
Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.02.22 14:39:00 -
[1]
Originally by: Toria Nynys This is full of promise, so long as people in charge of implementation keep an eye out on risk/reward.
Adding risk to missions via surprise PvP (read: nearly guaranteed loss of your ride) is great, so long as it's possible to make at least or more than the cost of said ship in a couple of missions, not dozens or hundreds.
Doing missions in teams won't solve the gank issue, becase the pirates can just 'do' the mish runners in bigger blobs. They have the advantage of knowing what force to deploy (covert ops ships come to mind as the easiest scouting method) while the mish runners can't possibly estimate the size of a pirate invasion. You can't just dock and log every time local swells -- it's no fun, and in a popular mish running location it'll be impossible to tell the gankers from another mish running team.
Why do people mine out entire empire systems of scordite in Hulks? Because to them the added income of mining in lowsec/nosec outweighs the loss of a 550M ship + fittings.
Now. Think carefuly how rewarding a mission must be to risk a guaranteed eventual loss of a several billion ISK ship + fittings before trying to bulldoze anyone older than a month into lowsec.
Lots of thought, lots of effort and the feature may be completely unused because like much of 0.0, the risk/reward equation doesn't ballance for a great amount of people (a.k.a. carebears).
And if empire missions are 'nerfed' more with a loss of bounty ISK, well. Forcing mish runners into empire scordite mining may not turn out to be optimal for continued CCP revenue.
Oh, and being a faceless grunt in a hierarchy in a giant alliance to have access to game content -- once again, a lose. Yes, it models real life, but most of us are drones in RL. Games are an escape. Don't turn Eve into a second job.
Quoted for emphasis. ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |