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Kadex Dagron
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Posted - 2007.02.20 20:38:00 -
[91]
Originally by: Lienzo I am against sharding.
Fact is, when EVE hits 50k online, you will start to see marked difference in the fundamental nature of playstyles. Simply by having people present or abundant in most all systems will dramatically affect political and economic options.
Strategies that worked for basal level corp survival will have to change, and most likely grow more aggressive and more paranoid. The way characters make a living will adapt. Loyalties will shift and grow more complex. Leaderships will delegate more. Players will become more specialized in their responsibilities if social industrialization kicks off.
That is all provided CCP does not intervene to head off EVE social development. Past examples of CCP intervention against a darwinian universe included bumping up NPC bounties, introducing farmable cosmos and complexes, and making POS dependent on ice farming, and generally just extending the starter empire economy into the endgame. We shall just have to wait and see.
My biggest concern is overcrowding as the writer of this thread points out. If this game hits any where near 50k online, I am closing my two accounts... for good. Back when I started EVE in January 2004, we were starting to approach 15k online. This was my favorite time in EVE. You could enter a solar system and be the only one in it for hours. The game was immersive.
Space is vast and isolated, EVE used to reflect this. This was EVE's primary appeal to me, maybe not to everyone else, but I am sure many feel the same way. Now, EVE is like a big chat room. No matter when I log on and where, I can expect there to be at least a handful to MANY people in any given system. The sense of a vast universe is gone.
Statistically, the more people you cram in a given space, the more problems you will have. The more people you have, the more jerks you run into... and as a result, the more tactics that many whine about will be used (a.k.a. logging during a fight or better yet, a gank).
EVE is atarting to remind me of New Orleans when thousands of people were crammed into that football stadium. Within hours, rapes, stabbings, murders and thefts were rampant. EVE has attracted too many of these anti-social jerks. Many others like me will do what we have to, so that our assets are protected. You want to improve EVE? Quit cramming everyone into the closet that has become EVE.
You need constant social interaction and bumping shoulders with people all the time? Log off the game and go to a crowded mall. Who knows, you might meet some chicks... gain some much needed self-esteem and quit being a cowardly jerk online.
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Montague Zooma
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.02.20 20:59:00 -
[92]
Originally by: Crumplecorn
Originally by: Gnulpie
Originally by: Montague Zooma
Friendships, though, are real. Trust is real. Betray my trust and you don't hurt my imaginary ship...you hurt me. Eve encourages people to be sociopaths. That's not healthy for your personality, and it's not healthy for the game.
Successful MMOs grow and stay in business because of the interpersonal relationships that develop. The in game friendships keep people playing long after they otherwise would have moved on to someting else. It's a lot harder for those friendships to flourish when people always have to wonder "is this guy just trying to screw me?"
Excellent analysis! I can only fully agree. Very sad, can't CCP see this?
Pfft. Give people a game where they are free to do whatever they want, see that they are royally screwing each other, and blame the game? Puh-leez.
Anyone who has any experience with plumbing knows this basic rule: crap flows downhill.
Yes, the more freedom a game offers, the more asshats will take advantage of it for nefarious purposes. But CCP has promoted asshattery as a game feature. I've seen dev posts in the past where they seem to relish the antisocial behaviors in this game (I expect they'll be a little more circumspect moving forward). And now, of course, because of the "recent incident", CCP has had to hire a special GM just to watch the frickin' devs. That's absurd. This all points to something fundamentally wrong at the heart of Eve and that's what I'm getting at.
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Soporo
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Posted - 2007.02.20 21:07:00 -
[93]
Quote: 25,000 + logged on after midnight est so I would say "a few" people...
Well, 25k accounts maybe, I seriously doubt its 25k people. I figure 1/3 at LEAST have multiple accounts. Most everyone I know have at least two accounts. (cept me) |

Athren Soulsteal
Gallente Intergalaxy Salvage And Repair
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Posted - 2007.02.20 21:55:00 -
[94]
IBTL..
Ok, to those that don't agree with what the OP is saying just pay attention while traveling.
When I started playing you could travel in anything but 0.0 space without having to worry about being attacked by other players because no one wanted to Fubar their Avatars sec rating.
Now days if you travel anywhere you will see yellows, usally at least two (2), in every system.
When we started 99% of the players were joining EVE to see what they could build, now days almost 100% of the new ppl are here to see what they can destroy.
Are the numbers of new people still climbing? Well it has slowed a lot but the real problem is that for every miner, builder PVE player that leaves the replacement player is only intrested in how fast he can start ganking and has no intrest in the 80% of EVE thats non-fighting PVP. And for those that don't see the problem with this, you are to short sighted to see the future. What happens when the preditors kill off all the prey (food source), stick around for another year and you will see.
Quote: Think about the people that did fight you fairly. Think.... that were honorable and helped you out in times of need. Those are the real heroes of EVE.
I wish I could fit all the Quote |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.20 22:19:00 -
[95]
Edited by: Richard Aiel on 20/02/2007 22:31:28
Originally by: Anndy
we can say and think whatever we want and no matter what CCP tells us we may think its just a lie or a cover up but the fact is only the the devs directly involved know the full truth and we have to try to trust them to do the right thing
ROFL LOL OH MY WORD!! I literally laughed out loud when I read that... YOU think we should trust the ones that covered it up in the first place?! The ones that probably knew the whole time what was going on?!The ones that well MIGHT be doing STILL what he supposedly got in trouble for?! we're supposed to trust them?! OH MY GODDESS you've GOT to be joking?!! You've gotta be... you have to be... YOU'RE SERIOUS?!! Sorry, yer waaaaaaaay more generous with your trust than I am. Im still playing the game cause Im small enough that this doesn't affect me yet, but, I will admit that it takes some of the fun out of the game, knowing that at some point in the game you will HAVE to either bow down before BOD or get raped by them, and CCP. Its kinda like playing a game... like WoW kinda, that once you get to a certain point, theres nothing more to do. Or you realize that after that point, the game becomes worthless. It kinda kills your uinterest in getting to that point. Thats what turned me off WoW. Once I got to lvl 60, I looked around and realized that theres really nothing left for me to do (PVP is worthless. Rank isnt possible really on the server I was on unless you were a 24/7 power gamer that grinds AV for honor -which i wasnt. I was one of those interested in the game not just running my character thru the meatgrinder that was AV for hours and hours... Running end game... for fun? ....Right. For loot? DKP kinda kills that idea. Unless you have a few monthe to spend doing nothing but running that area) So... EVE... Im hoping someone figures out a way to balance out BoD. Cause otherwise (unless they go the way damn near every guild in WoW goes - self destructs under the weight of its own ego) the game should in fact be called BoD Online.
P.S. Sorry bout the rant, I just needed to let off steam. P.S.S Maybe they should make another shard where regular people can go to play... nah BoD alts would come and wreck our fun there too huh... see its supposed to be all about having fun... but everyone having fun, not just a particular group... and thats where EVE is falling apart.
Quote: Yes, the more freedom a game offers, the more asshats will take advantage of it for nefarious purposes. But CCP has promoted asshattery as a game feature. I've seen dev posts in the past where they seem to relish the antisocial behaviors in this game (I expect they'll be a little more circumspect moving forward). And now, of course, because of the "recent incident", CCP has had to hire a special GM just to watch the frickin' devs. That's absurd. This all points to something fundamentally wrong at the heart of Eve and that's what I'm getting at.
LOL... CCP is the antichrist... tho it WOULD make a certain sense if this game were run by those that feed on sin and such breakings of the commantments or something and those 7 deadly things... as theyre trying to get people to do just that... they encourage such things in fact rofl
PERKOSET & OXYCODONE IS FUN!!! Lets see how long till this post lives... |

HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.20 22:41:00 -
[96]
Edited by: HankMurphy on 20/02/2007 22:41:07
Originally by: Pesadel0 Edited by: Pesadel0 on 19/02/2007 13:56:37
Originally by: HankMurphy dont like ccp? stop paying money for your subscription and go somewhere else
pretty dedicated group they have, nice game they built isn't it? i like it..
apparently not everyone does, wish they would leave if so.....
If CCP returns me my money after 3 years i will gladly do so.
Edit :stupid posts deserve even stupider responses.
some ppl understood. others need an explanation.
ccp owes you nothing. you paid for 3 years by your own choice. ever hear of the phrase BUYER BEWARE?
stfu, go play another game.
No matter how much you cry, NO ONE is going to entertain the idea of refunding you even ONE MONTH of payment just cause your not happy anymore
STFU or go play another game. it really is that simple
this game is going down hill fast for one fracking reason. The community is filled w/ undesireables that would sooner cry than adapt and think SOMEHOW someone owes them something everytime they aren't 100% satisfied. you know.. the ppl that cant remember ITS A GAME? the ones that would sooner make a scandel out of something than move on?
again, either A) stfu or B) play another game most will opt for the unlisted option C) keep whining on forums... but then again thats why the game is going downhill isn't it? :)
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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KenDoll
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Posted - 2007.02.20 23:29:00 -
[97]
reason this game goes downhill is simply because...
1.. a big deal of you posting here and a big portion of the "new" eve playerbase are complete a$$hat's that enjoy the pain and misery of other's, and in turn love to crap all over each other in any manner they see fit.
2... the nano craze... (i dont need to explain this one)
3.. Grief tactic's and abuse of real life issues to get the upperhand (refere somewhat to number 1.)
you can say to some "why not leave and stop paying ccp?", well some people here have invested alot of time into this Hobby and dont wish to up and leave on the whim of the new moronic children and the "who dare's wins" griefer's, im relativly new to this game myself and already have seen the negative impact these people are having on the game.
CCP has a chance to stop the degeneration of this game, the question is when of IF they wish to intervene and sort it out.
flame away if you feel like doing so.
thats my 2 pennies on the subject.
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Phalyssa Truixim
Caldari Einherjar Rising
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Posted - 2007.02.20 23:32:00 -
[98]
I'm curious. How do you adapt to devs cheating? How do you adapt to alliances that have taken advantage of that cheating to the detriment of the whole game? How can you trust CCP will do what is right now? I agree with another poster where I am still too small for this to matter much. But "end game" in Eve is effectively ruined. And since there is only one server....Eve is tainted permanently by all of this.
Yeah, this game is a sandbox...but someone peed in the sand and the owner of the sandbox refuses to replace the sand.
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Savio
Caldari The Knights Of Camelot DeStInY.
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Posted - 2007.02.20 23:40:00 -
[99]
more shards just isent eve.. instead they should make more systems.. a few more empire spaces a little more low sec and loads more 0.0.. space is just to crowded atm... if people were spread out more it would be better!
. Need a Sign? Click Here |

hotgirl933
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Posted - 2007.02.20 23:41:00 -
[100]
more nodes
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.20 23:58:00 -
[101]
Originally by: KenDoll reason this game goes downhill is simply because...
1.. a big deal of you posting here and a big portion of the "new" eve playerbase are complete a$$hat's that enjoy the pain and misery of other's, and in turn love to crap all over each other in any manner they see fit.
1.) But... but... CCP encourages such behavior. Whenever someone petitions something that is blatantly inderhanded or a$$hattery, it seems to become a feature or is ignored by them or some other way they can ignore the problem... hell according to them, theres no lag in this game
Quote:
2... the nano craze... (i dont need to explain this one)
3.. Grief tactic's and abuse of real life issues to get the upperhand (refere somewhat to number 1.)
3.) yah... as yoyu said, refer to #1
Quote:
you can say to some "why not leave and stop paying ccp?", well some people here have invested alot of time into this Hobby and dont wish to up and leave on the whim of the new moronic children and the "who dare's wins" griefer's, im relativly new to this game myself and already have seen the negative impact these people are having on the game.
CCP has a chance to stop the degeneration of this game, the question is when of IF they wish to intervene and sort it out.
They wont. We've already seen where their own IA guy gave up the thread where he introduves himself to the community because everyone stopped patting him on the back and started asking only the hard questions only questions he wouldnt answer. They even removed the sticky on the thread... because neither he or CCP really give a ****. PERKOSET & OXYCODONE IS FUN!!! Lets see how long till this post lives... |

Caedicus
Minmatar Einherjar Rising
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Posted - 2007.02.21 00:04:00 -
[102]
I don't think Eve has really gotten much worse. Although, I only started in July. I have to say it hasn't really gotten much better.
The stuff that has been added since hasn't really been that interesting. Salvaging? Rigs? Meh, neither of them has made the game more fun for me.
I can only run the same level 4 missions over and over so many times before I get bored. I can only sit on a gate for so long before I want to do something else. CCP needs to implement something that encourages interesting combat scenarios. Right now, PVP is gank or be ganked, and PVE is farm rats or run missions over and over. Evolution in Eve:
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.21 00:24:00 -
[103]
Originally by: Caedicus I don't think Eve has really gotten much worse. Although, I only started in July. I have to say it hasn't really gotten much better.
The stuff that has been added since hasn't really been that interesting. Salvaging? Rigs? Meh, neither of them has made the game more fun for me.
I can only run the same level 4 missions over and over so many times before I get bored. I can only sit on a gate for so long before I want to do something else. CCP needs to implement something that encourages interesting combat scenarios. Right now, PVP is gank or be ganked, and PVE is farm rats or run missions over and over.
Maybe you need to find something better to do with your time, rather than waiting for CCP to tell you what to do? -
Originally by: Constantine Arcanum (NOTE: ANUS RELATED ANTICS NO LONGER ALLOWED UNLESS THEY ARE REALLY, REALLY FUNNY OR DEPRAVED)
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Kespii
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.02.21 00:24:00 -
[104]
Originally by: Hasak Rain
Originally by: Montague Zooma The biggest flaw in this game is the elevation of betrayal as the ultimate tactic. The recent Titan kill is a perfect example. Someone acted friendly, built up some trust and got into a position to sabotage a Titan.
I don't care about game "violence". That's just play. Blow up my ship, big deal, I'll go get another one. The ship isn't "real".
Friendships, though, are real. Trust is real. Betray my trust and you don't hurt my imaginary ship...you hurt me. Eve encourages people to be sociopaths. That's not healthy for your personality, and it's not healthy for the game.
Successful MMOs grow and stay in business because of the interpersonal relationships that develop. The in game friendships keep people playing long after they otherwise would have moved on to someting else. It's a lot harder for those friendships to flourish when people always have to wonder "is this guy just trying to screw me?"
Oh please. It encourages people to be socialpaths?
What this game really does is encourage people to make really stupid posts. Ones that try to connect an individuals in game actions to their real life personalities. It is like saying people who go to Horror films are all Murders or have homicidal tendencies.
If it bothers you so much, there are numerous other games out there which have in game checks and mechanics to prevent these Socialpaths from harming your pixels.
#1 people who watch horror films do not harm ANYONE #2 Montague is talking about friendships that have emotional value. Do you want to make everyone become very paranoid and antisocial when it comes to playing MMOs? Do you take pleasure in making others suffer? If you do, then you might be a sociopath.
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 01:14:00 -
[105]
Originally by: Crumplecorn
Originally by: Caedicus I don't think Eve has really gotten much worse. Although, I only started in July. I have to say it hasn't really gotten much better.
The stuff that has been added since hasn't really been that interesting. Salvaging? Rigs? Meh, neither of them has made the game more fun for me.
I can only run the same level 4 missions over and over so many times before I get bored. I can only sit on a gate for so long before I want to do something else. CCP needs to implement something that encourages interesting combat scenarios. Right now, PVP is gank or be ganked, and PVE is farm rats or run missions over and over.
Maybe you need to find something better to do with your time, rather than waiting for CCP to tell you what to do?
Cuz this verbal reparte is more fun than that?
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 04:07:00 -
[106]
Awww no fair being quiet
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Caedicus
Minmatar Einherjar Rising
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Posted - 2007.02.21 21:27:00 -
[107]
Originally by: Crumplecorn
Originally by: Caedicus I don't think Eve has really gotten much worse. Although, I only started in July. I have to say it hasn't really gotten much better.
The stuff that has been added since hasn't really been that interesting. Salvaging? Rigs? Meh, neither of them has made the game more fun for me.
I can only run the same level 4 missions over and over so many times before I get bored. I can only sit on a gate for so long before I want to do something else. CCP needs to implement something that encourages interesting combat scenarios. Right now, PVP is gank or be ganked, and PVE is farm rats or run missions over and over.
Maybe you need to find something better to do with your time, rather than waiting for CCP to tell you what to do?
Who said I'm still playing? I stopped playing over a month ago. I'm still subscribing so I can come back with a nice set skills, in case Eve ever becomes interesting to me again.  Evolution in Eve:
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Fivetide
Amarr Aur0ra
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Posted - 2007.02.22 01:46:00 -
[108]
thers also eveblog 
Don't fight a battle if you don't gain anything by winning
|Erwin Johannes Eugen Rommel|
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Grendelsbane
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Posted - 2007.02.22 03:19:00 -
[109]
Edited by: Grendelsbane on 22/02/2007 03:16:46 In my opinion one of the single largest factors in shaping social interaction and general gameplay in EVE is the fact that pilots with a negative sec status can collect bounties on belt rats. This is basically a huge subsidy for inept player pirates who can't seem to find a way to make their chosen profession pay.
The end result is an inflated population of "bad guys" stooging about in lowsec empire space whose only productive contribution is to buy ships, modules, and munitions. Take away their ability to support themselves with ratting, and then what happens? They have to be a more effective (money-making) pirate, go do something productive, or go broke. What would EVE be like if many of these people were in 0.0 building empires instead?
This isn't a rant against piracy in general - if that's what you like to do, fine. It's an observation about the large numbers of what could almost be described as "wannabe pirates" who don't really seem to be doing anything for gameplay in general.
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Kintai mangi
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Posted - 2007.02.22 04:37:00 -
[110]
I played this game when it was new. Then I left and now I am back. So a couple of observations about this whining "cater to the 5%" BS:
Losing players isnt going to accomplish anything. Nada, unless you like paying a monthly fee to mine and chat with the 5 people in your corp. There are highsec systems that peak at 20 players. Thats not high population. Most of the systems out there are not Jita. Sure the lag is an issue, but lately I havent been getting much lag, even with 28k people logged in and what lag I do get is local system based (ie my desktop)
Sure the audience has gotten immature. It happens. Gaming is a market aimed at teenagers, eve isnt that much different, it just wasnt that well known a few years back. There is no requirement that you deal with these people. Sure I see fake contracts, and overpriced items, underpriced buy orders and tons of far more elaborate cons ... but why should ccp guard against human stupidity and laziness ?
Stealing IP addresses ? You obviously either mispoke or dont know what your talking about. Corporate forums ? Restrict access. Individually approve the players who are trying to gain access. Keep your server updated and yadayada (these are not Eve issues, or even Eve community issues. Welcome to the internet.)
CCP letting people manipulate the system is not a new issue. Are you that daft ? Dont you remember when all the little glitches and bugs led to people getting podded left and right during the first major wars ? This is also not a new thing, and every game suffers from these issues to varying degrees. Its a human issue thats not going to disappear anytime soon.
The things that kill me right now are CCP cheating. Which IMHO leads to things like Caldari ships being wtfpwn machines of doom. That sort of stuff bothers me. A game that three years old should be balanced. Eve was approaching that point until they nerfed an entire race (amarr) and basically acted like high school kids playing sports with grade schoolers. (bullying everyone else, even if unintentionally)
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Revolution Rising
Minmatar Paxton Industries
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Posted - 2007.02.22 04:38:00 -
[111]
Edited by: Revolution Rising on 22/02/2007 04:35:46
Quote: Friendships, though, are real. Trust is real. Betray my trust and you don't hurt my imaginary ship...you hurt me. Eve encourages people to be sociopaths. That's not healthy for your personality, and it's not healthy for the game.
Absolutely.
For 50 years or so, old men have told us "War is hell.".
When they fought war, they knew who's side they were on. They had allies, and they didn't die alone, unsung and unremembered.
I stipulate that war isn't hell. Hell is a place where you have no idea who's side you or anyone else is really on, betrayal is the order of the day, and dying alone in the dark is the result.
It's just a game, no need to foreclose on your humanity over it.
RR.
 -- Paxton Industries. "I'm mostly a miner, but in your case I'll make an exception." |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.22 07:48:00 -
[112]
Edited by: Richard Aiel on 22/02/2007 07:45:51 Why EVE is going downhill for me... 1.) Level 4 will become closer to Level 3 in difficulty, the jump up will not be as drastic as it is now.
2.)Level 5 will be the new level, consisting partly of the most difficult Level 4 missions, but mainly new missions.
3.)New missions in Levels 4 and up will focus on the escalating warfare between the Empires and factions. This incidentally enables you to engage Dreadnoughts, Carriers and Motherships.
4.)Levels 5 and up are all in 0.4 security and below.
5.)Level 6 will be a brand new Agent Level,
6.)Levels 5 and 6 will be open to certain capital ship classes (possibly all, including those moved from 4 to 5),
7.)Level 7 is still a possible addition, also a brand new agent Level, Level 7 would be open to all ship classes, except Titans. Furthermore,
The majority of these new missions will not have ISK bounties on NPCs, they will be Loyalty Point focused or Mini-Profession based. You earn your ISK by selling to other pilots. We're very aware of ISK inflation and this is a step in preventing that.
The Loyalty Point system will be turned into a more store-type mechanism, almost how many envision a black market (and in essence it is), thus creating a high-level ISK sink.
You would now earn Loyalty Points on the corporate level, allowing you to move easier to other agents in the same corporation.
New missions can utilize "Escalating Paths", where you have multiple encounters. These can be optional encounters, encounters required to complete the mission, and random bonus encounters that may not be given or require an unknown prerequisite be met.
"Escalating Paths" also allow for more interesting Courier and other hybrid missions on all Agent Levels.
New missions will utilize Exploration and Mini-professions to further expand reward abilities.
There will be new Agents to be distributed by hand, for better load distribution. This help thin the crowded agent hotspots.
New missions will be focused on fewer NPCs, utilizing the big ships and structures as focal points to provide better server and client performance.
Mission rewards can be split among a group.
Encourages colonization of low security, the higher population providing pirates with more, but tougher (capital-ship-driving-group-flying) pilots.
Said capital-ship-driving-group-flying pilots probably remember said pirates from when pirate took pilot out the last time and capital-ship-driving-group-flying pilot will stop if he sees said pirate criminal flagged at a gate.
Slowly involves the "PvE" player in more "PvP" EVE activity.
Im a mission runner. I kill the NPCs in the missions and salvage them to make rigs with, then I provide my corp with the Rigs. I REALLY dont want to have to mission in lowsec in certain systems (you KNOW the pirates will know these systems after a while and flock to them). I like what I do. I like not being forced to PVP. But, apparently, that will be changing this summer. So it seems that your choice will be get wtfpwned by the pirates that WILL flock to the mission systems, or stay in lowsec and do missions that I wont get crap from except for Salvage. Real nice. For those of you that want to read the whole thing, its right here: http://myeve.eve-online.com/devblog.asp?a=blog&bid=432
*looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.22 07:54:00 -
[113]
Originally by: Richard Aiel Stuff
Welcome to Eve --------------------
Verone for President of EVE |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.22 08:10:00 -
[114]
Originally by: Crumplecorn
Originally by: Richard Aiel Stuff
Welcome to Eve
nope, if this hits the fan, ill not be welcomed to anything. I refuse to play a game pretending to be an open ended RPG (the reason I started playing tbh... I heard this wasnt like WoW where every game is basically the same) thats going to force you down a preset path.
*looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.22 08:16:00 -
[115]
Edited by: Crumplecorn on 22/02/2007 08:14:20
Originally by: Richard Aiel
Originally by: Crumplecorn
Originally by: Richard Aiel Stuff
Welcome to Eve
nope, if this hits the fan, ill not be welcomed to anything. I refuse to play a game pretending to be an open ended RPG (the reason I started playing tbh... I heard this wasnt like WoW where every game is basically the same) thats going to force you down a preset path.
Don't accuse Eve of not being open-ended because you are trying to play it as something as it is not. It doesn't let you be a race car driver either, is that because it's not open ended? No, it's because it's a PvP space game. It doesn't get much more open ended than Eve, it's so open ended that if you go to the new player part of the forum you will find people who honestly have no idea what to do next because they cannot understand the level of freedom and lack of handholding in this game. The only way in which Eve forces you to do anything is that it forces you to stay within the basic concept of the game.
I find it interesting that you played this because you heard it wasn't like WoW and then played the WoW-in-Space aspect exclusively. --------------------
Verone for President of EVE |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.22 08:28:00 -
[116]
Originally by: Crumplecorn Edi No, it's because it's a PvP space game.
Didnt know it was only a space PVP game.
*looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.22 09:06:00 -
[117]
Originally by: Richard Aiel
Originally by: Crumplecorn Edi No, it's because it's a PvP space game.
Didnt know it was only a space PVP game.
To quote Oveur, it's 'primarily' a space PvP game. --------------------
Verone for President of EVE |

Franconis
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Posted - 2007.02.22 11:19:00 -
[118]
RMR ftw.
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Shameless Avenger
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Posted - 2007.02.22 11:43:00 -
[119]
To quote Oveur, it's 'primarily' a space PvP game.
Yup, I wish Oveur had not made that comment. |

fire 59
Destructive Influence Band of Brothers
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Posted - 2007.02.22 12:01:00 -
[120]
I dunno, i'm 2 yr's and abit old ingame and im quite happy with it all in all. We get new content and dnt have to pay more like you do in some other game's ( i think ). The playerbase has grown alot which bring's good and bad but growth is important so i guess it's a good thing.
The only thing i think is crap is people logging out top save themselve's, i don't know if it's rosetinted glasses but when there were less people online, i remember more stand up and fight's instead of logging out to save ship's? Maybe we got an exodus of people from another game or something overtime which cetainly has changed the forum's with alot more whineage ( over the last 6-9 mth's).
I can certainly see alot of negative thing's as of lately but they dop there best, would probably be able to work on alot more thing's if people didn't petition every single loss ever because a cat purred or a meanie in jita looked at me nastily, it's a two way street and there is only so much they can do. BoB vs the coalition of family value's |
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