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Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2007.02.24 23:32:00 -
[1]
I'm talking about the inty best suited to catch and down other inties. So which is it?
Anyways, IBTL
Originally by: Glenntwo You should be an anti pirate because you enjoy giving a player who is looking for an unfair fight an extremely unfair fight
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.24 23:34:00 -
[2]
pimped out crow
http://www.iknowderek.com/
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.02.24 23:35:00 -
[3]
Crow unless the enemy inty is flat out faster in which case it could...run. __________________________________________ Yes it is great being amarr. |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.24 23:37:00 -
[4]
Edited by: madaluap on 24/02/2007 23:33:19 Use a gun inty allways, from lvles 8-12 km/s guns > missiles. Missiles just hurt for 0.5 damage while the guns still track. Allthough some peeps may disagree. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Nir
The Doldrums
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Posted - 2007.02.25 00:02:00 -
[5]
Ares (don't laugh )
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Humpalot
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Posted - 2007.02.25 00:53:00 -
[6]
Been awhile since I checked but I thought a Crusader was the fastest intie out there.
Actually looking them up seems the Claw (475) is the fastest with the Crusader (455) second and Ares (450) a close third in speed. They all have 4 lows for i-stabs/nanos/whatever too.
What is best at killing once you catch a guy I guess is open to debate.
Generally I find Crows to be a huge pain in the arse in any ship but my Crusader. Most smart Crow pilots will run from a Crusader...it is an inty killing ship. Can't speak for the Ares or Claw.
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.02.25 01:07:00 -
[7]
obviously it depends on situation, but the crusader is best in my opinion
you can fit it long range with a 20, or short range with medium pulses and a web... it'll pop inties within seconds with the latter, as in 5 seconds... obviously, unplated
the ares is probably the best cheap one, raptor might work too
though crusader and claw aren't very expensive either (9 mill or so?)
anyway, depending on the situation, different setups will work... beamsader for random hunting of roaming inties (ie solo pwnage)... if your FC puts you on anti-inty duty in fleet combat though, you wanna have a web for sure, and short range weapons... in fact, in that case, cause you're less likely to be spotted till it's too late, I'd even go with conflagration crystals, multis if you're worried, and simply click approach prime web and guns, and hit lock once within 10km or so... pretty much instant pwnage, and you won't be getting the pod against a good pilot no matter what so yeah
my opinion, based on my experience Albert Anastacia> Like they say, adapt or die. I adapted and now I get to Iwinbutton all over everyones face. Kraven Kor> When I lose a ship to lag / disco / cat-on-fire, well, I'm just @#$%ed. |

Tiberyya Za
Gallente Bellum Aeternus
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Posted - 2007.02.25 01:13:00 -
[8]
Destroyer. Why chase them when you can pop them at 60km.
362x120 pixels. 23.55KB |

Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2007.02.25 01:14:00 -
[9]
Originally by: Tiberyya Za Destroyer. Why chase them when you can pop them at 60km.
Because they warp away?
Anyways, IBTL
Originally by: Glenntwo You should be an anti pirate because you enjoy giving a player who is looking for an unfair fight an extremely unfair fight
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Altrex Stoppel
SniggWaffe Pandemic Legion
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Posted - 2007.02.25 02:40:00 -
[10]
Originally by: Humpalot Been awhile since I checked but I thought a Crusader was the fastest intie out there.
Actually looking them up seems the Claw (475) is the fastest with the Crusader (455) second and Ares (450) a close third in speed. They all have 4 lows for i-stabs/nanos/whatever too.
What is best at killing once you catch a guy I guess is open to debate.
Generally I find Crows to be a huge pain in the arse in any ship but my Crusader. Most smart Crow pilots will run from a Crusader...it is an inty killing ship. Can't speak for the Ares or Claw.
Yea now factor in mass for the speed boost...Claw is a fat-ass...Crusader, Ares, and Crow are the fastest inties out there by far...
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Mutant Caldari
Caldari VSP Corp. R0ADKILL
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Posted - 2007.02.25 02:52:00 -
[11]
Originally by: Litus Arowar obviously it depends on situation, but the crusader is best in my opinion
you can fit it long range with a 20, or short range with medium pulses and a web... it'll pop inties within seconds with the latter, as in 5 seconds... obviously, unplated
the ares is probably the best cheap one, raptor might work too
though crusader and claw aren't very expensive either (9 mill or so?)
anyway, depending on the situation, different setups will work... beamsader for random hunting of roaming inties (ie solo pwnage)... if your FC puts you on anti-inty duty in fleet combat though, you wanna have a web for sure, and short range weapons... in fact, in that case, cause you're less likely to be spotted till it's too late, I'd even go with conflagration crystals, multis if you're worried, and simply click approach prime web and guns, and hit lock once within 10km or so... pretty much instant pwnage, and you won't be getting the pod against a good pilot no matter what so yeah
my opinion, based on my experience
Well if a Crusader came up against a Taranis then the Taranis would win. Oh and on topic a Rail Taranis can pop any other inty quite fast if you have 1+ Mag Field Stabs. Yeah I am a pirate.What are you gonna do about it? |

Andargor theWise
Collateral Damage Unlimited
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Posted - 2007.02.25 06:15:00 -
[12]
Edited by: Andargor theWise on 25/02/2007 06:12:01
Originally by: Mutant Caldari
Well if a Crusader came up against a Taranis then the Taranis would win. Oh and on topic a Rail Taranis can pop any other inty quite fast if you have 1+ Mag Field Stabs.
From personal experience, an Ares will also melt with alacrity if a Taranis manages to web it.
Ok, might have to do with the fact that I had a long range setup and he undocked into me...   - Got grief?
Revelations MySQL Database |

Maeltstome
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Posted - 2007.02.25 06:16:00 -
[13]
Originally by: Mutant Caldari
Originally by: Litus Arowar obviously it depends on situation, but the crusader is best in my opinion
you can fit it long range with a 20, or short range with medium pulses and a web... it'll pop inties within seconds with the latter, as in 5 seconds... obviously, unplated
the ares is probably the best cheap one, raptor might work too
though crusader and claw aren't very expensive either (9 mill or so?)
anyway, depending on the situation, different setups will work... beamsader for random hunting of roaming inties (ie solo pwnage)... if your FC puts you on anti-inty duty in fleet combat though, you wanna have a web for sure, and short range weapons... in fact, in that case, cause you're less likely to be spotted till it's too late, I'd even go with conflagration crystals, multis if you're worried, and simply click approach prime web and guns, and hit lock once within 10km or so... pretty much instant pwnage, and you won't be getting the pod against a good pilot no matter what so yeah
my opinion, based on my experience
Well if a Crusader came up against a Taranis then the Taranis would win. Oh and on topic a Rail Taranis can pop any other inty quite fast if you have 1+ Mag Field Stabs.
Rails on taranis is heresey... and also ****. A beam sader would cut open a rail ranis...
how do i know?
Well for a start i have some raw fraps footage of one doing just that to a ranis in under 20 seconds.
back on topic
IMO the malediction is the best ceptor in the game... light, 3 mids, 3 turret 2 missile slots (for options). It can be refitted to do anything really.
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Zekk Pacus
Caldari StateCorp
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Posted - 2007.02.25 09:04:00 -
[14]
A pimp crow will kill most other inties unless the other pilot is good, and the crow pilot isn't.
But then a pimp crow costs about 100mill.
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Shadow Mancer
Interstellar eXodus R0ADKILL
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Posted - 2007.02.25 09:40:00 -
[15]
Originally by: Mutant Caldari
Originally by: Litus Arowar obviously it depends on situation, but the crusader is best in my opinion
you can fit it long range with a 20, or short range with medium pulses and a web... it'll pop inties within seconds with the latter, as in 5 seconds... obviously, unplated
the ares is probably the best cheap one, raptor might work too
though crusader and claw aren't very expensive either (9 mill or so?)
anyway, depending on the situation, different setups will work... beamsader for random hunting of roaming inties (ie solo pwnage)... if your FC puts you on anti-inty duty in fleet combat though, you wanna have a web for sure, and short range weapons... in fact, in that case, cause you're less likely to be spotted till it's too late, I'd even go with conflagration crystals, multis if you're worried, and simply click approach prime web and guns, and hit lock once within 10km or so... pretty much instant pwnage, and you won't be getting the pod against a good pilot no matter what so yeah
my opinion, based on my experience
Well if a Crusader came up against a Taranis then the Taranis would win. Oh and on topic a Rail Taranis can pop any other inty quite fast if you have 1+ Mag Field Stabs.
Lies, all lies I tell u...lies
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Wompm
Rogue Method Rogue Method Alliance
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Posted - 2007.02.25 11:02:00 -
[16]
Edited by: Wompm on 25/02/2007 10:59:48 For cap survivabilty and constant 28-30km point (faction) I prefer the ares. It can run a mwd and faction scram forever with the right set-up. Mine is currently running 18kms solo, and works great at keeping other inties in range. As stated before missles become worthless agaist another fast frig. I run 2 75mm II's on mine and you will find that as the other guy tries to chase you/break free/ or web you he will drop to a very low transversal and you can start slapin him around.
All that being said the Ares is better at tackling than at Inty/Inty pvp imo. The crow is viable, but I find it has far more cap problems when trying to do the things the Ares can do. For me its not worth the extra missle slot.
My favorite anti Inty is the Taranis. Set up right you can run 10kms with a 15km web/20km scram and still have a decent tank and dmg. I really don't like giving away my builds, but even if your facing a 12-14kms crow you can generally pull back and then rush them to get in the 15km range. At that point its about 20 seconds till dead inty. The only other inty I fear in a good fast ranis is a crusader set up for close in work and tank. I find they generally tank better....
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XGP Darkside
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Posted - 2007.02.25 11:11:00 -
[17]
Originally by: Zekk Pacus A pimp crow will kill most other inties unless the other pilot is good, and the crow pilot isn't.
But then a pimp crow costs about 100mill.
ever seen those light missiles / rockets hit something doing 4+kp/s?
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Erocitnom
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Posted - 2007.02.25 13:34:00 -
[18]
my corp mates pimped out crow has 176 to 3 kill death ratio alot of them 1 vs 1 agaisnt other intys and dictors 9km/s with precision missiles makes for alot of dead intys an dhis crow is worth more in the range of 300m though
domi web/domi disruptor
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Ifni
Developmental Neogenics Amalgamated
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Posted - 2007.02.25 13:43:00 -
[19]
I'd say Crusader. The beam Crusader was awesome at dismantling crows at 24km, but with the recent speed****gotry thats been going on, they'll just run away anyway.
You take what is offered. And that must sometimes be enough. |

Stutka Driver
Coreli Corporation Corelum Syndicate
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Posted - 2007.02.25 18:34:00 -
[20]
Some might consider it off topic, but the Sabre is the ultimate inty killer. It's as fast as most of them with more tank, and more gank.
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Nicholas Barker
Caldari Rampage Eternal Ka-Tet
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Posted - 2007.02.25 19:06:00 -
[21]
Edited by: Nicholas Barker on 25/02/2007 19:06:14 yeah, i'm slowing switching over to a sabre, and soon a vaga. Getting slower, but getting scarier, and i'm negating the speed loss with more pimp gear.
problem with an AC sabre though, is there's a delay before you start making damage, even with an Istab it doesn't turn very fast tbh, so you run in (approach not orbit at 500m), just before 10km activate the web (to compensate for lag and the module activation delay) and you'll have'em webbed, but even then you've got quite a chance of missing and won't be doing much damage, as the guy slows down and you stop turning around (since you'll of flown passed them abit) you'll move in closer and then begin to deal alot more damage, he's probably scewed when he gives you the chance to web (or scramble). If an inty sees a sabre it should probably just run, unless you've got distance to see his top speed.
However! there are manuveurs you can employ to stay out of a sabres range even if he is faster than your ceptor, but i'm not gunna tell you that one ;) -------------------------------------
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Phelan Lore
Sniggerdly Pandemic Legion
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Posted - 2007.02.25 20:05:00 -
[22]
Originally by: Nicholas Barker ...
If you want to kill inties in a sabre you're going about it the wrong way. Fit arties. -
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Sorela
Gallente hirr Morsus Mihi
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Posted - 2007.02.25 20:11:00 -
[23]
Just out of curiosity how does a pimped out crow kill a high speed inty w/o webbing it? Even with crazy mods and skills the explosion velocity on precision light missiles seems way too low to really touch the insane speeds inties are putting out these days.
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2007.02.25 22:52:00 -
[24]
Wow, all these frig-killing ideas and nobody mentioned the ultimate anti-frig ship of uberness? Ain't a ship out there better suited to the deal than a Huggin at high recon skills. Webbing at 30km+ with T1 webbers, with a quite good bonus on target painters as well. Go for assault launchers instead of heavies and make sure to bring a point of scram. He's not warping, he's not moving, and he's now got a sig radius big enough to get full damage off standard missles. He's not going anywhere, other than to a fresh clone.
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VeNT
Minmatar Freelancer Union Unaffiliated
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Posted - 2007.02.25 22:58:00 -
[25]
Claw
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |

Ralara
Caldari The Bewlay Bros. Inc
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Posted - 2007.02.25 23:33:00 -
[26]
nanophoon.
what?
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Boran Tisk
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Posted - 2007.02.26 01:20:00 -
[27]
Originally by: Ralara nanophoon.
what?
oh your dirty...
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2007.02.26 02:35:00 -
[28]
Originally by: Deschenus Maximus
Originally by: Tiberyya Za Destroyer. Why chase them when you can pop them at 60km.
Because they warp away?
Not when they go from full hp to pod in a single salvo.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Ratey
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Posted - 2007.02.26 12:20:00 -
[29]
a Claw with speed rigs, gyros, nanos, I stabs, in lows, 250mm IIs, javelin rockets,(+20 km rocket range with skills)
Stay out of web range, intersept and harrass the opposing inty until it leaves.
No need to waist slots for scrambling. The objective is to make it leave in this case.
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Ziu
Wraith Recondite
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Posted - 2007.02.26 12:40:00 -
[30]
Originally by: Siege Wow, all these frig-killing ideas and nobody mentioned the ultimate anti-frig ship of uberness? Ain't a ship out there better suited to the deal than a Huggin at high recon skills. Webbing at 30km+ with T1 webbers, with a quite good bonus on target painters as well. Go for assault launchers instead of heavies and make sure to bring a point of scram. He's not warping, he's not moving, and he's now got a sig radius big enough to get full damage off standard missles. He's not going anywhere, other than to a fresh clone.
Missed the "anti-inty inty" bit of the title eh? :P -- [WREC] is recruiting. |
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