if you travel faster than 1500mps there is something wrong with your setup... therefore meaning it should require less cap to run a mwd compared to other mwd using ships. ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Tisanta
Amarr Dragonfire Intergalactic Crusaders of Krom
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Posted - 2007.02.16 18:04:00 -
[39]
although this doesn't solve any issues because a cheap nano-bs can still go 3000mps which in theory isnt fast considering the speeds of intys and dictors.. the problem with nano-bs is the fact they have HP and they fly fast... meaning you can shoot at one and it wont go down in 1 hit unlike intys or dictors. ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

ThaMa Gebir
Gallente Raddick Explorations
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Posted - 2007.02.18 17:35:00 -
[40]
Originally by: Zeophyte I think its a great idea will be sweet for blasterboats if they get it right, the point is u shouldnt be able to run mwd for ever and this seems like a perfect idea + that crow nerf has been long time coming altho i feel sorry for the vaga but it still needed some kind of nerf
Ok and how does that help interceptors?
You have to keep the speed up ffs, you cannot just speed up to the person and then try to attack. It will cost too damn much when you have lost XXXXX ships through that stupid idea.
Remember, not only the deimos will be affected, but also the Vaga, all interceptors, Thorax, Vigilant, Daredevil, Vindicator.
Like it, sniper rails ftw, oh caldari already have that prize, bugger another step to Caldari online. Lets see if my sig can survive this round of *****ing
Funny, i'm still here - Petwraith
There will be no survivors now that i'm around - Xorus
pwnt - Immy!!!11 |

StarLite
Amarr Evolution Band of Brothers
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Posted - 2007.02.18 18:11:00 -
[41]
Why not increase web range to 25Km base? :) _______________________________________________________________________
This sig is guarded by SigGuard(c) |

Setana Manoro
Gallente The Scope
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Posted - 2007.02.18 18:27:00 -
[42]
If they don't do it right they're gonna cure the disease by killing the patient.
MWD is not a problem by itself, but MWD and i-stabs are a problem. Now, if not for MWD, what is the purpose of using i-stabbs ? So why do they nerf MWD and not i-stabbs again ?
--------------------------------------------------
Always look on the bright side of life. :) |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.18 18:32:00 -
[43]
Originally by: StarLite Why not increase web range to 25Km base? :)
Why dont we just crown amarr kings and gods of all ships and men? ---------------------------------------- Thou Shalt "Pew Pew" |

Hllaxiu
Shiva Morsus Mihi
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Posted - 2007.02.18 18:48:00 -
[44]
Originally by: StarLite Why not increase web range to 25Km base? :)
I for one welcome our 85km web range Huginn overlords. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.18 19:00:00 -
[45]
Edited by: Goumindong on 18/02/2007 18:57:04
Originally by: Hllaxiu
Originally by: StarLite Why not increase web range to 25Km base? :)
I for one welcome our 85km web range Huginn overlords.
Actauly, we have those already they are just hard to get and expensive. What would be scary would be the 141km huginns with best named webs.
What it would really do is increase the closing time of all ships and just ream minmatar and gallente.
I mean, unless you want to close against an armageddon, while webbed, in conglag range. ---------------------------------------- Thou Shalt "Pew Pew" |

Zelakil
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Posted - 2007.02.18 19:01:00 -
[46]
"I quite like the idea of mwd costing more cap the faster you go. It's logical "
No, no it isn't logical. It is only logical in initial aceleration and not straight line trajectory after the ship has accelerated. Remember we're in space. What exactly is supposed to be slowing you down such that you need more fuel?
I concede that in a tight orbit you would need to expend fuel, cap , whatever, but for practical purposes, once you gain momentum, you should keep it for a loooooonnng time, especially in a BS or BC.
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Neuromandis
EPSILON TEAM Ushra'Khan
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Posted - 2007.02.18 19:15:00 -
[47]
Originally by: StarLite Why not increase web range to 25Km base? :)
I find you a little extreme .
But I wouldn't mind seeing something like lighter webifier drones and even a module that does about what they do (like 30% speed dec at 20-25 km)
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.02.18 19:19:00 -
[48]
As long as the ship itself is factored into the speed penalty, ie BSes get hit a lot harder at 2km/s than a cruiser does. _________________________ ~Thor Xian, Material Defender
Got Corp? |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.18 19:28:00 -
[49]
Originally by: Zelakil "I quite like the idea of mwd costing more cap the faster you go. It's logical "
No, no it isn't logical. It is only logical in initial aceleration and not straight line trajectory after the ship has accelerated. Remember we're in space. What exactly is supposed to be slowing you down such that you need more fuel?
I concede that in a tight orbit you would need to expend fuel, cap , whatever, but for practical purposes, once you gain momentum, you should keep it for a loooooonnng time, especially in a BS or BC.
MWD make you go faster by warping the space around you. Your ship doesnt travel through space any faster than normal, the space becomes smaller.
This is why your sig radius increases.[because a shot in front or behind will be warped towards your ship].
So lower velocity means less space is warped and less cap should be needed to do that. ---------------------------------------- Thou Shalt "Pew Pew" |

Xoduse
Gallente Beasts of Burden YouWhat
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Posted - 2007.02.18 19:42:00 -
[50]
Edited by: Xoduse on 18/02/2007 19:40:07 how this will affect the already cap hurting Blasterboats if the fight starts from say 25km? These are the ships that HAVE to fit an MWD to work correctly, and if they run out of cap we cant keep on pounding like good ol' Matari. If our MWD kills our cap there is no tank, AND no gank and this sounds like we're just making the cap hungry MWD use even more cap. ---------------------
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.02.18 19:50:00 -
[51]
Originally by: Xoduse Edited by: Xoduse on 18/02/2007 19:40:07 how this will affect the already cap hurting Blasterboats if the fight starts from say 25km? These are the ships that HAVE to fit an MWD to work correctly, and if they run out of cap we cant keep on pounding like good ol' Matari. If our MWD kills our cap there is no tank, AND no gank and this sounds like we're just making the cap hungry MWD use even more cap.
And how fast does your blasterboat actually go? _________________________ ~Thor Xian, Material Defender
Got Corp? |

Slash Harnet
Minmatar Industrial Services INC
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Posted - 2007.02.18 19:55:00 -
[52]
If we're gonna nerf the MWD can we get a reduction of the cap penalty on interceptors?
signature removed ... Pirlouit I finally got my sig nerfed once, I feel like a forum warrior! |
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