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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.16 16:05:00 -
[1]
Greetings! Prior to the Dragon Code the mission destribution was as follows:
Administration: 50% Kill, 50% Courier Advisory: 34% Kill, 66% Courier Archives: 5% Kill, 90% Courier, 5% Trade Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade Command: 97% Kill, 3% Courier Distribution: 5% Kill, 95% Courier Intelligence: 85% Kill, 15% Courier Internal Security: 95% Kill, 5% Courier Legal: 50% Kill, 50% Courier Manufacturing: 5% Kill, 95% Courier Marketing: 5% Kill, 95% Courier Mining: 5% Kill, 85% Courier, 10% Mining (II) Personnel: ? 80% Kill, 20% Courier Production: 15% Trade(Mine), 85% Courier (lvl 4) Public Relations: 34% Kill, 66% Courier R&D;*: 0% Kill, 50% Courier(S), 50% Trade Security: 90% Kill, 5% Courier, 5%Trade Storage: 5% Kill, 95% Courier(L) Surveillance: 95% Kill, 5% Courier
Distribution, Manufacturing, Marketing, Mining, Production, Storage and Archives gave nearly only courier missions...with the Dragon Code those got screwed up... And after you implemented some patchwork courier missions to give us any courier missions at all we ended up with only Manufacturing and Production giving mainly courier missions now and even those agents give the occasional kill mission.
That brought us courier junkies down from SEVEN divisions to TWO divisions we can use. Was this intentional, was it a mistake or was it meant as an intermediate thing until you finally can overhaul the missions and divisions?
I'd REALLY appreciate an answer here, possibly with a timeframe measured in months for the to be expected waiting time until you get around to adress this issue. Thank you very much. Siri Blue
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Robeleto Kars
Eve University Ivy League
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Posted - 2007.02.16 16:12:00 -
[2]
I don't fly very many courier missions, but this is a disturbing little nugget of information. I also hope for an answer. Robeleto Kars NPC Public Relations Officer Eve University is now enrolling. |

Ash Donai
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Posted - 2007.02.16 17:41:00 -
[3]
I have yet to get a kill missing from a distribution agent I am using.
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.16 17:44:00 -
[4]
Edited by: Siri Blue on 16/02/2007 17:43:11 Ok, then its 3 divisions maybe, I sure know marketing, storage, mining and archives give at LEAST a third kill missions, probably more.
And production/manufacturing give 5-10% kill missions what used to be trade/mining missions
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.17 14:04:00 -
[5]
Back to the top, waiting for a reply (as usual)
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.18 23:13:00 -
[6]
*sits on a throne of pillows and awaits the envoy of the developer team*
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.02.19 01:40:00 -
[7]
I got a kill mission from a Distribution agent today. The odd thing is that the courier agents always seem to pick the hardest kill missions from the pool. It's stupid from a roleplay point of view that the boss hands the delivery boy a gun, winks and says "We need you to deliver some bullets if you know what I mean". -
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SpeedoMan
Caldari
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Posted - 2007.02.19 01:42:00 -
[8]
Best of luck to ya... there's missions and agents that have needed fixing for... oh 3 years now! :P
I quit EVE 1.5 years ago, frustrated. Decided to give it a try again. Nothing's changed :P
Even back then, the supposed courier agent types gave mostly combat missions. That still hasn't changed. I'm still getting all combat missions from Marketing and Storage and such. I'll most likely be quitting again :P -------------------------------------------- Soban... red all the way through and through |

Pieter Draconis
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Posted - 2007.02.19 14:25:00 -
[9]
Edited by: Pieter Draconis on 19/02/2007 14:21:54 I got two kill missions in succession last week on my lvl 4 gallente manufacturing agent. Meant another 4 hour wait before I could run another courier mission again.
In addition now have seen missions repeating themselves when I decline. I thought that was fixed that you wouldn't get the same mission again that you declined before. Now however it is happening again.
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.19 14:41:00 -
[10]
I wonder if there ARE any mission dev's anymore... I guess the BoD have ganked em 
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.02.19 15:10:00 -
[11]
Well, if we absolutely must do combat missions for courier divisions, I'd like to see them being doable in haulers. For example a mission where we'd have to tank an NPC spawn in a transport ship, destroy some sort of structure with 1 turret and loot one 3000m¦ item would be fun. As it is now, any and all courier missions are doable with Racial Industrial I and there's little to no room for improvement whatsoever. If you give us hauler-combat missions we'll actually see what the fitting screen looks like without being forced into battleships. -
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.19 18:37:00 -
[12]
I am all for new mission types that go above the current kill or couriers boredom...
Always wanted to fly a cruise ship (not cruiser) through some fancy nebulae and/or space anomalie making money from passengers...and making extra money when there is some fancy pew pew against pirates involved which the passengers are eager to see....
This said...hiring escorts (yes NPC escorts too with social skills) to actually do the pew pew and even hiring some mercs to get something to shoot at in the first place *haha*
Well, mining missions...where you have to mine SPECIFIC mission related stuff....and watch out for them NPC pirates...
There is so much... Yet...CCP can't even get the current crap right 
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.02.20 00:30:00 -
[13]
Originally by: Siri Blue I guess the BoD have ganked em 
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
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CCP Jiekon

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Posted - 2007.02.20 00:41:00 -
[14]
Originally by: Tolomea
Originally by: Siri Blue I guess the BoD have ganked em 
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
\o/ ________________________________ ~Jiekon ~CCP QA
Known Issues Page The LogServer Easy Steps To Bug Reporting |
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.02.20 01:18:00 -
[15]
Originally by: CCP Jiekon \o/
Care to elaborate? Or maybe even answer the, in my opinion, polite and reasonable request for an update on courier missions in the original post? -
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Trotski II
Rasta Tropical Club
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Posted - 2007.02.20 01:22:00 -
[16]
Originally by: Tolomea
Originally by: Siri Blue I guess the BoD have ganked em 
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
Yes. That is rude. The Dev post in this thread is worst. So things are ignored ad nausea and then 15 minutes after this post a dev all of a sudden appears and totally ignores the substance of the post and focus in a total empty one sentence statement. This makes me       
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Max Teranous
Body Count Inc. Mercenary Coalition
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Posted - 2007.02.20 01:42:00 -
[17]
First off, the list you give in the first post is wrong. It was put together ages ago with a forum poll, and a dev stated a while back that it is not correct. This is why that list is not linked in the resources thread in the sticky.
Secondly, in insulting the devs i'd think it much more likely that you'll not get an answer from them. You catch more flies with honey, and all that.
Not calling devs flies BTW 
Max 
--------------------
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pshepherd
Caldari Dark-Rising Fallen Souls
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Posted - 2007.02.20 01:57:00 -
[18]
Originally by: Trotski II
Yes. That is rude. The Dev post in this thread is worst. So things are ignored ad nausea and then 15 minutes after this post a dev all of a sudden appears and totally ignores the substance of the post and focus in a total empty one sentence statement.
So first people complained when there was no dev... and now their complaining because there is a Dev? 
Everyone knows that Jiekon does no work anyway, he just posts random stuff 
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Ricky Starwalker
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Posted - 2007.02.20 05:29:00 -
[19]
I hope the original poster gets a substantive answer to her question. It's a perfectly legitimate inquiry.
One thought, though: does the four-hour rule preclude you from finding a different agent to take a courier mission from? I thought you got a faction hit only if you refused a mission from the same agent twice in less than four hours. But I could be wrong, so I'm curious to hear what the rule is.
Incidentally, I mostly do combat missions, but I do have one Production agent I use for faction reasons, and she hasn't given me a combat mission yet. Lotsa courier missions, one mining/acquisition mission.
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.02.20 06:45:00 -
[20]
Originally by: Ricky Starwalker One thought, though: does the four-hour rule preclude you from finding a different agent to take a courier mission from?
The 4 hour thing is per agent. So if you are waiting for the timeout one your normal agent you can happily go find another, I have 6 currently, which keeps me busy enuf.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.02.20 08:36:00 -
[21]
Edited by: Hektor Ramirez on 20/02/2007 08:37:39
Originally by: Ricky Starwalker One thought, though: does the four-hour rule preclude you from finding a different agent to take a courier mission from?
No, but... - the next best agent can be 40 jumps away, especially while still on the way to lvl4 agents. courier divisions seem to spread their agents around a lot. - it's bad for business to split your LP between 6 different agents, unless you're out to have a lifetime supply of +2 charisma implants - we shouldn't have to
-
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ghanimede
Lasleinur Production
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Posted - 2007.02.20 11:34:00 -
[22]
This post started with a genuine question, I have no idea what the OP's comment about being ganked by BoD means therefore can not judge if it is rude or not but I will say this....I find the fact that an employee of CCP can take the time to read the content of the post and reply with '\o/', completely ignoring the topic in question to be absolutely unnaceptable behaviour. I sincerely hope your attitude is not a reflection of the whole dev/customer service team but be aware that is the risk you take when posting in an official capacity.
What do you despise? By this are you truly known |

Laendra
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Posted - 2007.02.20 12:17:00 -
[23]
Originally by: CCP Jiekon
Originally by: Tolomea
Originally by: Siri Blue I guess the BoD have ganked em 
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
\o/
For those of you that have not been able to figure it out, \o/, in this case, appears to essentially be the same as "QFT" or Quoted For Truth. (Quoting Tolomea, not Siri Blue, although also quoting Siri Blue gives context to the entire message). In other words, lay off the devs, especially if you would like a response from the people responsible for the area in question. Jiekon is kind enough to post in a lot of topics to let us know that, indeed, contrary to popular opinion, CCP does indeed read the forums...which apparently isn't good enough for some people. ------------------- |

Andrue
Amarr
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Posted - 2007.02.20 12:18:00 -
[24]
Edited by: Andrue on 20/02/2007 12:16:12
Originally by: ghanimede This post started with a genuine question, I have no idea what the OP's comment about being ganked by BoD means therefore can not judge if it is rude or not but I will say this....I find the fact that an employee of CCP can take the time to read the content of the post and reply with '\o/', completely ignoring the topic in question to be absolutely unnaceptable behaviour. I sincerely hope your attitude is not a reflection of the whole dev/customer service team but be aware that is the risk you take when posting in an official capacity.
It's not particularly helpful but it was humorous and helped underline a valid point.
Unfortunately it seems that whoever is in charge of missioning wants to kill off courier missions or at least reduce them to an incidental break from combat. It's a shame. There are ways they could make some interesting missions that would merit higher rewards but alas we appear to be somewhere near the bottom of their todo list. -- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |

Meha Mott
Minmatar Heavy Industry Technology and Logistic
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Posted - 2007.02.20 13:09:00 -
[25]
I can confirm that only manufacturing and production Agent give out nearly only transport missions. All other "transport" agent give out sometimes large rows of kill missions . Now try to finde vailable Minmatar manufacturing or production lvl4 Agent . Vailable for me is a Agent, not in low sec or near a lot of low sec system, because its not nice loosing a lot of indus, and in returne get low pay out for the mission and huge standing loss if you got shooted down.
Sorry for my bad english , its not my native language
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.20 13:25:00 -
[26]
Hrm... At least there is some action in the thread now...
The comment which made Jiekon react was meant to express my displeasure about some devs openly dizzing PvE and stating that all they do in game when playing is Pirating/PvP and that that is what Eve is about. Eve is more but it seems some of the devs have forgotten that.  Eve is what each individual players sees in Eve and plays in Eve, there are a lot of different playing styles and PvPing is just one of them. Letting down all the other aspects just because its not a personal preference is sad.
So much for that comment...
Of course you can go out and work for more than one agent when the courier agent gives you a kill mission again... But its annoying...I currently have what? 17 active agents...and the current agent tool (the journal) is pretty crappy to keep track of all that, who has how many LP and who is how many jumps away and stuff like that...
The main point though is that CCP screwed up the missions and especially the courier missions in many ways with the Dragon Code patch (and before and after - non-ISK rewards anyone?)and they promised to fix it soon (tm)...its been a long time and all I was asking in more than only one nicely formulated thread was some comment about the state of which the mission system, agent offers/rewards and so on is in... that \o/ was the first appearance of any dev in any of those threads......do I have to say more? Its disappointing.
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fischsemmel
AWE Corporation Intrepid Crossing
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Posted - 2007.02.20 14:08:00 -
[27]
Originally by: Tolomea
Originally by: Siri Blue I guess the BoD have ganked em 
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
Who is being insulted here?
You'd think that a professional game developer, with years of experience, would be used to shrugging off perceived insults from his/her playerbase. This is not even to mention the little in the message... which as far as I know tends to imply some sarcasm.
I think that Siri is the one being insulted. I think she's been insulted by someone whose salary she is helping to pay, in that he couldn't give any more of a reply to her concern than \o/ (which I learned from my corpmates is some euro symbol for a man waving both his hands. wtf does that have to do with this anyway?)
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.02.20 14:50:00 -
[28]
Edited by: Hektor Ramirez on 20/02/2007 14:47:02
Originally by: Laendra In other words, lay off the devs, especially if you would like a response from the people responsible for the area in question.
I don't know, I could probably dig up some 30 page long thread about nanos or nos that isn't exactly oozing with diplomacy yet got a dev blog a couple of days later. It's just a bit frustrating when an aspect of the game you enjoy is in dire need of a revamp or seemingly orphaned altogether and your enquiries as to the future state either don't get answered for months or years or get derailed by a dev. -
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Sparkle Bug
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Posted - 2007.02.20 14:53:00 -
[29]
Originally by: Siri Blue I wonder if there ARE any mission dev's anymore...
Maybe they're, like, doing stuff other than watching the forums waiting to respond to whines. Personally I'm glad that every thread on the forums isn't filled with Dev responses. Lets me know they're putting their effort into the game... much like some players should be doing?
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Jak'ai
Minmatar The Temple of Ash Ock
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Posted - 2007.02.20 14:57:00 -
[30]
Not to rain on a perfectly good rant here, but do you think that just maybe, not all Devs know the answer to all things in EVE? Maybe?
Do you think that maybe the Devs are tired of repeatedly hearing the same one-note joke about BoB/CCP? So much so that if they ever see a rare comment in a thread indicating there are still some reasonable people left in the community, they can do nothing but cheer with some tiny shred of hope for the future?
Fact of the matter is there is a PvE team, filled with devs that actually like PvE (one would presume). Not all the Devs are pirates and PvP'ers - just many of the original team it would seem. Maybe they don't have an answer for you, maybe they don't have a concrete plan. Either way they generally don't post "dunno - we'll get around to it at some point" unless they actually plan to. Or maybe Jiekon notified one of the mission devs and they'll be by shortly.
Unfortunately paying your $15 a month doesn't entitle you to personal communication from the Dev team. You can ask the question and they can answer if they choose. Your rights begin and end with you paying your subscription.
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.20 15:02:00 -
[31]
Originally by: Jak'ai Not to rain on a perfectly good rant here, but do you think that just maybe, not all Devs know the answer to all things in EVE? Maybe?
Do you think that maybe the Devs are tired of repeatedly hearing the same one-note joke about BoB/CCP? So much so that if they ever see a rare comment in a thread indicating there are still some reasonable people left in the community, they can do nothing but cheer with some tiny shred of hope for the future?
Fact of the matter is there is a PvE team, filled with devs that actually like PvE (one would presume). Not all the Devs are pirates and PvP'ers - just many of the original team it would seem. Maybe they don't have an answer for you, maybe they don't have a concrete plan. Either way they generally don't post "dunno - we'll get around to it at some point" unless they actually plan to. Or maybe Jiekon notified one of the mission devs and they'll be by shortly.
Unfortunately paying your $15 a month doesn't entitle you to personal communication from the Dev team. You can ask the question and they can answer if they choose. Your rights begin and end with you paying your subscription.
Well, well...I never did bring any BoB/CCP jokes in my threads...yet the only time I get a dev reaction is when I do so... Sad I say.
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Remedios Sonrisa
Eve University Ivy League
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Posted - 2007.02.20 19:05:00 -
[32]
Pardon my sententiousness, but "If you have nothing nice to say...."
I know Siri well enough to say that her OP has been a thorn on her side for many months now. She, for some whacky but probably pillow-related reasons, loves to do courier missions although is perfectly capable of soloing the hardest lvl 4 kills. It is avalid request, and if an official response can be made (whilst ignoring the BoB jibe) then more kudos to the Dev team. ....
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.20 19:07:00 -
[33]
Originally by: CCP Jiekon
Originally by: Tolomea
Originally by: Siri Blue I guess the BoD have ganked em 
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
\o/
Jiekon rules. He probably shouldn't have bothered, and it's not exactly textbook customer service, but it still made me smile. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Tiberyya Za
Gallente Bellum Aeternus Storm Armada
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Posted - 2007.02.21 05:38:00 -
[34]
I agree, that was very rude. I would suggest sending an email to [email protected] and complaining, Siri Blue.
362x120 pixels. 23.55KB |

SolidDread
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Posted - 2007.02.21 11:12:00 -
[35]
I've done couriers for marketing, storage and distribution today. And out of aprox. 40 couriers, I got 2 kill missions. Sounds like 5% to me.
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Evelyn LeFay
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Posted - 2007.02.21 15:04:00 -
[36]
Originally by: CCP Jiekon
\o/
Most useless dev post ever. Seeing the yellow bars in this thread I was expecting a constructive answer (finally) to the valid question asked by OP... Only to find out that a dev who (apparently?) doesn't know the answer is trolling and derailing the thread 
Please Jiekon next time you have nothing to say could you post with your alt? 
PS. Go Siri, you're the forum hero(ine) of all courier mission runners <3  |

Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.21 15:50:00 -
[37]
Cheers Evelyn LeFay!!!
I'm trying my best and I really am trying to stay calm and polite...sadly I've seen Dev answers to posts that basically are just composed of rants  Yet here I am...small, cute, nice and mostly polite and still being ignored 
*shakes fists at the ebil Tyrants...errm...Devs*
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Bunds
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Posted - 2007.02.21 16:58:00 -
[38]
tbh the whole mission side of things needs a refurb or even better an overhaul.
same old crap missions only now the gates are 100k apart.
werent we promised new misions with kali?
dont u know the devs dont care about mission runners its all pvp these day?
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.21 23:13:00 -
[39]
Oveur writes a blog about missions, agents and PvE
\o/ <-----
Though nothing new really about courier (style) missions... It mainly means...nothing will change till the summer...so August or something...
I wish you'd bring some appetizer missions in before that...like one a week or month or something...
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TotensBurntCorpse
Minmatar Miners of Moria Corp
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Posted - 2007.02.22 01:30:00 -
[40]
Edited by: TotensBurntCorpse on 22/02/2007 01:32:02
Originally by: Hektor Ramirez I got a kill mission from a Distribution agent today. The odd thing is that the courier agents always seem to pick the hardest kill missions from the pool. It's stupid from a roleplay point of view that the boss hands the delivery boy a gun, winks and says "We need you to deliver some bullets if you know what I mean".
Pony Express is an example - had to have ppl ride shotgun
also, get more agents going rather than sit and gripe. fly missions for other agents in the area while running out the timer or heck, jump in a frig and do some lvl1 combats to waste the 4hours. I think they throw in the combats to get us to stop afking hauler missions. TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |

Dr Jennifer
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Posted - 2007.03.01 02:40:00 -
[41]
Edited by: Dr Jennifer on 01/03/2007 02:43:07 Thanks for bringing this up Siri, this has been bothering me for a while too. It's a shame you got such an unprofessional response from a dev, but at least we know they read your well-written post.
I've been trying to role play a pure non-combat character, and it's not been very easy. I've had to decline many missions, especially from Marketing agents. They are probably 50% combat now. I really hope CCP address this issue, forcing everyone into one style of play does not make for a very interesting universe. If I wanted to be forced into combat, I'd go back to WoW. 
I should also add that I'm fully aware that EVE revolves around combat in many ways. I'm willing to take risks when flying courier missions in low sec, I try to plan accordingly and take evasive actions when I get attacked. It's all part of the character I'm choosing to play. when I want combat, I jump into my 13mil SP PVP pilot. :)
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Tirg
Forum Moderator Interstellar Services Department

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Posted - 2007.03.01 04:55:00 -
[42]
I will allow this thread to remain open for now. If there is any further name calling/ BoD comments or other rude replies, I'll hand out warnings. If you have any questions, please email us at [email protected].
forum rules
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.03.01 12:37:00 -
[43]
Edited by: Siri Blue on 01/03/2007 12:37:04 Edited by: Siri Blue on 01/03/2007 12:34:18 /me points to the date of the last reply...
You could have just let the thread where it was...in the dust... 
I actually did some counting on mission types in the meantime... 102 Courier missions to 5 Kill missions from Production agents...so thats a definite 5% there...it was 0% before Dragon Code...also Minmatar agents tend to give out a lot of these "get me a report" mission sequence which then leads to 3 kill missions...(War Situation 3, 4 and 5 of 5)
I got 30 Manufacturing courier missions and 3 kills...thats a 10%, though the numbers are low...
All other divisions tend to give me more than 10% kill missions, though cause of that I did not stay with them for long and thus didn't do many missions...so I have no numbers saying really much... Marketing: 9 Courier, 3 Kill Public Relations: 4 Courier, 3 Kill Advisory: 11 Courier, 9 Kill Astrosurveying: 4 Courier, 3 Kill Surveillance 2 Courier, 4 Kill Storage 6 Courier, 2 Kill Personnel 1 Courier, 1 Kill Distribution 13 Courier, 1 Kill
So it SEEMS that Production, and Distribution have about 5% kill missions, manufacturing 5 or 10%, didn't have a proper storage agent...and all other types give a lot more kill missions... So there definitely is not a single agent type not giving a kill mission at least occasionally...which might be acceptable but there were a lot before Dragon Code who'd only give courier/trade/mining ...and trade/mining is all gone...
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Tirg
Forum Moderator Interstellar Services Department

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Posted - 2007.03.01 13:48:00 -
[44]
1) Discussing moderation will get you warned.
2) You yourself replied to this thread yesterday, along with many others, nice try. I deleted 2/3 of this thread for flaming Jiekon.
3) If you wish to make any other comments, the email address is [email protected].
forum rules
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Shadarle
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Posted - 2007.03.01 17:30:00 -
[45]
I have been running missions for some mining agents... and in well over 100 missions I have not received a single mining mission. I get about 33% kill missions and 66% courier, is my guess. It could be closer to 25/75, but it is definitely not 5/85/10 like is listed in the OP.
I just find it funny that mining agents NEVER give mining missions, or give them so rarely that I havn't gotten a single one in 100+ missions.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 15:29:00 -
[46]
There really need to be 100% courier agents, because it makes it flat out impossible for a pure industrialist to get standing for refining/R&D without relying on corp mates. When you're making such a character, you don't really have room to train up combat mission skills as well, my indy alt has over a one year plan that doesn't include a single combat skill, so I have to drag my combat main out to whatever system on the ass-end of nowhere the courier agent is at so that they can do the combat missions for my alt.
On the reverse side, a combat character has no such need to rely on others to accomplish standing progression, Industrial I takes care of all the needs of having to do the courier missions infrequently given out by combat agents. Would be nice if industrialist people could train one 30 minute skill to do all combat missions 
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Shadarle
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Posted - 2007.03.02 17:21:00 -
[47]
As long as it's a low enough percentage you could just turn them down...
But honestly, even miners have to spend lots of time training up "combat" skills. Defensive combat skills in particular... and drone skills. So to ask an industrialist to have to train up a few combat skills doesn't seem like too much to ask if they want to avoid the hassle of waiting 4 hours if they are offered two combat missions in a row.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 17:29:00 -
[48]
The issue is that the ability to do L4 combat missions is not a "few" combat skills. It's several months of training.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.02 20:12:00 -
[49]
Originally by: Shadarle As long as it's a low enough percentage you could just turn them down...
The theoretical 5% combat missions means 1 out of 20 best case and running 20 courier missions takes ~3 hours, 2 if I keep pushing and some of them are short ones. Which means that my agent will be on hold 50%-25% of the time and that's if things go really really well. And that's a major pain if you're out to hoard LP instead of splitting them between multiple agents. -
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.03.02 21:31:00 -
[50]
Originally by: Hektor Ramirez
The theoretical 5% combat missions means 1 out of 20 best case and running 20 courier missions takes ~3 hours, 2 if I keep pushing and some of them are short ones. Which means that my agent will be on hold 50%-25% of the time and that's if things go really really well. And that's a major pain if you're out to hoard LP instead of splitting them between multiple agents.
Well, the same can be said for us combat mission runners and yet this is something we have to deal with. Try fitting 40k m3 in a Raven. Or even better a Badger. Sometimes I get the courrier missions 5-8 jump of 40k back to back and those times I go to another agent. The vast majority of combat missions are not THAT hard and should give you a decent break from courriers! Everyone has their own playstyle and if you like courrier that much, then just have a backup agent for those times you get combat missions and voila..farm him for Connection books.
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 21:45:00 -
[51]
The only 40km3 courier mission is a storyline, so your example doesn't begin to hold water.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.02 21:48:00 -
[52]
Edited by: Hektor Ramirez on 02/03/2007 21:44:56
Originally by: Egil Kolsto Well, the same can be said for us combat mission runners and yet this is something we have to deal with. Try fitting 40k m3 in a Raven. Or even better a Badger.
Training for an Indy: 30 minutes Training for a Raven: several months
Don't know how to explain this any simpler to be honest.
-
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.03.02 21:54:00 -
[53]
Originally by: Lowanaera The only 40km3 courier mission is a storyline, so your example doesn't begin to hold water.
Ok, then I'll have to pay closer attention to the quantities next time. I still fail to see the problem. We get courrier missions we don't want, we have a backup agent we slowly make enough LP to get a connection book. If you can farm 20 missions in 3 hrs, or less, you could have several agents you get connection books from?
Like I said, we all play the game the way we enjoy it, just making observations.
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 22:55:00 -
[54]
I'm not sure how to explain this any simpler.
A combat mission runner gets couriers they don't want, but can complete with a 30 minute skill.
A courier mission runner gets combat they don't want, and cannot complete unless they spend several months training.
The first is a very minor annoyance, nothing more. The second is a serious issue. They are not comparable at all.
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Shaemell Buttleson
Darwin With Attitude
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Posted - 2007.03.03 11:46:00 -
[55]
Originally by: Lowanaera I'm not sure how to explain this any simpler.
A combat mission runner gets couriers they don't want, but can complete with a 30 minute skill.
A courier mission runner gets combat they don't want, and cannot complete unless they spend several months training.
The first is a very minor annoyance, nothing more. The second is a serious issue. They are not comparable at all.
Turn the mission down?
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Veleck
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Posted - 2007.03.03 14:03:00 -
[56]
1) The Dev did not act professionally, which is important regardless of the way your customers act.
2) The question(s) posed in this thread should be answered.
3) One thing CCP should learn is that ANY TIME you have customers/end-users writing their own documents and/or finding out statistics on their own, it's a very good sign that there is a problem with the current system (in this case being the game). At the minimum, the devs should make information like in the op (but correct) easily available. While this may be a generic rule, I feel that it can easily be applied here.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.03 14:14:00 -
[57]
Originally by: Shaemell Buttleson Turn the mission down?
Ah, well then, thank you. Close thread, problem solved. -
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Shaemell Buttleson
Darwin With Attitude
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Posted - 2007.03.03 17:51:00 -
[58]
Originally by: Hektor Ramirez Edited by: Hektor Ramirez on 03/03/2007 14:37:27
Originally by: Shaemell Buttleson Turn the mission down?
Ah, well then, thank you. Problem solved, close thread next time someone necro-mods it again and deletes most of the posts that were making a point concerning courier missions for containing mod sass so we can explain it all over again to the dense people who've never run a courier mission before but feel the need to comment on them.
Don't be a tard, I have run my fair share of courier mssions and if you don't believe me check my standings to courier agents and corporations!
If the same mission is offered by the agent after having turned it down you can petition it as well as they were sposed to have fixed it. So as I said turn it down and you are more than likely to get a courier mission offered instead.
Signature removed, no profanity please - Jacques([email protected]) |

Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.03 17:57:00 -
[59]
Originally by: Shaemell Buttleson So as I said turn it down and you are more than likely to get a courier mission offered instead.
I know that. I've already explained why turning down missions is more difficult when the frequency you're running them at is 10x-20x that of combat missions.
Also I'm still waiting for a dev to enlighten me as to the reasoning behind having 5% combat missions in the first place if all it does is annoy people. -
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BobMoo22
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Posted - 2007.03.03 21:17:00 -
[60]
Originally by: Veleck 1) The Dev did not act professionally, which is important regardless of the way your customers act.
2) The question(s) posed in this thread should be answered.
3) One thing CCP should learn is that ANY TIME you have customers/end-users writing their own documents and/or finding out statistics on their own, it's a very good sign that there is a problem with the current system (in this case being the game). At the minimum, the devs should make information like in the op (but correct) easily available. While this may be a generic rule, I feel that it can easily be applied here.
QFT
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2007.03.03 22:01:00 -
[61]
Originally by: Tirg I deleted 2/3 of this thread for flaming Jiekon.
Maybe you should have deleted Jiekon's because it was a textbook troll post 
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.05 17:50:00 -
[62]
After being forced to turn down yet another lvl4 storyline mission of the combat variety I thought I'd chime in and say that I'm still interested in seeing the OP answered. -
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Adam 111
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Posted - 2007.07.11 16:39:00 -
[63]
Hello all.
Something of which I think it belongs here: Today I found some spots where there are 3 or 4 L4/Q20 - Agents in one station. (1 * PR, 2 * Distribution)
Maybe they came with Revelations II...
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Terrion Nerwas
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Posted - 2007.07.11 16:48:00 -
[64]
Originally by: Tirg 1) Discussing moderation will get you warned.
2) You yourself replied to this thread yesterday, along with many others, nice try. I deleted 2/3 of this thread for flaming Jiekon.
3) If you wish to make any other comments, the email address is [email protected].
Thx - I did it.
__ ...Bug-Informations are distributed to BoD only...
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Daboss Baldwin
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Posted - 2007.07.20 10:37:00 -
[65]
This is not a flame, nor attempt to insult.
However, if CCP wishes to maintain it's player base... CCP should perhaps use a bit more tact when dealing with said players.
Yes, the comment was probably considered offensive by the recipient, however, the recipient being in this case an employee of the production company should do their best to ignore it.
Here you have a quagmire of huge proportions. In no other MMO that I have played, has the production company allowed it's employees to interact quite so much with the player base. Needless to say, they never let them join, or create, a society within the game that effects the player base by either joining with them, or inviting them to join.
So you have a unique problem to deal with. Try dealing with it more tactfully. The OP's original question is quite valid and should be answered. Not ignored because someone working for the company didn't like the wording of a following post.
Thanks for reading chaps.
(Yes, I worked as a Dev for a very popular MMO. No, I won't tell you which. But it's the daddy of all modern MMO's... figure it out.)
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Jaketh Ivanes
Amarr Riggers Incorporated
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Posted - 2007.07.20 11:49:00 -
[66]
Bad bad bad Necromancers..
People, please take a look at the date of the OP before posting.
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