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Rustfizzle
Quondam Souls of the Universe corporation
0
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Posted - 2016.05.01 18:54:09 -
[1] - Quote
Right now, we have only killmails. Those are cool, but to allow players to develop more (especially us players, who are not perfect), we need a more detailed combat analysis.
For instance, those are valid yet currently unanswerable questions: -did I overheat my modules properly? -whom did I EWAR, and how successfuly? -did everyone shoot the called target? Who didn't? -which logistics repaired the most? Which logistics wasted repairs on a repaired ship? -how much DPS did who apply? ...........and much, much more.
CCP has, as they themselves said, some logs. Those should be somehow expanded, made accessible by an API, and kept for at least some time. 24 hours or even less would be a plenthora of time for 3rd parties to grab and process them. |

ShahFluffers
Ice Fire Warriors
9836
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Posted - 2016.05.01 23:45:33 -
[2] - Quote
Yeeeah. I'm going to say no.
Here is my reasoning; it gives far too much information and WILL lead to players, corporations, and alliances using it against other players, corporations, and alliances. Basically, you are proposing an enhancment to a tool that already allows people to yell at, ostracize, and gague the power of others.
At least tbe current system give you some wiggle room to talk your way out of.
How did you Veterans start?
"Learn how things work. The intricacies, interactions, and hard limits... knowing these things will grant you far more power in the long run."
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Shallanna Yassavi
Imperial Academy Amarr Empire
149
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Posted - 2016.05.02 01:25:02 -
[3] - Quote
Srs players are srs. If it were a serious pain in the neck to share this data (not available by API) and only allowed a character to show its owner its own detailed stats, maybe.
A signature :o
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Kieron VonDeux
188
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Posted - 2016.05.02 01:36:01 -
[4] - Quote
KMs are a cancer and need to be removed from this game. What you suggest is even worse.
If anything, the Devs should be reducing the amount of info gained from "On Easy Mode" API.
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